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DaevrynWed 03-Apr-13 10:51 PM
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#2970, "Aulrathdien Logs"


          

As time and energy permit, I will gradually find and post logs that I think are interesting.

I have the bulk of Aul's life logged and will also entertain requests.

  

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Reply Thank you!!, highbutterfly, 10-Apr-13 08:27 AM, #40
Reply Agreed, orangepowered, 10-Apr-13 11:22 PM, #41
     Reply RE: Agreed, Daevryn, 11-Apr-13 12:13 AM, #42
          Reply What would you have chosen if you could do over?, TMNS, 12-Apr-13 08:01 PM, #43
          Reply RE: What would you have chosen if you could do over?, Daevryn, 13-Apr-13 08:02 AM, #44
               Reply A random question for you., lasentia, 15-Apr-13 10:10 AM, #45
                    Reply Evil Scion conjurer is just a terrible matchup for..., TMNS, 17-Apr-13 09:00 AM, #46
                    Reply Yeah, I'd agree with this, Marcus_, 21-Apr-13 12:39 PM, #50
                    Reply RE: A random question for you., Daevryn, 15-Apr-13 05:19 PM, #47
          Reply RE: Agreed, orangepowered, 17-Apr-13 03:31 PM, #48
               Reply RE: Agreed, Daevryn, 17-Apr-13 05:45 PM, #49
                    Reply RE: Agreed, orangepowered, 21-Apr-13 12:39 PM, #51
Reply Man this guy has killed sad gnome nexan warrior 7 times..., Shapa, 06-Apr-13 12:25 PM, #22
Reply As all things are, Rayihn, 06-Apr-13 01:52 PM, #24
Reply Most people don't consider immortal comments as somethi..., Shapa, 06-Apr-13 04:29 PM, #25
     Reply Wasn't my follower, Rayihn, 06-Apr-13 04:42 PM, #26
          Reply The way i would make my own verdict about an air/water ..., Shapa, 06-Apr-13 05:38 PM, #27
               Reply RE: The way i would make my own verdict about an air/wa..., Daevryn, 06-Apr-13 06:28 PM, #29
                    Reply It is mentioned totally the wrong way and you know it., Shapa, 06-Apr-13 08:37 PM, #30
                         Reply RE: It is mentioned totally the wrong way and you know ..., Daevryn, 06-Apr-13 08:54 PM, #35
                              Reply RE: If I'm a poor player, Murphy, 07-Apr-13 07:49 AM, #36
                              Reply RE: If I'm a poor player, Daevryn, 07-Apr-13 09:08 AM, #37
                              Reply Now this only makes you look worse actually., Shapa, 07-Apr-13 12:24 PM, #38
                                   Reply RE: Now this only makes you look worse actually., Daevryn, 07-Apr-13 12:31 PM, #39
Reply RE: Man this guy has killed sad gnome nexan warrior 7 t..., Daevryn, 06-Apr-13 07:47 PM, #32
Reply RE: Aulrathdien Logs, Mylene (Anonymous), 05-Apr-13 09:12 AM, #13
Reply Aul vs. Treyliu and Mylene, Daevryn, 05-Apr-13 05:42 PM, #16
     Reply Nice. n/t, Lhydia, 05-Apr-13 07:19 PM, #18
Reply How to kill someone a bunch without really trying, Part..., Daevryn, 03-Apr-13 11:48 PM, #1
     Reply Part 2, Daevryn, 04-Apr-13 12:09 AM, #2
     Reply Part 3, Daevryn, 04-Apr-13 01:06 AM, #3
     Reply Part 4 , Daevryn, 04-Apr-13 01:13 AM, #4
     Reply Part 5, Daevryn, 04-Apr-13 01:30 AM, #5
     Reply Part 6, Daevryn, 04-Apr-13 01:47 AM, #6
     Reply Part 7, Daevryn, 04-Apr-13 02:00 AM, #7
     Reply Part 8, Daevryn, 04-Apr-13 06:09 PM, #8
     Reply Part 9 , Daevryn, 04-Apr-13 06:10 PM, #9
     Reply Part 10 (Finale), Daevryn, 04-Apr-13 06:33 PM, #10
          Reply RE: Part 10 (Finale), Straklaw, 04-Apr-13 08:38 PM, #11
          Reply RE: Part 10 (Finale), Daevryn, 04-Apr-13 09:38 PM, #12
               Reply RE: Part 10 (Finale), orangepowered, 05-Apr-13 09:12 AM, #14
                    Reply RE: Part 10 (Finale), Daevryn, 05-Apr-13 05:31 PM, #15
                         Reply Actually i would make new gnome edge to improve dodge i..., Shapa, 06-Apr-13 12:25 PM, #23
                              Reply I like this idea, as it would make gnome a decent dagge..., orangepowered, 06-Apr-13 06:27 PM, #28
                                   Reply Battle gnomes also don't have any effective way to lag ..., Shapa, 06-Apr-13 08:37 PM, #31
          Reply I don't get it.., Lhydia, 05-Apr-13 07:19 PM, #17
          Reply RE: I don't get it.., Daevryn, 05-Apr-13 08:06 PM, #19
               Reply So did you just not have the full story on Buerreunus....., Lhydia, 06-Apr-13 07:08 AM, #20
                    Reply RE: So did you just not have the full story on Buerreun..., Daevryn, 06-Apr-13 07:49 PM, #33
          Reply You are being sickeningly nice to your enemy., Murphy, 06-Apr-13 07:08 AM, #21
               Reply RE: You are being sickeningly nice to your enemy., Daevryn, 06-Apr-13 07:50 PM, #34

highbutterflyTue 09-Apr-13 01:15 PM
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#3012, "Thank you!!"
In response to Reply #0


          

The "day in the life of Aulrathdien" that you posted, regardless of any ensuing flame/trolls, is the among the most fun and most informative things I've read about CF. It's very encouraging to a struggling player to see you running around smashing stuff(there's light at the end of the tunnel, really), and also a good window onto what a skilled/strong player actually DOES and THINKS about in between two rounding
Also, your comments were invaluable -- they really stress your analytical, tactical, non-scrub approach to the game.

Again, thank you! I think there's a lot to be said for the edifying power of continuous logs with comments rather than just a fight. I realize what a chore it was to make that log.

  

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orangepoweredWed 10-Apr-13 01:50 PM
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#3013, "Agreed"
In response to Reply #40


          

I really enjoyed the logs and would love to see more. I think you were mostly a class act so I really don't know why people are complaining.

Also, how long did it take you to build charges as a 23 Int STSF character?

  

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DaevrynThu 11-Apr-13 12:13 AM
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#3014, "RE: Agreed"
In response to Reply #41


          


>Also, how long did it take you to build charges as a 23 Int
>STSF character?

It didn't generally go that fast, although sometimes you get lucky. It probably wasn't the best choice for this character, but:

1) It is probably my favorite legacy, style-wise, and

2) I had an idea of how this character would play out that didn't totally turn out as planned.

In part that's the RC legacy throwing a wildcard into the mix -- Fluid Deceptions is almost the last thing I would have picked, since the theory was that riposte would be most of my damage and for it to fire, I need to let you (non-feinted-ly) attack me. But, I did have relatively good stats for it and, having that, I couldn't resist Space as a legacy. I should have then picked a third to complement that but I didn't, instead picking one that went with my original plan without really thinking it through.

I had figured that Aulrathdien would be the kind of guy who could raid your cabal and you couldn't really do much about it, but he couldn't pin you down either -- thus Striking for those long fights and maybe a little ability to pin someone down when it counted. In practice, by the time he hit hero he just tore through opponents too fast for it to really charge. Not usually fatally (see: all the awesome lagging power of elf sword) but either way Striking didn't get a chance to do too much.

That all being said, if I post a few more logs you'll probably see some exceptions to that trend.

  

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TMNSFri 12-Apr-13 03:24 PM
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#3015, "What would you have chosen if you could do over?"
In response to Reply #42


          

I always had dreams of playing an arial sword spec who got 3 legacies in Empire.

Fluid + Space + Landslide (for the kill-sealing lag)

I could see if you got Fluid at 40 and then Space at 44 a lot of different choices. STSF seems kinda a default choice in a lot of ways. You could have gone Whispers (along with that wood-elf edge) to have uber-regen (with your full con), Mercy (for extra damage against teh gangs), or Cry (flurry love).

  

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DaevrynSat 13-Apr-13 08:02 AM
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#3016, "RE: What would you have chosen if you could do over?"
In response to Reply #43


          

Any of those would have been good choices really. Landslide I know would be great but having done Landslide elf sword once already I was wanting to deviate from that a little bit.

In the end it's a little academic because (despite what anyone has to say about things being harder for Battle at hero) I didn't actually die at hero. Which isn't to say I wouldn't have if I kept going to age death but boredom set in first.

  

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lasentiaMon 15-Apr-13 08:38 AM
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#3017, "A random question for you."
In response to Reply #44


          

Could Nabigah have beaten down Aulrathdien at hero? Given if it were possible for you to be playing both of them in the fight.

I never saw anyone whip Battle's ass like your conjurer (Krunk couldn't walk into a group of four and kill them all at the same time), but I'm curious if this warrior on your skill level could have taken out your conjurer on your skill level.

I personally never had a good solution for Nabigah, and since I always made the mistake of hitting the ice devil with songs because for some stupid reason I thought that would help me, I usually died pretty badly and quickly the few times I saw Nabigah, as did pretty much every other rager that said he was going after him.

I was curious though if this wood elf could have been one that could manage him, since to me that guy seemed pretty much unkillable unless somehow you could catch him unprepared.

  

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TMNSMon 15-Apr-13 11:26 AM
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#3018, "Evil Scion conjurer is just a terrible matchup for..."
In response to Reply #45


          

...a lot of people, not the least of which is Battle.

Kanaev, for what it's worth, went 73-3 against BATTLE.

So, without answering for Nepenthe, I'd say Nabighah could PWN Aulrathdien's face clean off.

  

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Marcus_Thu 18-Apr-13 09:32 AM
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#3022, "Yeah, I'd agree with this"
In response to Reply #46


          

To the extent that NabiNep would eventually kill AulraNep even if all the latter did was try not to die.

  

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DaevrynMon 15-Apr-13 05:19 PM
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#3019, "RE: A random question for you."
In response to Reply #45


          

Hmm. I don't think either of those characters was really that well set up to kill the other, absent unusual circumstances.

Decent-tanking mace specs gave Nabighah a hell of a time, though, for what it's worth. I'd say overall that was the single toughest thing for him to deal with.

  

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orangepoweredWed 17-Apr-13 11:09 AM
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#3020, "RE: Agreed"
In response to Reply #42


          

Any of those logs going to be coming soon?

  

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DaevrynWed 17-Apr-13 05:45 PM
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#3021, "RE: Agreed"
In response to Reply #48


          

I went looking for all of my deaths to post and couldn't find any of them, leading me to believe my log coverage may not be as thorough as I suggested.

If you have any requests I'll look for them.

  

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orangepoweredFri 19-Apr-13 10:07 PM
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#3023, "RE: Agreed"
In response to Reply #49


          

All my requests aren't easy to look for, but mostly I would be curious to see any hero level fights that were extended or against power houses.

  

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ShapaSat 06-Apr-13 11:35 AM
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#2992, "Man this guy has killed sad gnome nexan warrior 7 times..."
In response to Reply #0


          

I don't know Buereunus's full story, but his story couldn't be worse than this. You was chasing this sad gnome few times after he fled even thought you already killed him many times that day and he didn't have any single chance to win. And i am not saying that it's wrong or anything like this. But the only worse possible scenario would be if Buereunus actually simply multi-killed that elf shifter at his own pit each time right after he unghosted - do you really believe anything like that could happen?


Such negative comment like you gave to Buereunus on the very exceptional character is like dirty unreasonable backstab. I know it very well myself how MUCH does it suck because Twist gave Karr the same #### in his immortal comments. And i STILL don't forget it and hate Twist to some degree because of that.

What would you feel yourself if you had such immortal comment like i posted in the subjest of this post as Aulrathdien?


P.S. I don't think that either this subjest or your immortal comment on Buereunus is right. But some of the imm comments aren't connected with the reality anyhow and the only reasons to write those could be personal reasons. At the same time most of the people tend to always read those immortal comments and believe it.

  

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RayihnSat 06-Apr-13 01:52 PM
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#2994, "As all things are"
In response to Reply #22


          

this is all subjective. I think a lot of stuff is situational. If someone is raiding my cabal or in my general cabal area I'm thinking they want some and that I need to defend. Newbie magistrate is just spending time on duty and Scion shifter divebombs him (as the aggressor) 100 times over the course of a few log ins, that just seems worse. Maybe I'm wrong, I dunno.

  

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ShapaSat 06-Apr-13 02:41 PM
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#2995, "Most people don't consider immortal comments as somethi..."
In response to Reply #24


          

How much times the arial air shapeshifter killed the paladin magistrate in his own city on duty?

Don't you think it's more than a fair match-up if there wasn't any multi-killing?

Would you even notice it if it wasn't your follower or because of other personal reasons?

Don't you think that some paladins speak so much bad things IC or do any other things that sometimes someone may actually really want to bring them some pain?



A lot of people (myself included) tend to believe in what you write in immortal comments and often it's like "verdict of the judge". It is one thing when you reward someone or when some great things done by some people get totally ignored because of some reasons.

But the negative immortal comments are totally different. Sometimes those are totally unfair and undeserved and they totally ruin the impression about the character for others and totally ruin your desire to play CF and sometimes forever.

Who would want to live in the country where the judges aren't fair, but they have so much power to judge you anytime they want without any real need?

  

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RayihnSat 06-Apr-13 04:42 PM
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#2996, "Wasn't my follower"
In response to Reply #25


          

It was a Tribunal paladin of Whiysdan. Guy just seemed really newbish which was why I felt bad for him. No newbie who's magistrate of whatever city, and thus obviously in one certain spot is going to be able to deal with a character like Bue.

  

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ShapaSat 06-Apr-13 05:37 PM
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#2997, "The way i would make my own verdict about an air/water ..."
In response to Reply #26


          

Magistrates of Blood Tribunal have manacles power. It gives really HUGE - dex affect, like 2 different warrior maladaction skills and maybe also - a lot of dr.

Air/water shapeshifter is only limited to using air form in city, what was pretty weak in this case - the vulture. Manacles should simply something like destroy the only ability to block for vulture - dodge skill. And there are also 2 guardians to hit a lot after those manacles.

I am not sure about -dr affect, but if it is true then it would really weaken vulture even more because flying forms don't have so much dr.


At the same time the vulture can't do anything effective against paladin at all simply because the paladin has so much damage reduction and an air form vulture doesn't hit much.

It was very easy fight for Tribunal paladin and very hard fight for an air/water shapeshifter. And if air/water shapeshifter kept attacking someone who is stronger than him then he only deserved the good immortal comment for doing this.



Also keep in mind that any neutral sword spec warrior could come to the city, perma-lag paladin to death with bash and then raid him. Then kill him again few times when he was trying to retrieve and then raid again.


Whom would you prefer that Magistrate paladin to fight and practice how to PK? And why did he become hero at all if he wasn't ready to fight one of the weakest possible combinations in CF?

He got one of the easiest possible pk practices without much risk when compared to the other possible scenarios.


Also we don't know the IC-RP-story of the hatred between Buereunus and that poor paladin. Sometimes YOU really weaken some characters ONLY because they don't speak well enough with you. Do you imagine what crap mortals tell to each other sometimes? Some people are ready to kill some characters even when they are in the same cabal - a battle for example.



And you also know it very well that such negative comment for something what actually deserved the positive immortal comment would ruin the impression about the character. And that character was an arial water/air .... something very unique and weak.
But instead of giving him something little or something big for his efforts - he gets 2 negative immortal comments. One comment is for doing everything good and another comment for doing the same thing what the writer of that imm comment did recently by himself as mortal.

Just like a spit into the heart of a person in RL ... not a character because those imm comments are for those who read it when the character dies.


It is often very hard to make good verdict about any given situation because you need to know everything about pk-side of the situation and also everything about the rp-side of the situation - their full story and why and how much these characters now hate each other.



And most importantly - who recieved _at least damn anything at all_ from this?

CF would only win if you stop affecting people negatively and only concentrate on rewarding those you like. There are some unique exceptional situations of course .... but many Imms should think together about the #### they notice from the same player for a long time before doing anything bad at all to him, even negative immortal comment.

  

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DaevrynSat 06-Apr-13 06:28 PM
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#2999, "RE: The way i would make my own verdict about an air/wa..."
In response to Reply #27


          


>Air/water shapeshifter is only limited to using air form in
>city,

There's probably a reason this is mentioned in my comment in question.

  

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ShapaSat 06-Apr-13 06:51 PM
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#3000, "It is mentioned totally the wrong way and you know it."
In response to Reply #29


          

Buereunus was a very weak combination - air/water. And he did surprisingly well with it and that it because of his own skills as the player, not the combo he played.

And that is something to be proud of and that is something you as Immortals should welcome, stimulate and congratulate. And that is the situation to give out the flying-water-jack-blaguar form, at least for the last 150 or so hours. The player did very hard and good things and deserves a reward for the last 1/4 of his life.

From your farewell post on the battlefields "The furor over wood-elf edges and the number of people who broke character to complain about them is unreal to me. Honestly I think they're decent but for any combo I think one or more of arial, elf, or d-elf warrior is still better, without even getting into the halfies. I'm not planning to touch them; if you think they're really good, take a run at it and see if you can do better than I did."

Dark-elves and elves aren't better than wood-elves for sure and gnomes are much weaker. But you wrote it all the way like as if you are really proud of making wood-elf warrior shine. And the fact it - you really deserve it.


But Buereunus was even weaker combo and deserved everything positive even more.


Now you two did totally the same : killed someone 7 or 8 times the same day. Nobody of you did anything wrong. But he did it with much much weaker combo than you.


Do you really think that he deserves
Sun Jan 20 10:55:40 2013 by 'Daevryn' at level 51 (336 hrs):
Man this guy has killed sad elf shifter 8 times... but I guess, what can you really do when you're water/air.
for simply doing totally the same thing you did with much stronger combo? At the same time while you thought that you did very good with a weak combo?



P.S. And i am not even going into bigger things like .... for example .... the number and the _quality_ of PKills and PKdeaths totally naked and uber-equiped paladins can get aren't too much different. Only because there are people whom you can kill as a villager sword spec without any access to any form of good lag against somewhat smart enemies, and those are totally the same people an air/water shapeshifter can kill. But how well you do with each combo only depends on the player's skill.

  

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DaevrynSat 06-Apr-13 08:54 PM
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#3005, "RE: It is mentioned totally the wrong way and you know ..."
In response to Reply #30


          

I'm not sure why I'm still responding because what you want is for me to say that I'm wrong and I can't honestly say that I am.

>Buereunus was a very weak combination - air/water. And he did
>surprisingly well with it and that it because of his own
>skills as the player, not the combo he played.

Sure.

But: it's not like people haven't done well with that combo before.

Actually I think one of the things I personally struggled with as far as Boo goes is that I had seen that combo done so well so many times that I had a really hard time getting fired up about someone who was usually doing a pretty good job with it. If anything is unfair it's definitely that. I wouldn't fault anyone who was much more excited about the character than I was.

>Dark-elves and elves aren't better than wood-elves for sure
>and gnomes are much weaker.

I think you're crazy on the elves and dark-elves count. Both have unambiguously superior stats and better inherents (for most things).

>But you wrote it all the way like
>as if you are really proud of making wood-elf warrior shine.

It's something that had never previously been made to look good (Cainargen also made it look good, but I rolled earlier) and by the time we were done with it people talked about it like it had been an obvious power combo all along.

I don't know that I'm exactly proud of that. It is what it is.

>Now you two did totally the same : killed someone 7 or 8 times
>the same day. Nobody of you did anything wrong. But he did it
>with much much weaker combo than you.

If I'm a poor player and an air shifter wants to keep killing me, what are my options (other than quitting) to stop dying?

Compare that with the options Grinlague has as seen in this log.

Do you consider those to be equivalent situations? I don't.

  

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MurphySun 07-Apr-13 01:45 AM
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#3006, "RE: If I'm a poor player"
In response to Reply #35


          

>If I'm a poor player and an air shifter wants to keep killing me, what are my options (other than quitting) to stop dying?

I can't seem to find it, but didn't Buer's player claim the paladin was talking #### to him?

So maybe the logical step for the paladin to stop dying would be shutting up.

  

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DaevrynSun 07-Apr-13 09:08 AM
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#3007, "RE: If I'm a poor player"
In response to Reply #36


          

I'm not talking about a paladin. So I guess he did it twice?

  

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ShapaSun 07-Apr-13 10:54 AM
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#3008, "Now this only makes you look worse actually."
In response to Reply #35


          

1.
"
Sure.

But: it's not like people haven't done well with that combo before.

Actually I think one of the things I personally struggled with as far as Boo goes is that I had seen that combo done so well so many times that I had a really hard time getting fired up about someone who was usually doing a pretty good job with it. If anything is unfair it's definitely that. I wouldn't fault anyone who was much more excited about the character than I was.
"


Could you name at least ONE air/water shapeshifter who did at least 1/4 as well as Buereunus?

Anything at least somewhat close to him would be Harkain. He made 52-0 PKs in 298 hours. It means he played totally your style - he was only fighting the battles he knew he would win for sure without risking at all - he was only fighting fully prepared in the water with the form what pounces.

Look well how did you choose every one of your battles:
Total PK Losses 3
Solo PK Losses 3
PK Losses to a group of 2 0
PK Losses to a group of 3 0
PK Losses to a group of 4+ 0
Average Group Size Per Death 1.00


Your combo - neutral village berserker was very very good in the 95% of the battles. You was totally destroying your enemies without them having any real chances to do anything at all against you.

But 5% of the time is the time where usually berserkers die a lot. Those 5% of the time where they fight against big groups, try to retrieve where they don't even have the chane to do it, fight very bad for them builds. For example a fire giant warrior with armaggedon sword could probably kill you with 1-2 flurries because you didn't have much damage reduction or a lot of hps, but you didn't fight such giants.

BUT you used your own skills to totally avoid those 5% of the battles. So you never even died to a group of two. And you made more than half of your PKs in the middle levels where village berserkers shine even more.



Now look at Buereunus. His combo only made it possible for him sometimes to kill someone tough when he could catch someone in the water. But if he was only doing this - then he would only get about 50 PKs in 300 hours like Harkain did.

But most of the time he was only limited to using weak air form vulture, nightwalker and a lot of damage reduction and additional hps.

This way he simply couldn't play the way you or Harkan played and still get those 273 (266 at level 51) pks. Do you even realize what does it mean? He was often taking bigs risks and was using purely his own pk skills to actually land a lot of pks. And he did it instead of using the power of the combo like you or Harkan did.

Look what battles Buereunus had to fight to actually get those many PKS he did:
Total PK Losses 10
Solo PK Losses 2
PK Losses to a group of 2 4
PK Losses to a group of 3 4
PK Losses to a group of 4+ 0
Average Group Size Per Death 2.20

Death's Ganked-O-Meter says: Trampled by Angry Hordes


There is not a single way to compare anything you played or anything else you are speaking about here - "I had seen that combo done so well so many times" and Buereunus. And i have no idea how could you write something like that here.


And also he was shapeshifter - what means he wasn't able to benefit from the complete knowledge of CF areas as much as warrior or any other class can. Simply because shapeshifters can't get those +dr or interesting progs as their EQ.



And most importantly - compare the treatment:

Tue Oct 11 14:28:10 2005 by 'Drokalanatym' at level 51 (142 hrs):
We should totally give this guy giant clam or something.

vs

Sun Jan 20 10:55:40 2013 by 'Daevryn' at level 51 (336 hrs):
Man this guy has killed sad elf shifter 8 times... but I guess, what can you really do when you're water/air.

Tue Feb 19 11:40:02 2013 by 'Baerinika' at level 51 (396 hrs):
We sure love beating on poor Kahm while he's stuck on duty in a city. Over..and over...and over.




2.
"If I'm a poor player and an air shifter wants to keep killing me, what are my options (other than quitting) to stop dying?

Compare that with the options Grinlague has as seen in this log.

Do you consider those to be equivalent situations? I don't."



You actually pissed the player of Buereunus so much with those 2 immortal comments that he already commented it somewhere. I'll repost it here:

That comment is in reference to an elf shapeshifter orca/eagle named Laspigon. I would kill him once, tell him to leave me be or you get it again. He would then come after me over and over in the water without regard for his life. So I kill him again, I warn him, etc. He would jump me while I fought two others, I would kill him. After him doing this four times in an hour and a half I prayed, "I don't mean to multi kill this guy, but he just keeps coming after me over and over". I did not choose to "full loot him" to teach him a lesson. In addition, he actually said he wouldn't give up and keep coming after me. I would leave all his nice trinkets, maybe take a rod or two to deter him. He actually said he was fine dying and that he would continue to do anything to kill me. See this part of the Goodbye.

Laspigon - We had quite the rivalry. I just could not allow you to survive. I would kill you once and back off, but you kept coming. So I would kill you. I wasn't someone to run away simply because I didn't want to hurt your feelings.

I did not multi-kill the guy at all and I did everything within my roleplay to ward him off besides just running from him when he retard attacks me with no protections in the water.

This also goes the same for Kahm, a paladin of sorts who had a mouth on him. Who I did attack numerous times in one session until I killed him for his mouth. What is being said in that comment is like this paladin was helpless or something and when on duty I should "simply leave him alone" out of the goodness of my heart. Yeah, orderly good paladin Tribunal with a tendency for crap talk who power ranked in 43 hours should be someone I should have pity on. Come on.



And now how is ANY DIFFERENT from the situation where you killed Grinlague 7 times in ONE day? Poor Grinlaque didn't even know how to use reduce or fly potions.


But Buereunus deserves the negative immortal comments for doing exactly you did yourself while you had three legacies?


3.
"
>Dark-elves and elves aren't better than wood-elves for sure
>and gnomes are much weaker.

I think you're crazy on the elves and dark-elves count. Both have unambiguously superior stats and better inherents (for most things).

>But you wrote it all the way like
>as if you are really proud of making wood-elf warrior shine.

It's something that had never previously been made to look good (Cainargen also made it look good, but I rolled earlier) and by the time we were done with it people talked about it like it had been an obvious power combo all along.

I don't know that I'm exactly proud of that. It is what it is.
"


You know exactly that you are being proud of playing great wood-elf warrior. And that is the reason why you just wrote that dark-elves or elves are better.

The weakest point of elf/wood-elf/dark-elf without the defensive legacies and a lot of magical protections is that they still have little hps and very little damage reduce + vuln what is easy to exploit. So Wrath commune is the most obvious answer to fight such combo. But you played wood-elf villager instead of playing dark-elf villager at the time when Battle is in the war with Fortress. You knew it very well that there are a lot of paladins who will be really big problem if you decide to play dark-elf. Also it's much easier to fight Fortress when they don't have protection vs evil against you, also it's much easier to raid Fortress when you are neutral. Also Nexus may have some kind of cabal powers against their main enemies - Battle if you was playing either elf or dark-elf. And also stats of the elves and dark-elves aren't unambiguously superior stats when compared to wood-elves. And also you just made yourself the new edge for wood-elves to improve their parry and offense before playing one.


In other words wood-elven battle village berserker isn't the strongest possible combo of course. But there are some players who can play it almost as well as you, the player of Buereunus included. They simply didn't do it and did other better things instead - one of them played Buereunus.

  

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DaevrynSun 07-Apr-13 12:31 PM
Member since 13th Feb 2007
11117 posts
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#3010, "RE: Now this only makes you look worse actually."
In response to Reply #38


          

This is my last response.

>Could you name at least ONE air/water shapeshifter who did at
>least 1/4 as well as Buereunus?

I'm not going to dig for names, but Lightmage alone did it probably 4 times.

And you can argue it doesn't count or doesn't compare or whatever. I don't care. I didn't stop to consult you mid-last year when forming my opinion.

>And also he was shapeshifter - what means he wasn't able to
>benefit from the complete knowledge of CF areas as much as
>warrior or any other class can. Simply because shapeshifters
>can't get those +dr or interesting progs as their EQ.

If you think area knowledge isn't highly relevant to a shifter I don't even know what to say.

>That comment is in reference to an elf shapeshifter orca/eagle
>named Laspigon. I would kill him once, tell him to leave me be
>or you get it again. He would then come after me over and over
>in the water without regard for his life. So I kill him again,
>I warn him, etc. He would jump me while I fought two others, I
>would kill him. After him doing this four times in an hour and
>a half I prayed, "I don't mean to multi kill this guy, but he
>just keeps coming after me over and over". I did not choose to
>"full loot him" to teach him a lesson. In addition, he
>actually said he wouldn't give up and keep coming after me. I
>would leave all his nice trinkets, maybe take a rod or two to
>deter him. He actually said he was fine dying and that he
>would continue to do anything to kill me. See this part of the
>Goodbye.

I didn't witness this behavior in as much as I was watching. If true, I would owe Boo an apology.

>But Buereunus deserves the negative immortal comments for
>doing exactly you did yourself while you had three legacies?

Uh, try zero.

>But you played wood-elf
>villager instead of playing dark-elf villager at the time when
>Battle is in the war with Fortress. You knew it very well that
>there are a lot of paladins who will be really big problem if
>you decide to play dark-elf.

Except I rolled, what, six months before that war started? Nine?

>And also stats of the elves and dark-elves aren't
>unambiguously superior stats when compared to wood-elves.

I'm sorry, but you're wrong.

  

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DaevrynSat 06-Apr-13 07:47 PM
Member since 13th Feb 2007
11117 posts
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#3002, "RE: Man this guy has killed sad gnome nexan warrior 7 t..."
In response to Reply #22


          

I've already given my explanation for what I think is reasonable. Not everyone will agree with it and that's fine.

  

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Mylene (Anonymous)Thu 04-Apr-13 10:08 PM
Charter member
#2983, "RE: Aulrathdien Logs"
In response to Reply #0


          

Got the time where you smoked Treyliu and I in the Chasm. I was thinking now is the time we had you, but Treyliu started combat before I had a chance to do much and blammo, corpse.

Thanks,
Mylene

  

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DaevrynFri 05-Apr-13 05:42 PM
Member since 13th Feb 2007
11117 posts
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#2986, "Aul vs. Treyliu and Mylene"
In response to Reply #13


          








*** Solo raiding Scion when... ***

civilized <868hp 602m 1348mv 11061tnl (45.08%) 8 PM>
You parry the Archmage of Eternal Night's slash and return an attack of your own.
Your slice MASSACRES the Archmage of Eternal Night!
You parry the Archmage of Eternal Night's slash.
The Archmage of Eternal Night utters the words, 'noselacri'.
You are blinded!
Your slice DISMEMBERS someone!
Someone is convulsing on the ground.

civilized <868hp 602m 1348mv 11061tnl (45.08%) 8 PM> whe
You can't see a thing!
Someone is convulsing on the ground.

civilized <868hp 602m 1348mv 11061tnl (45.08%) 8 PM> af
[Newbie] Gudvarr: so I must have 18 int
You can't see a thing!
Someone is convulsing on the ground.

civilized <868hp 602m 1348mv 11061tnl (45.08%) 8 PM> You are affected by:
Physical effect: 'mental knife' modifies mana regeneration by -50 for 15 hours.
Physical effect: 'mental knife' modifies wisdom by -7 for 15 hours.
Physical effect: 'mental knife' modifies intelligence by -7 for 15 hours.
Spell: 'blindness' modifies hit roll by -4 for 12 hours.
Skill: 'warcry' modifies save vs spell by -14 for 10 hours.
Skill: 'warcry' modifies hit roll by 8 for 10 hours.
Skill: 'legendary awareness' for 5 hours.
Power: 'resistance' modifies constitution by 2 for 5 hours.
Power: 'truesight' for 4 hours.
Power: 'truesight' for 4 hours.
Spell: 'soften' for 3 hours.
Power: 'spellbane' modifies save vs spell by -16 for 1 hours.
Someone is convulsing on the ground.

civilized <868hp 602m 1348mv 11061tnl (45.08%) 8 PM> call true
You look around sharply!
You can see again.
Your vision returns.
The Archmage of Eternal Night is convulsing on the ground.

civilized <868hp 592m 1348mv 11061tnl (45.08%) 8 PM>
You parry the Archmage of Eternal Night's slash and return an attack of your own.
Your slice MASSACRES the Archmage of Eternal Night!
You parry the Archmage of Eternal Night's slash and return an attack of your own.
Your slice DISMEMBERS the Archmage of Eternal Night!
The Archmage of Eternal Night utters the words, 'bjyyzh'.
The Archmage of Eternal Night buffets you with a controlled blast of air!
The Archmage of Eternal Night's buffeting *** DEMOLISHES *** you!
Your slice DISMEMBERS the Archmage of Eternal Night!
Your slice DISMEMBERS the Archmage of Eternal Night!
Your slice DISMEMBERS the Archmage of Eternal Night!
Your slice EVISCERATES the Archmage of Eternal Night!
The Archmage of Eternal Night is DEAD!!
You receive 0 experience points (34% bonus).
You receive 500 experience for a successful raid.
As the Archmage of Eternal Night falls, the Ebony Scepter appears in your hands!
The Archmage of Eternal Night's arm is sliced from its dead body.
The gods give you 15 copper coins for your sacrifice of the corpse of the Archmage of
Eternal Night.

civilized <763hp 592m 1348mv 10561tnl (47.56%) 8 PM> whe
n
People near you:
(PK) Aulrathdien The Shroud of the Unspoken

civilized <763hp 592m 1348mv 10561tnl (47.56%) 8 PM> u
At the Base of the Stairs
Here, the harshly cut stone steps descend quietly to a level floor,
descending as the longest edge of a right triangle. The swirling winds
with no visible source carry a malodorous blend of brimstone and the acrid
after-effects of lightning through this place, and faint motes of pallid
light flicker in and out of existence in a dance at the edge of your
perceptions. The ashen stone has been emblazoned with great sigils here,
savagely sliced forth with the precision strokes of a master's hand. To
the south, a gothic and stern opening has been taken from the surrounding
stone, where a faint hum echoes forth. The remaining wall supports a
smaller archway, beside which stands a massive statue.

