Just so we're clear...,
Daevryn,
10-Dec-06 09:04 AM, #2
RE: Just so we're clear...,
Isildur,
10-Dec-06 09:21 AM, #3
Oops.,
Chak6904,
10-Dec-06 03:09 PM, #6
It's my understanding...,
GinGa,
10-Dec-06 03:32 PM, #7
Nope.,
Valguarnera,
10-Dec-06 07:41 PM, #10
RE: Nope.,
Eskelian,
11-Dec-06 03:22 AM, #11
RE: Nope.,
Pendragon_Surtr,
14-Dec-06 07:32 PM, #12
RE: Clear Command, my two cents.,
vargal,
14-Dec-06 08:21 PM, #13
I've got two words for you:,
Vershelt (Anonymous),
10-Dec-06 04:31 PM, #8
RE: Oops.,
Daevryn,
10-Dec-06 05:38 PM, #9
I'd much rather see the "Wipe" command,
Jagaub,
10-Dec-06 08:58 AM, #1
Wipe = Entire group dies, right? (n/t),
Zulghinlour,
10-Dec-06 12:09 PM, #4
No, it's used after the "defecate" command,
Jagaub,
10-Dec-06 12:23 PM, #5
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Daevryn | Sun 10-Dec-06 09:04 AM |
Member since 13th Feb 2007
11117 posts
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#15460, "Just so we're clear..."
In response to Reply #0
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I have no idea what you're talking about.
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Valguarnera | Sun 10-Dec-06 07:41 PM |
Member since 04th Mar 2003
6904 posts
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#15475, "Nope."
In response to Reply #7
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By spamming, you're continuing to input commands. The game receives them in the order they are typed, at the instant they are typed. Your client has no idea how much delay is imposed by Bash or whatever.
The game executes the commands you've typed, in the order you've input them. If you have nothing pending, it executes your command. The next time it's your "turn", it either:
1) Sees you are still under the command lag for your previous command. Nothing happens, but the command lag from your previous lag is decremented. If it reaches zero, it's removed from your queue.
2) Sees nothing, and executes the next command in your queue. This can happen because the previous command has no lag associated with it ("where", etc.), or because the previous command has expired as above.
After 1) or 2) happens, it moves on to the next character, and sees what is in their queue.
I don't think implementing a "clear" command would be super-hard, but I do think it empowers people with sophisticated client setups (who therefore frequently execute batches of commands quickly) over people just typing manually. Most players learn not to spam pretty quickly, and that eliminates a lot of possible risk.
valguarnera@carrionfields.com
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Eskelian | Mon 11-Dec-06 03:22 AM |
Member since 04th Mar 2003
2023 posts
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#15479, "RE: Nope."
In response to Reply #10
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Additionally, it takes the sting out of trigger useage and botting. At the moment, if you spam things, you have to remain somewhat cognizant (I probably mispelled that) of what's going on around you by hitting a where, every now and then, and not inputting 50 commands at once.
If there was a command like clear, I could just clear my buffer as soon as someone else attacked me, and not be penalized for my not-paying-attention.
I like the idea of required alertness. It makes things more interesting and creates a penalty for carelessness that others can exploit, which is exactly what should happen if you're not paying attention and your hated foe catches you preoccupied.
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#15617, "RE: Nope."
In response to Reply #11
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Actually, the current system promotes trigger usage. If you spam 50 commands, then you have to wait for the commands to go through. If you are using a practice trigger or botting, you have a trigger to beep when you are attacked and disable all triggers.
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vargal | Thu 14-Dec-06 08:21 PM |
Member since 07th Apr 2004
384 posts
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#15618, "RE: Clear Command, my two cents."
In response to Reply #10
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Please for the love of all that is holy in CF-dom.. Please never implement this command. It would completely destroy the point of penalizing those who reconnect to clear their buffer.
I'm so glad CF is not a democracy.. As these days it seems the most popular opinions are the most ridiculous.
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#15470, "I've got two words for you:"
In response to Reply #6
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Don't spam.
Problem solved.
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Daevryn | Sun 10-Dec-06 05:38 PM |
Member since 13th Feb 2007
11117 posts
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#15471, "RE: Oops."
In response to Reply #6
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That'd be kind of a pain in the ass to code, actually.
Personally, I think the game as-is is more strategic so I'm not interested in working on it, myself, but I don't speak for the whole staff.
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Jagaub | Sun 10-Dec-06 08:58 AM |
Member since 28th Oct 2003
59 posts
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#15459, "I'd much rather see the "Wipe" command"
In response to Reply #0
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The Wipe command makes things so much easier and is much more convenient than the Clear command. I don't understand why this mud doesn't have the Wipe command.
Unlike my counterpart, Chak69044.241X, I do know how to code, and coding a Wipe commmand would totally be super-easy.
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Zulghinlour | Sun 10-Dec-06 12:09 PM |
Member since 04th Mar 2003
9792 posts
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#15465, "Wipe = Entire group dies, right? (n/t)"
In response to Reply #1
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n/t So long, and thanks for all the fish!
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Jagaub | Sun 10-Dec-06 12:23 PM |
Member since 28th Oct 2003
59 posts
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#15466, "No, it's used after the "defecate" command"
In response to Reply #4
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Which is generally used with new "afk" command and complements the "sniff" social quite nicely.
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