Every knows the devil plays a fiddle.,
Farigno,
13-Dec-06 05:16 PM, #6
But not as well as Johnny.,
(NOT Graatch),
13-Dec-06 05:53 PM, #7
That song is awesome,
Tac,
13-Dec-06 05:55 PM, #8
The problem there is:,
Valguarnera,
06-Dec-06 01:13 PM, #2
Yeah, of course you'd need to take something away too :...,
Marcus_,
06-Dec-06 01:44 PM, #3
RE: Yeah, of course you'd need to take something away t...,
Valguarnera,
06-Dec-06 02:41 PM, #4
Probably my last idea in this thread...,
Marcus_,
06-Dec-06 03:25 PM, #5
*laugh* that cracked me up ~,
Abernyte,
14-Dec-06 06:11 AM, #9
Sounds Fine,
Valkenar,
06-Dec-06 12:57 PM, #1
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Farigno | Wed 13-Dec-06 05:16 PM |
Member since 11th Apr 2006
53 posts
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#15534, "Every knows the devil plays a fiddle."
In response to Reply #0
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Especially when he's in Georgia.
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#15538, "But not as well as Johnny."
In response to Reply #6
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Strange as it may seem considering my usual music tastes, I love that song and I have it entirely memorized.
I rock.
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Tac | Wed 13-Dec-06 05:55 PM |
Member since 15th Nov 2005
2050 posts
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#15539, "That song is awesome"
In response to Reply #7
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The back to Georgia version considerably less so.
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Marcus_ | Wed 06-Dec-06 01:36 PM |
Member since 04th Mar 2003
681 posts
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#15419, "Yeah, of course you'd need to take something away too :..."
In response to Reply #2
Edited on Wed 06-Dec-06 01:44 PM
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But it'd add just a little bit more depth to bards; even though they aren't the class most in need of it, it never hurts...
For example, you could make them a bit more frail by reducing the effectiveness of resistance
and/or you could make 1h instruments a little bit worse than the current instruments, and 2h instruments a little bit better than the current instruments
edit: Thinking about it, that would edge bards more towards being sleep/spellup monsters than they currently are.. Which probably isn't a good thing as there are enough classes like that. That being said, I do think that bards are tremendouly powerful and I my intentions with the idea wasn't to increase their power, but to diversify them.
(Actually, it was mostly a kneejerk reaction to the funny discussion below about whether bards could punch while holding a shield and an instrument.. Just thought it funny that nobody suggested they might not be able to sing, play an instrument, and cut people up with a sword all at the same time)
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Valguarnera | Wed 06-Dec-06 02:41 PM |
Member since 04th Mar 2003
6904 posts
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#15420, "RE: Yeah, of course you'd need to take something away t..."
In response to Reply #3
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edit: Thinking about it, that would edge bards more towards being sleep/spellup monsters than they currently are..
Yeah. We were pretty careful about that sort of thing during the repertoire diversification. I don't think sleep-monster bard got much from that set of changes, but a lot of other bards sure did.
I'm a big fan of increasing object variability, but the problem is that two-handedness is only a drawback during combat, and bards have lots of songs that don't involve combat, and therefore the drawback doesn't matter no matter how bad it is. I think you'd have to do something fairly involved and arbitrary, like "two-handed instruments only help during combat" (Why? Who knows.), and even then all you'd probably do is powerup non-tanking bard, or bard singing your slept form up while fighting some nearby NPC, or some other weird cases.
We're still a big step ahead of "all instruments are the same as far as your songs are concerned", though.
valguarnera@carrionfields.com
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Abernyte | Thu 14-Dec-06 06:11 AM |
Member since 04th Mar 2003
975 posts
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#15575, "*laugh* that cracked me up ~"
In response to Reply #5
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Valkenar | Wed 06-Dec-06 12:57 PM |
Member since 04th Mar 2003
1203 posts
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#15417, "Sounds Fine"
In response to Reply #0
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I've always enjoyed the thought of someone trying to play a guitar one-handed. If you made it realistic, (99% of instruments are two handed ) then bards would be taking a huge hit. But if you funstick it like you say, and just add some two-handed stuff then bards get, at best, a small power increase.
It would be tough to add new two-handed instruments in a way that makes any kind of sense, though. An alternative might be to give some small advantage to bards two-handing their instrument (ahem) a-la the rumored two-handed parry/disarm bonus with weapons.
And I'm pretty sure there are some fiddles and violins in CF.
Screw violins though, I say ditch the Harp Strung with Pure Light and put a Theremin Powered by Pure Light in its place. This is a good idea and someone should do this immediately.
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