[Exits: east south up]
(Magical) A fillet of silverpike lies here.

civilized <763hp 592m 1347mv 10561tnl (47.56%) 8 PM> u

A sudden pain erupts through your skull.
In your dreams, or what?

*** At this point I'm pretty worried. I had seen Treyliu around in one of my earlier runs and had decided to risk it, but still. ***

civilized <763hp 592m 1347mv 10561tnl (47.56%) 8 PM> u
In your dreams, or what?

civilized <763hp 592m 1347mv 10561tnl (47.56%) 8 PM> u
In your dreams, or what?

civilized <763hp 592m 1347mv 10561tnl (47.56%) 8 PM> u
In your dreams, or what?

civilized <763hp 592m 1347mv 10561tnl (47.56%) 8 PM> In your dreams, or what?

civilized <763hp 592m 1347mv 10561tnl (47.56%) 8 PM> af
You are affected by:
Physical effect: 'cabal raid' modifies morale by 14 for 35 hours.
Physical effect: 'mental knife' modifies mana regeneration by -50 for 15 hours.
Physical effect: 'mental knife' modifies wisdom by -7 for 15 hours.
Physical effect: 'mental knife' modifies intelligence by -7 for 15 hours.
Skill: 'warcry' modifies save vs spell by -14 for 10 hours.
Skill: 'warcry' modifies hit roll by 8 for 10 hours.
Timer: 'physical sleep protection' for 5 hours.
Skill: 'legendary awareness' for 5 hours.
Power: 'resistance' modifies constitution by 2 for 5 hours.
Power: 'truesight' for 4 hours.
Power: 'truesight' for 4 hours.
Spell: 'soften' for 3 hours.
Skill: 'weapon butt blackjack' for 1 hours.
Power: 'spellbane' modifies save vs spell by -16 for 1 hours.

*** Snip inventory spam... the Ebony Scepter is stolen from me. ***

civilized <854hp 639m 1348mv 10561tnl (47.56%) 9 PM>
Treyliu's gut shot MANGLES you!
You yell 'Die, Treyliu, you gutshotting scum!'
Treyliu is in perfect health.

civilized <757hp 639m 1348mv 10561tnl (47.56%) 9 PM> where
People near you:
(PK) Mylene At the Base of the Stairs
(PK) Treyliu At the Base of the Stairs
(PK) Aulrathdien At the Base of the Stairs
Treyliu is in perfect health.

civilized <757hp 639m 1348mv 10561tnl (47.56%) 9 PM>
You parry Treyliu's defilement.
You parry Treyliu's slash.
You parry Treyliu's slash and return an attack of your own.
Your slice MASSACRES Treyliu!
You parry Treyliu's slash and return an attack of your own.
Your slice MASSACRES Treyliu!
You parry Treyliu's defilement and return an attack of your own.
Your slice MASSACRES Treyliu!
Treyliu parries your slice.
You deliver a blow of deadly force!
Treyliu parries your slice.
Treyliu is covered with bleeding wounds.

civilized <757hp 639m 1348mv 10561tnl (47.56%) 9 PM>
You yell 'Die, Mylene, you sorcerous dog!'
Mylene utters the words, 'yjwbrz'.
Treyliu is covered with bleeding wounds.

civilized <757hp 639m 1348mv 10561tnl (47.56%) 9 PM> call blood
Your senses dull as an overwhelming urge for blood rushes through your body!
Treyliu is covered with bleeding wounds.

civilized <0hp 0m 0mv 10561tnl (47.56%) 9 PM>
You parry Treyliu's defilement.
You dodge Treyliu's slash.
You parry Treyliu's defilement.
You parry Treyliu's defilement and return an attack of your own.
Your slice MASSACRES Treyliu!
You begin to get a feel for Treyliu's preferred attacking movements.
You deliver a blow of deadly force!
Treyliu dodges your slice.
Treyliu parries your slice.
You deliver a blow of deadly force!
Treyliu parries your slice.
Treyliu parries your slice.
Treyliu is covered with bleeding wounds.

civilized <0hp 0m 0mv 10561tnl (47.56%) 9 PM> bash
Charging forward, you hit Treyliu with enough force to send her sailing through the air!
Your bash hits Treyliu.
Treyliu is covered with bleeding wounds.

civilized <0hp 0m 0mv 10561tnl (47.56%) 9 PM>
You parry Treyliu's defilement.
You parry Treyliu's slash.
You parry Treyliu's defilement.
You parry Treyliu's defilement.
You understand Treyliu's favorite defensive postures, and see her weaknesses.
Treyliu parries your slice.
Treyliu dodges your slice.
Treyliu dodges your slice.
Treyliu is covered with bleeding wounds.

civilized <0hp 0m 0mv 10561tnl (47.56%) 9 PM>
You dimly note through your hazy senses that you are being attacked.
You deflect Mylene's spell!
Your spellbane wounds Mylene.
You EVISCERATE Mylene!
Treyliu is covered with bleeding wounds.

civilized <0hp 0m 0mv 10561tnl (47.56%) 9 PM> bash

You parry Mylene's punch.
You parry Mylene's punch.
You parry Treyliu's defilement and return an attack of your own.
Your slice MANGLES Treyliu!
You parry Treyliu's slash and return an attack of your own.
Your slice MASSACRES Treyliu!
You parry Treyliu's slash and return an attack of your own.
Your slice MASSACRES Treyliu!
You parry Treyliu's defilement and return an attack of your own.
Your slice MANGLES Treyliu!
Treyliu dodges your slice.
Treyliu dodges your slice.
You deliver a blow of deadly force!
Treyliu dodges your slice.
Treyliu parries your slice.
Treyliu is convulsing on the ground.

civilized <0hp 0m 0mv 10561tnl (47.56%) 9 PM> You slam into Treyliu, and send her flying!
Your bash scratches Treyliu.
You come to with a pounding headache.
You feel less resistant to magic.
Treyliu is convulsing on the ground.

civilized <0hp 0m 0mv 10561tnl (47.56%) 10 PM>
You begin to get a feel for Mylene's preferred attacking movements.
You parry Mylene's punch.
You parry Mylene's punch.
You parry Treyliu's defilement and return an attack of your own.
Your slice MASSACRES Treyliu!
Treyliu is DEAD!!
You land the killing blow against Treyliu.
Treyliu's heart is torn from her chest.
MORE BLOOD! MORE BLOOD! MORE BLOOD!!!
Mylene yells 'Help! I am being attacked by Aulrathdien!'
Your slice devastates Mylene!
Mylene has some small but disgusting cuts.

civilized <0hp 0m 0mv 10561tnl (47.56%) 10 PM>
Mylene utters the words, 'wzhabaruq ghixuio'.
Your body relaxes as your metabolism slows to normal.
Mylene has some small but disgusting cuts.

civilized <0hp 0m 0mv 10561tnl (47.56%) 10 PM>
You parry Mylene's punch.
You parry Mylene's punch and return an attack of your own.
Your slice MUTILATES Mylene!
You understand Mylene's favorite defensive postures, and see her weaknesses.
Your slice MUTILATES Mylene!
Your slice MUTILATES Mylene!
Your slice MUTILATES Mylene!
Mylene is covered with bleeding wounds.

civilized <0hp 0m 0mv 10561tnl (47.56%) 10 PM> fe

Mylene utters the words, 'wzhabaruq ghixuio'.
Your heartrate slows and your limbs become heavy as your metabolism decreases.
Mylene is covered with bleeding wounds.

civilized <0hp 0m 0mv 10561tnl (47.56%) 10 PM> You execute a maneuver of Fluid Deceptions,
and mislead Mylene exactly the way you wish her to go.
Mylene is covered with bleeding wounds.

civilized <0hp 0m 0mv 10561tnl (47.56%) 10 PM>
Mylene's blow swings wildly and misses.
Mylene's blow swings wildly and misses.
Your slice MUTILATES Mylene!
Your slice maims Mylene!
Your slice maims Mylene!
Your slice maims Mylene!
You try to make a feint but Mylene sees right through it.
Mylene is covered with bleeding wounds.

civilized <0hp 0m 0mv 10561tnl (47.56%) 10 PM> fe

Mylene utters the words, 'qafsacandusar gayhunsouio'.
You execute a maneuver of Fluid Deceptions, and mislead Mylene exactly the way you wish
her to go.
Mylene is covered with bleeding wounds.

civilized <0hp 0m 0mv 10561tnl (47.56%) 10 PM>
Mylene's blow swings wildly and misses.
Mylene's blow swings wildly and misses.
You parry Mylene's punch.
You develop awareness of Mylene's vital points, to better land harsh blows.
Your slice MUTILATES Mylene!
As a sword of heartwood oak tears into Mylene, a gout of blood erupts!
Your slice MUTILATES Mylene!
Your slice maims Mylene!
Your slice maims Mylene!
Your slice MUTILATES Mylene!
You try to make a feint but Mylene sees right through it.
Mylene is gushing blood.

civilized <0hp 0m 0mv 10561tnl (47.56%) 10 PM> fe

Mylene averts her gaze for a second, and you rush in to make her pay!
Your slice EVISCERATES Mylene!
Mylene averts her gaze for a second, and you rush in to make her pay!
Your slice maims Mylene!
Mylene gets the Ebony Scepter from the corpse of Treyliu.
You execute a maneuver of Fluid Deceptions, and mislead Mylene exactly the way you wish
her to go.
Mylene is writhing in agony.

civilized <0hp 0m 0mv 10561tnl (47.56%) 10 PM>
Mylene's blow swings wildly and misses.
Mylene's blow swings wildly and misses.
Your slice maims Mylene!
You deliver a blow of deadly force!
Your slice *** DEMOLISHES *** Mylene!
Your slice misses Mylene.
Your slice maims Mylene!
Your slice EVISCERATES Mylene!
Mylene is DEAD!!
You land the killing blow against Mylene.

civilized <0hp 0m 0mv 10561tnl (47.56%) 10 PM> l in corpse
The corpse of Mylene contains:
(Magical) (Glowing) a floating chest
(Magical) (Noteworthy) the essence of a smoke para-elemental
( 2) (Noteworthy) an aquamarine bracelet
(Invis) (Magical) (Famous) (Glowing) (Humming) a belt of Thermatology
a lightweight skiff with a red sail
(Noteworthy) a rugged-looking brown cloak
(Noteworthy) a poncho made from shambling mound remains
(Magical) (Famous) a ragged cloak
(Famous) the Seantryn Battle Helm
( 2) (Iron) a pitch-black ring
(Magical) (Famous) a translucent wand, tipped with hematite
(Noteworthy) firewalker boots
(Famous) some armguards from the scales of a Rock Hydra
(Famous) some leggings from the scales of a Rock Hydra
(Noteworthy) (Glowing) gauntlets made from the mirrored scales of a silver dragon
(Magical) (Noteworthy) a sleek sienna rod
(Magical) (Infamous) (Humming) the badge of clan Freth'aran
( 4) (Magical) (Noteworthy) a sleek black rod
(Invis) (Magical) (Legendary) (Glowing) (Humming) a staff of Wizardry
(Legendary) a spiked staff
(Magical) (Legendary) (Glowing) the Ebony Scepter
35 gold coins
871 silver coins
3 copper coins

civilized <0hp 0m 0mv 10561tnl (47.56%) 10 PM> get scepter corpse
You get the Ebony Scepter from the corpse of Mylene.

civilized <0hp 0m 0mv 10561tnl (47.56%) 10 PM> get wizardry corpse
You get a staff of Wizardry from the corpse of Mylene.

civilized <0hp 0m 0mv 10561tnl (47.56%) 10 PM> l in 2.corpse
The corpse of Treyliu contains:
(Noteworthy) a pair of silver-tipped feathered ribbons
(Famous) an ogre-horned helm
(Noteworthy) a pair of clawed war gauntlets
(Noteworthy) some black leather leggings with red stitching
(Famous) (Glowing) a golden mask of jewels
(Magical) (Famous) (Glowing) talon guards of crystalized magic
(Infamous) a darkened mithril breastplate engraved with a black dragon
(Magical) (Famous) (Glowing) a scroll of the Wolverine
(Noteworthy) some black leather sleeves with red stitching
( 3) (Magical) (Noteworthy) (Glowing) a scroll of protection
(Noteworthy) the master's pick set
(Magical) (Glowing) a floating chest
(Magical) (Noteworthy) an emerald periapt
(Noteworthy) a dull grey cloak of woven spidersilk
(Magical) (Noteworthy) a bracelet of blue coldfire
(Famous) a wide copper bracelet
(Noteworthy) (Glowing) a mantle of fire
a polished onyx band inset with a darkened crown
(Magical) (Legendary) (Glowing) (Humming) a ghostly dagger named 'Deluge'
(Magical) (Noteworthy) the Bracelet of Charms
(Magical) (Famous) (Glowing) (Humming) a belt of ethereal tendrils
(Infamous) a fire opal ring
(Magical) (Legendary) (Glowing) a ruby-hilted scimitar named 'Desert Sun'
(Iron) (Famous) (Glowing) (Humming) a guardian sword
(Magical) (Famous) (Glowing) (Humming) a scimitar named 'Wave Dancer'
(Magical) (Famous) a single sheet of aged parchment
( 2) (Magical) (Glowing) a potion of return
( 2) (Magical) (Noteworthy) (Glowing) a scroll of invulnerability
(Magical) (Humming) a shimmering crystal pendant
a plain wooden pen
(Magical) (Iron) (Infamous) (Glowing) (Humming) the Shadow Dagger
(Famous) a dragonleather cuirass
85 gold coins
11 silver coins
745 copper coins

civilized <0hp 0m 0mv 10561tnl (47.56%) 11 PM> get gold 2.corpse
You get 85 gold coins from the corpse of Treyliu.

civilized <0hp 0m 0mv 10561tnl (47.56%) 11 PM> get mask 2.corpse
You get a golden mask of jewels from the corpse of Treyliu.

*** If you're curious, this is when thirst wears off a few ticks later: ***

Your pains of your rampage are felt as fatigue replaces your urge for blood.
The bleeding stops.
A merchant is covered with bleeding wounds.

civilized <847hp 543m 1263mv 10561tnl (47.56%) 4 AM>




--------------------------------------------------------------------------------


  

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LhydiaFri 05-Apr-13 06:05 PM
Member since 04th Mar 2003
2382 posts
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#2988, "Nice. n/t"
In response to Reply #16


          

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DaevrynWed 03-Apr-13 11:48 PM
Member since 13th Feb 2007
11117 posts
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#2971, "How to kill someone a bunch without really trying, Part..."
In response to Reply #0


          








*** I hear this is a topic of some interest which I assume means somebody would like to see this. ***

*** I log on in the Village. There's already some action going on. ***

*** FYI, I'm running around with 62 damroll at this point. ***

Ubudhizh: Hurry. Iklahn watches your corpse so I do not fight him, yet.

Ubudhizh: Grinlague takes nothing, but Wicolo... tries.

Aulrathdien: Where?

Ubudhizh: galadon of the past

*** Snip lots of running ***

civilized <725hp 427m 982mv 3299tnl (77.74%) 3 AM> People near you:
(PK) Wicolo The Outskirts of a Small Township
Dophro Just Before the Palisade
(PK) Grinlague The Outskirts of a Small Township
(PK) Aulrathdien A Worn Wagon Trail Through the Forest

civilized <725hp 427m 982mv 3299tnl (77.74%) 3 AM> w
The Outskirts of a Small Township
You come to the outskirts of a wooden barrier that serves as a palisade
here. The occupants of the road appear to be coming from the north, from
elves to dwarves and mostly human frontiersmen. The woods about you carry
an ominous feeling, as if the sudden populace has disturbed some natural
order. You can continue to the east along this wagon-trail or head west
within the township.


Dophro the half-drow is here.

civilized <725hp 427m 981mv 3299tnl (77.74%) 3 AM> w

Dophro leaves east.
The Outskirts of a Small Township
You come to the outskirts of a wooden barrier that serves as a palisade
here. The occupants of the road appear to be coming from the north, from
elves to dwarves and mostly human frontiersmen. The woods about you carry
an ominous feeling, as if the sudden populace has disturbed some natural
order. You can continue to the east along this wagon-trail or head west
within the township.


Wicolo the orc is here.
Grinlague the gnome is here.

civilized <725hp 427m 980mv 3299tnl (77.74%) 3 AM> tr grin
You trip Grinlague and he goes down!
Your trip scratches Grinlague.
Grinlague yells 'Help! Aulrathdien tried to trip me!'
Grinlague has a few scratches.

civilized <725hp 427m 980mv 3299tnl (77.74%) 3 AM>
You parry Grinlague's cleave and return an attack of your own.
Your chaotic blast MANGLES Grinlague!
You parry Grinlague's divine power.
You parry Grinlague's divine power and return an attack of your own.
Your chaotic blast MANGLES Grinlague!
You parry Wicolo's cleave and return an attack of your own.
Your chaotic blast *** DEMOLISHES *** Wicolo!
You parry Wicolo's infernal power.
Grinlague parries your chaotic blast and returns an attack of his own.
Grinlague's cleave EVISCERATES you!
Grinlague parries your slice and returns an attack of his own.
Grinlague's cleave DISMEMBERS you!
Grinlague dodges your slice.
Grinlague is covered with bleeding wounds.

civilized <626hp 427m 980mv 3299tnl (77.74%) 3 AM>
You misdirect Wicolo's savage feeding with a fake to your right.
Jumping to one side of you, Wicolo bowls you over at a full run!
Wicolo's bash scratches you.
Grinlague is covered with bleeding wounds.

civilized <623hp 427m 980mv 3299tnl (77.74%) 3 AM>
You dodge Grinlague's cleave.
You parry Grinlague's divine power.
You parry Grinlague's cleave.
Your chaotic blast nearly breaks through Grinlague's blocking blow.
Grinlague avoids your slice at the last moment.
Grinlague dodges your chaotic blast.
Grinlague is covered with bleeding wounds.

civilized <623hp 427m 980mv 3299tnl (77.74%) 3 AM>
Kontoln has arrived.
Ubudhizh has arrived.
Grinlague is covered with bleeding wounds.

civilized <623hp 427m 980mv 3299tnl (77.74%) 3 AM>
Grinlague jabs his sword at you, past your defenses.
Grinlague's jab misses you.
Grinlague is covered with bleeding wounds.

civilized <623hp 427m 980mv 3299tnl (77.74%) 3 AM>
Kontoln leaves east.
Ubudhizh leaves east.
You parry Wicolo's cleave.
You parry Wicolo's cleave.
You parry Grinlague's cleave and return an attack of your own.
Your chaotic blast MANGLES Grinlague!
You dodge Grinlague's divine power.
You parry Grinlague's cleave.
You parry Grinlague's cleave.
You parry Grinlague's divine power and return an attack of your own.
Your chaotic blast MANGLES Grinlague!
Grinlague parries your chaotic blast.
Grinlague parries your slice.
Grinlague parries your chaotic blast.
Grinlague is covered with bleeding wounds.

civilized <623hp 427m 980mv 3299tnl (77.74%) 3 AM> tr
You trip Grinlague and he goes down!
Your trip grazes Grinlague.
Grinlague is gushing blood.

civilized <623hp 427m 980mv 3299tnl (77.74%) 3 AM>
Kontoln has arrived.
Ubudhizh has arrived.
Grinlague is gushing blood.

civilized <623hp 427m 980mv 3299tnl (77.74%) 3 AM>
You parry Wicolo's cleave.
You parry Grinlague's cleave and return an attack of your own.
Your chaotic blast MANGLES Grinlague!
You parry Grinlague's divine power and return an attack of your own.
Your chaotic blast MANGLES Grinlague!
You parry Grinlague's cleave.
Grinlague parries your chaotic blast.
Grinlague dodges your slice.
Grinlague dodges your chaotic blast.
Driving you back, Grinlague slips an attack of his own through.
Grinlague's cleave MUTILATES you!
Grinlague is writhing in agony.

civilized <583hp 427m 980mv 3299tnl (77.74%) 3 AM>
Kontoln looks at Grinlague.
You evade Wicolo's bash, causing him to fall flat on his face.
Wicolo's bash misses you.
Grinlague is writhing in agony.

civilized <583hp 427m 980mv 3299tnl (77.74%) 3 AM> tr

You parry Wicolo's cleave and return an attack of your own.
Your chaotic blast *** DEVASTATES *** Wicolo!
You parry Wicolo's infernal power.
You parry Grinlague's cleave and return an attack of your own.
Your chaotic blast MANGLES Grinlague!
You parry Grinlague's divine power.
Grinlague parries your chaotic blast.
Grinlague dodges your slice.
Grinlague dodges your slice.
Grinlague parries your chaotic blast.
Grinlague is convulsing on the ground.

civilized <583hp 427m 980mv 3299tnl (77.74%) 3 AM>
You get in one more shot on Grinlague as he flees.
Your parting blow MASSACRES Grinlague!
Grinlague has fled!
Grinlague leaves west.
They aren't here.

civilized <583hp 427m 980mv 3299tnl (77.74%) 3 AM>
Ubudhizh applies a field dressing to your wounds.

civilized <725hp 427m 980mv 3299tnl (77.74%) 3 AM>
Kontoln looks at you.

civilized <725hp 427m 980mv 3299tnl (77.74%) 3 AM> w

You parry Wicolo's cleave.
You parry Wicolo's infernal power.
You parry Wicolo's cleave.
Your chaotic blast MANGLES Wicolo!
Wicolo dodges your slice.
Your chaotic blast MANGLES Wicolo!
Wicolo is gushing blood.

civilized <725hp 427m 980mv 3299tnl (77.74%) 3 AM>
Grinlague has arrived.
No way! You are still fighting!
Wicolo is gushing blood.

civilized <725hp 427m 980mv 3299tnl (77.74%) 3 AM>
You feel less resistant to magic.
Wicolo is gushing blood.

civilized <725hp 445m 983mv 3299tnl (77.74%) 4 AM>
Grinlague leaves east.
Wicolo is gushing blood.

civilized <725hp 445m 983mv 3299tnl (77.74%) 4 AM> tr
You trip Wicolo and he goes down!
Your trip grazes Wicolo.
Wicolo is gushing blood.

civilized <725hp 445m 983mv 3299tnl (77.74%) 4 AM>
Ubudhizh looks more enlightened.
Wicolo is gushing blood.

civilized <725hp 445m 983mv 3299tnl (77.74%) 4 AM>
You dodge Wicolo's cleave.
You parry Wicolo's infernal power.
You parry Wicolo's cleave and return an attack of your own.
Your chaotic blast *** DEMOLISHES *** Wicolo!
You parry Wicolo's cleave.
Wicolo dodges your chaotic blast.
Your chaotic blast MANGLES Wicolo!
Your slice MANGLES Wicolo!
Wicolo is DEAD!!
You land the killing blow against Wicolo.
Wicolo's heart is torn from his chest.

Ubudhizh nods.

*** And Grinlague is away. ***

Aulrathdien: Grinlague seems long gone.

Boggdok: Ivar is in Galadon.

*** At this point I start running that way. ***

Ubudhizh: Want a clawed club of skull-bone?

Aulrathdien: but if the orc took anything you may now reclaim it

Boggdok: I do.

Ubudhizh: I took it from the corpse Aulrathdien. Do you mind?

Ubudhizh: the club for Bogdok?

Aulrathdien: Not at all.

Aulrathdien: Then I will claim no further trophy.

*** Ivar, on the other hand, catches me on the Eastern Road, and that fight goes like this: ***

civilized <725hp 491m 979mv 3299tnl (77.74%) 9 AM> call spellb
Your hatred of magic surrounds you.

civilized <725hp 441m 979mv 3299tnl (77.74%) 9 AM> Ivar has arrived.

civilized <725hp 441m 979mv 3299tnl (77.74%) 9 AM>
You yell 'Die, Ivar, you sorcerous dog!'
You deflect Ivar's spell!
Your spellbane maims Ivar!
You *** DEMOLISH *** Ivar!
Ivar swats your chaotic blast away from him.
Ivar parries your chaotic blast.
Ivar fades into existence.
You parry Ivar's surge of water.
You parry Ivar's drowning.
You parry Ivar's surge of water.
Ivar parries your chaotic blast.
Your chaotic blast MANGLES Ivar!
Ivar is covered with bleeding wounds.

civilized <725hp 441m 979mv 3299tnl (77.74%) 9 AM> trip
His feet aren't on the ground.
Ivar is covered with bleeding wounds.

civilized <725hp 441m 979mv 3299tnl (77.74%) 9 AM>
You dodge Ivar's surge of water.
You parry Ivar's drowning.
You parry Ivar's drowning.
Ivar parries your chaotic blast.
Your slice *** DEMOLISHES *** Ivar!
Ivar parries your slice.
Ivar parries your chaotic blast.
Ivar is covered with bleeding wounds.

civilized <725hp 441m 979mv 3299tnl (77.74%) 9 AM>
You get in one more shot on Ivar as he flees.
Your parting blow MASSACRES Ivar!
Ivar has fled!
Ivar leaves west.

civilized <725hp 441m 979mv 3299tnl (77.74%) 9 AM>
Ivar has arrived.

civilized <725hp 441m 979mv 3299tnl (77.74%) 9 AM> w

Ivar leaves east.

*** And he's off down the road and beats me into Hamsah. I'm wanted, so I pause to consider my approach when what should I see: ***

People near you:
Boggdok Along the Eastern Road
(PK) Chimm Along the Eastern Road
(PK) Grinlague Along the Eastern Road
(PK) Aulrathdien Along the Eastern Road

*** Round 2 with Nexus, is it? Well, let's see if I can catch Ivar first. Peek onto the river, see where he is, and run straight there: ***

The High Altar of the Great Temple
Here at the heart of the Great Temple, a wide circular dais mirrors the
sweeping curves of the dome of colored glass high above. Large enough to
hold a hundred or so of the devoted around its perimeter, five coal pits form
a glowing ring around the altar to the desert city's pantheon of deities,
separating the blessed from the profane. Large urns of smoked glass and
darkened iron serve as receptacles for donations to the Temple and the city's
unfortunate. To the north and south a few steps lead down to the lowest
floor of the Temple.


A prayer wheel lies forgotten here.
A small steel key lies here unwanted.
An ordinary skeleton key lies here.
A small, dirty steel skeleton key lies on the ground here.
(Magical) A heavy sledge hammer lies here.
Ivar the duergar is here.
An old woman kneels here in prayer.
(White Aura) The Enlightened Master of the Temple is here, praying for the weak.

PROTECTED civilized <725hp 481m 930mv 3299tnl (77.74%) 11 AM> You fall flat on your face!
Your bash misses Ivar.
Ivar yells 'Help! Aulrathdien is bashing me!'
Ivar has some small but disgusting cuts.

PROTECTED civilized <725hp 481m 930mv 3299tnl (77.74%) 11 AM>
You dodge Ivar's surge of water.
You parry Ivar's drowning and return an attack of your own.
Your chaotic blast DISMEMBERS Ivar!
Ivar parries your chaotic blast.
Ivar parries your slice.
Your chaotic blast MASSACRES Ivar!
Ivar is covered with bleeding wounds.

PROTECTED civilized <725hp 481m 930mv 3299tnl (77.74%) 11 AM>
You get in one more shot on Ivar as he flees.
Your parting blow DISMEMBERS Ivar!
Ivar has fled!
Ivar leaves south.

PROTECTED civilized <725hp 481m 930mv 3299tnl (77.74%) 11 AM> where
People near you:
(PK) Ivar Inside the Bahiyaa Gate
Morlock Overlooking the Square
(PK) Aulrathdien The High Altar of the Great Temple

*** Crap, I don't want to get summoned there wanted. Back to Eastern Road! ***

People near you:
(PK) Chimm Along the Eastern Road
(PK) Grinlague Along the Eastern Road
(PK) Aulrathdien Approaching a Bridge Over the Khalid River

*** Hey, my other buddies are still here. ***

Grinlague has arrived.

civilized <725hp 490m 967mv 3299tnl (77.74%) 2 PM> tr chi
People near you:
(PK) Chimm Along the Eastern Road
(PK) Grinlague Along the Eastern Road
(PK) Aulrathdien Along the Eastern Road

civilized <725hp 490m 967mv 3299tnl (77.74%) 2 PM> You hook Chimm's leg with your foot and
push forward to send him sprawling!
Your trip grazes Chimm.
Chimm has a few scratches.

civilized <725hp 490m 967mv 3299tnl (77.74%) 2 PM>
It starts to rain.
You parry Chimm's claw.
You parry Chimm's claw.
You parry Chimm's claw.
You parry Grinlague's cleave.
Chimm dodges your chaotic blast.
Chimm dodges your slice.
Your chaotic blast MANGLES Chimm!
Chimm has some small but disgusting cuts.

civilized <725hp 511m 983mv 3299tnl (77.74%) 3 PM>
Ubudhizh: Come if you want a patch, though I had hoped to fight him myself
Chimm has some small but disgusting cuts.

civilized <725hp 511m 983mv 3299tnl (77.74%) 3 PM>
Grinlague tries to knock a jagged short sword to the ground, but fails.
Chimm has some small but disgusting cuts.

*** This is a pretty good idea. But I'm going to bet you left that skill at 75, since I can count on one hand the number of groupmates I've ever seen work on it, and I like those odds. ***

civilized <725hp 511m 983mv 3299tnl (77.74%) 3 PM>
You parry Chimm's claw.
You parry Chimm's claw and return an attack of your own.
Your chaotic blast MANGLES Chimm!
Chimm's claw wounds you.
You parry Grinlague's cleave.
You parry Grinlague's slash.
You parry Grinlague's cleave.
Chimm dodges your chaotic blast.
Your slice MANGLES Chimm!
Chimm dodges your chaotic blast.
Your chaotic blast MANGLES Chimm!
Chimm is gushing blood.

civilized <706hp 511m 983mv 3299tnl (77.74%) 3 PM> tr
You trip Chimm and he goes down!
Your trip grazes Chimm.
Chimm is gushing blood.

civilized <706hp 511m 983mv 3299tnl (77.74%) 3 PM>
You parry Chimm's claw.
You parry Grinlague's cleave.
You parry Grinlague's slash.
You parry Grinlague's slash.
Chimm parries your chaotic blast.
Your slice MANGLES Chimm!
Your chaotic blast MANGLES Chimm!
Your chaotic blast MANGLES Chimm!
Chimm is DEAD!!
You land the killing blow against Chimm.

civilized <706hp 511m 983mv 3299tnl (77.74%) 3 PM> tr gr

You take a chance and somehow hurl yourself away from Grinlague's offhand disarm!
Grinlague has a few scratches.

*** And that's lucky in my favor. ***

civilized <706hp 511m 983mv 3299tnl (77.74%) 3 PM>
You parry Grinlague's cleave.
You dodge Grinlague's slash.
You parry Grinlague's cleave and return an attack of your own.
Your chaotic blast MANGLES Grinlague!
Grinlague parries your chaotic blast.
Your slice MANGLES Grinlague!
Grinlague is covered with bleeding wounds.

civilized <706hp 511m 983mv 3299tnl (77.74%) 3 PM> You push in close to Grinlague and
forcibly sweep his legs out with your foot!
Your trip grazes Grinlague.
Grinlague's cleave nearly breaks through your blocking blow.
You parry Grinlague's slash.
You remain safe as Grinlague's slash bounces harmlessly off of a poncho from the carcass of
Saml.
Grinlague parries your chaotic blast.
Your slice MANGLES Grinlague!
Grinlague parries your chaotic blast.
Your chaotic blast misses Grinlague.
Grinlague is covered with bleeding wounds.

civilized <706hp 511m 983mv 3299tnl (77.74%) 3 PM> tr

You parry Grinlague's cleave.
You parry Grinlague's slash.
You parry Grinlague's cleave.
You parry Grinlague's slash.
Grinlague dodges your chaotic blast.
Grinlague parries your slice and returns an attack of his own.
Grinlague's cleave MUTILATES you!
Your chaotic blast MANGLES Grinlague!
Grinlague dodges your chaotic blast.
Grinlague dodges your slice.
Grinlague is gushing blood.

civilized <669hp 511m 983mv 3299tnl (77.74%) 3 PM>
You dodge Grinlague's cleave.
You parry Grinlague's slash.
Taking advantage of Grinlague's forward momentum, you swing a sword at him.
Your chaotic blast *** DEMOLISHES *** Grinlague!
You parry Grinlague's cleave and return an attack of your own.
Your chaotic blast MANGLES Grinlague!
With a quick blow you deflect Grinlague's slash aside.
You deliver a blow of deadly force!
Grinlague parries your chaotic blast.
Grinlague parries your slice.
Grinlague dodges your chaotic blast.
Grinlague is writhing in agony.

civilized <669hp 511m 983mv 3299tnl (77.74%) 3 PM>
You fail to get in one more shot as Grinlague flees.
Grinlague has fled!
Grinlague leaves west.
But you aren't fighting anyone!

civilized <669hp 511m 983mv 3299tnl (77.74%) 3 PM> w
Along the Eastern Road
Constructed of great slabs of closely fitted stone, a wide and well-
traveled road runs to the east and west here. Hardwood trees grow
thickly to either side of the road, beyond a wide stretch of low growth
and brush that keeps the forest at a respectable distance. The forest
lightens to the west, an open area visible through the trees as their
growth begins to thin. Above the trees to the northwest, the spires and
towers of a large castle are visible, pennants and banners snapping
smartly in the breeze. A well-traveled forest trail is marked by a wide
gap between the trees to the north.


