Subject: "Invoker learning...." Previous topic | Next topic
Printer-friendly copy Email this topic to a friend CF Website
Top General Discussions Gameplay Topic #13495
Show all folders

TacWed 21-Jun-06 12:49 PM
Member since 15th Nov 2005
2050 posts
Click to send email to this author Click to send private message to this author Click to view this author's profile Click to add this author to your buddy list
#13495, "Invoker learning...."


          

Ok, just to clarify in advance, my point is not to be number crunchy, but rather, due to decreased available playing time, to minimize the amount of time spent spamming.

So, that said, point for point, which has the greater effect on learning invoker spells, int or affinity? I seem to remember a post stating that affinity was non-linear (and I'll assume int is) so that the boost from 5-6 is smaller than the boost from 6-7 and so on. If this is the case, is it possible to give a cutoff on where this means that for 1 more point of affinity, I'll be getting a bigger boost than for 1 more point of int?

If that's too number crunchy, how about arranging the following into a list from easiest to learn to hardest to learn based on int/affinity. All other things being equal of course.

Svirf: Int 18, Affinity 10 10 10 10(5) = 35
Arial: Int 23, Affinity 10 10 9 9(6) = 35
Elf: Int 25, Affinity 9 9 9 8 = 35

And, for ####s and giggles, an estimation of how much worse than the worst of this list a human (23 int, same affinity as elf) would be...

Any insight would be greatly appreciated.

Tac: Forced casual player who really have the voker itch.

  

Alert | IP Printer Friendly copy | Reply | Reply with quote | Top

Reply RE: Invoker learning...., nepenthe, 21-Jun-06 08:43 PM, #6
Reply RE: Invoker learning...., Qaledus, 21-Jun-06 06:21 PM, #3
Reply A trick I did with an invoker of mine, Sebeok, 21-Jun-06 06:31 PM, #4
Reply RE: Good tip, I've used that myself (though not for a v..., Tac, 21-Jun-06 08:16 PM, #5
     Reply It'll work for whatever you want it to, Sebeok, 22-Jun-06 12:24 AM, #7
Reply Sounds good...., Tac, 22-Jun-06 10:41 AM, #8
Reply RE: Invoker learning...., Valguarnera, 21-Jun-06 01:28 PM, #1
     Reply I am especially interested in you doing the math., Tac, 21-Jun-06 02:07 PM, #2

nepentheWed 21-Jun-06 08:43 PM
Member since 04th Mar 2003
3430 posts
Click to send private message to this author Click to view this author's profile Click to add this author to your buddy list
#13506, "RE: Invoker learning...."
In response to Reply #0


          

Any four path invoker is going to be very fast. Even you can probably do five path with anything but svirf without hating yourself.

  

Alert | IP Printer Friendly copy | Reply | Reply with quote | Top

QaledusWed 21-Jun-06 06:21 PM
Member since 09th May 2004
458 posts
Click to add this author to your buddy list
#13502, "RE: Invoker learning...."
In response to Reply #0


          

>Ok, just to clarify in advance, my point is not to be number
>crunchy, but rather, due to decreased available playing time,

Valg's right that all three are pretty top-notch choices, having
been focused down to better fit your limited playing time.

I could go into a host of different things that don't even
scratch at the gate of Immortal knowledge, but you, Tac, should
give Arial the nod. The other two might be a better fit for other
people, but from where you're coming from, it's your sweet spot.

Just remember the holy trinity of the new invoker:
1) Never turn down a group
2) Get to Trance before actively worrying about spells
3) Advance a level before trying to spam the spell you just got

Do this, and you'll find that getting your spells up falls into
the background of just playing.

Most importantly, have fun!

Qaledus

ps: Play all three before you tell me I was wrong.

  

Alert | IP Printer Friendly copy | Reply | Reply with quote | Top

    
SebeokWed 21-Jun-06 06:31 PM
Member since 04th Mar 2003
940 posts
Click to send email to this author Click to send private message to this author Click to view this author's profile Click to add this author to your buddy list
#13503, "A trick I did with an invoker of mine"
In response to Reply #3


          

You may or may not want to try this, and I'm not sure if anyone else has, but as a limited-time kinda guy it was decently effective for me. When possible, I made it so when I ranked the skill% gain on level had to go into a invoker-path spell (not stuff like armor or faerie fire or mace or whatever the hell else invokers get). Of course that meant I spent a little time perfecting stuff like invis, detect invis, etc so they didn't get the skill% increase when I ranked. Your mileage may vary.

  

Alert | IP Printer Friendly copy | Reply | Reply with quote | Top

        
TacWed 21-Jun-06 08:16 PM
Member since 15th Nov 2005
2050 posts
Click to send email to this author Click to send private message to this author Click to view this author's profile Click to add this author to your buddy list
#13504, "RE: Good tip, I've used that myself (though not for a v..."
In response to Reply #4


          

.

  

Alert | IP Printer Friendly copy | Reply | Reply with quote | Top

            
SebeokThu 22-Jun-06 12:24 AM
Member since 04th Mar 2003
940 posts
Click to send email to this author Click to send private message to this author Click to view this author's profile Click to add this author to your buddy list
#13507, "It'll work for whatever you want it to"
In response to Reply #5


          

within reason, but I think invokers may be the best bang for your buck for this approach, assuming you're a low-time, high-reward kinda guy like myself.

  

Alert | IP Printer Friendly copy | Reply | Reply with quote | Top

    
TacThu 22-Jun-06 10:41 AM
Member since 15th Nov 2005
2050 posts
Click to send email to this author Click to send private message to this author Click to view this author's profile Click to add this author to your buddy list
#13512, "Sounds good...."
In response to Reply #3


          

Now all I need is someone... anyone.... who can tank. Hrmm... Qaledus, you said you were going to play an arial assassin that was brothers with my arial invoker, right?

  

Alert | IP Printer Friendly copy | Reply | Reply with quote | Top

ValguarneraWed 21-Jun-06 01:28 PM
Member since 04th Mar 2003
6904 posts
Click to send email to this author Click to send private message to this author Click to add this author to your buddy list
#13497, "RE: Invoker learning...."
In response to Reply #0


          

I'm not especially interested in doing the math.

All three of the invoker choices you suggested should be fine. My experience has been that if you choose concentrated affinities and don't worry about mastering every spell as soon as it becomes available, you'll perfect a fair number of spells with little effort beyond ranking.

The human 5/5/5/5/5/5/5 guy has a lot more to worry about, but you get what you sign up for.

valguarnera@carrionfields.com

  

Alert | IP Printer Friendly copy | Reply | Reply with quote | Top

    
TacWed 21-Jun-06 01:52 PM
Member since 15th Nov 2005
2050 posts
Click to send email to this author Click to send private message to this author Click to view this author's profile Click to add this author to your buddy list
#13499, "I am especially interested in you doing the math."
In response to Reply #1
Edited on Wed 21-Jun-06 02:07 PM

          

Or alternatively, give me the access and I'll do it. Of course, on of those is an unnacceptable proposition.

This isn't meant as mean as it sounds, but what you consider "good shape" and what I consider "good shape" aren't likely the same thing. Something specific would be really awesome and I'd love you forever and thanks and all that stuff. Pretty please? Six pack on top?

  

Alert | IP Printer Friendly copy | Reply | Reply with quote | Top

Top General Discussions Gameplay Topic #13495 Previous topic | Next topic