Subject: "Corpse Decay and Blindness" Previous topic | Next topic
Printer-friendly copy Email this topic to a friend CF Website
Top General Discussions Gameplay Topic #14868
Show all folders

ValkenarWed 18-Oct-06 12:36 PM
Member since 04th Mar 2003
1203 posts
Click to send email to this author Click to send private message to this author Click to view this author's profile Click to add this author to your buddy list
#14868, "Corpse Decay and Blindness"


          

Can it please be made that items in a corpse go to the ground when the corpse decays OR that autosac works while blind?

It's amazingly annoying to kill some low-level blinding mob and be unable to get your gear because it dissapears before the blindness wears off.

  

Alert | IP Printer Friendly copy | Reply | Reply with quote | Top

DallevianThu 19-Oct-06 10:29 AM
Member since 04th Mar 2003
1646 posts
Click to send email to this author Click to send private message to this author Click to view this author's profile Click to add this author to your buddy list
#14871, "Sounds like"
In response to Reply #0


          

someone whooped up on the goblin shaman! I always hated that, too.

  

Alert | IP Printer Friendly copy | Reply | Reply with quote | Top

    
Pro (inactive user)Thu 19-Oct-06 11:39 AM
Charter member
posts
#14872, "I'm always glad when he dirts me."
In response to Reply #1


          

=)

  

Alert | IP Printer Friendly copy | Reply | Reply with quote | Top

    
ValkenarThu 19-Oct-06 11:45 AM
Member since 04th Mar 2003
1203 posts
Click to send email to this author Click to send private message to this author Click to view this author's profile Click to add this author to your buddy list
#14873, "RE: Sounds like"
In response to Reply #1


          

>someone whooped up on the goblin shaman! I always hated that,
>too.

He's a good example, though not actually the one that prompted the post. But yeah, it's quite annoying, though I suppose you could just bring cure blindness preps.

Still it seems senseless that the corpse decays and the items disappear. I can't think of any good balance reason for it to work this way either. It seems reasonable that items in an npc corpse should go to the ground on decay.

  

Alert | IP Printer Friendly copy | Reply | Reply with quote | Top

Top General Discussions Gameplay Topic #14868 Previous topic | Next topic