(Glowing) A silvery ring glints at you.
( 2) A blue bracer marked with a small white circle lies here.
A blue cape lies here crumpled.
A blue vest lies here, marked by a white circle.
A blue steel dagger lies here.
A blue steel sword lies here.
A sign points north towards Aldevari.

civilized <669hp 511m 982mv 3299tnl (77.74%) 3 PM> They aren't here.

civilized <669hp 511m 982mv 3299tnl (77.74%) 3 PM> whe
People near you:
Chimm Along the Eastern Road
(PK) Aulrathdien Along the Eastern Road

*** I hang out and guard Chimm's corpse. As I do I spot Ivar coming for another go at me, but I've decided I'm waiting for Chimm so I let him have the initiative. ***

People near you:
Iklahn Along the Eastern Road
(PK) Ivar Along the Eastern Road
Chimm Along the Eastern Road
(PK) Aulrathdien Along the Eastern Road

*** Chimm does get his stuff and then this happens: ***

People near you:
Iklahn Along the Eastern Road
(PK) Ivar Along the Eastern Road
Chimm Along the Eastern Road
(PK) Grinlague Along the Eastern Road
(PK) Aulrathdien Along the Eastern Road

civilized <690hp 479m 968mv 3299tnl (77.74%) 4 PM> w
Along the Eastern Road
Constructed of great slabs of closely fitted stone, a wide and well-
traveled road runs to the east and west here. Hardwood trees grow
sparsely to both sides of the road, as the thick forest to the east
merges with the more open dwarf forest and cultivated fields that stretch
off to the west. Visible above the trees to the northwest are the spires
and towers of a large castle, pennants and banners snapping smartly in
the breeze.


A dwarf in a Galadonian uniform paces the road.
A cloud giant hovers here, clad in a Galadonian uniform.
You yell 'Help! I'm being attacked by a Galadonian patrolman!'
You parry a Galadonian patrolman's cleave and return an attack of your own.
Your chaotic blast MASSACRES a Galadonian patrolman!
You parry a Galadonian patrolman's cleave.
You yell 'Help! I'm being attacked by a cloud giant patrolman!'
You parry a cloud giant patrolman's cleave.
A Galadonian patrolman has a few scratches.

civilized <690hp 479m 967mv 3299tnl (77.74%) 4 PM> whe
No way! You are still fighting!
A Galadonian patrolman has a few scratches.

civilized <690hp 479m 967mv 3299tnl (77.74%) 4 PM> No way! You are still fighting!
You parry a Galadonian patrolman's cleave.
You parry a cloud giant patrolman's cleave.
You dodge a cloud giant patrolman's cleave.
You swat a cloud giant patrolman's cleave away from you.
Your chaotic blast MASSACRES a Galadonian patrolman!
Your slice *** DEMOLISHES *** a Galadonian patrolman!
A Galadonian patrolman has some small but disgusting cuts.

civilized <690hp 479m 967mv 3299tnl (77.74%) 4 PM> People near you:
Iklahn Along the Eastern Road
(PK) Ivar Along the Eastern Road
Chimm Along the Eastern Road
(PK) Grinlague Along the Eastern Road
(PK) Aulrathdien Along the Eastern Road
A Galadonian patrolman has some small but disgusting cuts.

civilized <690hp 479m 967mv 3299tnl (77.74%) 4 PM>
Ivar has arrived.
A Galadonian patrolman has some small but disgusting cuts.

*** Oh I don't really want to start getting lagged while I still have to tank. ***

civilized <690hp 479m 967mv 3299tnl (77.74%) 4 PM> retr w

Ivar feints to one side and quickly slams into you!
Ivar fades into existence.
Ivar's bash hits you.
You yell 'Help! Ivar is bashing me!'
A Galadonian patrolman has some small but disgusting cuts.

*** We don't always get what we want. ***

civilized <681hp 479m 967mv 3299tnl (77.74%) 4 PM>
You slip an attack towards a Galadonian patrolman after barely turning his cleave away.
Your chaotic blast MASSACRES a Galadonian patrolman!
You parry a Galadonian patrolman's cleave.
You parry a Galadonian patrolman's cleave and return an attack of your own.
Your chaotic blast DISMEMBERS a Galadonian patrolman!
You parry a cloud giant patrolman's cleave.
You dodge Ivar's surge of water.
You parry Ivar's crush and return an attack of your own.
Your chaotic blast maims Ivar!
You dodge Ivar's surge of water.
You knock Ivar's surge of water harmlessly to the side.
Your chaotic blast DISMEMBERS a Galadonian patrolman!
A Galadonian patrolman remains safe as your slice bounces harmlessly off of a fine-linked
chainmail vest.
A Galadonian patrolman dodges your chaotic blast.
Your chaotic blast MASSACRES a Galadonian patrolman!
A Galadonian patrolman is covered with bleeding wounds.

civilized <681hp 479m 967mv 3299tnl (77.74%) 4 PM>
You parry a Galadonian patrolman's cleave.
You parry a cloud giant patrolman's cleave.
Ivar's surge of water maims you!
You parry Ivar's crush.
You parry Ivar's surge of water and return an attack of your own.
Your chaotic blast maims Ivar!
You parry Ivar's surge of water.
Your chaotic blast DISMEMBERS a Galadonian patrolman!
Your slice *** DEMOLISHES *** a Galadonian patrolman!
Your slice MANGLES a Galadonian patrolman!
A Galadonian patrolman is gushing blood.

civilized <645hp 479m 967mv 3299tnl (77.74%) 4 PM>
Chimm has arrived.
You begin planning a retreat.
A Galadonian patrolman is gushing blood.

civilized <645hp 479m 967mv 3299tnl (77.74%) 4 PM> Ivar drops down to swing wildly at your
legs, but misses by a wide margin.
Ivar's crippling strike misses you.
Your chaotic blast EVISCERATES Ivar!
A Galadonian patrolman is gushing blood.

civilized <645hp 479m 967mv 3299tnl (77.74%) 4 PM>
You parry a Galadonian patrolman's cleave.
You parry a cloud giant patrolman's cleave.
You dodge Ivar's surge of water.
You dodge Ivar's crush.
You parry Ivar's crush.
A Galadonian patrolman parries your chaotic blast.
Your slice MANGLES a Galadonian patrolman!
A Galadonian patrolman is gushing blood.

civilized <645hp 479m 967mv 3299tnl (77.74%) 4 PM>
Iklahn has arrived.
A Galadonian patrolman is gushing blood.

civilized <645hp 479m 967mv 3299tnl (77.74%) 4 PM>
Iklahn looks at Ivar.
A Galadonian patrolman is gushing blood.

civilized <645hp 479m 967mv 3299tnl (77.74%) 4 PM>
You try to retreat, but a Galadonian patrolman blocks your way.
A Galadonian patrolman is gushing blood.

civilized <645hp 479m 967mv 3299tnl (77.74%) 4 PM>
You parry a Galadonian patrolman's cleave.
You parry a Galadonian patrolman's cleave.
You parry a cloud giant patrolman's cleave and return an attack of your own.
Your chaotic blast *** DEMOLISHES *** a cloud giant patrolman!
You parry Ivar's surge of water and return an attack of your own.
Your chaotic blast MUTILATES Ivar!
You parry Ivar's crush.
Your chaotic blast MASSACRES a Galadonian patrolman!
Your slice *** DEMOLISHES *** a Galadonian patrolman!
Your chaotic blast DISMEMBERS a Galadonian patrolman!
A Galadonian patrolman is convulsing on the ground.

civilized <645hp 479m 967mv 3299tnl (77.74%) 4 PM>
Grinlague has arrived.
A Galadonian patrolman is convulsing on the ground.

civilized <645hp 479m 967mv 3299tnl (77.74%) 4 PM> flee

Grinlague leaves west.
Along the Eastern Road
Constructed of great slabs of closely fitted stone, a wide and well-
traveled road runs to the east and west here. Hardwood trees grow
thickly to either side of the road, beyond a wide stretch of low growth
and brush that keeps the forest at a respectable distance. The forest
lightens to the west, an open area visible through the trees as their
growth begins to thin. Above the trees to the northwest, the spires and
towers of a large castle are visible, pennants and banners snapping
smartly in the breeze. A well-traveled forest trail is marked by a wide
gap between the trees to the north.


(Glowing) A silvery ring glints at you.
( 2) A blue bracer marked with a small white circle lies here.
A blue cape lies here crumpled.
A blue vest lies here, marked by a white circle.
A blue steel dagger lies here.
A blue steel sword lies here.
A sign points north towards Aldevari.
You flee from combat!

civilized <645hp 479m 966mv 3299tnl (77.74%) 4 PM> They aren't here.

civilized <645hp 479m 966mv 3299tnl (77.74%) 4 PM> Ivar has arrived.

civilized <645hp 479m 966mv 3299tnl (77.74%) 4 PM>
Ivar slowly floats to the ground.
You feel less resistant to magic.

civilized <658hp 498m 983mv 3299tnl (77.74%) 5 PM> You fall flat on your face!
Your bash misses Ivar.
Ivar yells 'Help! Aulrathdien is bashing me!'
Ivar is covered with bleeding wounds.

civilized <658hp 498m 983mv 3299tnl (77.74%) 5 PM>
Iklahn has arrived.
Ivar is covered with bleeding wounds.

civilized <658hp 498m 983mv 3299tnl (77.74%) 5 PM>
Grinlague has arrived.
Ivar is covered with bleeding wounds.

civilized <658hp 498m 983mv 3299tnl (77.74%) 5 PM>
Ivar drops low and swings a bloody spiked club. Pain rips through your leg as it connects!
Ivar's crippling strike MUTILATES you!
Ivar is covered with bleeding wounds.

*** This is going to make it hard as hell for me to run away. But maybe I don't care. ***

civilized <620hp 498m 956mv 3299tnl (77.74%) 5 PM>
Grinlague looks at you.
You parry Ivar's surge of water.
You parry Ivar's crush.
You parry Ivar's crush.
Your chaotic blast maims Ivar!
You deliver a blow of deadly force!
Your slice *** DEVASTATES *** Ivar!
Ivar parries your slice.
Ivar is gushing blood.

civilized <620hp 498m 956mv 3299tnl (77.74%) 5 PM>
Iklahn looks at you.
Ivar is gushing blood.

civilized <620hp 498m 956mv 3299tnl (77.74%) 5 PM>
Grinlague looks at Ivar.
Ivar is gushing blood.

civilized <620hp 498m 956mv 3299tnl (77.74%) 5 PM>
You dodge Ivar's surge of water.
Ivar's crush MUTILATES you!
You dodge Ivar's surge of water.
Your chaotic blast devastates Ivar!
Ivar parries your slice.
Your chaotic blast maims Ivar!
Ivar is gushing blood.

civilized <582hp 498m 956mv 3299tnl (77.74%) 5 PM>
Iklahn looks at Ivar.
Ivar is gushing blood.

civilized <582hp 498m 956mv 3299tnl (77.74%) 5 PM> tr

Iklahn utters the words, 'glwbuagug'.
Iklahn crouches, assuming a reverent gesture to the life around him.
Ivar is gushing blood.

civilized <582hp 498m 956mv 3299tnl (77.74%) 5 PM>
You fail to get in one more shot as Ivar flees.
Ivar has fled!
Ivar leaves north.
Grinlague gets a wild look in his eyes.

civilized <582hp 498m 956mv 3299tnl (77.74%) 5 PM> They aren't here.

civilized <582hp 498m 956mv 3299tnl (77.74%) 5 PM> They aren't here.

civilized <582hp 498m 956mv 3299tnl (77.74%) 5 PM> Ivar has arrived.
But you aren't fighting anyone!

civilized <582hp 498m 956mv 3299tnl (77.74%) 5 PM> n
A Trail at the Edge of a Forest
You stand between the Eastern Road to the south and a lush green forest to
the north. You can hear the faint sounds of people in the distance to the
northeast. You notice some strange markings carved in a tree here. A small
trail leads into the forest to the north and the eastern roads lies just
to the south.



wilderness <582hp 498m 956mv 3299tnl (77.74%) 5 PM> They aren't here.

wilderness <582hp 498m 956mv 3299tnl (77.74%) 5 PM> s
Along the Eastern Road
Constructed of great slabs of closely fitted stone, a wide and well-
traveled road runs to the east and west here. Hardwood trees grow
thickly to either side of the road, beyond a wide stretch of low growth
and brush that keeps the forest at a respectable distance. The forest
lightens to the west, an open area visible through the trees as their
growth begins to thin. Above the trees to the northwest, the spires and
towers of a large castle are visible, pennants and banners snapping
smartly in the breeze. A well-traveled forest trail is marked by a wide
gap between the trees to the north.


(Glowing) A silvery ring glints at you.
( 2) A blue bracer marked with a small white circle lies here.
A blue cape lies here crumpled.
A blue vest lies here, marked by a white circle.
A blue steel dagger lies here.
A blue steel sword lies here.
A sign points north towards Aldevari.
Iklahn the wood-elf is here.

civilized <582hp 498m 955mv 3299tnl (77.74%) 5 PM> Iklahn leaves.

civilized <582hp 498m 955mv 3299tnl (77.74%) 5 PM> They aren't here.

civilized <582hp 498m 955mv 3299tnl (77.74%) 5 PM> whe
People near you:
Wicolo A Large Crossroads
Iklahn Along the Eastern Road
(PK) Grinlague Along the Eastern Road
Eieneza Approaching a Large Crossroads
(PK) Aulrathdien Along the Eastern Road

*** Crap, Ivar's gone already. ***

civilized <582hp 498m 955mv 3299tnl (77.74%) 5 PM> scan a
You scan north.
***** Range 2 *****
A tree trunk shaped dwarf squats here waiting for something.

You scan south.
You scan east.
You scan west.
***** Range 1 *****
A dwarf in a Galadonian uniform paces the road.
A cloud giant hovers here, clad in a Galadonian uniform.

***** Range 2 *****
(Ghost) Chimm the felar is here.
Grinlague the gnome is here.

You scan up.
You scan down.

civilized <582hp 498m 955mv 3299tnl (77.74%) 5 PM> whe
People near you:
Wicolo A Large Crossroads
Iklahn Along the Eastern Road
Chimm Along the Eastern Road
(PK) Grinlague Along the Eastern Road
Eieneza Approaching a Large Crossroads
(PK) Aulrathdien Along the Eastern Road

civilized <582hp 498m 955mv 3299tnl (77.74%) 5 PM> ber
Your pulse races as you are consumed by rage!
A cloud giant patrolman has arrived.
A Galadonian patrolman has arrived.
A cloud giant patrolman yells 'A criminal! To arms! To arms!'
You yell 'Help! I'm being attacked by a cloud giant patrolman!'
You parry a cloud giant patrolman's cleave and return an attack of your own.
Your chaotic blast *** DEMOLISHES *** a cloud giant patrolman!
You parry a cloud giant patrolman's cleave and return an attack of your own.
Your chaotic blast MANGLES a cloud giant patrolman!
A cloud giant patrolman has some small but disgusting cuts.

civilized <652hp 468m 905mv 3299tnl (77.74%) 5 PM>
A Galadonian patrolman yells 'Like hammer to anvil, Aulrathdien, I'll crush ye!'
You parry a Galadonian patrolman's cleave.
You meet a Galadonian patrolman's cleave with a resounding impact.
A cloud giant patrolman has some small but disgusting cuts.

civilized <652hp 468m 905mv 3299tnl (77.74%) 5 PM>
You parry a Galadonian patrolman's cleave.
You parry a Galadonian patrolman's cleave.
You dodge a cloud giant patrolman's cleave.
You dodge a cloud giant patrolman's cleave.
A cloud giant patrolman parries your chaotic blast.
Your slice MASSACRES a cloud giant patrolman!
A cloud giant patrolman parries your chaotic blast.
A cloud giant patrolman is covered with bleeding wounds.

civilized <652hp 468m 905mv 3299tnl (77.74%) 5 PM>
Eieneza has arrived.
A cloud giant patrolman is covered with bleeding wounds.

civilized <652hp 468m 905mv 3299tnl (77.74%) 5 PM>
Eieneza leaves east.
A cloud giant patrolman is covered with bleeding wounds.

civilized <652hp 468m 905mv 3299tnl (77.74%) 5 PM> where
People near you:
Wicolo A Large Crossroads
Iklahn Along the Eastern Road
Chimm Along the Eastern Road
(PK) Grinlague Along the Eastern Road
Eieneza Along the Eastern Road
(PK) Aulrathdien Along the Eastern Road
You parry a Galadonian patrolman's cleave.
You parry a Galadonian patrolman's cleave.
You parry a cloud giant patrolman's cleave.
A cloud giant patrolman parries your chaotic blast.
Your slice MASSACRES a cloud giant patrolman!
Your chaotic blast *** DEMOLISHES *** a cloud giant patrolman!
A cloud giant patrolman is covered with bleeding wounds.

civilized <652hp 468m 905mv 3299tnl (77.74%) 5 PM> /
1=Bluin
2=Chimm
3=Dranier
4=Grinlague
5=Ivar
6=Manezin
7=Roggathon
4
Target is now Grinlague.
whe

Grinlague has arrived.
A cloud giant patrolman is covered with bleeding wounds.

civilized <652hp 468m 905mv 3299tnl (77.74%) 5 PM> People near you:
Wicolo A Large Crossroads
Iklahn Along the Eastern Road
Chimm Along the Eastern Road
(PK) Grinlague Along the Eastern Road
Eieneza Along the Eastern Road
(PK) Aulrathdien Along the Eastern Road
You dodge a Galadonian patrolman's cleave.
You parry a cloud giant patrolman's cleave.
Your chaotic blast misses a cloud giant patrolman.
A cloud giant patrolman parries your chaotic blast.
A cloud giant patrolman dodges your slice.
A cloud giant patrolman is covered with bleeding wounds.

civilized <652hp 468m 905mv 3299tnl (77.74%) 5 PM> scan a
You scan north.
***** Range 2 *****
A tree trunk shaped dwarf squats here waiting for something.

You scan south.
You scan east.
***** Range 1 *****
Eieneza the arial is here.

You scan west.
You scan up.
You scan down.
A cloud giant patrolman is covered with bleeding wounds.

civilized <652hp 468m 905mv 3299tnl (77.74%) 5 PM> whe
People near you:
Wicolo A Large Crossroads
Iklahn Along the Eastern Road
Chimm Along the Eastern Road
(PK) Grinlague Along the Eastern Road
Eieneza Along the Eastern Road
(PK) Aulrathdien Along the Eastern Road
A cloud giant patrolman is covered with bleeding wounds.

civilized <652hp 468m 905mv 3299tnl (77.74%) 5 PM> Grinlague looks at a Galadonian
patrolman.
A cloud giant patrolman is covered with bleeding wounds.

civilized <652hp 468m 905mv 3299tnl (77.74%) 5 PM> k gr
You must MURDER a player.
A cloud giant patrolman is covered with bleeding wounds.

civilized <652hp 468m 905mv 3299tnl (77.74%) 5 PM> flee

You parry a Galadonian patrolman's cleave and return an attack of your own.
Your chaotic blast MASSACRES a Galadonian patrolman!
You parry a cloud giant patrolman's cleave.
You swat a cloud giant patrolman's cleave away from you.
Your chaotic blast *** DEMOLISHES *** a cloud giant patrolman!
You open a massive wound in a cloud giant patrolman!
Your slice MASSACRES a cloud giant patrolman!
Your chaotic blast MANGLES a cloud giant patrolman!
A cloud giant patrolman is gushing blood.

civilized <652hp 468m 905mv 3299tnl (77.74%) 5 PM>
Grinlague sits down and rests.
A cloud giant patrolman is gushing blood.

civilized <652hp 468m 905mv 3299tnl (77.74%) 5 PM> Along the Eastern Road
Constructed of great slabs of closely fitted stone, a wide and well-
traveled road runs to the east and west here. Hardwood trees grow
sparsely to both sides of the road, as the thick forest to the east
merges with the more open dwarf forest and cultivated fields that stretch
off to the west. Visible above the trees to the northwest are the spires
and towers of a large castle, pennants and banners snapping smartly in
the breeze.


You flee from combat!

*** Long story short, Grinlague hangs out on Eastern Road a bit, sometimes with guards, sometimes not, and my attempts to dash in when relevant are a bust. ***
*** He ultimately wisely parks at the Bahiyaa Gate as the rest of Battle talks about raiding Nexus. ***

*** Who PK at this point: ***

<39 H-Elf Inv> (PK) Dranier the Master of Evocation
<41 Duerg A-P> (PK) Ivar the Evil Lord
<30 Storm War> (PK) Roggathon Tidemark the Man-At-Arms
<35 Gnome War> (PK) Grinlague the Warrior of the Blade
*35 W-Elf War* (PK) (WANTED) Aulrathdien the Warrior of the Blade

*** I run around a bit looking for Ivar and spot this guy under the Dragon Sea and charge him: ***

wilderness <725hp 517m 971mv 3197tnl (78.43%) 10 PM> Beneath the Waves
You are surrounded by the dark murky waters of the sea. You can see
only a few feet in front of you, and the only way you know up is up is
by the direction the bubbles float as air escapes from your mouth.
Every direction appears exactly the same, dark murky water.


(Translucent) Dranier the half-elf is sleeping here.
A small black and white striped fish darts about.

wilderness <725hp 517m 965mv 3197tnl (78.43%) 10 PM> People near you:
Wicolo The Great Reef
(PK) Dranier Beneath the Waves
(PK) Aulrathdien Beneath the Waves

*** Note that not a lot of time has passed -- Wicolo is still a ghost. ***

wilderness <725hp 517m 965mv 3197tnl (78.43%) 10 PM> Dranier yells 'Help! I am being
attacked by Aulrathdien!'
Your chaotic blast DISMEMBERS Dranier!
Dranier has some small but disgusting cuts.

wilderness <725hp 517m 965mv 3197tnl (78.43%) 10 PM>
You parry Dranier's wrath.
You parry Dranier's wrath.
Your chaotic blast misses Dranier.
Your chaotic blast MUTILATES Dranier!
You deliver a blow of deadly force!
Your slice *** DEVASTATES *** Dranier!
Dranier is gushing blood.

wilderness <725hp 517m 965mv 3197tnl (78.43%) 10 PM>
You get in one more shot on Dranier as he flees.
Your parting blow DISMEMBERS Dranier!
Dranier has fled!
Dranier swims north.

*** He wisely runs for it, successfully. After checking Arkham and environs, I'm back to Eastern Road: ***

civilized <725hp 487m 912mv 3197tnl (78.43%) 3 AM> People near you:
Dophro Along the Eastern Road
(PK) Ivar Along the Eastern Road
(PK) Grinlague Along the Eastern Road
Arratok Approaching a Large Crossroads
(PK) Aulrathdien Along the Eastern Road

*** Continued in next post ***




--------------------------------------------------------------------------------


  

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DaevrynThu 04-Apr-13 12:09 AM
Member since 13th Feb 2007
11117 posts
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#2972, "Part 2"
In response to Reply #1


          








*** Ivar waits for me with guards, which is a fight I'm willing to give him. This time he tries something different. ***

Along the Eastern Road
Constructed of great slabs of closely fitted stone, a wide and well-
traveled road runs to the east and west here. To the north of the road
lies an open pasture of stringy grass, grazed upon by a few skinny heads
of cattle. Beyond this field, cultivated fields and pastures spread out
to the limit of the horizon in all directions, demonstrating quite
clearly why this region is considered the breadbasket of Thera. A sparse
wilderness of twisted and stunted trees grows to the south, in sharp
contrast to the civilized countryside on the opposite side of the road.
Rising above the trees in the distance are the ruined towers and
crumbling spires of an ancient city.


A sign points south towards the Ruins of Ostalagiah.
Ivar the duergar is here.
A dwarf in a Galadonian uniform paces the road.
A cloud giant hovers here, clad in a Galadonian uniform.
You yell 'Help! I'm being attacked by a Galadonian patrolman!'
You parry a Galadonian patrolman's cleave.
You parry a Galadonian patrolman's cleave and return an attack of your own.
Your chaotic blast DISMEMBERS a Galadonian patrolman!
You parry a Galadonian patrolman's cleave.
You yell 'Help! I'm being attacked by a cloud giant patrolman!'
You parry a cloud giant patrolman's cleave.
You parry a cloud giant patrolman's cleave.
A Galadonian patrolman has a few scratches.

civilized <725hp 487m 909mv 3197tnl (78.43%) 3 AM> No way! You are still fighting!
A Galadonian patrolman has a few scratches.

civilized <725hp 487m 909mv 3197tnl (78.43%) 3 AM> People near you:
Dophro Along the Eastern Road
(PK) Ivar Along the Eastern Road
(PK) Grinlague Along the Eastern Road
Arratok Along the Eastern Road
(PK) Aulrathdien Along the Eastern Road
A Galadonian patrolman has a few scratches.

civilized <725hp 487m 909mv 3197tnl (78.43%) 3 AM>
Ivar utters the words, 'uqzbarr'.
You parry a Galadonian patrolman's cleave and return an attack of your own.
Your chaotic blast MANGLES a Galadonian patrolman!
You dodge a cloud giant patrolman's cleave.
A Galadonian patrolman dodges your chaotic blast.
A Galadonian patrolman dodges your chaotic blast.
A Galadonian patrolman has some small but disgusting cuts.

civilized <725hp 487m 909mv 3197tnl (78.43%) 3 AM> Your bash misses Ivar.
Your nimble rush is evaded, but you remain on your feet.
Ivar yells 'Help! Aulrathdien is bashing me!'
A Galadonian patrolman has some small but disgusting cuts.

civilized <725hp 487m 909mv 3197tnl (78.43%) 3 AM> k iva

You parry a Galadonian patrolman's cleave.
You parry a Galadonian patrolman's cleave.
You deftly duck under a cloud giant patrolman's cleave.
You dodge Ivar's surge of water.
Ivar's surge of water MUTILATES you!
A Galadonian patrolman dodges your chaotic blast.
A Galadonian patrolman parries your chaotic blast.
A Galadonian patrolman has some small but disgusting cuts.

civilized <684hp 487m 909mv 3197tnl (78.43%) 3 AM>
Ivar utters the words, 'uqzbarr'.
A Galadonian patrolman has some small but disgusting cuts.

civilized <684hp 487m 909mv 3197tnl (78.43%) 3 AM>
You parry a Galadonian patrolman's cleave.
You parry a cloud giant patrolman's cleave.
You parry Ivar's surge of water and return an attack of your own.
Your chaotic blast DISMEMBERS Ivar!
Ivar's drowning MUTILATES you!
You knock Ivar's surge of water aside before it comes near you.
Ivar's surge of water MUTILATES you!
A Galadonian patrolman dodges your chaotic blast.
A Galadonian patrolman parries your slice.
A Galadonian patrolman has some small but disgusting cuts.

civilized <608hp 487m 909mv 3197tnl (78.43%) 3 AM>
Ivar utters the words, 'uqzbarr'.
Mystic frost manifests itself at Ivar's hands before he sends it forth in a frigid
explosion of snow and ice.
Ivar's iceball devastates you!
Ivar's iceball MANGLES a Galadonian patrolman!
Ivar's iceball MANGLES a cloud giant patrolman!
A Galadonian patrolman has some small but disgusting cuts.

civilized <579hp 487m 866mv 3197tnl (78.43%) 3 AM> You start aiming at Ivar.
Ivar has some small but disgusting cuts.

civilized <579hp 487m 866mv 3197tnl (78.43%) 3 AM> bash
Your bash misses Ivar.
Your nimble rush is evaded, but you remain on your feet.
Ivar has some small but disgusting cuts.

*** Repeatedly trying sad elf bash is maybe not my smartest move but at this point I think my biggest problem is him running for it. ***

civilized <579hp 487m 866mv 3197tnl (78.43%) 3 AM>
You parry a Galadonian patrolman's cleave and return an attack of your own.
Your chaotic blast MANGLES a Galadonian patrolman!
You dodge a Galadonian patrolman's cleave.
You parry a cloud giant patrolman's cleave.
A cloud giant patrolman tries to disarm you, but fails.
You parry Ivar's surge of water.
You dodge Ivar's drowning.
Ivar's drowning DISMEMBERS you!
Ivar parries your chaotic blast.
Your chaotic blast MUTILATES Ivar!
Your chaotic blast MUTILATES Ivar!
Ivar has some small but disgusting cuts.

civilized <525hp 487m 866mv 3197tnl (78.43%) 3 AM>
You get in one more shot on Ivar as he flees.
Your parting blow misses Ivar.
Ivar has fled!
Ivar leaves east.

civilized <525hp 487m 866mv 3197tnl (78.43%) 3 AM>
You parry a Galadonian patrolman's cleave.
You parry a cloud giant patrolman's cleave.
You parry a cloud giant patrolman's cleave.
Your chaotic blast nearly strikes a Galadonian patrolman before he turns it away.
Your slice *** DEMOLISHES *** a Galadonian patrolman!
Your slice *** DEMOLISHES *** a Galadonian patrolman!
A Galadonian patrolman is covered with bleeding wounds.

civilized <525hp 487m 866mv 3197tnl (78.43%) 3 AM>
Ivar has arrived.
A Galadonian patrolman is covered with bleeding wounds.

civilized <525hp 487m 866mv 3197tnl (78.43%) 3 AM>
Ivar utters the words, 'yucandusbarr'.
A Galadonian patrolman is covered with bleeding wounds.

civilized <525hp 487m 866mv 3197tnl (78.43%) 3 AM> bash iv
Your bash misses Ivar.
Your nimble rush is evaded, but you remain on your feet.
Ivar yells 'Help! Aulrathdien is bashing me!'
You dodge a Galadonian patrolman's cleave.
You parry a Galadonian patrolman's cleave and return an attack of your own.
Your chaotic blast MASSACRES a Galadonian patrolman!
You parry a cloud giant patrolman's cleave.
You parry Ivar's surge of water and return an attack of your own.
Your chaotic blast MUTILATES Ivar!
You dodge Ivar's drowning.
A Galadonian patrolman dodges your chaotic blast.
Your slice misses a Galadonian patrolman.
Your chaotic blast MASSACRES a Galadonian patrolman!
A Galadonian patrolman is gushing blood.

civilized <525hp 487m 866mv 3197tnl (78.43%) 3 AM> k iv
Ivar utters the words, 'yucandusbarr'.
A ball of fire erupts from Ivar's hands, engulfing the area in flames.
Ivar's fireball SEARS you!
Ivar's fireball RAZES a Galadonian patrolman!
Ivar's fireball === INCINERATES === a cloud giant patrolman!
A Galadonian patrolman is gushing blood.

civilized <477hp 487m 866mv 3197tnl (78.43%) 3 AM>
You parry a Galadonian patrolman's cleave.
You parry a cloud giant patrolman's cleave.
You parry Ivar's surge of water.
Ivar's drowning maims you!
Your chaotic blast MASSACRES a Galadonian patrolman!
Your slice *** DEMOLISHES *** a Galadonian patrolman!
A Galadonian patrolman parries your chaotic blast.
You deliver a blow of deadly force!
A Galadonian patrolman dodges your slice.
A Galadonian patrolman parries your chaotic blast.
A Galadonian patrolman is writhing in agony.

civilized <459hp 498m 949mv 3197tnl (78.43%) 4 AM>
Dophro has arrived.
A Galadonian patrolman is writhing in agony.

civilized <459hp 498m 949mv 3197tnl (78.43%) 4 AM>
Dophro leaves west.
Ivar utters the words, 'yucandusbarr'.
A ball of fire erupts from Ivar's hands, engulfing the area in flames.
Ivar's fireball smolders you!
Ivar's fireball BROILS a Galadonian patrolman!
Ivar's fireball CHARS a cloud giant patrolman!
A Galadonian patrolman is writhing in agony.

civilized <431hp 498m 949mv 3197tnl (78.43%) 4 AM>
You parry a Galadonian patrolman's cleave.
You parry a cloud giant patrolman's cleave and return an attack of your own.
Your chaotic blast *** DEMOLISHES *** a cloud giant patrolman!
You parry Ivar's surge of water and return an attack of your own.
Your chaotic blast EVISCERATES Ivar!
You parry Ivar's drowning and return an attack of your own.
Your chaotic blast EVISCERATES Ivar!
Ivar's drowning devastates you!
You parry Ivar's surge of water.
Your chaotic blast MANGLES a Galadonian patrolman!
Your slice *** DEMOLISHES *** a Galadonian patrolman!
You have become better at aim (98%)!
Your slice *** DEVASTATES *** a Galadonian patrolman!
A Galadonian patrolman is DEAD!!
You receive 52 experience points (30% bonus).
You get 11 silver coins from the corpse of a Galadonian patrolman.
You get 6 copper coins from the corpse of a Galadonian patrolman.
The gods give you 9 copper coins for your sacrifice of the corpse of a Galadonian
patrolman.

civilized <400hp 498m 949mv 3095tnl (79.12%) 4 AM> You deliver a blow of deadly force!
Ivar parries your chaotic blast.
Ivar is covered with bleeding wounds.

civilized <400hp 498m 949mv 3095tnl (79.12%) 4 AM> bash

Ivar utters the words, 'yucandusbarr'.
A ball of fire erupts from Ivar's hands, engulfing the area in flames.
Ivar's fireball *** BLASTS *** you!
Ivar's fireball *** BLASTS *** a cloud giant patrolman!
Ivar is covered with bleeding wounds.

civilized <273hp 498m 949mv 3095tnl (79.12%) 4 AM>
Grinlague has arrived.
Ivar is covered with bleeding wounds.

