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TacTue 09-Jan-07 12:02 AM
Member since 15th Nov 2005
2050 posts
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#15887, "Enwtine"


          

I'm moving this from Nefla's death thread because it's more appropriate here, and I'd like some discussion, though it will probably be ignored. Why does entwine need to nuke dodge beyond the (admittedly small) stat loss? From my previous ranger I'm pretty sure it hoses wilderness fam in a serious way, and from Nefla I'm pretty sure it hoses dodge in general. Isn't the fact that it completely and totally prevents fleeing for several hours strong enough? I'm confused as to why entwine needs this added (and hidden) bonus when it is already one of or the best kill sealer ever.

  

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MayalethaTue 09-Jan-07 12:37 AM
Member since 10th Jun 2003
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#15888, "You ever tried to play gridiron in a strait-jacket? (nt..."
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nt

"Once you can accept the universe as matter expanding into nothing that is something, wearing stripes with plaid comes easy."
- Albert Einstein

  

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TacTue 09-Jan-07 09:10 AM
Member since 15th Nov 2005
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#15889, "I'm not arguing the realism. (nt)"
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.

  

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