|
Eskelian | Wed 03-Jan-07 12:18 PM |
Member since 04th Mar 2003
2023 posts
| |
|
#15803, "RE: 15 second down time"
In response to Reply #1
|
And an example of an exploit, for people who are new, is people who used to enter like 20 trips and then start losing a fight would disconnect to clear their buffer. There shouldn't exist any incentive to use connect/disconnect to help you avoid dying, hence the lag.
|
|
|
|
|