*** Ahh ####. ***

civilized <273hp 498m 949mv 3095tnl (79.12%) 4 AM>
Dophro has arrived.
Ivar is covered with bleeding wounds.

civilized <273hp 498m 949mv 3095tnl (79.12%) 4 AM>
You parry a cloud giant patrolman's cleave.
You dodge a cloud giant patrolman's cleave.
You parry Ivar's surge of water and return an attack of your own.
Your chaotic blast EVISCERATES Ivar!
You parry Ivar's drowning.
You parry Ivar's surge of water and return an attack of your own.
Your chaotic blast EVISCERATES Ivar!
Ivar parries your chaotic blast.
Your slice MASSACRES Ivar!
Your chaotic blast EVISCERATES Ivar!
Ivar is gushing blood.

*** Like a newb I already have this queued up. ***

civilized <273hp 498m 949mv 3095tnl (79.12%) 4 AM> Your bash misses Ivar.
Your nimble rush is evaded, but you remain on your feet.
Ivar is gushing blood.

civilized <273hp 498m 949mv 3095tnl (79.12%) 4 AM> Grinlague's trip misses you.
You yell 'Help! Grinlague tried to trip me!'
Ivar is gushing blood.

*** Well, that's lucky. ***

civilized <273hp 498m 949mv 3095tnl (79.12%) 4 AM>
You get in one more shot on Ivar as he flees.
Your parting blow EVISCERATES Ivar!
Ivar has fled!
Ivar leaves west.

*** So's Ivar feeling like he needs the guard to tank at this point. ***

civilized <273hp 498m 949mv 3095tnl (79.12%) 4 AM>
You dodge a cloud giant patrolman's cleave.
You parry Grinlague's cleave.
You dodge Grinlague's slash.
You dodge Grinlague's cleave.
You parry Grinlague's cleave and return an attack of your own.
Your chaotic blast *** DEMOLISHES *** Grinlague!
A cloud giant patrolman dodges your chaotic blast.
Your slice MASSACRES a cloud giant patrolman!
Your slice MASSACRES a cloud giant patrolman!
A cloud giant patrolman parries your chaotic blast.
Your slice MASSACRES a cloud giant patrolman!
A cloud giant patrolman is gushing blood.

civilized <273hp 498m 949mv 3095tnl (79.12%) 4 AM>
Ivar has arrived.
A cloud giant patrolman is gushing blood.

civilized <273hp 498m 949mv 3095tnl (79.12%) 4 AM>
Grinlague jabs his sword at you, past your defenses.
Grinlague's jab MUTILATES you!
A cloud giant patrolman is gushing blood.

*** And Grinlague deciding to not take a second shot at trip. ***

civilized <232hp 498m 949mv 3095tnl (79.12%) 4 AM> flee

Ivar utters the words, 'uqzbarr'.
Mystic frost manifests itself at Ivar's hands before he sends it forth in a frigid
explosion of snow and ice.
You yell 'Die, Ivar, you sorcerous dog!'
Ivar's iceball devastates you!
Along the Eastern Road
Constructed of great slabs of closely fitted stone, a wide and well-
traveled road runs to the east and west here. A huge field, filled with
row upon row of towering corn stalks, lies to the north, separated from
the road by a low wall of loosely piled stones. Beyond this field,
cultivated fields and pastures spread out to the limit of the horizon in
all directions. A sparse wilderness of twisted and stunted trees grows
to the south, in sharp contrast to the civilized countryside on the
opposite side of the road. Rising above the trees in the distance are
the ruined towers and crumbling spires of an ancient city.


You flee from combat!

civilized <202hp 498m 911mv 3095tnl (79.12%) 4 AM> Along the Eastern Road
Constructed of great slabs of closely fitted stone, a wide and well-
traveled road runs to the east and west here. A huge field, filled with
row upon row of towering corn stalks, lies to the north, separated from
the road by a low wall of loosely piled stones. Beyond this field,
cultivated fields and pastures spread out to the limit of the horizon in
all directions, dotted here and there with small farmhouses. Stretching
off to the south of the road as far as the eye can see is a sparse forest
of twisted and stunted trees.



*** And I am running for my life. Snip a bunch of that. I don't head straight for the Village because I know they'll anticipate that. ***

wilderness <202hp 498m 878mv 3095tnl (79.12%) 4 AM> People near you:
(PK) Grinlague A Stone-Covered Road Through the Dwarf Forest
(PK) Aulrathdien In the Middle of Some Open Plains

*** But Grinlague is still on my trail. I make him follow me to the Riverbed to buy me a little time to heal and berserk again. ***

People near you:
(PK) Grinlague In a Dry Riverbed
(PK) Aulrathdien In a Dry Riverbed

*** And into Drogran Hills: ***

People near you:
(PK) Grinlague Among the Dry Trees
(PK) Aulrathdien Among the Dry Trees

*** And then me and my big 340 hp are onto Eastern Road making a run for the Village. Ivar runs right past me once, but then catches me in the Ruins. ***
*** But he's not doing any better than I am, and in fact by this point he's doing worse. ***

civilized <368hp 481m 930mv 3095tnl (79.12%) 8 AM> s
The Gates to the Streets of Anguish
Great gates of iron mark the entrance to the city streets. This is
the flank end of the ruins, where the merchants and often allies of
these looming giants enter the city streets in comfort. Guards walk
the ramparts and you can easily note the glares you get upon entering.
There is a lack of wood on these buildings, much of which are solid stone
that make the foundation of this stronghold. Great spires reach into
the air toward the east, shadowing you as well as most of this narrow
street. You note the sounds of pain that come from further along
the street. There are also cries of hatred and anger that come from
some of the nearby shops and alleys. These streets were aptly named,
as anguish seems to be the only emotion in the air.


A pile of white cloth lies here in a heap.
Ivar the duergar is here.

civilized <368hp 481m 927mv 3095tnl (79.12%) 8 AM> w
Ivar utters the words, 'uqzbarr'.
Mystic frost manifests itself at Ivar's hands before he sends it forth in a frigid
explosion of snow and ice.
You yell 'Die, Ivar, you sorcerous dog!'
Ivar's iceball maims you!
Ivar is writhing in agony.

civilized <332hp 481m 889mv 3095tnl (79.12%) 8 AM> No way! You are still fighting!
Ivar is writhing in agony.

civilized <332hp 481m 889mv 3095tnl (79.12%) 8 AM> s
You parry Ivar's surge of water and return an attack of your own.
Your chaotic blast maims Ivar!
You dodge Ivar's drowning.
Your chaotic blast maims Ivar!
Your slice MASSACRES Ivar!
Ivar parries your slice.
Ivar parries your slice.
Ivar is convulsing on the ground.

civilized <332hp 481m 889mv 3095tnl (79.12%) 8 AM> No way! You are still fighting!
Ivar is convulsing on the ground.

civilized <332hp 481m 889mv 3095tnl (79.12%) 8 AM>
Grinlague has arrived.
Ivar is convulsing on the ground.

civilized <332hp 481m 889mv 3095tnl (79.12%) 8 AM> bash
Grinlague leaves west.
Ivar is convulsing on the ground.

*** I can make this work if I can finish Ivar fast. ***

civilized <332hp 481m 889mv 3095tnl (79.12%) 8 AM> Charging forward, you hit Ivar with
enough force to send him sailing through the air!
Your bash hits Ivar.
Ivar is convulsing on the ground.

civilized <332hp 481m 889mv 3095tnl (79.12%) 8 AM>
Grinlague has arrived.
Ivar is convulsing on the ground.

civilized <332hp 481m 889mv 3095tnl (79.12%) 8 AM>
Grinlague's trip misses you.
You yell 'Help! Grinlague tried to trip me!'
Ivar is convulsing on the ground.

civilized <332hp 481m 889mv 3095tnl (79.12%) 8 AM>
You parry Ivar's surge of water.
You parry Ivar's drowning.
You parry Ivar's drowning.
You parry Ivar's surge of water.
You parry Grinlague's cleave.
You parry Grinlague's cleave.
You parry Grinlague's cleave.
You parry Grinlague's cleave and return an attack of your own.
Your chaotic blast MANGLES Grinlague!
Your chaotic blast MUTILATES Ivar!
Your slice DISMEMBERS Ivar!
Ivar is DEAD!!
You land the killing blow against Ivar.
Ivar's fingers are sliced from his dead body.

civilized <332hp 481m 889mv 3095tnl (79.12%) 8 AM>
You parry Grinlague's cleave.
You parry Grinlague's slash and return an attack of your own.
Your chaotic blast MANGLES Grinlague!
Grinlague's cleave MUTILATES you!
You deliver a blow of deadly force!
Grinlague dodges your chaotic blast.
Grinlague is covered with bleeding wounds.

civilized <292hp 481m 889mv 3095tnl (79.12%) 8 AM>
Grinlague jabs his sword at you, past your defenses.
Grinlague's jab DISMEMBERS you!
Grinlague gets in one more shot as you flee.
Grinlague's parting blow MUTILATES you!
The Ruined Streets of Anguish
There is a lack of wood around these buildings, and most of these walls
serve as great masses of stone that are now cracked and broken by both
time and war. Great spires now lay in ruins, crumbling down to the ground
where stone bases now reside. Ash and soot mark the face of most of
this stone, and a torn battering ram now lies on its side, the wood charred
and bent beyond recognition. Great portions of foliage and woodland growth
have penetrated the walls, allowing for the woods to begin growing here,
drowning what was once a civilization of giants. Based on the blood and
crimson stains that are set in these stones, you are quite sure these
streets are aptly named.


( 2) (Glowing) A silvery ring glints at you.
( 4) A blue bracer marked with a small white circle lies here.
( 2) A blue cape lies here crumpled.
( 2) A blue vest lies here, marked by a white circle.
( 2) A blue steel dagger lies here.
A blue steel sword lies here.
You flee from combat!

civilized <192hp 481m 886mv 3095tnl (79.12%) 8 AM> bash
But you aren't fighting anyone!

civilized <192hp 481m 886mv 3095tnl (79.12%) 8 AM> e
The Ruined Streets of Anguish
There is a lack of wood around these buildings, and most of these walls
serve as great masses of stone that are now cracked and broken by both
time and war. Great spires now lay in ruins, crumbling down to the ground
where stone bases now reside. Ash and soot mark the face of most of
this stone, a torn battering ram now lays on its side, the wood charred
and bent beyond recognition. Great portions of foliage and woodland growth
have penetrated the walls, allowing for the woods to begin growing, drowning
what was once a civilization of giants. Based on the blood and crimson
stains that are set in these stones, you are quite sure these streets are
aptly named.



civilized <192hp 481m 883mv 3095tnl (79.12%) 8 AM> bsh gri
Huh?

w
The Ruined Streets of Anguish
There is a lack of wood around these buildings, and most of these walls
serve as great masses of stone that are now cracked and broken by both
time and war. Great spires now lay in ruins, crumbling down to the ground
where stone bases now reside. Ash and soot mark the face of most of
this stone, and a torn battering ram now lies on its side, the wood charred
and bent beyond recognition. Great portions of foliage and woodland growth
have penetrated the walls, allowing for the woods to begin growing here,
drowning what was once a civilization of giants. Based on the blood and
crimson stains that are set in these stones, you are quite sure these
streets are aptly named.


( 2) (Glowing) A silvery ring glints at you.
( 4) A blue bracer marked with a small white circle lies here.
( 2) A blue cape lies here crumpled.
( 2) A blue vest lies here, marked by a white circle.
( 2) A blue steel dagger lies here.
A blue steel sword lies here.
Ubudhizh the storm giant is here.

civilized <192hp 481m 880mv 3095tnl (79.12%) 8 AM> w
Grinlague has arrived.

civilized <192hp 481m 880mv 3095tnl (79.12%) 8 AM> The Gates to the Streets of Anguish
Great gates of iron mark the entrance to the city streets. This is
the flank end of the ruins, where the merchants and often allies of
these looming giants enter the city streets in comfort. Guards walk
the ramparts and you can easily note the glares you get upon entering.
There is a lack of wood on these buildings, much of which are solid stone
that make the foundation of this stronghold. Great spires reach into
the air toward the east, shadowing you as well as most of this narrow
street. You note the sounds of pain that come from further along
the street. There are also cries of hatred and anger that come from
some of the nearby shops and alleys. These streets were aptly named,
as anguish seems to be the only emotion in the air.


The corpse of Ivar is here, badly sliced and hacked.
The severed fingers of Ivar lie here.
A pile of white cloth lies here in a heap.

civilized <192hp 481m 877mv 3095tnl (79.12%) 8 AM>
Grinlague has arrived.

civilized <192hp 481m 877mv 3095tnl (79.12%) 8 AM> e
The Ruined Streets of Anguish
There is a lack of wood around these buildings, and most of these walls
serve as great masses of stone that are now cracked and broken by both
time and war. Great spires now lay in ruins, crumbling down to the ground
where stone bases now reside. Ash and soot mark the face of most of
this stone, and a torn battering ram now lies on its side, the wood charred
and bent beyond recognition. Great portions of foliage and woodland growth
have penetrated the walls, allowing for the woods to begin growing here,
drowning what was once a civilization of giants. Based on the blood and
crimson stains that are set in these stones, you are quite sure these
streets are aptly named.


( 2) (Glowing) A silvery ring glints at you.
( 4) A blue bracer marked with a small white circle lies here.
( 2) A blue cape lies here crumpled.
( 2) A blue vest lies here, marked by a white circle.
( 2) A blue steel dagger lies here.
A blue steel sword lies here.
Ubudhizh the storm giant is here.

civilized <192hp 481m 874mv 3095tnl (79.12%) 8 AM> bash gri
They aren't here.

civilized <192hp 481m 874mv 3095tnl (79.12%) 8 AM> Ubudhizh applies a field dressing to
your wounds.

civilized <343hp 481m 874mv 3095tnl (79.12%) 8 AM> w
The Gates to the Streets of Anguish
Great gates of iron mark the entrance to the city streets. This is
the flank end of the ruins, where the merchants and often allies of
these looming giants enter the city streets in comfort. Guards walk
the ramparts and you can easily note the glares you get upon entering.
There is a lack of wood on these buildings, much of which are solid stone
that make the foundation of this stronghold. Great spires reach into
the air toward the east, shadowing you as well as most of this narrow
street. You note the sounds of pain that come from further along
the street. There are also cries of hatred and anger that come from
some of the nearby shops and alleys. These streets were aptly named,
as anguish seems to be the only emotion in the air.


The corpse of Ivar is here, badly sliced and hacked.
The severed fingers of Ivar lie here.
A pile of white cloth lies here in a heap.
Grinlague the gnome is here.

civilized <343hp 481m 871mv 3095tnl (79.12%) 8 AM>
Grinlague leaves east.
They aren't here.

civilized <343hp 481m 871mv 3095tnl (79.12%) 8 AM>
Grinlague has arrived.

civilized <343hp 481m 871mv 3095tnl (79.12%) 8 AM> e
You take cover from Grinlague's trip behind a nearby building.
You yell 'Help! Grinlague just attacked me!'
Grinlague is covered with bleeding wounds.

civilized <343hp 481m 871mv 3095tnl (79.12%) 8 AM> No way! You are still fighting!
You parry Grinlague's cleave and return an attack of your own.
Your chaotic blast MANGLES Grinlague!
You parry Grinlague's slash.
Grinlague parries your chaotic blast and returns an attack of his own.
Grinlague's cleave DISMEMBERS you!
Grinlague dodges your slice.
Grinlague parries your chaotic blast.
Grinlague is covered with bleeding wounds.

civilized <289hp 481m 871mv 3095tnl (79.12%) 8 AM> w
No way! You are still fighting!
Grinlague is covered with bleeding wounds.

civilized <289hp 481m 871mv 3095tnl (79.12%) 8 AM>
Ubudhizh has arrived.
Grinlague is covered with bleeding wounds.

civilized <289hp 481m 871mv 3095tnl (79.12%) 8 AM> bash

Boggdok has arrived.
Kontoln has arrived.
You slam into Grinlague, and send him flying!
Your bash injures Grinlague.
Grinlague is covered with bleeding wounds.

civilized <289hp 481m 871mv 3095tnl (79.12%) 8 AM>
The cry of a vulture is abruptly cut short.
You parry Grinlague's cleave.
Grinlague's slash maims you!
You dodge Grinlague's cleave.
You parry Grinlague's slash and return an attack of your own.
Your chaotic blast MANGLES Grinlague!
Grinlague dodges your chaotic blast.
You deliver a blow of deadly force!
Grinlague parries your slice.
Grinlague parries your slice and returns an attack of his own.
Grinlague's cleave maims you!
Grinlague is gushing blood.

civilized <218hp 481m 871mv 3095tnl (79.12%) 8 AM>
Boggdok looks at you.
Grinlague is gushing blood.

civilized <218hp 481m 871mv 3095tnl (79.12%) 8 AM> bash

Boggdok looks at Grinlague.
Kontoln fills the air with his hatred of magic.
Ubudhizh looks at you.
Grinlague is gushing blood.

civilized <233hp 497m 954mv 3095tnl (79.12%) 9 AM>
You parry Grinlague's cleave and return an attack of your own.
Your chaotic blast MANGLES Grinlague!
You parry Grinlague's slash and return an attack of your own.
Your chaotic blast MANGLES Grinlague!
You parry Grinlague's cleave.
Grinlague dodges your chaotic blast.
Grinlague parries your slice.
Grinlague parries your chaotic blast.
Grinlague is convulsing on the ground.

civilized <233hp 497m 954mv 3095tnl (79.12%) 9 AM>
Ubudhizh looks at Grinlague.
Grinlague is convulsing on the ground.

civilized <233hp 497m 954mv 3095tnl (79.12%) 9 AM>
Boggdok grins evilly.
Grinlague is convulsing on the ground.

civilized <233hp 497m 954mv 3095tnl (79.12%) 9 AM>
Kontoln looks tougher.
Leading with your shoulder, you slam into Grinlague and send him flying!
Your bash wounds Grinlague.
Grinlague is convulsing on the ground.

civilized <233hp 497m 954mv 3095tnl (79.12%) 9 AM>
You parry Grinlague's cleave.
Grinlague's slash MUTILATES you!
You parry Grinlague's cleave and return an attack of your own.
Your chaotic blast MANGLES Grinlague!
Grinlague is stunned, and rendered helpless.
Your chaotic blast *** DEMOLISHES *** Grinlague!
Grinlague is DEAD!!
You land the killing blow against Grinlague.
Grinlague's leg is sliced from his dead body.

*** There's one. ****

civilized <194hp 497m 954mv 3095tnl (79.12%) 9 AM> l in corpse

Ubudhizh smiles happily.

civilized <194hp 497m 954mv 3095tnl (79.12%) 9 AM>
Kontoln nods at you in agreement.

civilized <194hp 497m 954mv 3095tnl (79.12%) 9 AM> The burnt corpse of Grinlague contains:
( 2) (Magical) (Glowing) a flame blade
( 2) a tarnished silver ring
an elaborate beaded onyx belt
( 2) (Magical) (Glowing) an emerald summoning stone
some boots from the scales of a Rock Hydra
some armguards from the scales of a Rock Hydra
a breastplate from the scales of a Rock Hydra
a pair of thick rothe-hide gloves
a skin from the snow leopard
( 2) an elegant silver rapier
a metal canteen insulated in a wolf's pelt
a helm from the scales of a Rock Hydra
a small fishing boat
a cowhide knapsack
( 2) a silver longsword with an iron horseshoe pommel
( 2) an onyx and obsidian bracelet
(Humming) the spider axe
a small pruning axe
slime-covered leggings made of charcoal dragonscales
(Iron) a black iron broadsword
(Magical) an etched bronze flask
(Magical) a platinum flask
(Magical) a glass vial
(Iron) a black iron longsword
28 gold coins
10 silver coins
1392 copper coins

civilized <194hp 497m 954mv 3095tnl (79.12%) 9 AM>
Boggdok looks more enlightened.

civilized <194hp 497m 954mv 3095tnl (79.12%) 9 AM> get gold corpse
You get 28 gold coins from the burnt corpse of Grinlague.

civilized <194hp 497m 954mv 3095tnl (79.12%) 9 AM> Ubudhizh says 'A fine victory'

civilized <194hp 497m 954mv 3095tnl (79.12%) 9 AM>
Kontoln says 'Dad wath vinne.'

civilized <194hp 497m 954mv 3095tnl (79.12%) 9 AM> em grins.
Aulrathdien grins.

civilized <194hp 497m 954mv 3095tnl (79.12%) 9 AM> l in 2.corpse
Ubudhizh says to Boggdok 'club in the second corpse'

civilized <194hp 497m 954mv 3095tnl (79.12%) 9 AM> The corpse of Ivar contains:
a pair of hunter's bracers
a pair of colorful baggy pants
a midnight dragon hide
(Glowing) a helmet made from the mirrored scales of a silver dragon
( 2) (Humming) a platinum teardrop medallion
midnight dragon boots
an elaborate beaded onyx belt
(Magical) a fluted length of bronze
(Magical) a charred leather bracer
a chain flail
a silver longsword with an iron horseshoe pommel
(Magical) (Humming) a black hammer
the master's pick set
a stone bracelet of divinity
a werewolf skin
(Magical) (Glowing) a floating chest
a mist coated, dual-bladed battleaxe
(Magical) (Glowing) a flaming bardiche
a barbed bone javelin
(Magical) (Glowing) (Humming) a ring with three black pearls
(Magical) (Glowing) a scimitar named 'Wave Dancer'
a primitive fertility mask
a blemished ring of gold
(Humming) a bloody spiked club
(Magical) an oil of sight
(Magical) (Humming) the blademaster's gloves
(Magical) (Glowing) a ghostly scimitar
(Magical) (Glowing) a potion of return
(Magical) a potion of teleportation
(Humming) the severed tail of an electric eel
(Magical) a sleek sienna rod
7 gold coins
31 silver coins
36 copper coins

civilized <194hp 497m 954mv 3095tnl (79.12%) 9 AM>
Ubudhizh says to Boggdok 'very potent'

civilized <194hp 497m 954mv 3095tnl (79.12%) 9 AM> get gloves 2.corpse

Boggdok gets a bloody spiked club from the corpse of Ivar.

civilized <194hp 497m 954mv 3095tnl (79.12%) 9 AM> You get the blademaster's gloves from
the corpse of Ivar.

civilized <194hp 497m 954mv 3095tnl (79.12%) 9 AM>
Kontoln leaves east.

civilized <194hp 497m 954mv 3095tnl (79.12%) 9 AM>
Kontoln has arrived.

civilized <194hp 497m 954mv 3095tnl (79.12%) 9 AM>
Kontoln leaves west.

civilized <194hp 497m 954mv 3095tnl (79.12%) 9 AM> get scimitar 2.corpse
Your bandages lose their effectiveness.

civilized <222hp 517m 983mv 3095tnl (79.12%) 10 AM>
the Destructor: The young Wilderborne. He bleeds many...
Boggdok says 'Yeah... I remember this one.'
You get a scimitar named 'Wave Dancer' from the corpse of Ivar.

civilized <222hp 517m 983mv 3095tnl (79.12%) 10 AM>
Grinlague has arrived.

civilized <222hp 517m 983mv 3095tnl (79.12%) 10 AM>
Grinlague gets a flame blade from the burnt corpse of Grinlague.
Grinlague gets a tarnished silver ring from the burnt corpse of Grinlague.
Grinlague gets an elaborate beaded onyx belt from the burnt corpse of Grinlague.
Grinlague gets an emerald summoning stone from the burnt corpse of Grinlague.
Grinlague gets an emerald summoning stone from the burnt corpse of Grinlague.
Grinlague gets some boots from the scales of a Rock Hydra from the burnt corpse of Grinlagu
e.
Grinlague gets some armguards from the scales of a Rock Hydra from the burnt corpse of
Grinlague.
Grinlague gets a breastplate from the scales of a Rock Hydra from the burnt corpse of
Grinlague.
Grinlague gets a pair of thick rothe-hide gloves from the burnt corpse of Grinlague.
Grinlague gets a tarnished silver ring from the burnt corpse of Grinlague.
Grinlague gets a skin from the snow leopard from the burnt corpse of Grinlague.
Grinlague gets an elegant silver rapier from the burnt corpse of Grinlague.
Grinlague gets a metal canteen insulated in a wolf's pelt from the burnt corpse of Grinlagu
e.
Grinlague gets a helm from the scales of a Rock Hydra from the burnt corpse of Grinlague.
Grinlague gets a small fishing boat from the burnt corpse of Grinlague.
Grinlague gets a cowhide knapsack from the burnt corpse of Grinlague.
Grinlague gets a silver longsword with an iron horseshoe pommel from the burnt corpse of
Grinlague.
Grinlague gets a silver longsword with an iron horseshoe pommel from the burnt corpse of
Grinlague.
Grinlague gets an elegant silver rapier from the burnt corpse of Grinlague.
Grinlague gets a flame blade from the burnt corpse of Grinlague.
Grinlague gets an onyx and obsidian bracelet from the burnt corpse of Grinlague.
Grinlague gets an onyx and obsidian bracelet from the burnt corpse of Grinlague.
Grinlague gets the spider axe from the burnt corpse of Grinlague.
Grinlague gets a small pruning axe from the burnt corpse of Grinlague.
Grinlague gets slime-covered leggings made of charcoal dragonscales from the burnt corpse
of Grinlague.
Grinlague gets a black iron broadsword from the burnt corpse of Grinlague.
Grinlague gets an etched bronze flask from the burnt corpse of Grinlague.
Grinlague gets a platinum flask from the burnt corpse of Grinlague.
Grinlague gets a glass vial from the burnt corpse of Grinlague.
Grinlague gets a black iron longsword from the burnt corpse of Grinlague.
Grinlague gets 10 silver coins from the burnt corpse of Grinlague.
Grinlague gets 1392 copper coins from the burnt corpse of Grinlague.

civilized <222hp 517m 983mv 3095tnl (79.12%) 10 AM>
Grinlague wields a black iron longsword.
Grinlague wears slime-covered leggings made of charcoal dragonscales on his legs.
Grinlague wears an onyx and obsidian bracelet around his left wrist.
Grinlague wears an onyx and obsidian bracelet around his right wrist.
Grinlague wears a cowhide knapsack about his body.
Grinlague wears a helm from the scales of a Rock Hydra on his head.
Grinlague holds a metal canteen insulated in a wolf's pelt in his hands.
Grinlague wears a tarnished silver ring on his left finger.
Grinlague wears a pair of thick rothe-hide gloves on his hands.
Grinlague wears a breastplate from the scales of a Rock Hydra on his body.
Grinlague wears some armguards from the scales of a Rock Hydra on his arms.
Grinlague wears some boots from the scales of a Rock Hydra on his feet.
Grinlague wears an emerald summoning stone around his neck.
Grinlague wears an emerald summoning stone around his neck.
Grinlague wears an elaborate beaded onyx belt about his waist.
Grinlague wears a tarnished silver ring on his right finger.

civilized <222hp 517m 983mv 3095tnl (79.12%) 10 AM>
Boggdok leaves west.
Ubudhizh leaves west.

civilized <222hp 517m 983mv 3095tnl (79.12%) 10 AM>
Grinlague stops using a black iron longsword.
Grinlague wields a black iron broadsword.

civilized <222hp 517m 983mv 3095tnl (79.12%) 10 AM>
Boggdok has arrived.
Ubudhizh has arrived.
Grinlague stops using a cowhide knapsack.
Grinlague wears a skin from the snow leopard about his body.

civilized <222hp 517m 983mv 3095tnl (79.12%) 10 AM> where
People near you:
Boggdok The Gates to the Streets of Anguish
Kontoln Among the Rubble of the Coliseum
Grinlague The Gates to the Streets of Anguish
Ubudhizh The Gates to the Streets of Anguish
(PK) Aulrathdien The Gates to the Streets of Anguish

civilized <222hp 517m 983mv 3095tnl (79.12%) 10 AM> where
People near you:
Boggdok The Gates to the Streets of Anguish
Kontoln The Toppled Southern Face of a Stone Coliseum
Grinlague The Gates to the Streets of Anguish
Ubudhizh The Gates to the Streets of Anguish
(PK) Aulrathdien The Gates to the Streets of Anguish

civilized <222hp 517m 983mv 3095tnl (79.12%) 10 AM>
Ubudhizh: He knows combat well.

civilized <222hp 517m 983mv 3095tnl (79.12%) 10 AM>
Boggdok dual wields a long elvish mace.

civilized <222hp 517m 983mv 3095tnl (79.12%) 10 AM>
Ubudhizh applies a field dressing to your wounds.

civilized <373hp 517m 983mv 3095tnl (79.12%) 10 AM>
Ivar has arrived.

civilized <397hp 517m 983mv 3095tnl (79.12%) 11 AM> l
The Gates to the Streets of Anguish
Great gates of iron mark the entrance to the city streets. This is
the flank end of the ruins, where the merchants and often allies of
these looming giants enter the city streets in comfort. Guards walk
the ramparts and you can easily note the glares you get upon entering.
There is a lack of wood on these buildings, much of which are solid stone
that make the foundation of this stronghold. Great spires reach into
the air toward the east, shadowing you as well as most of this narrow
street. You note the sounds of pain that come from further along
the street. There are also cries of hatred and anger that come from
some of the nearby shops and alleys. These streets were aptly named,
as anguish seems to be the only emotion in the air.


Mystic energy vigorously crackles upon the seared flesh of Grinlague's corpse.
The sliced-off leg of Grinlague is lying here.
The corpse of Ivar is here, badly sliced and hacked.
The severed fingers of Ivar lie here.
A pile of white cloth lies here in a heap.
(Ghost) Ivar the duergar is here.
Ubudhizh the storm giant is here.
Boggdok the svirfnebli is here.
(Ghost) Grinlague the gnome is here.

civilized <397hp 517m 983mv 3095tnl (79.12%) 11 AM>
Ubudhizh fills the air with his hatred of magic.

civilized <397hp 517m 983mv 3095tnl (79.12%) 11 AM>
Boggdok looks at you.

civilized <397hp 517m 983mv 3095tnl (79.12%) 11 AM>
Grinlague stops using a metal canteen insulated in a wolf's pelt.
Grinlague dual wields a silver longsword with an iron horseshoe pommel.

civilized <397hp 517m 983mv 3095tnl (79.12%) 11 AM>
Boggdok nods at you in agreement.

civilized <397hp 517m 983mv 3095tnl (79.12%) 11 AM>
Grinlague gets a wild look in his eyes.

civilized <397hp 517m 983mv 3095tnl (79.12%) 11 AM>
Ivar gets a pair of hunter's bracers from the corpse of Ivar.
Ivar gets a pair of colorful baggy pants from the corpse of Ivar.
Ivar gets a midnight dragon hide from the corpse of Ivar.
Ivar gets a helmet made from the mirrored scales of a silver dragon from the corpse of
Ivar.
Ivar gets a platinum teardrop medallion from the corpse of Ivar.
Ivar gets a platinum teardrop medallion from the corpse of Ivar.
Ivar gets midnight dragon boots from the corpse of Ivar.
Ivar gets an elaborate beaded onyx belt from the corpse of Ivar.
Ivar gets a fluted length of bronze from the corpse of Ivar.
Ivar gets a charred leather bracer from the corpse of Ivar.
Ivar gets a chain flail from the corpse of Ivar.
Ivar gets a silver longsword with an iron horseshoe pommel from the corpse of Ivar.
Ivar gets a black hammer from the corpse of Ivar.
Ivar gets the master's pick set from the corpse of Ivar.
Ivar gets a stone bracelet of divinity from the corpse of Ivar.
Ivar gets a werewolf skin from the corpse of Ivar.
Ivar gets a floating chest from the corpse of Ivar.
Ivar gets a mist coated, dual-bladed battleaxe from the corpse of Ivar.
Ivar gets a flaming bardiche from the corpse of Ivar.
Ivar gets a barbed bone javelin from the corpse of Ivar.
Ivar gets a ring with three black pearls from the corpse of Ivar.
Ivar gets a primitive fertility mask from the corpse of Ivar.
Ivar gets a blemished ring of gold from the corpse of Ivar.
Ivar gets an oil of sight from the corpse of Ivar.
Ivar gets a ghostly scimitar from the corpse of Ivar.
Ivar gets a potion of return from the corpse of Ivar.
Ivar gets a potion of teleportation from the corpse of Ivar.
Ivar gets the severed tail of an electric eel from the corpse of Ivar.
Ivar gets a sleek sienna rod from the corpse of Ivar.
Ivar gets 7 gold coins from the corpse of Ivar.
Ivar gets 31 silver coins from the corpse of Ivar.
Ivar gets 36 copper coins from the corpse of Ivar.

civilized <397hp 517m 983mv 3095tnl (79.12%) 11 AM>
Ubudhizh says to you 'A field dressing didn't hurt.'

civilized <397hp 517m 983mv 3095tnl (79.12%) 11 AM>
Ivar holds a sleek sienna rod in his hands.
Ivar wields the severed tail of an electric eel.
Ivar wears a blemished ring of gold on his left finger.
Ivar wears a primitive fertility mask on his face.
Ivar wears a ring with three black pearls on his right finger.
Ivar wears a werewolf skin about his body.
Ivar wears a stone bracelet of divinity around his left wrist.
Ivar wears a charred leather bracer around his right wrist.
Ivar wears an elaborate beaded onyx belt about his waist.
Ivar wears midnight dragon boots on his feet.
Ivar wears a platinum teardrop medallion around his neck.
Ivar wears a platinum teardrop medallion around his neck.
Ivar wears a helmet made from the mirrored scales of a silver dragon on his head.
Ivar wears a midnight dragon hide on his body.
Ivar wears a pair of colorful baggy pants on his legs.
Ivar wears a pair of hunter's bracers on his arms.

civilized <397hp 517m 983mv 3095tnl (79.12%) 11 AM>
Grinlague looks at you.

civilized <397hp 517m 983mv 3095tnl (79.12%) 11 AM>
Ubudhizh winks suggestively at you.

Aulrathdien crosses his blades before him in a formal bow.







--------------------------------------------------------------------------------


  

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DaevrynThu 04-Apr-13 01:06 AM
Member since 13th Feb 2007
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#2973, "Part 3"
In response to Reply #1


          








*** Team Battle Hero goes to raid Nexus; I solo xp some on Ugruks for a while so I'm close by to run off Chimm when I need to. ***

a massive giant: Intruder! Intruder! Chimm is raiding the Cabal!

*** And I'm on my way. ***

Aulrathdien: Coming.

civilized <704hp 494m 919mv 2028tnl (86.32%) 8 AM> Before a Fortified Hillock
A large mound of earth has been pushed up here, forming a strategically
planned barrier to the village just beyond. Behind the earthen barricade
stand the gates -- heavy, massive, fortified iron gates that require much
muscle-power to move -- and beyond them you can see the faces of numerous
huts, most looking as rugged as the hills before you. In the distance,
people move about within the secluded village, and smoke drifts up from
various campfires and cookstoves. The gruff sound of barbaric voices drifts
to you on the wind, as does the occasional burst of laughter and clang of
metal.


A massive giant stands here, prepared to sacrifice himself for the village.
A massive giant says 'Welcome, great warrior.'

wilderness <704hp 494m 913mv 2028tnl (86.32%) 8 AM> They aren't here.

wilderness <704hp 494m 913mv 2028tnl (86.32%) 8 AM> whe
People near you:
(PK) Aulrathdien Before a Fortified Hillock

wilderness <704hp 494m 913mv 2028tnl (86.32%) 8 AM>
Ubudhizh: Do you want me there for bandages? I am happy to do so if youw ish

wilderness <704hp 494m 913mv 2028tnl (86.32%) 8 AM> cb He is gone.
Aulrathdien: He is gone.

*** I spot him a bit in the ruins but he wisely stays clear for now. ***

Aulrathdien: Grinlague has reformed his body as well.

civilized <725hp 517m 934mv 2028tnl (86.32%) 11 AM> People near you:
(PK) Grinlague The Ruined Streets of Anguish
Arratok The Ruined Streets of Anguish
(PK) Aulrathdien The Remnants of the Ostalagiah Market

civilized <725hp 517m 951mv 2028tnl (86.32%) 12 PM>

*** Wants a rematch and/or his Key back. I can't blame him. I hang out by the giant and wait instead of charging him so it can be his choice. He loiters ***

civilized <725hp 517m 977mv 2028tnl (86.32%) 1 PM>
Arratok tells you 'Chimm is hiding round the village.'

Arratok tells you 'with Grinlague, I'm thinkin.'

*** Thanks, lowbie not-yet-applicant Arratok! ***

*** At this point I'm like, screw it, if these guys didn't want to fight me again they wouldn't be loitering in the ruins for a couple ticks. ***
*** I catch them as they're pulling back to the Crossroads. Who knows, maybe they did decide to give it up. But I've decided to attack by now and don't think about it at the time. ***

civilized <725hp 517m 958mv 2028tnl (86.32%) 2 PM> A Large Crossroads
Constructed of great slabs of closely fitted stone, the Eastern Road
intersects two decidedly different roads here. To the north is a shady
lane that slopes slightly upwards as it transforms itself into Bramblefield
Road. Constructed of a multitude of flat stones, the wide road to the
south runs through a sparse forest of twisted and stunted trees. Both
the western and eastern segments run straight as a bow shot towards the
horizon, dividing the dwarf forest to the south from the cultivated fields
and pastures to the north. A few wagons and carts are visible in a dusty
clearing just off the road to the southwest.


A sign points north towards Voralian City and south to the Dwarven Forest.
Sunk into the center of the crossroads is a worn, steel marker.
Grinlague the gnome is here.

civilized <725hp 517m 957mv 2028tnl (86.32%) 2 PM> You trip Grinlague and he goes down!
Your trip grazes Grinlague.
Grinlague yells 'Help! Aulrathdien tried to trip me!'
Grinlague has a few scratches.

civilized <725hp 517m 957mv 2028tnl (86.32%) 2 PM>
Chimm steps out of the shadows.
Chimm's trip misses you.
You yell 'Help! Chimm tried to trip me!'
Grinlague has a few scratches.

civilized <725hp 517m 957mv 2028tnl (86.32%) 2 PM>
You parry Chimm's searing light.
You parry Grinlague's cleave.
You parry Grinlague's slash.
You parry Grinlague's cleave.
You parry Grinlague's slash.
Grinlague parries your chaotic blast.
Grinlague parries your slice.
Grinlague dodges your chaotic blast.
Grinlague parries your chaotic blast.
Grinlague has a few scratches.

civilized <725hp 517m 957mv 2028tnl (86.32%) 2 PM> tr

You parry Chimm's searing light.
You parry Chimm's claw.
You parry Grinlague's cleave.
You parry Grinlague's slash.
Grinlague parries your chaotic blast and returns an attack of his own.
Grinlague's cleave maims you!
Grinlague parries your slice and returns an attack of his own.
Grinlague's cleave MUTILATES you!
Grinlague parries your slice.
You deliver a blow of deadly force!
Your chaotic blast >>> ANNIHILATES <<< Grinlague!
Grinlague is covered with bleeding wounds.

civilized <653hp 517m 957mv 2028tnl (86.32%) 2 PM>
A cloud of dust fills the room.
Chimm dodges your chaotic blast.
Grinlague is covered with bleeding wounds.

civilized <653hp 517m 957mv 2028tnl (86.32%) 2 PM> Twisting your body, you shoot your foot
out to send Grinlague's legs out from under him!
Your trip scratches Grinlague.
Grinlague is covered with bleeding wounds.

civilized <653hp 517m 957mv 2028tnl (86.32%) 2 PM>
You parry Chimm's searing light.
You parry Chimm's claw and return an attack of your own.
Your chaotic blast *** DEMOLISHES *** Chimm!
You parry Chimm's searing light.
You parry Grinlague's cleave and return an attack of your own.
Your chaotic blast *** DEMOLISHES *** Grinlague!
You parry Grinlague's slash.
Grinlague parries your chaotic blast.
Grinlague parries your slice and returns an attack of his own.
Grinlague's cleave DISMEMBERS you!
Grinlague parries your slice.
Grinlague parries your chaotic blast.
Grinlague is gushing blood.

civilized <599hp 517m 957mv 2028tnl (86.32%) 2 PM> tr

You dodge Chimm's searing light.
You parry Chimm's claw.
You parry Chimm's claw.
You parry Chimm's claw.
You knock Grinlague's cleave harmlessly to the side.
You parry Grinlague's slash and return an attack of your own.
Your chaotic blast MANGLES Grinlague!
You parry Grinlague's cleave.
You parry Grinlague's slash.
Grinlague parries your chaotic blast.
Your slice MANGLES Grinlague!
Grinlague parries your slice.
Grinlague is writhing in agony.

civilized <599hp 517m 957mv 2028tnl (86.32%) 2 PM>
A cloud of dust fills the room.
Chimm dodges your chaotic blast.
Grinlague is writhing in agony.

civilized <599hp 517m 957mv 2028tnl (86.32%) 2 PM> You hook Grinlague's leg with your foot
and push forward to send him sprawling!
Your trip grazes Grinlague.
Grinlague is writhing in agony.

civilized <599hp 517m 957mv 2028tnl (86.32%) 2 PM>
You dodge Chimm's searing light.
You parry Chimm's claw.
You parry Chimm's claw.
You parry Grinlague's cleave.
You parry Grinlague's slash.
You dodge Grinlague's cleave.
Grinlague parries your chaotic blast.
Grinlague parries your slice.
Grinlague parries your chaotic blast.
You deliver a blow of deadly force!
Grinlague parries your chaotic blast.
Grinlague is writhing in agony.

civilized <599hp 517m 957mv 2028tnl (86.32%) 2 PM> tr

A cloud of dust fills the room.
Chimm deflects your chaotic blast with his defensive spin.
Grinlague is writhing in agony.

civilized <599hp 517m 957mv 2028tnl (86.32%) 2 PM>
Arratok has arrived.
You parry Chimm's searing light and return an attack of your own.
Your chaotic blast *** DEMOLISHES *** Chimm!
You parry Chimm's claw.
You parry Chimm's searing light.
You parry Chimm's searing light.
Grinlague's cleave misses you.
You parry Grinlague's slash.
You parry Grinlague's cleave.
You parry Grinlague's cleave.
You parry Grinlague's cleave.
Grinlague parries your chaotic blast.
Grinlague dodges your slice.
Grinlague is writhing in agony.

civilized <599hp 517m 957mv 2028tnl (86.32%) 2 PM>
You get in one more shot on Grinlague as he flees.
Your parting blow MANGLES Grinlague!
Grinlague has fled!
Grinlague leaves north.
But you aren't fighting anyone!

civilized <599hp 517m 957mv 2028tnl (86.32%) 2 PM> Arratok looks at Chimm.

civilized <599hp 517m 957mv 2028tnl (86.32%) 2 PM>
You fail to get in one more shot as Chimm flees.
Chimm has fled!
Chimm leaves west.

civilized <599hp 517m 957mv 2028tnl (86.32%) 2 PM> n
The Lane
Tall trees line this shady lane that slopes upwards to the north to become
the Bramblefield Road and down southward to join with the Eastern Road. A
flowering hedge runs along behind the trees, sending a sharp, sweet smell
drifting on the breeze. A stone marker sits to one side of the road.



civilized <599hp 517m 956mv 2028tnl (86.32%) 2 PM> tr
But you aren't fighting anyone!

civilized <599hp 517m 956mv 2028tnl (86.32%) 2 PM> s
A Large Crossroads
Constructed of great slabs of closely fitted stone, the Eastern Road
intersects two decidedly different roads here. To the north is a shady
lane that slopes slightly upwards as it transforms itself into Bramblefield
Road. Constructed of a multitude of flat stones, the wide road to the
south runs through a sparse forest of twisted and stunted trees. Both
the western and eastern segments run straight as a bow shot towards the
horizon, dividing the dwarf forest to the south from the cultivated fields
and pastures to the north. A few wagons and carts are visible in a dusty
clearing just off the road to the southwest.


A sign points north towards Voralian City and south to the Dwarven Forest.
Sunk into the center of the crossroads is a worn, steel marker.
Arratok the duergar is here.

civilized <599hp 517m 955mv 2028tnl (86.32%) 2 PM> whe
People near you:
(PK) Chimm A Large Crossroads
Arratok A Large Crossroads
(PK) Aulrathdien A Large Crossroads

*** Chase Chimm fruitlessly a bit as guards on the road slow me down. ***

Arratok tells you 'Grinlague is near dwarf forrest.'

You tell Arratok 'coming'

*** Snip more running and more road guards ***

Arratok tells you 'now north and past'

People near you:
Arratok The Lane
(PK) Aulrathdien The Lane

civilized <610hp 457m 968mv 2028tnl (86.32%) 4 PM>
Arratok tells you 'near town I would assume.'

*** Snip running there, too. ***

PROTECTED civilized <717hp 474m 945mv 2028tnl (86.32%) 6 PM> scan w
You scan west.
***** Range 1 *****
Wicolo the orc is here.
Grinlague the gnome is resting here.
A commanding peacekeeper is here, his finery adorned with symbols of
leadership.

PROTECTED civilized <717hp 474m 945mv 2028tnl (86.32%) 6 PM> ope e
You open the door.

PROTECTED civilized <717hp 474m 945mv 2028tnl (86.32%) 6 PM> whe
People near you:
(PK) Wicolo The Peacekeeper Headquarters
(PK) Grinlague The Peacekeeper Headquarters
Arratok Avenue of Hope
(PK) Aulrathdien Avenue of Temperance

PROTECTED civilized <717hp 474m 945mv 2028tnl (86.32%) 6 PM> w
Frothing at the mouth, Wicolo bounds at you!
You yell 'Help! I am being attacked by Wicolo!'
You parry Wicolo's crushing force and return an attack of your own.
Your chaotic blast MANGLES Wicolo!
The Peacekeeper Headquarters
A simple rectangular hall serves as the headquarters for the peacekeeper
forces of the Voralian Order. High, white-brick walls yield to a ceiling
from which a simple, wrought-iron candelabra suspends, sending flickering
light across this windowless chamber. On the north wall, an enormous war
banner depicting the heraldic crest of Lady Voralia is displayed, an
ivory, tapered fabric with gold-threaded trim, embroidered with a circle
of golden stars. In the center of the hall is a long rectangular stone
table flanked with several chairs. Here, off-duty peacekeepers can sit
and enjoy a drink, meal, or socialize. Beneath the banner on the far
wall is also a simple altar with a cushioned kneeler, where the most
devoted peacekeepers can attend to their daily prayers.

]
Wicolo the orc is here, fighting YOU!
Grinlague the gnome is resting here.
A commanding peacekeeper is here, his finery adorned with symbols of
leadership.
Wicolo has some small but disgusting cuts.

PROTECTED civilized <717hp 474m 944mv 2028tnl (86.32%) 6 PM>
The peacekeeper commander yells 'The criminal Aulrathdien is here at The Peacekeeper
Headquarters! PROTECT THE INNOCENT!!'
You parry the peacekeeper commander's crush.
You absorb the force of the peacekeeper commander's crush with a red-gold dragon hide.
You parry the peacekeeper commander's crush.
You parry Wicolo's crushing force.
You parry Wicolo's slash.
You parry Wicolo's crushing force and return an attack of your own.
Your chaotic blast *** DEMOLISHES *** Wicolo!
You parry Grinlague's cleave.
You parry Grinlague's slash and return an attack of your own.
Your chaotic blast *** DEMOLISHES *** Grinlague!
You parry Grinlague's cleave.
Grinlague's cleave MUTILATES you!
Wicolo parries your chaotic blast.
Wicolo dodges your slice.
Wicolo parries your chaotic blast.
Wicolo is covered with bleeding wounds.

PROTECTED civilized <680hp 474m 944mv 2028tnl (86.32%) 6 PM>
You get in one more shot on Grinlague as he flees.
Your parting blow *** DEVASTATES *** Grinlague!
Grinlague is DEAD!!
You land the killing blow against Grinlague.
Grinlague's ear is sliced from his dead body.
Wicolo is covered with bleeding wounds.

*** And there's two. ***

PROTECTED civilized <680hp 474m 944mv 2028tnl (86.32%) 6 PM>
You get in one more shot on Wicolo as he flees.
Your parting blow MANGLES Wicolo!
Wicolo has fled!
Wicolo leaves east.

PROTECTED civilized <680hp 474m 944mv 2028tnl (86.32%) 6 PM>
You parry the peacekeeper commander's crush.
Your chaotic blast MANGLES the peacekeeper commander!
The peacekeeper commander has a few scratches.

PROTECTED civilized <680hp 474m 944mv 2028tnl (86.32%) 6 PM> doublethr
You try to strike the same spot with both your swords.
Your thrust *** DEVASTATES *** the peacekeeper commander!
Your thrust *** DEMOLISHES *** the peacekeeper commander!
The peacekeeper commander has some small but disgusting cuts.

PROTECTED civilized <680hp 474m 944mv 2028tnl (86.32%) 6 PM>
You parry the peacekeeper commander's crush.
The peacekeeper commander dodges your chaotic blast.
Your slice *** DEMOLISHES *** the peacekeeper commander!
Your chaotic blast *** DEMOLISHES *** the peacekeeper commander!
The peacekeeper commander is covered with bleeding wounds.

PROTECTED civilized <680hp 474m 944mv 2028tnl (86.32%) 6 PM> where

You parry the peacekeeper commander's crush.
Your chaotic blast *** DEMOLISHES *** the peacekeeper commander!
The peacekeeper commander parries your slice.
Your chaotic blast *** DEMOLISHES *** the peacekeeper commander!
The peacekeeper commander dodges your chaotic blast.
The peacekeeper commander is gushing blood.

PROTECTED civilized <680hp 474m 944mv 2028tnl (86.32%) 6 PM> where

You parry the peacekeeper commander's crush.
The peacekeeper commander's kicked dirt misses you.
The peacekeeper commander quickly leaps away from your chaotic blast.
Your slice *** DEMOLISHES *** the peacekeeper commander!
Your slice *** DEMOLISHES *** the peacekeeper commander!
The peacekeeper commander is gushing blood.

PROTECTED civilized <680hp 474m 944mv 2028tnl (86.32%) 6 PM> People near you:
(PK) Wicolo On the Western Bridge
Arratok Avenue of Hope
(PK) Aulrathdien The Peacekeeper Headquarters
The peacekeeper commander is gushing blood.

You dodge the peacekeeper commander's crush.
You dodge the peacekeeper commander's crush.
Your chaotic blast *** DEMOLISHES *** the peacekeeper commander!
The peacekeeper commander dodges your chaotic blast.
The peacekeeper commander is writhing in agony.
l
The Peacekeeper Headquarters
A simple rectangular hall serves as the headquarters for the peacekeeper
forces of the Voralian Order. High, white-brick walls yield to a ceiling
from which a simple, wrought-iron candelabra suspends, sending flickering
light across this windowless chamber. On the north wall, an enormous war
banner depicting the heraldic crest of Lady Voralia is displayed, an
ivory, tapered fabric with gold-threaded trim, embroidered with a circle
of golden stars. In the center of the hall is a long rectangular stone
table flanked with several chairs. Here, off-duty peacekeepers can sit
and enjoy a drink, meal, or socialize. Beneath the banner on the far
wall is also a simple altar with a cushioned kneeler, where the most
devoted peacekeepers can attend to their daily prayers.

]
Blistered flesh covers the corpse of Grinlague, raw and burnt.
The severed ear of Grinlague lies here.
A commanding peacekeeper is here, his finery adorned with symbols of
leadership.
The peacekeeper commander is writhing in agony.

PROTECTED civilized <699hp 491m 983mv 2028tnl (86.32%) 7 PM>
You parry the peacekeeper commander's crush and return an attack of your own.
Your chaotic blast *** DEMOLISHES *** the peacekeeper commander!
The peacekeeper commander's crush mauls you.
Your chaotic blast *** DEMOLISHES *** the peacekeeper commander!
Your chaotic blast *** DEMOLISHES *** the peacekeeper commander!
You deliver a blow of deadly force!
The peacekeeper commander parries your chaotic blast.
The peacekeeper commander is convulsing on the ground.

PROTECTED civilized <678hp 491m 983mv 2028tnl (86.32%) 7 PM> whe
People near you:
(PK) Wicolo The Plaza of the Kara Chal
Arratok Western Gate of Hope
(PK) Aulrathdien The Peacekeeper Headquarters
The peacekeeper commander is convulsing on the ground.

PROTECTED civilized <678hp 491m 983mv 2028tnl (86.32%) 7 PM> whe
People near you:
(PK) Wicolo Avenue of Hope
Arratok The Plaza of the Kara Chal
(PK) Aulrathdien The Peacekeeper Headquarters
The peacekeeper commander is convulsing on the ground.

PROTECTED civilized <678hp 491m 983mv 2028tnl (86.32%) 7 PM>
You parry the peacekeeper commander's crush.
You parry the peacekeeper commander's crush and return an attack of your own.
Your chaotic blast MANGLES the peacekeeper commander!
The peacekeeper commander is DEAD!!
You receive 67 experience points (33% bonus).
The peacekeeper commander's ear is sliced from his dead body.
You get 19 silver coins from the burnt corpse of the peacekeeper commander.
You get 3 copper coins from the burnt corpse of the peacekeeper commander.
The gods give you 14 copper coins for your sacrifice of the burnt corpse of the peacekeeper
commander.

PROTECTED civilized <678hp 491m 983mv 1961tnl (86.77%) 7 PM> whe
People near you:
(PK) Wicolo The Great Square of the Phoenix
Arratok The Plaza of the Kara Chal
(PK) Aulrathdien The Peacekeeper Headquarters

PROTECTED civilized <678hp 491m 983mv 1961tnl (86.77%) 7 PM> where
People near you:
(PK) Wicolo The Great Square of the Phoenix
Arratok The Plaza of the Kara Chal
(PK) Aulrathdien The Peacekeeper Headquarters

PROTECTED civilized <678hp 491m 983mv 1961tnl (86.77%) 7 PM> e
Frothing at the mouth, Wicolo bounds at you!
You yell 'Help! I am being attacked by Wicolo!'
You dodge Wicolo's crushing force.
Avenue of Temperance
You are standing in the middle of a wide, perfectly straight road paved with
white bricks. The avenue runs north-south through the middle of the city,
from the docks of Southharbor to the beaches of the old Northharbor. On
either side of the road stand large stone buildings, butting up against the
sides of their neighbor. While each building is different from the next,
they all seem to flow together in a neat orderly pattern, giving the city
not only beauty, but continuity.


Wicolo the orc is here, fighting YOU!
Wicolo is covered with bleeding wounds.

PROTECTED civilized <678hp 491m 982mv 1961tnl (86.77%) 7 PM> s

You parry Wicolo's crushing force and return an attack of your own.
Your chaotic blast *** DEMOLISHES *** Wicolo!
You parry Wicolo's slash.
You dodge Wicolo's crushing force.
Wicolo parries your chaotic blast.
Your slice *** DEVASTATES *** Wicolo!
Wicolo swats your chaotic blast away from him.
Wicolo is writhing in agony.

PROTECTED civilized <678hp 491m 982mv 1961tnl (86.77%) 7 PM> No way! You are still
fighting!
Wicolo is writhing in agony.

PROTECTED civilized <678hp 491m 982mv 1961tnl (86.77%) 7 PM> bash
His feet aren't on the ground.
Wicolo is writhing in agony.

PROTECTED civilized <678hp 491m 982mv 1961tnl (86.77%) 7 PM> Wicolo evades your bash with
surprising agility!
Wicolo is writhing in agony.

PROTECTED civilized <678hp 491m 982mv 1961tnl (86.77%) 7 PM>
You get in one more shot on Wicolo as he flees.
Your parting blow *** DEMOLISHES *** Wicolo!
Wicolo has fled!
Wicolo leaves north.

PROTECTED civilized <678hp 491m 982mv 1961tnl (86.77%) 7 PM> n
where
Tranquility Promenade
You are walking along the edge of the white-brick paved way that follows the
perimeter of the city gardens. A brass fence polished to a golden sheen
marks the perimeter of the gardens, within which you can see a well-kept
little path meandering through the trees and flowerbeds. In the center
of the park rises up a great statue dedicated to the city's matron, Lady
Voralia. To the north, an intersection meets up with another street,
while Tranquility Promenade continues around the gardens to the east and
west, while another road extends to the south.



PROTECTED civilized <678hp 491m 980mv 1961tnl (86.77%) 7 PM> People near you:
(PK) Wicolo Avenue of Faith, Beneath the Cathedral Buttresses
Arratok Avenue of Hope
(PK) Aulrathdien Tranquility Promenade

*** I chase him toward GSV but get slowed down by some Peacekeepers and lose him. ***

*** It occurs to me that if I were Chimm, at this point I would have doubled back to the Village, tiger clawed the giant, and tried to power through it. ***
*** I run back to the Village, and, sure enough. ***

Before a Fortified Hillock
A large mound of earth has been pushed up here, forming a strategically
planned barrier to the village just beyond. Behind the earthen barricade
stand the gates -- heavy, massive, fortified iron gates that glow eerily
in the reflected torch-light -- and beyond them in the darkness you can
just make out the faces of the village huts. The village, like the gate,
is dark and forbidding from this distance, softened not at all by the
occasionally glimpsed lantern or fire. A chill breeze blows from the gates
to the west, bringing with it the gruff sound of barbaric voices and an
occasional burst of raucous, drunken laughter.


Chimm the felar is here, fighting a massive giant.
A massive, hunched figure is here, protecting the village throughout the
night.
A massive giant says 'Welcome, great warrior.'

wilderness <725hp 517m 874mv 1961tnl (86.77%) 11 PM>
Chimm wipes the dirt from his eyes.
Chimm's claw devastates a massive giant!
Chimm's claw devastates a massive giant!

wilderness <725hp 517m 983mv 1961tnl (86.77%) 12 AM>
Chimm has fled!
A massive giant moves to block Chimm's path.

wilderness <725hp 517m 983mv 1961tnl (86.77%) 12 AM> His hindpaws aren't on the ground.

wilderness <725hp 517m 983mv 1961tnl (86.77%) 12 AM> Springing forward towards Chimm, you
find only air meeting you and fall on your face!
Your bash misses Chimm.
Chimm yells 'Help! Aulrathdien is bashing me!'
Chimm has some small but disgusting cuts.

wilderness <725hp 517m 983mv 1961tnl (86.77%) 12 AM>
Chimm has fled!
A massive giant moves to block Chimm's path.
Chimm's claw EVISCERATES a massive giant!
Chimm's claw maims a massive giant!
Chimm dodges your chaotic blast.
Chimm dodges your chaotic blast.
Chimm has some small but disgusting cuts.

wilderness <725hp 517m 983mv 1961tnl (86.77%) 12 AM>
Chimm has fled!
Chimm leaves east.

wilderness <725hp 517m 983mv 1961tnl (86.77%) 12 AM> where
eq
People near you:
(PK) Chimm Before a Fortified Hillock
(PK) Aulrathdien Before a Fortified Hillock

wilderness <725hp 517m 983mv 1961tnl (86.77%) 12 AM> A cloud of dust fills the room.
You yell 'Help! Chimm just threw dust in my eyes!'
Chimm dodges your chaotic blast.
A massive giant appears to be blinded.
Chimm's claw EVISCERATES a massive giant!
Chimm has some small but disgusting cuts.

*** Blind me and then kill the giant while I can't see you? That's clever and gutsy as ####. But your dust is a bust. ***

wilderness <725hp 517m 983mv 1961tnl (86.77%) 12 AM>
You dodge Chimm's claw.
You parry Chimm's claw.
Chimm dodges your chaotic blast.
Your slice MANGLES Chimm!
Chimm dodges your slice.
Chimm dodges your slice.
Chimm is covered with bleeding wounds.

wilderness <725hp 517m 983mv 1961tnl (86.77%) 12 AM> bash
You slam into Chimm, and send him flying!
Your bash grazes Chimm.
Chimm is covered with bleeding wounds.

wilderness <725hp 517m 983mv 1961tnl (86.77%) 12 AM>
You parry Chimm's claw.
Chimm's claw wounds you.
You parry Chimm's claw.
You deliver a blow of deadly force!
Chimm dodges your chaotic blast.
Chimm dodges your slice.
Chimm dodges your chaotic blast.
Chimm dodges your slice.
Chimm is covered with bleeding wounds.

wilderness <705hp 517m 983mv 1961tnl (86.77%) 12 AM> bash

You dodge Chimm's claw.
You parry Chimm's claw.
You dodge Chimm's claw.
Your chaotic blast *** DEMOLISHES *** Chimm!
Chimm nimbly sidesteps your chaotic blast.
Your slice MASSACRES Chimm!
Chimm is gushing blood.

wilderness <705hp 517m 983mv 1961tnl (86.77%) 12 AM>
Chimm fails to execute a joint lock on you.
Chimm's kotegaeshi misses you.
Charging forward, you hit Chimm with enough force to send him sailing through the air!
Your bash hits Chimm.
Chimm is writhing in agony.

wilderness <705hp 517m 983mv 1961tnl (86.77%) 12 AM>
Chimm's claw MASSACRES a massive giant!
You dodge Chimm's claw.
You parry Chimm's claw.
Chimm dodges your chaotic blast.
Chimm dodges your slice.
You deliver a blow of deadly force!
Chimm dodges your chaotic blast.
Chimm dodges your chaotic blast.
Chimm is writhing in agony.

wilderness <705hp 517m 983mv 1961tnl (86.77%) 12 AM> bash

A massive giant's slash mauls Chimm.
You parry Chimm's claw.
You parry Chimm's claw.
Chimm dodges your chaotic blast.
Chimm dodges your slice.
Chimm dodges your chaotic blast.
Chimm parries your chaotic blast.
Chimm parries your slice.
Chimm is writhing in agony.

wilderness <705hp 517m 983mv 1961tnl (86.77%) 12 AM>
You fail to get in one more shot as Chimm flees.
Springing forward, you send Chimm sprawling with a solid body blow!
Your bash grazes Chimm.
Chimm is writhing in agony.

wilderness <705hp 517m 983mv 1961tnl (86.77%) 12 AM>
Chimm's claw MASSACRES a massive giant!
Chimm is blinded by the dirt in his eyes!
A massive giant's kicked dirt scratches Chimm.
You parry Chimm's claw.
You parry Chimm's claw and return an attack of your own.
Your chaotic blast MANGLES Chimm!
Chimm's claw nearly breaks through your blocking blow.
Your chaotic blast MANGLES Chimm!
Chimm is DEAD!!
You land the killing blow against Chimm.
Chimm's eye pops out of its socket.

Arratok tells you 'chimm back on eastern'

You tell Arratok 'He is now a ghost.'

Arratok tells you 'Ah, well done.'

*** Chimm comes and recovers his stuff. ***

You tell Chimm 'You nearly were away.'

You say 'A bold gamble.'

Aulrathdien crosses his blades before him in a formal bow.

Arratok tells you 'Hope I helped some.'

Chimm licks his mouth and smiles.

You tell Arratok 'You did. You seek the Village?'

Chimm looks at you.

Arratok tells you 'I do.'

Arratok tells you 'I am readying myself, for I am young still.'

You tell Arratok 'I will remember this. Remind me of your assistance, once you have pledged
in earnest.'

Arratok tells you 'Aye, I shall, but hopefully I will have done more then just scouted to impress you by then. '

You tell Arratok 'Of course.'

You tell Arratok 'But the scouting shows a willingness to contribute even when it does not
bring personal glory.'

*** My range nearly mageless at the moment excepting earlier kills, I go to Thror's shrine and see if he feels like talking. He isn't around or doesn't respond. ***

Arratok tells you 'Of course, we all must do what we can, for this long war no task is mundane. Everything must be done to aid our cause. '

You tell Grinlague 'Should you stay well clear of the Village, I will not pursue you for a time. But I suspect it is not in you to avoid combat when your Key is gone.'

Grinlague tells you 'I would like to fight you with you wielding metal weapons.'

Grinlague tells you 'If you would be willing to engage in such.'

Grinlague tells you 'I'll stow away the iron for such an encounter.'

Draugnir says 'Well, suren if yer here te steal our riches, yer te be dyin' a horrible
death.'
You yell 'Help! I am being attacked by Draugnir!'
You dodge Draugnir's pound.
Draugnir is in perfect health.

*** Thror's shrine guardian tries to murder me for some reason so I decide I've overstayed my welcome and head out. ***

You tell Grinlague 'I would offer you single combat under such terms, certainly.'

*** Back to the Village... ***

The Breaching of the Walls of the Ostalagiah Ruins
You climb atop the pile of rubble and ash which once stood as the
western wall of Ostalagiah. It served its purpose well, but not well
enough. It now stands in ruins, smoldering remains of what was once a
mighty city. After many years of war the united fronts finally destroyed
the wall, through which a flood of dwarven, elven and human soldiers came.
After freeing the slaves, ransacking the city and turning the walls to
rubble, the united front turned around and headed back to their respective
homelands to the north. While that ancient war is over, the sight of
distant burning fires and a village settled to the west of here gives one
reason to believe that it is not the only war that occurs throughout these
ruined buildings.


Grinlague the gnome is here.

civilized <690hp 232m 719mv 1961tnl (86.77%) 10 PM> Before a Fortified Hillock
A large mound of earth has been pushed up here, forming a strategically
planned barrier to the village just beyond. Behind the earthen barricade
stand the gates -- heavy, massive, fortified iron gates that glow eerily
in the reflected torch-light -- and beyond them in the darkness you can
just make out the faces of the village huts. The village, like the gate,
is dark and forbidding from this distance, softened not at all by the
occasionally glimpsed lantern or fire. A chill breeze blows from the gates
to the west, bringing with it the gruff sound of barbaric voices and an
occasional burst of raucous, drunken laughter.


A massive, hunched figure is here, protecting the village throughout the
night.
A massive giant says 'Welcome, great warrior.'

wilderness <690hp 232m 713mv 1961tnl (86.77%) 10 PM> People near you:
Boggdok The Shrine of the BattleRagers
Ubudhizh The Shrine of the BattleRagers
(PK) Aulrathdien Before a Fortified Hillock

wilderness <690hp 232m 713mv 1961tnl (86.77%) 10 PM> Grinlague tells you 'Where, then,
shall this take place?'

wilderness <690hp 232m 713mv 1961tnl (86.77%) 10 PM>
Morlock: But I have to specifiy which skill the % goes to?

wilderness <690hp 232m 713mv 1961tnl (86.77%) 10 PM>
Grinlague has arrived.

wilderness <690hp 232m 713mv 1961tnl (86.77%) 10 PM>
Grinlague looks at you.

wilderness <690hp 232m 713mv 1961tnl (86.77%) 10 PM> l
Before a Fortified Hillock
A large mound of earth has been pushed up here, forming a strategically
planned barrier to the village just beyond. Behind the earthen barricade
stand the gates -- heavy, massive, fortified iron gates that glow eerily
in the reflected torch-light -- and beyond them in the darkness you can
just make out the faces of the village huts. The village, like the gate,
is dark and forbidding from this distance, softened not at all by the
occasionally glimpsed lantern or fire. A chill breeze blows from the gates
to the west, bringing with it the gruff sound of barbaric voices and an
occasional burst of raucous, drunken laughter.


Grinlague the gnome is here.
A massive, hunched figure is here, protecting the village throughout the
night.

wilderness <690hp 232m 713mv 1961tnl (86.77%) 10 PM> ' Allow me to switch.
You say 'Allow me to switch.'

*** Noremove Taisangu and all that. I duck into the Village to do the STR gear dance. ***

Ubudhizh: Grinlague is out here

Aulrathdien: He is. I will deal with him in a moment.

You wield a silver longsword with an iron horseshoe pommel.
A silver longsword with an iron horseshoe pommel feels like a part of you!

*** I'm also without a poncho at this point for the first time in the night, FWIW. ***

The Breaching of the Walls of the Ostalagiah Ruins
You climb atop the pile of rubble and ash which once stood as the
western wall of Ostalagiah. It served its purpose well, but not well
enough. It now stands in ruins, smoldering remains of what was once a
mighty city. After many years of war the united fronts finally destroyed
the wall, through which a flood of dwarven, elven and human soldiers came.
After freeing the slaves, ransacking the city and turning the walls to
rubble, the united front turned around and headed back to their respective
homelands to the north. While that ancient war is over, the sight of
distant burning fires and a village settled to the west of here gives one
reason to believe that it is not the only war that occurs throughout these
ruined buildings.


(Ghost) Boggdok the svirfnebli is here.
Grinlague the gnome is here.

Grinlague looks at you.

You say 'Acceptable?'

Grinlague says 'The jagged sword is not wooden?'

civilized <690hp 254m 983mv 1961tnl (86.77%) 1 AM> l jagged
Wicked curved barbs run down both edges of this short sword. Though
only two and a half feet long, you have no doubts to this weapon's
ability to cause bloodshed.

A jagged short sword is a sword, made of wood, and weighs 4 pounds 15 ounces.

You say 'You're right, it is now. Let me see what else I can fine.

*** I go and start digging through the Village pit. ***

*** All that's in there is a bunch of moonstone and a mithril sword that's also wood for some reason. ***

Grinlague tells you 'I'll provide you a rapier.'

*** I come back out and he does. ***

Grinlague gives you an elegant silver rapier.

civilized <690hp 276m 965mv 1961tnl (86.77%) 3 AM> dual silver
You stop using a jagged short sword.
You dual wield an elegant silver rapier.
An elegant silver rapier feels like a part of you!

civilized <690hp 276m 965mv 1961tnl (86.77%) 3 AM> l grin
A slight figure stands here, just barely standing three feet tall. He is
lean, but thick for his size. However, his thickness does not seem to be fat,
but rather muscle as he appears to be in very good shape. He appears
relatively young, his skin not showing any signs of age. His skin is a sandy
color, contrasting with his shale colored eyes that peek out inquisitively
from behind his bushy dark eyebrows. His legs walk in short, quick steps, as
he hustles about in a hurried yet purposeful manner. His hands are calloused
and a mismatch of armor and weapons adorn his person as he makes his way
around.
Grinlague, a male gnome, is in perfect health.

Grinlague is using:
<worn on finger> a tarnished silver ring
<worn on finger> a tarnished silver ring
<worn around neck> (Magical) (Glowing) an emerald summoning stone
<worn around neck> (Magical) (Glowing) an emerald summoning stone
<worn on body> a breastplate from the scales of a Rock Hydra
<worn on head> a helm from the scales of a Rock Hydra
<worn on legs> slime-covered leggings made of charcoal dragonscales
<worn on feet> some boots from the scales of a Rock Hydra
<worn on hands> a pair of thick rothe-hide gloves
<worn on arms> some armguards from the scales of a Rock Hydra
<worn about body> a skin from the snow leopard
<worn about waist> an elaborate beaded onyx belt
<worn around wrist> an onyx and obsidian bracelet
<worn around wrist> an onyx and obsidian bracelet
<mainhand wielded> a silver longsword with an iron horseshoe pommel
<offhand wielded> an elegant silver rapier

civilized <690hp 276m 965mv 1961tnl (86.77%) 3 AM>
Grinlague says 'I believe this will still favor you, but this is more for my own
personal...evaluation.'

civilized <690hp 276m 965mv 1961tnl (86.77%) 3 AM> ' Are you ready?
You say 'Are you ready?'

civilized <690hp 276m 965mv 1961tnl (86.77%) 3 AM>
Grinlague says 'You are ready?'

*** We now have the same weapons, but I still have Battle powers and a fair bit more damroll. ***

civilized <690hp 276m 965mv 1961tnl (86.77%) 3 AM>
Grinlague nods.

civilized <690hp 276m 965mv 1961tnl (86.77%) 3 AM> nod
You nod.

civilized <690hp 276m 965mv 1961tnl (86.77%) 3 AM> af
You can't see a thing!
Someone's kicked dirt scratches you.
You yell 'Someone just kicked dirt in my eyes!'
Someone is in perfect health.

civilized <687hp 276m 965mv 1961tnl (86.77%) 3 AM>
Someone's divine power maims you!
You parry someone's divine power and return an attack of your own.
Your divine power MASSACRES someone!
You parry someone's divine power.
Someone parries your divine power.
You deliver a blow of deadly force!
Your stab fails to penetrate something worn by someone.
Someone has a few scratches.

civilized <654hp 276m 965mv 1961tnl (86.77%) 3 AM> di
Someone is blinded by the dirt in its eyes!
Your kicked dirt scratches someone.
Someone has some small but disgusting cuts.

civilized <654hp 276m 965mv 1961tnl (86.77%) 3 AM>
You dodge someone's divine power.
You parry someone's divine power.
Someone parries your divine power.
Someone dodges your stab.
Someone parries your divine power.
Someone has some small but disgusting cuts.

civilized <654hp 276m 965mv 1961tnl (86.77%) 3 AM> j

You rub the dirt out of your eyes.
Grinlague has a few scratches.

civilized <669hp 293m 983mv 1961tnl (86.77%) 4 AM>
You use your agility to evade Grinlague's jab!
Grinlague has a few scratches.

civilized <669hp 293m 983mv 1961tnl (86.77%) 4 AM>
You dodge Grinlague's divine power.
Grinlague's stab is unable to penetrate a sash of black spidersilk.
You parry Grinlague's divine power.
Grinlague parries your divine power.
Grinlague parries your stab.
You deliver a blow of deadly force!
Grinlague parries your stab.
Grinlague has a few scratches.

civilized <669hp 293m 983mv 1961tnl (86.77%) 4 AM> You try to jab through your opponent's
defenses.
Your precise jab leaves Grinlague bleeding.
Your jab MASSACRES Grinlague!
Grinlague has some small but disgusting cuts.

civilized <669hp 293m 983mv 1961tnl (86.77%) 4 AM>
You parry Grinlague's divine power.
Grinlague's stab devastates you!
You dodge Grinlague's stab.
Grinlague dodges your divine power.
Grinlague parries your divine power.
Grinlague dodges your divine power.
Grinlague has some small but disgusting cuts.

civilized <639hp 293m 983mv 1961tnl (86.77%) 4 AM> di

Ubudhizh says 'what were the conditions?'
Grinlague has some small but disgusting cuts.

civilized <639hp 293m 983mv 1961tnl (86.77%) 4 AM>
You can't see a thing!
Someone's kicked dirt scratches you.
Someone has some small but disgusting cuts.

civilized <638hp 293m 983mv 1961tnl (86.77%) 4 AM> Your kicked dirt misses someone.
Someone has some small but disgusting cuts.

civilized <638hp 293m 983mv 1961tnl (86.77%) 4 AM>
You dodge someone's divine power.
You parry someone's divine power.
You parry someone's stab.
You dodge someone's divine power.
Someone parries your divine power.
Someone parries your divine power.
Someone has some small but disgusting cuts.

civilized <638hp 293m 983mv 1961tnl (86.77%) 4 AM>
You dodge someone's divine power.
You parry someone's stab.
Someone parries your divine power.
Someone parries your stab.
Someone dodges your divine power.
Someone parries your stab and returns an attack of its own.
Someone's divine power MUTILATES you!
Someone has some small but disgusting cuts.

civilized <599hp 293m 983mv 1961tnl (86.77%) 4 AM>
Using something, someone disarms you and sends something flying!
Someone has some small but disgusting cuts.

*** With flourintine out for me, things swing his way a bit . ***

civilized <599hp 293m 983mv 1961tnl (86.77%) 4 AM>
You parry someone's divine power.
Someone's stab misses you.
You dodge someone's divine power.
Someone parries your punch.
Someone parries your stab.
Someone dodges your punch.
Someone has some small but disgusting cuts.

civilized <599hp 293m 983mv 1961tnl (86.77%) 4 AM> di
Someone is blinded by the dirt in its eyes!
Your kicked dirt grazes someone.
Someone has some small but disgusting cuts.

civilized <599hp 293m 983mv 1961tnl (86.77%) 4 AM>
Someone gets something.
Someone has some small but disgusting cuts.

civilized <599hp 293m 983mv 1961tnl (86.77%) 4 AM>
You parry someone's divine power.
Someone's stab devastates you!
Someone parries your punch.
Someone dodges your punch.
You deliver a blow of deadly force!
Someone parries your punch and returns an attack of its own.
Someone's divine power EVISCERATES you!
Someone has some small but disgusting cuts.

civilized <522hp 293m 983mv 1961tnl (86.77%) 4 AM>
Someone jabs its sword at you, past your defenses.
Someone's jab maims you!
Someone has some small but disgusting cuts.

civilized <487hp 293m 983mv 1961tnl (86.77%) 4 AM>
You parry someone's divine power.
You dodge someone's stab.
You dodge someone's divine power.
Someone parries your punch.
Someone dodges your stab.
Your punch MANGLES someone!
Someone is covered with bleeding wounds.

civilized <487hp 293m 983mv 1961tnl (86.77%) 4 AM>
Someone waves an empty hand at you.
Someone is covered with bleeding wounds.

civilized <487hp 293m 983mv 1961tnl (86.77%) 4 AM> fe

You misdirect someone's dirt kicking with a fake to your right.
You make a successful feint to mislead someone.
Someone is covered with bleeding wounds.

civilized <487hp 293m 983mv 1961tnl (86.77%) 4 AM>
Someone's blow swings wildly and misses.
You parry someone's stab.
Someone's divine power decimates you!
Someone parries your punch.
Someone parries your stab.
Someone dodges your punch.
Someone parries your stab.
Someone is covered with bleeding wounds.

civilized <459hp 293m 983mv 1961tnl (86.77%) 4 AM> ber

You rub the dirt out of your eyes.
Grinlague is covered with bleeding wounds.

civilized <472hp 310m 983mv 1961tnl (86.77%) 5 AM>
Boggdok looks at Grinlague.
Grinlague is covered with bleeding wounds.

civilized <472hp 310m 983mv 1961tnl (86.77%) 5 AM>
Ubudhizh gives you a silver longsword with an iron horseshoe pommel.
Grinlague is covered with bleeding wounds.

civilized <472hp 310m 983mv 1961tnl (86.77%) 5 AM> wi sword
Your pulse races as you are consumed by rage!
Grinlague is covered with bleeding wounds.

civilized <542hp 280m 933mv 1961tnl (86.77%) 5 AM>
You dodge Grinlague's divine power.
You parry Grinlague's divine power.
You parry Grinlague's divine power.
Grinlague parries your punch.
Grinlague parries your stab.
You deliver a blow of deadly force!
Grinlague parries your punch.
Grinlague is covered with bleeding wounds.

civilized <542hp 280m 933mv 1961tnl (86.77%) 5 AM>
You can't see a thing!
Someone's kicked dirt scratches you.
Someone is covered with bleeding wounds.

civilized <540hp 280m 933mv 1961tnl (86.77%) 5 AM> You do not have that item.
You stop someone's divine power just before it reaches you.
You dodge someone's divine power.
Someone parries your punch.
Someone parries your stab.
Someone dodges your punch.
Someone parries your punch.
Someone is covered with bleeding wounds.

civilized <540hp 280m 933mv 1961tnl (86.77%) 5 AM> doublethr
You must wield two swords to double-thrust.
Someone is covered with bleeding wounds.

civilized <540hp 280m 933mv 1961tnl (86.77%) 5 AM>
Someone's divine power maims you!
You dodge someone's stab.
You dodge someone's divine power.
You parry someone's divine power.
Someone's divine power EVISCERATES you!
Someone dodges your punch.
Your stab MASSACRES someone!
Someone parries your stab.
Someone parries your punch.
Someone is covered with bleeding wounds.

civilized <459hp 280m 933mv 1961tnl (86.77%) 5 AM> fe
You make a successful feint to mislead someone.
Someone is covered with bleeding wounds.

civilized <459hp 280m 933mv 1961tnl (86.77%) 5 AM>
Someone tries to knock something to the ground, but fails.
Someone's blow swings wildly and misses.
You parry someone's divine power.
Someone's stab devastates you!
Someone parries your punch.
Someone parries your punch.
Someone is covered with bleeding wounds.

civilized <430hp 280m 933mv 1961tnl (86.77%) 5 AM> fe

Someone looks at someone.
You make a successful feint to mislead someone.
Someone is covered with bleeding wounds.

civilized <430hp 280m 933mv 1961tnl (86.77%) 5 AM>
Someone's blow swings wildly and misses.
You dodge someone's stab.
Someone's stab misses you.
Someone's divine power maims you!
Someone dodges your punch.
Someone parries your stab.
Someone dodges your punch.
Someone stops your punch with a solid blow.
Someone is covered with bleeding wounds.

civilized <394hp 280m 933mv 1961tnl (86.77%) 5 AM> fe
You try to make a feint but someone sees right through it.
Someone is covered with bleeding wounds.

civilized <394hp 280m 933mv 1961tnl (86.77%) 5 AM>
You parry someone's divine power.
You parry someone's stab.
You parry someone's stab.
Someone parries your punch.
Someone parries your stab.
Someone parries your stab.
Someone parries your stab.
Someone dodges your punch.
Someone is covered with bleeding wounds.

civilized <394hp 280m 933mv 1961tnl (86.77%) 5 AM>
Someone gets a wild look in its eyes.
Someone is covered with bleeding wounds.

civilized <394hp 280m 933mv 1961tnl (86.77%) 5 AM> fe
You make a successful feint to mislead someone.
Someone is covered with bleeding wounds.

civilized <394hp 280m 933mv 1961tnl (86.77%) 5 AM>
The sun rises above the horizon.
You rub the dirt out of your eyes.
You feel less tough.
You feel less resistant to magic.
Grinlague's blow swings wildly and misses.
You parry Grinlague's stab.
You dodge Grinlague's divine power.
Grinlague dodges your punch.
Grinlague dodges your stab.
Grinlague dodges your stab.
Grinlague is covered with bleeding wounds.

civilized <412hp 297m 983mv 1961tnl (86.77%) 6 AM>
Grinlague jabs his sword at you, past your defenses.
Grinlague's jab DISMEMBERS you!
Grinlague is covered with bleeding wounds.

civilized <358hp 297m 983mv 1961tnl (86.77%) 6 AM> wi sword
You wield a gleaming moonstone sword.
A gleaming moonstone sword feels like a part of you!
Grinlague is covered with bleeding wounds.

*** It isn't until cleaning up this log that I noticed that I actually cheated on the terms of our duel right here. Oops. That's not supposed to be the moonstone sword I'm wielding. ***

civilized <358hp 297m 983mv 1961tnl (86.77%) 6 AM>
You parry Grinlague's divine power.
You parry Grinlague's stab and return an attack of your own.
Your cleave MANGLES Grinlague!
You parry Grinlague's stab.
Grinlague's divine power DISMEMBERS you!
Grinlague dodges your cleave.
Your stab MASSACRES Grinlague!
Grinlague parries your stab.
Grinlague parries your cleave.
Grinlague is gushing blood.

civilized <296hp 297m 983mv 1961tnl (86.77%) 6 AM> doublethr
You try to strike the same spot with both your swords.
Your thrust *** DEMOLISHES *** Grinlague!
Your thrust *** DEMOLISHES *** Grinlague!
Grinlague is convulsing on the ground.

civilized <296hp 297m 983mv 1961tnl (86.77%) 6 AM>
You spin gracefully away from Grinlague's jab.
Grinlague is convulsing on the ground.

civilized <296hp 297m 983mv 1961tnl (86.77%) 6 AM>
Boggdok looks at Grinlague.
Grinlague is convulsing on the ground.

civilized <296hp 297m 983mv 1961tnl (86.77%) 6 AM>
You parry Grinlague's divine power.
You parry Grinlague's stab.
You parry Grinlague's stab.
Your cleave MASSACRES Grinlague!
Grinlague parries your stab.
Grinlague parries your stab and returns an attack of his own.
Grinlague's divine power MASSACRES you!
Grinlague parries your cleave.
Grinlague is convulsing on the ground.

civilized <221hp 297m 983mv 1961tnl (86.77%) 6 AM>
Boggdok looks at you.
Grinlague is convulsing on the ground.

civilized <221hp 297m 983mv 1961tnl (86.77%) 6 AM>
Ubudhizh looks more enlightened.
Grinlague is convulsing on the ground.

civilized <221hp 297m 983mv 1961tnl (86.77%) 6 AM>
Grinlague starts to do something fancy with his swords, but stops.
Grinlague is convulsing on the ground.

civilized <221hp 297m 983mv 1961tnl (86.77%) 6 AM>
You parry Grinlague's divine power.
You parry Grinlague's stab.
You parry Grinlague's stab and return an attack of your own.
Your cleave MASSACRES Grinlague!
Grinlague is DEAD!!
You land the killing blow against Grinlague.

civilized <221hp 297m 983mv 1961tnl (86.77%) 6 AM> l

Ubudhizh looks at you.
The Breaching of the Walls of the Ostalagiah Ruins
You climb atop the pile of rubble and ash which once stood as the
western wall of Ostalagiah. It served its purpose well, but not well
enough. It now stands in ruins, smoldering remains of what was once a
mighty city. After many years of war the united fronts finally destroyed
the wall, through which a flood of dwarven, elven and human soldiers came.
After freeing the slaves, ransacking the city and turning the walls to
rubble, the united front turned around and headed back to their respective
homelands to the north. While that ancient war is over, the sight of
distant burning fires and a village settled to the west of here gives one
reason to believe that it is not the only war that occurs throughout these
ruined buildings.


The corpse of Grinlague is here, badly sliced and hacked.
(Ghost) Boggdok the svirfnebli is here.
Ubudhizh the storm giant is here.

civilized <221hp 297m 983mv 1961tnl (86.77%) 6 AM>
Boggdok smiles at you.

Ubudhizh applies a field dressing to your wounds.

Ubudhizh nods.

Ubudhizh says 'A fine victory'

You say 'He asked to fight me with blades of metal in my hands.'

Ubudhizh says 'what were the rules?'

Ubudhizh says 'how would that matter?'

You say 'Since I've slain him twice before it I decided to be gracious.'

Ubudhizh sits down and thinks deeply.

You say 'I have a particular affinity for weapons of natural materials'

Ubudhizh says 'he is no druid'

Ubudhizh says 'why does it matter?'

*** Grin comes and gets his stuff back. ***

Ubudhizh says 'ah'

Ubudhizh nods.

You stop using an elegant silver rapier.

You give an elegant silver rapier to Grinlague.

Boggdok says 'I think Cain does too. The advantage is significant when ya are young.'

Grinlague says 'Given the veil

  

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DaevrynThu 04-Apr-13 01:13 AM
Member since 13th Feb 2007
11117 posts
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#2974, "Part 4 "
In response to Reply #1


          








Grinlague says 'Given the veil and such, without your natural blades you are, as I thought,
a mere mortal.'

Boggdok says 'But against a fully warded mage...'

Grinlague says 'With your natural blades, it is rather absurd.'

You say to Grinlague 'But you also managed to get one out of my hands.'

Boggdok says to Grinlague 'Ya migh' want to try usin' a potion.'

Boggdok says to Grinlague 'I don' know o'any nexun but Iklahn that's dangerous without
them.'

You make a poncho from the corpse of Grinlague!

Grinlague says to Boggdok 'We'll see when I grow.'

You say to a poncho from the carcass of Grinlague 'A little small.'

Boggdok grins evilly at Grinlague.
You wear a poncho from the carcass of Grinlague about your body.

Grinlague says to Boggdok 'Jorac was rather handily disposed of.'

You say 'But a worthy trophy.'

Grinlague says to Boggdok 'You were rather quiet whent hat happened.'
Seeing the humorous events before him, Ubudhizh chortles loudly.

Boggdok says to Grinlague 'If ya think Aulrathdien is bad news. Ya ain' ever met me in
battle yet.'

Boggdok laughs heartily.

Grinlague says to Boggdok 'I'd bet on Aulrathdien against you in the Arena.'

Boggdok laughs heartily.

Boggdok says 'Wouldn' even be a fight.'

You sigh.

*** Frankly, I'm not interested in fighting Boggdok, but hero or not I can't back down when he talks to me that way. ***

Grinlague shrugs indifferently.

Ubudhizh looks tougher.

You say 'Now I must know.'

Grinlague says 'I can't last two rounds against him with the natural blades.'

Boggdok chuckles at your joke.

Ubudhizh says to you 'Wait until you are done with your learning.'

Boggdok says to you 'Alrigh' kid. Let's go.'

Grinlague says 'I lasted over twenty with them.'

Ubudhizh says 'Then it will be a true test.'

*** So we head to the Arena together,

You tell Grinlague 'I think it is Taisangu's curse that really makes the difference, to be honest.'

Grinlague tells you 'Your ripostes.'

You tell Grinlague 'Cease when I don't have a sword in my hand.'

Grinlague tells you 'It took me over six rounds to disarm you.'

You tell Grinlague 'As I did not for the majority of our last duel.'

Grinlague tells you 'I wouldn't last that long to begin with with your natural blades.'

*** Right about here I kind of want to scream, "It's just not that good! It accounts for less damage than the poncho I wasn't wearing!" But I can't say that. ***

Grinlague tells you 'Not to mention I took your blows just fine, comparatively.'

Boggdok yells 'You goin' take all day?'

*** Because I get hung up fighting guards the whole way. ***

Grinlague tells you 'You may think as you wish, but it is rather obvious to me that that is the deciding factor.'

*** I get as far as Galadon but Team Hero Battle spots hero Tribunal mages: ***

Ubudhizh says 'we have tribunal mages to kill'

Boggdok says 'Tha' is true.'

Ubudhizh says 'can we please, stop, killing, pure guards??'

Ubudhizh sighs.

Boggdok says 'Alrigh'... we do that.'

Boggdok says 'We kill them mages.'

*** So they're off to do that and the duel never actually happens. ***

Grinlague tells you 'You do not duel him?'

You tell Grinlague 'Something mor pressing.'

*** Meanwhile, I spot Jalestym in Galadon, raid the shifter guild, and unsuccessfully try to bash him down in shikra form. ***

Aulrathdien: My mage's flown off.

*** Time passes... Iklahn tries to get the Key back, Battle goes up against Jack Blaguar, etc. ***
*** I mow through so many goddamn Eastern Road guards I actually perfect the aim skill. ***
*** I go back to Ugruk XP for a while. Ivar comes looking for me. ***

Approaching a Bridge Over Voralia's
Tears
Constructed of great slabs of closely fitted stone, a wide and well-
traveled road runs to the east and west here. An arching bridge
constructed from massive blocks of stone rises to the east, allowing
passage over the mighty Voralia's Tears. Just to the north of the road,
a small grain mill rests in the middle of a dusty and well trampled
clearing, hard against the bank of the river. Cultivated fields and
pastures spread out in all directions to the limit of the horizon,
dotted here and there with herds of grazing animals.


Ivar the duergar is here.
You yell 'Die, Ivar, you sorcerous dog!'
Ivar utters the words, 'grzzs'.
A wave of fatigue overwhelms you with the beckoning temptation of sleep.

civilized <725hp 467m 982mv 1137tnl (92.33%) 2 PM> In your dreams, or what?

civilized <725hp 467m 982mv 1137tnl (92.33%) 2 PM>
Ubudhizh: Ha!

civilized <725hp 467m 982mv 1137tnl (92.33%) 2 PM> cb He's put me to sleep.
Aulrathdien: He's put me to sleep.

civilized <725hp 467m 982mv 1137tnl (92.33%) 2 PM>
You yell 'Help someone is attacking me!'
You are blinded!

civilized <725hp 467m 982mv 1137tnl (92.33%) 2 PM> af
You are affected by:
Skill: 'trophy' for 111 hours.
Skill: 'warcry' modifies save vs spell by -10 for 41 hours.
Skill: 'warcry' modifies hit roll by 6 for 41 hours.
Spell: 'blindness' modifies hit roll by -4 for 10 hours.
Power: 'truesight' for 6 hours.
Power: 'truesight' for 6 hours.
Skill: 'sleep' for 4 hours.
Power: 'resistance' modifies constitution by 1 for 2 hours.
Power: 'spellbane' modifies save vs spell by -12 for 0 hours.

civilized <725hp 467m 982mv 1137tnl (92.33%) 2 PM>
You yell 'Help someone is attacking me!'

civilized <725hp 467m 982mv 1137tnl (92.33%) 2 PM>
someone: A fine victory, Giant!

civilized <725hp 467m 982mv 1137tnl (92.33%) 2 PM>
You yell 'Help someone is attacking me!'
You feel unclean.

civilized <725hp 467m 982mv 1137tnl (92.33%) 2 PM>
someone: I come, which side?

civilized <725hp 467m 982mv 1137tnl (92.33%) 2 PM>
You yell 'Help someone is attacking me!'
You feel momentarily ill, but it passes.

civilized <725hp 467m 982mv 1137tnl (92.33%) 2 PM>
You yell 'Help someone is attacking me!'
You feel momentarily ill, but it passes.

civilized <725hp 467m 982mv 1137tnl (92.33%) 2 PM> cb near the bridge over the voralian
Aulrathdien: near the bridge over the voralian

civilized <725hp 467m 982mv 1137tnl (92.33%) 2 PM>
You yell 'Help someone is attacking me!'
You feel momentarily ill, but it passes.

civilized <725hp 467m 982mv 1137tnl (92.33%) 2 PM>
You yell 'Help someone is attacking me!'
You feel momentarily ill, but it passes.

civilized <725hp 467m 982mv 1137tnl (92.33%) 2 PM>
You yell 'Help someone is attacking me!'
You feel momentarily ill, but it passes.

civilized <725hp 467m 982mv 1137tnl (92.33%) 2 PM>
You feel less resistant to magic.

civilized <725hp 467m 983mv 1137tnl (92.33%) 3 PM>
Someone yells 'Help! I'm being attacked by a Galadonian patrolman!'
Someone yells 'Help! I'm being attacked by a cloud giant patrolman!'

civilized <725hp 467m 983mv 1137tnl (92.33%) 3 PM>
You yell 'Help someone is attacking me!'
You feel momentarily ill, but it passes.

civilized <725hp 467m 983mv 1137tnl (92.33%) 3 PM>
You yell 'Help someone is attacking me!'

You yell 'Help someone is attacking me!'

civilized <725hp 467m 983mv 1137tnl (92.33%) 3 PM>
You can see again.

*** Woo go Ubudhizh! ***

civilized <725hp 467m 983mv 1137tnl (92.33%) 3 PM> af
You are affected by:
Skill: 'trophy' for 110 hours.
Skill: 'warcry' modifies save vs spell by -10 for 40 hours.
Skill: 'warcry' modifies hit roll by 6 for 40 hours.
Spell: 'curse' modifies save vs spell by 9 for 18 hours.
Spell: 'curse' modifies hit roll by -4 for 18 hours.
Power: 'truesight' for 5 hours.
Power: 'truesight' for 5 hours.
Skill: 'sleep' for 3 hours.
Skill: 'poultice' for 1 hours.
Power: 'resistance' modifies constitution by 1 for 1 hours.

civilized <725hp 467m 983mv 1137tnl (92.33%) 3 PM>
You yell 'Help someone is attacking me!'

civilized <725hp 467m 983mv 1137tnl (92.33%) 3 PM>
You yell 'Help someone is attacking me!'

civilized <725hp 467m 983mv 1137tnl (92.33%) 4 PM>
You yell 'Help someone is attacking me!'

civilized <725hp 467m 983mv 1137tnl (92.33%) 4 PM>
You yell 'Help someone is attacking me!'
You are blinded!

civilized <725hp 467m 983mv 1137tnl (92.33%) 4 PM>
Your poultice loses its effectiveness.
You feel less tough.

civilized <725hp 467m 983mv 1137tnl (92.33%) 5 PM>
You yell 'Help someone is attacking me!'

civilized <725hp 467m 983mv 1137tnl (92.33%) 5 PM>
someone: I follow you now

civilized <725hp 467m 983mv 1137tnl (92.33%) 5 PM>
You yell 'Help someone is attacking me!'

civilized <725hp 467m 983mv 1137tnl (92.33%) 5 PM> cb Good, thank you.

Someone yells 'A criminal! To arms! To arms!'
Someone yells 'Help! I'm being attacked by a cloud giant patrolman!'

civilized <725hp 467m 983mv 1137tnl (92.33%) 5 PM> Aulrathdien: Good, thank you.

civilized <725hp 467m 983mv 1137tnl (92.33%) 5 PM>
You yell 'Help someone is attacking me!'

civilized <725hp 467m 983mv 1137tnl (92.33%) 5 PM>
You yell 'Help someone is attacking me!'
You scream in agony as plague sores erupt from your skin.

civilized <725hp 467m 983mv 1137tnl (92.33%) 5 PM>
You yell 'Help someone is attacking me!'

civilized <725hp 467m 983mv 1137tnl (92.33%) 5 PM> where
In your dreams, or what?

civilized <725hp 467m 983mv 1137tnl (92.33%) 5 PM> af
You are affected by:
Skill: 'trophy' for 108 hours.
Physical effect: 'plague' modifies strength by -5 for 39 hours.
Skill: 'warcry' modifies save vs spell by -10 for 38 hours.
Skill: 'warcry' modifies hit roll by 6 for 38 hours.
Spell: 'curse' modifies save vs spell by 9 for 16 hours.
Spell: 'curse' modifies hit roll by -4 for 16 hours.
Spell: 'blindness' modifies hit roll by -4 for 9 hours.
Power: 'truesight' for 3 hours.
Power: 'truesight' for 3 hours.
Skill: 'sleep' for 1 hours.

civilized <725hp 467m 983mv 1137tnl (92.33%) 5 PM>
You can see again.
Your sores vanish.

*** And again! ***

civilized <725hp 467m 983mv 1137tnl (92.33%) 5 PM> af
You are affected by:
Skill: 'trophy' for 108 hours.
Skill: 'warcry' modifies save vs spell by -10 for 38 hours.
Skill: 'warcry' modifies hit roll by 6 for 38 hours.
Spell: 'curse' modifies save vs spell by 9 for 16 hours.
Spell: 'curse' modifies hit roll by -4 for 16 hours.
Power: 'truesight' for 3 hours.
Power: 'truesight' for 3 hours.
Skill: 'poultice' for 1 hours.
Skill: 'sleep' for 1 hours.

civilized <725hp 467m 983mv 1137tnl (92.33%) 6 PM>
You yell 'Help someone is attacking me!'
You feel momentarily ill, but it passes.

civilized <725hp 467m 983mv 1137tnl (92.33%) 6 PM>
Ubudhizh: he sleeps

civilized <725hp 467m 983mv 1137tnl (92.33%) 6 PM> cb Your poultices are of great value.
Aulrathdien: Your poultices are of great value.

civilized <725hp 467m 983mv 1137tnl (92.33%) 6 PM> af
You are affected by:
Skill: 'trophy' for 107 hours.
Skill: 'warcry' modifies save vs spell by -10 for 37 hours.
Skill: 'warcry' modifies hit roll by 6 for 37 hours.
Spell: 'curse' modifies save vs spell by 9 for 15 hours.
Spell: 'curse' modifies hit roll by -4 for 15 hours.
Power: 'truesight' for 2 hours.
Power: 'truesight' for 2 hours.
Skill: 'poultice' for 0 hours.
Skill: 'sleep' for 0 hours.

civilized <725hp 467m 983mv 1137tnl (92.33%) 6 PM>
Ubudhizh: he move east

civilized <725hp 467m 983mv 1137tnl (92.33%) 6 PM> who pk
<35 Orc Ber> (PK) Wicolo the Cunning Warmonger
<39 H-Elf Inv> (PK) Dranier the Master of Evocation
<30 Storm War> (PK) Roggathon Tidemark the Man-At-Arms
*35 W-Elf War* (PK) (WANTED) Aulrathdien the Warrior of the Blade
<34 Elf Shf> (PK) Jalestym the Student of Metamorphosis
<41 Duerg A-P> (PK) Ivar the Evil Lord

Players found: 6

civilized <725hp 467m 983mv 1137tnl (92.33%) 6 PM>

Autosaving.
You are hungry.
Your poultice loses its effectiveness.
You feel less tired.

civilized <725hp 467m 983mv 1137tnl (92.33%) 7 PM> wake
l
whe
You wake and stand up.

civilized <725hp 467m 983mv 1137tnl (92.33%) 7 PM> Ubudhizh yells 'Help! I'm being attacked
by a Galadonian patrolman!'
Approaching a Bridge Over Voralia's Tears
Constructed of great slabs of closely fitted stone, a wide and well-
traveled road runs to the east and west here. An arching bridge
constructed from massive blocks of stone rises to the east, allowing
passage over the mighty Voralia's Tears. Just to the north of the road,
a small grain mill rests in the middle of a dusty and well trampled
clearing, hard against the bank of the river. Cultivated fields and
pastures spread out in all directions to the limit of the horizon,
dotted here and there with herds of grazing animals.


Cabanaku the arial is here.

civilized <725hp 467m 983mv 1137tnl (92.33%) 7 PM> People near you:
Kontoln Along the Eastern Road
Kermio Approaching a Large Crossroads
Ubudhizh Along the Eastern Road
(PK) Aulrathdien Approaching a Bridge Over Voralia's Tears
Cabanaku Approaching a Bridge Over Voralia's Tears
(PK) Ivar A Farmer's Market

civilized <725hp 467m 983mv 1137tnl (92.33%) 7 PM> call resist
You feel tough!

civilized <725hp 417m 983mv 1137tnl (92.33%) 7 PM>
Ubudhizh yells 'Help! I'm being attacked by a Galadonian patrolman!'

civilized <725hp 417m 983mv 1137tnl (92.33%) 7 PM>
Ivar has summoned you!
A Farmer's Market
In a dusty clearing carved out of the stunted trees of the dwarf forest,
a small market for the local farmers has sprung to life. Relying on the
near-constant flow of travelers between the surrounding cities, a farmer
could most likely make a pretty good living here, assuming they can
survive near constant assaults by bloodthirsty adventurers. Several
carts and wagons filled with local produce lie scattered about the
clearing in no particular order, various hand-made signs posted on them
proclaiming loudly that each vendor has the freshest food of them all.


Ivar the duergar is here.
Arms folded across his chest, a heavily muscled man gazes at you
dispassionately.
A tall, thin farmer glares at you with thinly veiled contempt.
Leaning against the back of his wagon, a balding farmer eyes you warily.

civilized <725hp 417m 983mv 1137tnl (92.33%) 7 PM> call spellbane

Ubudhizh yells 'Help! I'm being attacked by a Galadonian patrolman!'

civilized <725hp 417m 983mv 1137tnl (92.33%) 7 PM> Your hatred of magic surrounds you.

civilized <725hp 367m 983mv 1137tnl (92.33%) 7 PM> bash iv
Ivar looks at you.

civilized <725hp 367m 983mv 1137tnl (92.33%) 7 PM>
Ivar leaves east.

*** And he's gone. I can't blame him, either. Ubudhizh really robbed him of that kill. ***





--------------------------------------------------------------------------------


  

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DaevrynThu 04-Apr-13 01:30 AM
Member since 13th Feb 2007
11117 posts
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#2975, "Part 5"
In response to Reply #1


          








Ubudhizh: You are ok now Aulrathdien?

Aulrathdien: I am, thank you.

*** I check surrounding areas and do spot Ivar in Drogran Hills again and chase him a bit ***

(PK) Aulrathdien At the Base of a Hill
(PK) Ivar At the Bottom of a Sinkhole

Ubudhizh: A fine victory

A Small Cave
The atmosphere of this cave is dark and smelly, though the air is still
quite dry somehow. The walls and ceiling of the cave are formed by packed,
sandy soil, and shored up by beams of crude logs to prevent potential cave-
ins. The cave is mostly bare, save for some animal skins hanging on the walls,
and a few furs laid on the floor as mats, likely used to sit on. Here and
there clayware jars and animal bone tools have been haphazardly left lying
around. The exit of the cave lies to the east.


(Invis) Ivar the duergar is here.
A male ugruk garbed in furs scans the area around him here.
You yell 'Die, Ivar, you sorcerous dog!'
You deflect Ivar's spell!
Your spellbane decimates Ivar!
Ivar parries your chaotic blast.
Ivar parries your slice.
Ivar has a few scratches.

wilderness <725hp 467m 936mv 1137tnl (92.33%) 12 AM> bt
Your bash misses Ivar.
Your nimble rush is evaded, but you remain on your feet.
Ivar has a few scratches.

wilderness <725hp 467m 936mv 1137tnl (92.33%) 12 AM>
You have become better at precise aim (77%)!
Your chaotic blast devastates Ivar!
Your slice EVISCERATES Ivar!
You open a massive wound in Ivar!
Your slice EVISCERATES Ivar!
Ivar fades into existence.
You parry Ivar's surge of water.
You parry Ivar's surge of water.
Ivar has some small but disgusting cuts.

wilderness <725hp 467m 936mv 1135tnl (92.34%) 12 AM>
You get in one more shot on Ivar as he flees.
Your parting blow devastates Ivar!
Ivar has some small but disgusting cuts.

wilderness <725hp 467m 936mv 1135tnl (92.34%) 12 AM>
You get in one more shot on Ivar as he flees.
Your parting blow devastates Ivar!
Ivar has fled!
Ivar leaves east.

*** More chasing. I lose him and head back to the Village to remove my curse. There I spot Chimm in the ruins for a second again. ***

*** CF crashes. After it reboots, I can't find anyone and go back to Ugruk XP. I manage to gain a level, yay! ***

An ugruk hunter's cleave mauls you.
An ugruk hunter's cleave mauls you.
Your chaotic blast *** DEMOLISHES *** an ugruk hunter!
An ugruk hunter is DEAD!!
You receive 136 experience points (30% bonus).
You raise a level!! Your gain is: 15/740 hp, 11/478 m, 12/995 mv 3/9 prac.
You are focusing your skill learning on flurry.
You have learned 3% of your flurry ability.

*** And lucky! ***

*** I take a break, peek in to galadon, and get manacled and run off by an out-of-range pachyderm, among other adventures. ***

*** There's another run-in with Ivar on the road: ***

Along the Eastern Road
Constructed of great slabs of closely fitted stone, a wide and well-
traveled road runs to the east and west here. Hardwood trees grow
thickly to either side of the road, beyond a wide stretch of low growth
and brush that keeps the forest at a respectable distance. The spaces
between the trunks on the north side of the road are filled with a low
tangle of flowering brambles, while the forest to the south is more open.


Ivar the duergar is here.

civilized <740hp 474m 994mv 14876tnl (2.13%) 3 PM> His feet aren't on the ground.

civilized <740hp 474m 994mv 14876tnl (2.13%) 3 PM>
You yell 'Die, Ivar, you sorcerous dog!'
You deflect Ivar's spell!
Your spellbane wounds Ivar.
Ivar parries your chaotic blast.
Ivar parries your slice.
Ivar parries your chaotic blast.
You EVISCERATE Ivar!
Ivar has a few scratches.

civilized <740hp 474m 994mv 14876tnl (2.13%) 3 PM> Your bash misses Ivar.
Your nimble rush is evaded, but you remain on your feet.
Ivar has a few scratches.

civilized <740hp 474m 994mv 14876tnl (2.13%) 3 PM>
You parry Ivar's surge of water.
Your chaotic blast devastates Ivar!
Ivar parries your slice.
Ivar parries your chaotic blast.
Ivar has some small but disgusting cuts.

civilized <740hp 474m 994mv 14876tnl (2.13%) 3 PM>
You fail to get in one more shot as Ivar flees.
Ivar has fled!
Ivar leaves east.

civilized <740hp 474m 994mv 14876tnl (2.13%) 3 PM>
Ivar has arrived.

civilized <740hp 474m 994mv 14876tnl (2.13%) 3 PM>
You yell 'Die, Ivar, you sorcerous dog!'
Ivar utters the words, 'grzzs'.
A wave of fatigue surges through you, but you somehow fight it off!
You MUTILATE Ivar!
You deliver a blow of deadly force!
Ivar parries your slice.
Ivar parries your chaotic blast.
You EVISCERATE Ivar!
Ivar has some small but disgusting cuts.

civilized <740hp 474m 994mv 14876tnl (2.13%) 3 PM> Your bash misses Ivar.
Your nimble rush is evaded, but you remain on your feet.
Ivar has some small but disgusting cuts.

civilized <740hp 474m 994mv 14876tnl (2.13%) 3 PM>
You parry Ivar's surge of water and return an attack of your own.
Your chaotic blast MUTILATES Ivar!
Ivar parries your chaotic blast.
You have become better at precise aim (79%)!
Your slice DISMEMBERS Ivar!
You deliver a blow of deadly force!
Your chaotic blast *** DEMOLISHES *** Ivar!
Your slice EVISCERATES Ivar!
You fail to get in one more shot as Ivar flees.
Your chaotic blast devastates Ivar!
You get in one more shot on Ivar as he flees.
Your parting blow maims Ivar!
Ivar has fled!
Ivar leaves east.

*** I chase him to Drogran, lose him, shrug and go back to fighting Ugruks. Get 17% of a level 100 xp at a time. ***

*** I take a break and look around for mages and I'm off by the Weald for some reason when: ***

a massive giant: Intruder! Intruder! Meris is raiding the Cabal!

<40 H-Drw Inv> (PK) Meris the Mistress of Invocation

*** Of course, we have the scepter too. ***

Aulrathdien: Coming.

*** I run back. ***

civilized <705hp 478m 967mv 12533tnl (17.55%) 11 PM> Before a Fortified Hillock
A large mound of earth has been pushed up here, forming a strategically
planned barrier to the village just beyond. Behind the earthen barricade
stand the gates -- heavy, massive, fortified iron gates that glow eerily
in the reflected torch-light -- and beyond them in the darkness you can
just make out the faces of the village huts. The village, like the gate,
is dark and forbidding from this distance, softened not at all by the
occasionally glimpsed lantern or fire. A chill breeze blows from the gates
to the west, bringing with it the gruff sound of barbaric voices and an
occasional burst of raucous, drunken laughter.


(Surrounded by Flames) Meris the half-drow is here, fighting a massive giant.
A massive, hunched figure is here, protecting the village throughout the
night.
A massive giant says 'Welcome, great warrior.'

wilderness <705hp 478m 961mv 12533tnl (17.55%) 11 PM>
Kontoln has arrived.
A massive giant says 'Welcome, great warrior.'

wilderness <705hp 478m 961mv 12533tnl (17.55%) 11 PM> You trip Meris and she goes down!
Your trip scratches Meris.
Meris yells 'Help! Aulrathdien tried to trip me!'
Meris has some small but disgusting cuts.

wilderness <705hp 478m 961mv 12533tnl (17.55%) 11 PM>
Your chaotic blast EVISCERATES Meris!
Your slice MUTILATES Meris!
Your slice EVISCERATES Meris!
Meris parries your slice.
Your slice misses Meris.
Meris's stream of hissing acid scalds a massive giant's flesh!
Meris's stream of acid DISMEMBERS a massive giant!
Meris is covered with bleeding wounds.

wilderness <705hp 478m 961mv 12533tnl (17.55%) 11 PM>
Ubudhizh has arrived.
A massive giant says 'Welcome, great warrior.'
Meris is covered with bleeding wounds.

wilderness <705hp 478m 961mv 12533tnl (17.55%) 11 PM>
Your chaotic blast EVISCERATES Meris!
You deliver a blow of deadly force!
Your slice MANGLES Meris!
Your chaotic blast MUTILATES Meris!
Meris's stream of hissing acid scalds a massive giant's flesh!
Meris's stream of acid EVISCERATES a massive giant!
Meris is gushing blood.

wilderness <705hp 478m 961mv 12533tnl (17.55%) 11 PM>
Kontoln looks at Meris.
Meris is gushing blood.

wilderness <705hp 478m 961mv 12533tnl (17.55%) 11 PM>
Meris has fled!
A massive giant moves to block Meris's path.
Meris is gushing blood.

wilderness <705hp 478m 961mv 12533tnl (17.55%) 11 PM> You trip Meris and she goes down!
Your trip scratches Meris.
A massive giant's slash decimates Meris!
Your chaotic blast EVISCERATES Meris!
Meris's flaming bite scalds a massive giant!
Meris is gushing blood.

wilderness <705hp 478m 961mv 12533tnl (17.55%) 11 PM>
Meris parries your chaotic blast.
Meris dodges your slice.
Your chaotic blast EVISCERATES Meris!
You deliver a blow of deadly force!
Your slice MANGLES Meris!
Meris's flaming bite SEARS a massive giant!
Meris's flaming bite SEARS a massive giant!
Meris is writhing in agony.

wilderness <705hp 478m 995mv 12533tnl (17.55%) 12 AM>
Ubudhizh looks tougher.
Meris is writhing in agony.

wilderness <705hp 478m 995mv 12533tnl (17.55%) 12 AM>
Meris has fled!
Meris leaves east.

wilderness <705hp 478m 995mv 12533tnl (17.55%) 12 AM> e
The Breaching of the Walls of the Ostalagiah Ruins
You climb atop the pile of rubble and ash which once stood as the
western wall of Ostalagiah. It served its purpose well, but not well
enough. It now stands in ruins, smoldering remains of what was once a
mighty city. After many years of war the united fronts finally destroyed
the wall, through which a flood of dwarven, elven and human soldiers came.
After freeing the slaves, ransacking the city and turning the walls to
rubble, the united front turned around and headed back to their respective
homelands to the north. While that ancient war is over, the sight of
distant burning fires and a village settled to the west of here gives one
reason to believe that it is not the only war that occurs throughout these
ruined buildings.


(Surrounded by Flames) Meris the half-drow is here.
Meris utters the words, 'xafe ay candusqarr'.
Meris disappears.

civilized <705hp 478m 994mv 12533tnl (17.55%) 12 AM> They aren't here.

civilized <705hp 478m 994mv 12533tnl (17.55%) 12 AM> whe

Kontoln has arrived.

civilized <705hp 478m 994mv 12533tnl (17.55%) 12 AM> People near you:
(PK) Aulrathdien The Breaching of the Walls of the Ostalagiah Ruins
Kontoln The Breaching of the Walls of the Ostalagiah Ruins

civilized <705hp 478m 994mv 12533tnl (17.55%) 12 AM>
Kontoln leaves north.

civilized <705hp 478m 994mv 12533tnl (17.55%) 12 AM> cb Recalled.
Aulrathdien: Recalled.

*** I check a bunch of places she might have recalled to and their environs, which is a bust, and by this time I figure even if I guess the right hometown she's long gone. Back to Ugruks to grind out a little more XP! ***








--------------------------------------------------------------------------------


  

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DaevrynThu 04-Apr-13 01:47 AM
Member since 13th Feb 2007
11117 posts
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#2976, "Part 6"
In response to Reply #1


          








*** Pop back onto Eastern at some point to see what's going on... hey, a group effort! ***

civilized <705hp 444m 995mv 11785tnl (22.47%) 8 PM> People near you:
Panza Along the Eastern Road
a lion Along the Eastern Road
(PK) Aulrathdien Approaching a Large Crossroads
(PK) Meris Along the Eastern Road
(PK) Grinlague Along the Eastern Road
A Galadonian patrolman is writhing in agony.

*** I assume Chimm is there, too. ***

People near you:
Panza Along the Eastern Road
(PK) Aulrathdien Along the Eastern Road
(PK) Meris Along the Eastern Road
(PK) Grinlague Along the Eastern Road
(PK) Laureena Along the Eastern Road

*** Four? Well, maybe I want to pull back to the Village. Ah, hell. Nothing ventured, nothing gained. ***

Along the Eastern Road
Constructed of great slabs of closely fitted stone, a wide and well-
traveled road runs to the east and west here. A huge field, filled with
row upon row of towering corn stalks, lies to the north, separated from
the road by a low wall of loosely piled stones. Beyond this field,
cultivated fields and pastures spread out to the limit of the horizon in
all directions. A sparse wilderness of twisted and stunted trees grows
to the south, in sharp contrast to the civilized countryside on the
opposite side of the road. Rising above the trees in the distance are
the ruined towers and crumbling spires of an ancient city.

[Exits: east west]
Laureena the human is here.
(Swirling Air) Meris the half-drow is here.
Grinlague the gnome is here.
Panza the felar is here.
The Enforcer of Galadon is looking for the Slayer.

*** Why, hello Enforcer, what brings you by? ***

civilized <705hp 437m 965mv 11752tnl (22.68%) 9 PM> w
Meris utters the words, 'yucandusgpuzre'.
For a brief moment, Panza is surrounded by a corona of fire.
Grinlague looks at Laureena.

civilized <705hp 437m 963mv 11752tnl (22.68%) 9 PM> Her feet aren't on the ground.
The Enforcer checks the ground for tracks.
The Enforcer checks the ground for tracks.
Panza continues to bleed from her wounds.
Panza's bleeding maims her!
You feel less tough.
The Enforcer yells 'Aulrathdien is a CRIMINAL! PROTECT THE INNOCENT! MORE BLOOOOD!!!'
You parry the Enforcer's chop.
The Enforcer's kick DISMEMBERS you!
The Enforcer is in perfect health.

civilized <649hp 460m 995mv 11752tnl (22.68%) 10 PM>
Grinlague's trip misses you.
You yell 'Help! Grinlague tried to trip me!'
The Enforcer is in perfect health.

civilized <649hp 460m 995mv 11752tnl (22.68%) 10 PM>
You parry the Enforcer's chop.
The Enforcer dodges your chaotic blast.
You deliver a blow of deadly force!
Your slice >>> ANNIHILATES <<< the Enforcer!
You parry Grinlague's cleave.
You parry Grinlague's slash and return an attack of your own.
Your chaotic blast MANGLES Grinlague!
You parry Meris's flaming bite.
You parry Meris's flaming bite.
The Enforcer has a few scratches.

civilized <649hp 460m 995mv 11752tnl (22.68%) 10 PM> flee
Along the Eastern Road
Constructed of great slabs of closely fitted stone, a wide and well-
traveled road runs to the east and west here. To the north of the road
lies an open pasture of stringy grass, grazed upon by a few skinny heads
of cattle. Beyond this field, cultivated fields and pastures spread out
to the limit of the horizon in all directions, demonstrating quite
clearly why this region is considered the breadbasket of Thera. A sparse
wilderness of twisted and stunted trees grows to the south, in sharp
contrast to the civilized countryside on the opposite side of the road.
Rising above the trees in the distance are the ruined towers and
crumbling spires of an ancient city.

[Exits: east south west]
A simple white cloak lies crumpled here.
A steel shield lies here.
A chainmail vest is here, made of a fine mesh of tiny links.
A sign points south towards the Ruins of Ostalagiah.
You flee from combat!

*** Hell, I don't want to fight the Enforcer too right now. Especially since I know they want to get their items back from the giant. ***
*** Back a bit to the ruins. ***

wilderness <649hp 460m 993mv 11752tnl (22.68%) 10 PM>
Grinlague has arrived.
A spotted snow leopard has arrived.
Meris has arrived.

wilderness <649hp 460m 993mv 11752tnl (22.68%) 10 PM> cb Hmm. The Enforcer is out here.
[BATTLE] Aulrathdien: Hmm. The Enforcer is out here.

*** Brilliant observation! Maybe you should pay more attention to what you're doing. ***

wilderness <649hp 460m 993mv 11752tnl (22.68%) 10 PM> whe
People near you:
a lion The Breaching of the Walls of the Ostalagiah Ruins
(PK) Aulrathdien A Secluded Forest Trail
Ubudhizh A Foul, Twisting Alley
(PK) Meris A Secluded Forest Trail
(PK) Grinlague A Secluded Forest Trail
(PK) a spotted snow leopard A Secluded Forest Trail

wilderness <649hp 460m 993mv 11752tnl (22.68%) 10 PM>
Grinlague leaves south.
Meris leaves south.
A spotted snow leopard leaves south.

wilderness <649hp 460m 993mv 11752tnl (22.68%) 10 PM> trip ma
Grinlague has arrived.
A spotted snow leopard has arrived.
Meris has arrived.

wilderness <649hp 460m 993mv 11752tnl (22.68%) 10 PM> They aren't here.

wilderness <649hp 460m 993mv 11752tnl (22.68%) 10 PM>
A spotted snow leopard is moving more quickly.

wilderness <649hp 460m 993mv 11752tnl (22.68%) 10 PM> trip me
Her feet aren't on the ground.

wilderness <649hp 460m 993mv 11752tnl (22.68%) 10 PM>
Grinlague leaves north.
Meris leaves north.
A spotted snow leopard leaves north.

wilderness <649hp 460m 993mv 11752tnl (22.68%) 10 PM> bash

wilderness <688hp 478m 995mv 11752tnl (22.68%) 11 PM> But you aren't fighting anyone!

*** Damnit! Come back here, you! They head for the Enforcer again so I'm back to the giant and wait. ***

[BATTLE] Aulrathdien: Laureena as well. This will get interesting.

You scan east.
***** Range 2 *****
A massive, hunched figure is here, protecting the village throughout the
night.

***** Range 3 *****
(Translucent) Stalking its prey, a snow leopard pads along silently.
(Swirling Air) Meris the half-drow is here.
Grinlague the gnome is here.
(WANTED) Ubudhizh the storm giant is here.

[BATTLE] a massive giant: Intruder! Intruder! Laureena is raiding the Cabal!
[BATTLE] a massive giant: Intruder! Intruder! Meris is raiding the Cabal!
[BATTLE] a massive giant: Intruder! Intruder! Grinlague is raiding the Cabal!

Before a Fortified Hillock
A large mound of earth has been pushed up here, forming a strategically
planned barrier to the village just beyond. Behind the earthen barricade
stand the gates -- heavy, massive, fortified iron gates that glow eerily
in the reflected torch-light -- and beyond them in the darkness you can
just make out the faces of the village huts. The village, like the gate,
is dark and forbidding from this distance, softened not at all by the
occasionally glimpsed lantern or fire. A chill breeze blows from the gates
to the west, bringing with it the gruff sound of barbaric voices and an
occasional burst of raucous, drunken laughter.

[Exits: east west]
(Swirling Air) Meris the half-drow is here, fighting a massive giant.
(Translucent) a spotted snow leopard is here, fighting a massive giant.
Grinlague the gnome is here, fighting a massive giant.
A massive, hunched figure is here, protecting the village throughout the
night.
A massive giant says 'Welcome, great warrior.'
A spotted snow leopard bites you.
A spotted snow leopard's bite injures you.
You yell 'Help! a spotted snow leopard bit me!'
A spotted snow leopard is in perfect health.

wilderness <689hp 468m 989mv 11752tnl (22.68%) 2 AM>
A massive giant's kick injures a spotted snow leopard.
A spotted snow leopard dodges your chaotic blast.
A spotted snow leopard dodges your slice.
A spotted snow leopard dodges your chaotic blast.
A spotted snow leopard dodges your chaotic blast.
Grinlague's cleave DISMEMBERS a massive giant!
Grinlague's slash DISMEMBERS a massive giant!
Grinlague's cleave DISMEMBERS a massive giant!
A spotted snow leopard's bite maims a massive giant!
A spotted snow leopard's bite EVISCERATES a massive giant!
A spotted snow leopard's bite maims a massive giant!
A spotted snow leopard has a few scratches.

wilderness <689hp 468m 989mv 11752tnl (22.68%) 2 AM> bt
A spotted snow leopard dodges your bash.
A spotted snow leopard has a few scratches.

wilderness <689hp 468m 989mv 11752tnl (22.68%) 2 AM>
Meris utters the words, 'qaihfarrze yucandusbarr'.
A ball of fire streaks from Meris's hands towards a massive giant.
You yell 'Die, Meris, you sorcerous dog!'
Meris's fireball TORCHES you!
Meris's fireball TORCHES a massive giant!
A spotted snow leopard has a few scratches.

wilderness <591hp 468m 989mv 11752tnl (22.68%) 2 AM>
Grinlague has fled!
A massive giant moves to block Grinlague's path.
A spotted snow leopard has a few scratches.

wilderness <591hp 468m 989mv 11752tnl (22.68%) 2 AM>
Grinlague has fled!
Grinlague leaves east.
A spotted snow leopard has a few scratches.

wilderness <591hp 468m 989mv 11752tnl (22.68%) 2 AM>
A spotted snow leopard bites you.
A spotted snow leopard's bite devastates you!
A spotted snow leopard has a few scratches.

wilderness <561hp 468m 989mv 11752tnl (22.68%) 2 AM>
A spotted snow leopard dodges your chaotic blast.
A spotted snow leopard dodges your slice.
A spotted snow leopard dodges your slice.
A spotted snow leopard dodges your slice.
Meris's flaming bite misses a massive giant.
A spotted snow leopard's bite MUTILATES a massive giant!
A spotted snow leopard has a few scratches.

wilderness <561hp 468m 989mv 11752tnl (22.68%) 2 AM>
Grinlague has arrived.
A spotted snow leopard has a few scratches.

wilderness <561hp 468m 989mv 11752tnl (22.68%) 2 AM> doublethr

Meris utters the words, 'qaihfarrze yucandusbarr'.
A ball of fire streaks from Meris's hands towards a massive giant.
You yell 'Die, Meris, you sorcerous dog!'
Meris's fireball BROILS you!
Meris's fireball RAZES a massive giant!
You hop to one side, getting out of the way of Grinlague's trip.
You yell 'Help! Grinlague just attacked me!'
A spotted snow leopard has a few scratches.

wilderness <577hp 478m 995mv 11752tnl (22.68%) 3 AM>
A spotted snow leopard tries to bite you.
You parry a spotted snow leopard's bite and return an attack of your own.
Your chaotic blast maims a spotted snow leopard!
A massive giant's slash injures a spotted snow leopard.
A spotted snow leopard dodges your chaotic blast.
A spotted snow leopard dodges your slice.
A spotted snow leopard dodges your chaotic blast.
Meris's flaming bite BROILS a massive giant!
Meris's flaming bite BROILS a massive giant!
You parry Grinlague's cleave and return an attack of your own.
Your chaotic blast MASSACRES Grinlague!
You parry Grinlague's slash and return an attack of your own.
Your chaotic blast DISMEMBERS Grinlague!
You parry Grinlague's cleave and return an attack of your own.
Your chaotic blast MASSACRES Grinlague!
You parry Grinlague's slash and return an attack of your own.
Your chaotic blast MASSACRES Grinlague!
A spotted snow leopard's bite MUTILATES a massive giant!
A spotted snow leopard's bite EVISCERATES a massive giant!
A spotted snow leopard has a few scratches.

wilderness <577hp 478m 995mv 11752tnl (22.68%) 3 AM> You try to strike the same spot with
both your swords.
Your thrust DISMEMBERS a spotted snow leopard!
Your thrust misses a spotted snow leopard.
A spotted snow leopard has some small but disgusting cuts.

wilderness <577hp 478m 995mv 11752tnl (22.68%) 3 AM>
Meris utters the words, 'qaihfarrze yucandusbarr'.
A ball of fire streaks from Meris's hands towards a massive giant.
You yell 'Die, Meris, you sorcerous dog!'
Meris's fireball CHARS you!
Meris's fireball *** BLASTS *** a massive giant!
A spotted snow leopard has some small but disgusting cuts.

wilderness <516hp 478m 995mv 11752tnl (22.68%) 3 AM>
A spotted snow leopard dodges your chaotic blast.
A spotted snow leopard dodges your slice.
A spotted snow leopard dodges your chaotic blast.
Meris's flaming bite BROILS a massive giant!
You parry Grinlague's cleave.
You parry Grinlague's slash.
You parry Grinlague's cleave.
A spotted snow leopard's bite MUTILATES a massive giant!
A spotted snow leopard's bite EVISCERATES a massive giant!
A spotted snow leopard has some small but disgusting cuts.

wilderness <516hp 478m 995mv 11752tnl (22.68%) 3 AM>
A spotted snow leopard bites you.
A spotted snow leopard's bite mauls you.
A spotted snow leopard has some small but disgusting cuts.

wilderness <494hp 478m 995mv 11752tnl (22.68%) 3 AM>
Kontoln has arrived.
A massive giant says 'Welcome, great warrior.'
A spotted snow leopard has some small but disgusting cuts.

wilderness <494hp 478m 995mv 11752tnl (22.68%) 3 AM>
Grinlague tries to knock a jagged short sword to the ground, but fails.
A spotted snow leopard has some small but disgusting cuts.

wilderness <494hp 478m 995mv 11752tnl (22.68%) 3 AM>
Meris utters the words, 'qaihfarrze yucandusbarr'.
A ball of fire streaks from Meris's hands towards a massive giant.
The gods protect Kontoln from Meris.
You yell 'Die, Meris, you sorcerous dog!'
Meris's fireball roasts you.
Meris's fireball SEARS a massive giant!
A spotted snow leopard has some small but disgusting cuts.

wilderness <470hp 478m 995mv 11752tnl (22.68%) 3 AM>
A spotted snow leopard dodges your chaotic blast.
A spotted snow leopard dodges your slice.
A spotted snow leopard barely manages to avoid your chaotic blast.
You deliver a blow of deadly force!
A spotted snow leopard dodges your chaotic blast.
Meris's flaming bite misses a massive giant.
Meris's flaming bite SEARS a massive giant!
You dodge Grinlague's cleave.
You parry Grinlague's slash and return an attack of your own.
Your chaotic blast MANGLES Grinlague!
You parry Grinlague's slash.
You parry Grinlague's slash.
A spotted snow leopard's bite maims a massive giant!
A spotted snow leopard's bite MUTILATES a massive giant!
A spotted snow leopard has some small but disgusting cuts.

wilderness <470hp 478m 995mv 11752tnl (22.68%) 3 AM>
Kontoln looks at you.
A spotted snow leopard has some small but disgusting cuts.

wilderness <470hp 478m 995mv 11752tnl (22.68%) 3 AM>
A spotted snow leopard bites you.
A spotted snow leopard's bite decimates you!
A spotted snow leopard has some small but disgusting cuts.

wilderness <445hp 478m 995mv 11752tnl (22.68%) 3 AM> call blood

A spotted snow leopard dodges your chaotic blast.
A spotted snow leopard dodges your slice.
Meris's flaming bite misses a massive giant.
Meris's flaming bite SEARS a massive giant!
You parry Grinlague's cleave.
You parry Grinlague's slash.
You parry Grinlague's cleave.
You parry Grinlague's slash and return an attack of your own.
Your chaotic blast DISMEMBERS Grinlague!
A spotted snow leopard's bite maims a massive giant!
A spotted snow leopard has some small but disgusting cuts.

wilderness <445hp 478m 995mv 11752tnl (22.68%) 3 AM> You lost your concentration.
Meris utters the words, 'ocandusagz'.
A torrent of yellowed grease erupts from Meris's hands towards you!
You yell 'Augh! Meris is spraying me with grease!'
The grease strikes you squarely, and flows over you in a slippery layer!
You spin gracefully away from a spotted snow leopard's bite.
A spotted snow leopard has some small but disgusting cuts.

wilderness <445hp 462m 995mv 11752tnl (22.68%) 3 AM>
Grinlague gets a wild look in his eyes.
A spotted snow leopard has some small but disgusting cuts.

wilderness <445hp 462m 995mv 11752tnl (22.68%) 3 AM>
Boggdok has arrived.
A massive giant says 'Welcome, great warrior.'
A spotted snow leopard has some small but disgusting cuts.

wilderness <445hp 462m 995mv 11752tnl (22.68%) 3 AM>
You deliver a blow of deadly force!
A spotted snow leopard dodges your chaotic blast.
A spotted snow leopard dodges your slice.
Meris's flaming bite SEARS a massive giant!
You stop Grinlague's cleave with a solid blow.
You parry Grinlague's slash.
A spotted snow leopard's bite MUTILATES a massive giant!
A spotted snow leopard's bite maims a massive giant!
A spotted snow leopard has some small but disgusting cuts.

wilderness <445hp 462m 995mv 11752tnl (22.68%) 3 AM> call blood
You lost your concentration.
Kontoln looks at Grinlague.
A spotted snow leopard bites you.
A spotted snow leopard's bite decimates you!
A spotted snow leopard has some small but disgusting cuts.

wilderness <417hp 446m 995mv 11752tnl (22.68%) 3 AM>
Boggdok says 'Kill'm all!'
Grinlague tries to knock a jagged short sword to the ground, but fails.
A spotted snow leopard has some small but disgusting cuts.

wilderness <417hp 446m 995mv 11752tnl (22.68%) 3 AM>
Meris utters the words, 'qaihfarrze yucandusbarr'.
A ball of fire streaks from Meris's hands towards a massive giant.
The gods protect Boggdok from Meris.
The gods protect Kontoln from Meris.
You yell 'Die, Meris, you sorcerous dog!'
Meris's fireball CHARS you!
Meris's fireball *** BLASTS *** a massive giant!
A spotted snow leopard has some small but disgusting cuts.

wilderness <357hp 446m 995mv 11752tnl (22.68%) 3 AM>
A spotted snow leopard dodges your chaotic blast.
Meris's flaming bite BROILS a massive giant!
Meris's flaming bite BROILS a massive giant!
You parry Grinlague's cleave.
You parry Grinlague's cleave.
A spotted snow leopard's bite devastates a massive giant!
A spotted snow leopard has some small but disgusting cuts.

wilderness <357hp 446m 995mv 11752tnl (22.68%) 3 AM>
You take a chance and somehow hurl yourself away from a spotted snow leopard's bite!
A spotted snow leopard has some small but disgusting cuts.

wilderness <357hp 446m 995mv 11752tnl (22.68%) 3 AM> flee
Among the Torch-lit, Barbaric Huts
Shadows dance about each hut, pushed away by the flickering torchlight
that fights off the coming of the night. In the darkness, the huts are
harder to differentiate from one another, save for the obvious differences
between a tent or a lean-to and a solid stone- or wood-framed hut. Atop
these huts are the well-used skins of wolves and bears, each one a trophy,
hung out to air for the night. The torch-light also reveals the decaying
skeletal remains of humanoids wrapped in flowing robes. The body hung in
front of one house is quite fresh; behind it, the skulls of predecessors
line the roof, the empty eye sockets glaring at you as the torches flicker.

[Exits: east west]
(Iron) Upon the ground is a thin blade, rust shining openly from it.
(Glowing) A silvery ring glints at you.
A blue steel dagger lies here.
A blue steel sword lies here.
You flee from combat!

wilderness <357hp 446m 994mv 11752tnl (22.68%) 3 AM>
[BATTLE] a massive giant: Intruder! Intruder! Grinlague is raiding the Cabal!

*** Out for a minute to figure out what I'm going to try next and back in. ***

wilderness <357hp 446m 990mv 11752tnl (22.68%) 3 AM> Before a Fortified Hillock
A large mound of earth has been pushed up here, forming a strategically
planned barrier to the village just beyond. Behind the earthen barricade
stand the gates -- heavy, massive, fortified iron gates that glow eerily
in the reflected torch-light -- and beyond them in the darkness you can
just make out the faces of the village huts. The village, like the gate,
is dark and forbidding from this distance, softened not at all by the
occasionally glimpsed lantern or fire. A chill breeze blows from the gates
to the west, bringing with it the gruff sound of barbaric voices and an
occasional burst of raucous, drunken laughter.

[Exits: east west]
Kontoln the minotaur is here.
Grinlague the gnome is here, fighting a massive giant.
(Swirling Air) Meris the half-drow is here, fighting a massive giant.
(Translucent) a spotted snow leopard is here, fighting a massive giant.
A massive, hunched figure is here, protecting the village throughout the
night.
A massive giant says 'Welcome, great warrior.'
A spotted snow leopard rakes her claws across your body.
A spotted snow leopard's raking claws injures you.
A spotted snow leopard's raking claws hits you.
You yell 'Help! a spotted snow leopard is clawing me!'
A spotted snow leopard has some small but disgusting cuts.

wilderness <332hp 446m 985mv 11752tnl (22.68%) 3 AM> tt

Boggdok has arrived.
A massive giant says 'Welcome, great warrior.'
You trip Grinlague and he goes down!
Your trip scratches Grinlague.
Grinlague yells 'Help! Aulrathdien tried to trip me!'
A spotted snow leopard has some small but disgusting cuts.

wilderness <332hp 446m 985mv 11752tnl (22.68%) 3 AM>
A massive giant's kicked dirt misses a spotted snow leopard.
A spotted snow leopard dodges your chaotic blast.
A spotted snow leopard dodges your chaotic blast.
Meris's flaming bite BROILS a massive giant!
Grinlague's cleave MASSACRES a massive giant!
Grinlague's slash DISMEMBERS a massive giant!
A spotted snow leopard's bite MUTILATES a massive giant!
A spotted snow leopard's bite maims a massive giant!
A spotted snow leopard's bite misses a massive giant.
A spotted snow leopard has some small but disgusting cuts.

wilderness <332hp 446m 985mv 11752tnl (22.68%) 3 AM>
Boggdok looks at you.
A spotted snow leopard has some small but disgusting cuts.

wilderness <332hp 446m 985mv 11752tnl (22.68%) 3 AM>
[BATTLE] Kontoln: Aulraddienn coould uthe a badch.
A spotted snow leopard has some small but disgusting cuts.

wilderness <386hp 459m 995mv 11752tnl (22.68%) 4 AM> k grin

A massive giant's slash mauls a spotted snow leopard.
A spotted snow leopard dodges your chaotic blast.
A spotted snow leopard dodges your slice.
Meris's flaming bite SEARS a massive giant!
Grinlague's cleave DISMEMBERS a massive giant!
Grinlague's cleave DISMEMBERS a massive giant!
Grinlague's slash DISMEMBERS a massive giant!
A spotted snow leopard's bite MUTILATES a massive giant!
A spotted snow leopard has some small but disgusting cuts.

wilderness <386hp 459m 995mv 11752tnl (22.68%) 4 AM>
You yell 'Die, Meris, you sorcerous dog!'
You deflect Meris's spell!
Your spellbane decimates Meris!
Meris parries your chaotic blast.
A spotted snow leopard has some small but disgusting cuts.

wilderness <386hp 459m 995mv 11752tnl (22.68%) 4 AM>
A spotted snow leopard rakes her claws across your body.
A spotted snow leopard's raking claws hits you.
A spotted snow leopard's raking claws hits you.
A spotted snow leopard has some small but disgusting cuts.

wilderness <364hp 459m 995mv 11752tnl (22.68%) 4 AM>
Grinlague has fled!
A massive giant moves to block Grinlague's path.
A spotted snow leopard has some small but disgusting cuts.

wilderness <364hp 459m 995mv 11752tnl (22.68%) 4 AM> You must MURDER a player.
Grinlague has fled!
Grinlague leaves east.
A spotted snow leopard has some small but disgusting cuts.

wilderness <364hp 459m 995mv 11752tnl (22.68%) 4 AM>
A spotted snow leopard dodges your chaotic blast.
You deliver a blow of deadly force!
Your chaotic blast MASSACRES a spotted snow leopard!
A spotted snow leopard dodges your chaotic blast.
Meris's flaming bite BROILS a massive giant!
A spotted snow leopard's bite maims a massive giant!
A spotted snow leopard's bite MUTILATES a massive giant!
A spotted snow leopard is covered with bleeding wounds.

wilderness <364hp 459m 995mv 11752tnl (22.68%) 4 AM>
Boggdok looks at you.
A spotted snow leopard is covered with bleeding wounds.

wilderness <364hp 459m 995mv 11752tnl (22.68%) 4 AM> j

Boggdok looks at a spotted snow leopard.
A spotted snow leopard dodges your jab.
A spotted snow leopard dodges your chaotic blast.
A spotted snow leopard dodges your slice.
A spotted snow leopard dodges your chaotic blast.
A spotted snow leopard dodges your slice.
Meris's flaming bite BROILS a massive giant!
A spotted snow leopard's bite MUTILATES a massive giant!
A spotted snow leopard's bite MUTILATES a massive giant!
A spotted snow leopard is covered with bleeding wounds.

wilderness <364hp 459m 995mv 11752tnl (22.68%) 4 AM>
You yell 'Die, Meris, you sorcerous dog!'
Meris utters the words, 'uqunsozzerzg'.
Meris holds out her hand, palm towards the sky. Before your eyes, a
Small pile of ice needles forms there. With a grin, she brings her hand to
Her mouth and sends them flying with a puff of air!
One of Meris's ice needles strikes you in the chest!
Meris's icy needle grazes you.
One of Meris's ice needles strikes you in the right leg!
Meris's icy needle leaves a lasting wound in you.
Meris's icy needle wounds you.
One of Meris's ice needles strikes you in the abdomen!
Meris's icy needle leaves a lasting wound in you.
Meris's icy needle wounds you.
One of Meris's ice needles strikes you in the head!
Meris's icy needle leaves a lasting wound in you.
Meris's icy needle DISMEMBERS you!
A spotted snow leopard is covered with bleeding wounds.

wilderness <255hp 459m 995mv 11752tnl (22.68%) 4 AM>
A spotted snow leopard rakes her claws across your body.
A spotted snow leopard's raking claws injures you.
You land a lucky blow!
A spotted snow leopard dodges your chaotic blast.
Among the Torch-lit, Barbaric Huts
Shadows dance about each hut, pushed away by the flickering torchlight
that fights off the coming of the night. In the darkness, the huts are
harder to differentiate from one another, save for the obvious differences
between a tent or a lean-to and a solid stone- or wood-framed hut. Atop
these huts are the well-used skins of wolves and bears, each one a trophy,
hung out to air for the night. The torch-light also reveals the decaying
skeletal remains of humanoids wrapped in flowing robes. The body hung in
front of one house is quite fresh; behind it, the skulls of predecessors
line the roof, the empty eye sockets glaring at you as the torches flicker.

[Exits: east west]
(Iron) Upon the ground is a thin blade, rust shining openly from it.
(Glowing) A silvery ring glints at you.
A blue steel dagger lies here.
A blue steel sword lies here.
You flee from combat!

wilderness <242hp 459m 990mv 11752tnl (22.68%) 4 AM> flee
You aren't fighting anyone.

wilderness <242hp 459m 990mv 11752tnl (22.68%) 4 AM> af
You are affected by:
Power: 'truesight' for 8 hours.
Power: 'truesight' for 8 hours.
Power: 'resistance' modifies constitution by 1 for 6 hours.
Spell: 'grease' for 5 hours.
Physical effect: 'iceneedles' modifies intelligence by -1 for 3 hours.
Physical effect: 'iceneedles' modifies constitution by -1 for 2 hours.
Physical effect: 'iceneedles' modifies dexterity by -1 for 2 hours.
Power: 'spellbane' modifies save vs spell by -15 for 2 hours.

wilderness <242hp 459m 990mv 11752tnl (22.68%) 4 AM> ber
Your pulse races as you are consumed by rage!

wilderness <314hp 429m 940mv 11752tnl (22.68%) 4 AM> whe
People near you:
Boggdok Before a Fortified Hillock
(PK) Aulrathdien Among the Torch-lit, Barbaric Huts
Kontoln Before a Fortified Hillock
(PK) Meris Before a Fortified Hillock
(PK) a spotted snow leopard Before a Fortified Hillock

[BATTLE] Boggdok: Giant only bleeds. Take yer time.

dash east murder meris
Before a Fortified Hillock
A large mound of earth has been pushed up here, forming a strategically
planned barrier to the village just beyond. Behind the earthen barricade
stand the gates -- heavy, massive, fortified iron gates that require much
muscle-power to move -- and beyond them you can see the faces of numerous
huts, most looking as rugged as the hills before you. In the distance,
people move about within the secluded village, and smoke drifts up from
various campfires and cookstoves. The gruff sound of barbaric voices drifts
to you on the wind, as does the occasional burst of laughter and clang of
metal.

[Exits: east west]
(Swirling Air) Meris the half-drow is here, fighting a massive giant.
(Translucent) a spotted snow leopard is here, fighting a massive giant.
A massive giant stands here, prepared to sacrifice himself for the village.
A massive giant says 'Welcome, great warrior.'
Meris yells 'Help! I am being attacked by Aulrathdien!'
Your chaotic blast MUTILATES Meris!
You position your body so that a spotted snow leopard's bite cannot succeed.
Meris has a few scratches.

wilderness <387hp 448m 994mv 11752tnl (22.68%) 5 AM>
A massive giant's kicked dirt misses a spotted snow leopard.
Your chaotic blast EVISCERATES Meris!
Meris drives your slice back with her connecting blow.
Meris parries your chaotic blast.
Your slice EVISCERATES Meris!
Meris's flaming bite singes a massive giant!
Meris's flaming bite misses a massive giant.
A spotted snow leopard's bite MUTILATES a massive giant!
A spotted snow leopard's bite EVISCERATES a massive giant!
Meris has some small but disgusting cuts.

wilderness <387hp 448m 994mv 11752tnl (22.68%) 5 AM> j

Meris utters the words, 'qaihfarrze yucandusbarr'.
A ball of fire streaks from Meris's hands towards a massive giant.
Meris's fireball SEARS you!
Meris's fireball SEARS a massive giant!
Meris has some small but disgusting cuts.

wilderness <335hp 448m 994mv 11752tnl (22.68%) 5 AM> You try to jab through your opponent's
defenses.
Your precise jab leaves Meris bleeding.
Your jab EVISCERATES Meris!
A spotted snow leopard bites you.
A spotted snow leopard's bite wounds you.
You yell 'Help! a spotted snow leopard bit me!'
Meris has some small but disgusting cuts.

wilderness <315hp 448m 994mv 11752tnl (22.68%) 5 AM>
Your chaotic blast EVISCERATES Meris!
Your slice EVISCERATES Meris!
Your chaotic blast EVISCERATES Meris!
Meris's flaming bite BROILS a massive giant!
A spotted snow leopard's bite decimates a massive giant!
A spotted snow leopard's bite maims a massive giant!
Meris is covered with bleeding wounds.

wilderness <315hp 448m 994mv 11752tnl (22.68%) 5 AM>
Meris has fled!
A massive giant moves to block Meris's path.
Meris is covered with bleeding wounds.

wilderness <315hp 448m 994mv 11752tnl (22.68%) 5 AM>
Meris has fled!
Meris leaves east.

wilderness <315hp 448m 994mv 11752tnl (22.68%) 5 AM>
You hop to one side, getting out of the way of a spotted snow leopard's bite.
A massive giant's slash wounds a spotted snow leopard.
A spotted snow leopard dodges your chaotic blast.
A spotted snow leopard dodges your slice.
A spotted snow leopard dodges your slice.
A spotted snow leopard's bite maims a massive giant!
A spotted snow leopard's bite EVISCERATES a massive giant!
A spotted snow leopard is covered with bleeding wounds.

wilderness <315hp 448m 994mv 11752tnl (22.68%) 5 AM> flee
The Breaching of the Walls of the Ostalagiah Ruins
You climb atop the pile of rubble and ash which once stood as the
western wall of Ostalagiah. It served its purpose well, but not well
enough. It now stands in ruins, smoldering remains of what was once a
mighty city. After many years of war the united fronts finally destroyed
the wall, through which a flood of dwarven, elven and human soldiers came.
After freeing the slaves, ransacking the city and turning the walls to
rubble, the united front turned around and headed back to their respective
homelands to the north. While that ancient war is over, the sight of
distant burning fires and a village settled to the west of here gives one
reason to believe that it is not the only war that occurs throughout these
ruined buildings.

[Exits: north south west]
You flee from combat!
Kontoln has arrived.

*** Snip chasing... ***

civilized <361hp 428m 995mv 11752tnl (22.68%) 7 AM> af

Grinlague has arrived.
Meris has arrived.
A spotted snow leopard has arrived.

civilized <361hp 428m 995mv 11752tnl (22.68%) 7 AM>
Ubudhizh roughly casts aside a sharp, yellowed fang and puts up his fists!
Ubudhizh tosses an ebony jambiya to the ground and grits his teeth, preparing for unarmed
combat.
A spotted snow leopard rakes her claws across your body.
A spotted snow leopard's raking claws hits you.
A spotted snow leopard's raking claws hits you.
You yell 'Help! a spotted snow leopard is clawing me!'
A spotted snow leopard is covered with bleeding wounds.

civilized <338hp 428m 995mv 11752tnl (22.68%) 7 AM>
Ubudhizh gets an ebony jambiya.
Ubudhizh gets a sharp, yellowed fang.
A spotted snow leopard is covered with bleeding wounds.

civilized <338hp 428m 995mv 11752tnl (22.68%) 7 AM>
Boggdok has arrived.
A spotted snow leopard is covered with bleeding wounds.

civilized <338hp 428m 995mv 11752tnl (22.68%) 7 AM> People near you:
Boggdok The Breaching of the Walls of the Ostalagiah Ruins
a giant lobster A Ruined Wall of the City
(PK) Aulrathdien The Breaching of the Walls of the Ostalagiah Ruins
Kontoln The Breaching of the Walls of the Ostalagiah Ruins
Ubudhizh The Breaching of the Walls of the Ostalagiah Ruins
(PK) Meris The Breaching of the Walls of the Ostalagiah Ruins
(PK) Grinlague The Breaching of the Walls of the Ostalagiah Ruins
(PK) a spotted snow leopard The Breaching of the Walls of the Ostalagiah Ruins
You deliver a blow of deadly force!
A spotted snow leopard dodges your chaotic blast.
A spotted snow leopard dodges your slice.
A spotted snow leopard dodges your chaotic blast wildly.
You dodge a spotted snow leopard's bite.
You parry a spotted snow leopard's bite.
You parry Meris's flaming bite.
You parry Meris's flaming bite.
A spotted snow leopard is covered with bleeding wounds.

civilized <338hp 428m 995mv 11752tnl (22.68%) 7 AM> You are affected by:
Power: 'spellbane' modifies save vs spell by -15 for 11 hours.
Power: 'truesight' for 5 hours.
Power: 'truesight' for 5 hours.
Power: 'resistance' modifies constitution by 1 for 3 hours.
Skill: 'berserk' modifies armor class by 18 for 2 hours.
Skill: 'berserk' modifies hit roll by 3 for 2 hours.
Skill: 'berserk' modifies damage roll by 7 for 2 hours.
Spell: 'grease' for 2 hours.
Physical effect: 'iceneedles' modifies intelligence by -1 for 0 hours.
Grinlague trips you and you go down!
Grinlague's trip scratches you.
You yell 'Help! Grinlague tried to trip me!'
A spotted snow leopard is covered with bleeding wounds.

civilized <337hp 428m 995mv 11752tnl (22.68%) 7 AM>
Ubudhizh leaves south.
A spotted snow leopard is covered with bleeding wounds.

civilized <337hp 428m 995mv 11752tnl (22.68%) 7 AM>
Boggdok looks at Grinlague.
You deflect Meris's spell!
Your spellbane devastates Meris!
You DISMEMBER Meris!
You deliver a blow of deadly force!
A spotted snow leopard dodges your chaotic blast.
A spotted snow leopard dodges your slice.
A spotted snow leopard dodges your chaotic blast.
You parry Grinlague's cleave.
You parry Grinlague's slash.
You barely manage to turn Grinlague's slash aside.
You parry a spotted snow leopard's bite.
You parry a spotted snow leopard's bite.
A spotted snow leopard is covered with bleeding wounds.

civilized <337hp 428m 995mv 11752tnl (22.68%) 7 AM>
The sound of a giant lobster's snapping claws sounds near you.
A spotted snow leopard is covered with bleeding wounds.

civilized <337hp 428m 995mv 11752tnl (22.68%) 7 AM>
Boggdok looks at you.
A spotted snow leopard is covered with bleeding wounds.

civilized <337hp 428m 995mv 11752tnl (22.68%) 7 AM>
A spotted snow leopard rakes her claws across your body.
A spotted snow leopard's raking claws hits you.
A spotted snow leopard's raking claws injures you.
A spotted snow leopard is covered with bleeding wounds.

civilized <310hp 428m 995mv 11752tnl (22.68%) 7 AM>
Boggdok looks at Meris.
A spotted snow leopard is covered with bleeding wounds.

civilized <310hp 428m 995mv 11752tnl (22.68%) 7 AM> flee
A Ruined Wall of the City
The road here appears to have been blasted away, ripped apart by the throes
of war. Someone or something has caused massive damage, leaving the stone
in a heap and the walls in ruins. You can continue shortly to the north,
but the road and walls do not look any better. They are left even more
scorched and ruined further north.

[Exits: north east]
A bloody skin made from a corpse lies here.
(WANTED) Ubudhizh the storm giant is here, fighting a giant lobster.
(Translucent) (Barrier) a giant lobster is here, fighting Ubudhizh.
You flee from combat!
Ubudhizh's punch hits a giant lobster.
A giant lobster's bite decimates Ubudhizh!

civilized <310hp 428m 992mv 11752tnl (22.68%) 7 AM>
Ubudhizh pummels a giant lobster with his fists.
Ubudhizh's pummeling blow grazes a giant lobster.
Ubudhizh's pummeling blow hits a giant lobster.
Ubudhizh's pummeling blow hits a giant lobster.

civilized <310hp 428m 992mv 11752tnl (22.68%) 7 AM> w
Alas, you cannot go that way.

civilized <310hp 428m 992mv 11752tnl (22.68%) 7 AM> w
Alas, you cannot go that way.

civilized <310hp 428m 992mv 11752tnl (22.68%) 7 AM> Boggdok has arrived.

civilized <310hp 428m 992mv 11752tnl (22.68%) 7 AM> n
The Breaching of the Walls of the Ostalagiah Ruins
You climb atop the pile of rubble and ash which once stood as the
western wall of Ostalagiah. It served its purpose well, but not well
enough. It now stands in ruins, smoldering remains of what was once a
mighty city. After many years of war the united fronts finally destroyed
the wall, through which a flood of dwarven, elven and human soldiers came.
After freeing the slaves, ransacking the city and turning the walls to
rubble, the united front turned around and headed back to their respective
homelands to the north. While that ancient war is over, the sight of
distant burning fires and a village settled to the west of here gives one
reason to believe that it is not the only war that occurs throughout these
ruined buildings.

[Exits: north south west]
( 2) (Magical) A large pool of fresh blood has been trampled somewhat by the passage of
many feet.
(Translucent) Stalking its prey, a snow leopard pads along silently.
(Swirling Air) Meris the half-drow is here.
Grinlague the gnome is here.
Kontoln the minotaur is here.

civilized <310hp 428m 989mv 11752tnl (22.68%) 7 AM> w

Grinlague trips you and you go down!
Grinlague's trip scratches you.
You yell 'Help! Grinlague tried to trip me!'
Grinlague is covered with bleeding wounds.

civilized <309hp 428m 989mv 11752tnl (22.68%) 7 AM> w

You yell 'Die, Meris, you sorcerous dog!'
You deflect Meris's spell!
Your spellbane devastates Meris!
You miss Meris.
Grinlague is covered with bleeding wounds.

civilized <309hp 428m 989mv 11752tnl (22.68%) 7 AM>
Grinlague parries your chaotic blast.
Grinlague dodges your slice.
Grinlague dodges your slice.
You parry Meris's flaming bite.
You parry a spotted snow leopard's bite.
You parry Grinlague's cleave.
You flow to one side as Grinlague's slash passes.
You parry Grinlague's cleave.
Grinlague is covered with bleeding wounds.

civilized <309hp 428m 989mv 11752tnl (22.68%) 7 AM>
Boggdok has arrived.
Grinlague is covered with bleeding wounds.

civilized <309hp 428m 989mv 11752tnl (22.68%) 7 AM>
Boggdok looks at Meris.
Grinlague is covered with bleeding wounds.

civilized <309hp 428m 989mv 11752tnl (22.68%) 7 AM>
Kontoln looks at you.
Grinlague is covered with bleeding wounds.

civilized <309hp 428m 989mv 11752tnl (22.68%) 7 AM>
Amidst the battle's chaos, a spotted snow leopard can't find the opening to rake you.
Grinlague is covered with bleeding wounds.

civilized <309hp 428m 989mv 11752tnl (22.68%) 7 AM>
Meris utters the words, 'xafe ay candusqarr'.
Meris disappears.
Grinlague is covered with bleeding wounds.

civilized <309hp 428m 989mv 11752tnl (22.68%) 7 AM>
Grinlague parries your chaotic blast.
Grinlague parries your slice.
Grinlague parries your slice and returns an attack of his own.
Grinlague's cleave devastates you!
You parry Grinlague's cleave.
You parry Grinlague's slash.
You parry Grinlague's slash and return an attack of your own.
Your chaotic blast MASSACRES Grinlague!
You parry a spotted snow leopard's bite.
You parry a spotted snow leopard's bite.
Grinlague is covered with bleeding wounds.

civilized <277hp 428m 989mv 11752tnl (22.68%) 7 AM>
[BATTLE] Boggdok: Meris gushes.
Grinlague is covered with bleeding wounds.

civilized <277hp 428m 989mv 11752tnl (22.68%) 7 AM> flee

Boggdok looks at Grinlague.
Grinlague is covered with bleeding wounds.

civilized <277hp 428m 989mv 11752tnl (22.68%) 7 AM> No way! You are still fighting!
You get in one more shot on Grinlague as he flees.
Your parting blow MASSACRES Grinlague!
Grinlague has fled!
Grinlague leaves north.

civilized <277hp 428m 989mv 11752tnl (22.68%) 7 AM> Before a Fortified Hillock
A large mound of earth has been pushed up here, forming a strategically
planned barrier to the village just beyond. Behind the earthen barricade
stand the gates -- heavy, massive, fortified iron gates that require much
muscle-power to move -- and beyond them you can see the faces of numerous
huts, most looking as rugged as the hills before you. In the distance,
people move about within the secluded village, and smoke drifts up from
various campfires and cookstoves. The gruff sound of barbaric voices drifts
to you on the wind, as does the occasional burst of laughter and clang of
metal.

[Exits: east west]
A massive giant stands here, prepared to sacrifice himself for the village.
A massive giant says 'Welcome, great warrior.'

wilderness <277hp 428m 983mv 11752tnl (22.68%) 7 AM> w
You aren't fighting anyone.

wilderness <277hp 428m 983mv 11752tnl (22.68%) 7 AM> Among the Barbaric Huts
The village looks different from this perspective than it did standing on
the hill. For one thing, it is obvious how different the huts are from one
another; some are sturdy, stone-framed dwellings, others are thatched oak,
and still others little more than tarpaulins on a tent-pole held down by
rocks. Another thing is the smell, and the decor. Each hut has in front of
it a trophy -- a testament to the prowess of the one who dwells within.
While some trophies are animal in nature -- several wolf skulls here, a
gargantuan bear-pelt cloak there -- others are (or were) obviously human.
Most of the humanoid corpses are wrapped in flowing robes, often decorated
in archaic runes. All trophies are in various states of decay, and the
odor can get a little overpowering at times.

[Exits: east west]
(Iron) A curved blade of rusted iron lays here on the ground.
(Glowing) A silvery ring glints at you.
A blue steel dagger lies here.
A blue steel sword lies here.

wilderness <277hp 428m 982mv 11752tnl (22.68%) 7 AM> af
You are affected by:
Power: 'spellbane' modifies save vs spell by -15 for 11 hours.
Power: 'truesight' for 5 hours.
Power: 'truesight' for 5 hours.
Power: 'resistance' modifies constitution by 1 for 3 hours.
Skill: 'berserk' modifies armor class by 18 for 2 hours.
Skill: 'berserk' modifies hit roll by 3 for 2 hours.
Skill: 'berserk' modifies damage roll by 7 for 2 hours.
Spell: 'grease' for 2 hours.
Physical effect: 'iceneedles' modifies intelligence by -1 for 0 hours.

e
e
Before a Fortified Hillock
A large mound of earth has been pushed up here, forming a strategically
planned barrier to the village just beyond. Behind the earthen barricade
stand the gates -- heavy, massive, fortified iron gates that require much
muscle-power to move -- and beyond them you can see the faces of numerous
huts, most looking as rugged as the hills before you. In the distance,
people move about within the secluded village, and smoke drifts up from
various campfires and cookstoves. The gruff sound of barbaric voices drifts
to you on the wind, as does the occasional burst of laughter and clang of
metal.

[Exits: east west]
A massive giant stands here, prepared to sacrifice himself for the village.
A massive giant says 'Welcome, great warrior.'

wilderness <277hp 428m 977mv 11752tnl (22.68%) 7 AM> whe
The Breaching of the Walls of the Ostalagiah Ruins
You climb atop the pile of rubble and ash which once stood as the
western wall of Ostalagiah. It served its purpose well, but not well
enough. It now stands in ruins, smoldering remains of what was once a
mighty city. After many years of war the united fronts finally destroyed
the wall, through which a flood of dwarven, elven and human soldiers came.
After freeing the slaves, ransacking the city and turning the walls to
rubble, the united front turned around and headed back to their respective
homelands to the north. While that ancient war is over, the sight of
distant burning fires and a village settled to the west of here gives one
reason to believe that it is not the only war that occurs throughout these
ruined buildings.

[Exits: north south west]
( 2) (Magical) A large pool of fresh blood has been trampled somewhat by the passage of
many feet.
Kontoln the minotaur is here.

civilized <277hp 428m 973mv 11752tnl (22.68%) 7 AM> People near you:
Boggdok A Ruined Wall of the City
a giant lobster A Ruined Wall of the City
(PK) Aulrathdien The Breaching of the Walls of the Ostalagiah Ruins
Kontoln The Breaching of the Walls of the Ostalagiah Ruins
Ubudhizh A Ruined Wall of the City
(PK) Grinlague The Gates to the Streets of Anguish
(PK) a spotted snow leopard The Gates to the Streets of Anguish

civilized <277hp 428m 973mv 11752tnl (22.68%) 7 AM> They aren't here.

civilized <277hp 428m 973mv 11752tnl (22.68%) 7 AM> e
whe
Alas, you cannot go that way.

civilized <277hp 428m 973mv 11752tnl (22.68%) 7 AM> People near you:
Boggdok A Ruined Wall of the City
a giant lobster A Ruined Wall of the City
(PK) Aulrathdien The Breaching of the Walls of the Ostalagiah Ruins
Kontoln The Breaching of the Walls of the Ostalagiah Ruins
Ubudhizh A Ruined Wall of the City
(PK) Grinlague The Ruined Streets of Anguish
(PK) a spotted snow leopard The Ruined Streets of Anguish

civilized <277hp 428m 973mv 11752tnl (22.68%) 7 AM> They aren't here.

A giant lobster has arrived.

n
The Gates to the Streets of Anguish
Rusted gates of iron mark the entrance here. An eerie silence is all that
you note while walking through the gates. Dark shadows serve to remind you
that there could be some form of life hiding among the wreckage here. Some
pillars of stone remain here to serve as signs that this was once a city,
or stronghold of sorts. The ruined gates sit to the north of you.

[Exits: east south]
A small pile of gray cloth is lying here.
(Iron) A curved blade of rusted iron lays here on the ground.
A blue steel sword lies here.

civilized <277hp 428m 970mv 11752tnl (22.68%) 7 AM> whe

A giant lobster has arrived.

civilized <277hp 428m 970mv 11752tnl (22.68%) 7 AM> People near you:
Boggdok The Breaching of the Walls of the Ostalagiah Ruins
a giant lobster The Gates to the Streets of Anguish
(PK) Aulrathdien The Gates to the Streets of Anguish
Kontoln The Breaching of the Walls of the Ostalagiah Ruins
Ubudhizh A Ruined Wall of the City
(PK) Grinlague The Outskirts of Ostalagiah
(PK) a spotted snow leopard The Outskirts of Ostalagiah

civilized <277hp 428m 970mv 11752tnl (22.68%) 7 AM>
A giant lobster leaves east.

civilized <277hp 428m 970mv 11752tnl (22.68%) 7 AM>
Boggdok has arrived.

civilized <277hp 428m 970mv 11752tnl (22.68%) 7 AM> cb So do I.

Boggdok leaves east.
[BATTLE] Aulrathdien: So do I.

civilized <277hp 428m 970mv 11752tnl (22.68%) 7 AM> e
whe
The Gates to the Streets of Anguish
Great gates of iron mark the entrance to the city streets. This is
the flank end of the ruins, where the merchants and often allies of
these looming giants enter the city streets in comfort. Guards walk
the ramparts and you can easily note the glares you get upon entering.
There is a lack of wood on these buildings, much of which are solid stone
that make the foundation of this stronghold. Great spires reach into
the air toward the east, shadowing you as well as most of this narrow
street. You note the sounds of pain that come from further along
the street. There are also cries of hatred and anger that come from
some of the nearby shops and alleys. These streets were aptly named,
as anguish seems to be the only emotion in the air.

[Exits: north east west]
A pile of white cloth lies here in a heap.
(Translucent) (Barrier) A giant lobster is here displaying its massive pincer claw.

civilized <277hp 428m 967mv 11752tnl (22.68%) 7 AM> A giant lobster leaves east.

civilized <277hp 428m 967mv 11752tnl (22.68%) 7 AM> People near you:
Boggdok The Ruined Streets of Anguish
a giant lobster The Ruined Streets of Anguish
(PK) Aulrathdien The Gates to the Streets of Anguish
Kontoln The Breaching of the Walls of the Ostalagiah Ruins
Ubudhizh A Ruined Wall of the City
(PK) Grinlague A Secluded Forest Trail
(PK) a spotted snow leopard A Secluded Forest Trail

civilized <277hp 428m 967mv 11752tnl (22.68%) 7 AM> e
The Ruined Streets of Anguish
There is a lack of wood around these buildings, and most of these walls
serve as great masses of stone that are now cracked and broken by both
time and war. Great spires now lay in ruins, crumbling down to the ground
where stone bases now reside. Ash and soot mark the face of most of
this stone, and a torn battering ram now lies on its side, the wood charred
and bent beyond recognition. Great portions of foliage and woodland growth
have penetrated the walls, allowing for the woods to begin growing here,
drowning what was once a civilization of giants. Based on the blood and
crimson stains that are set in these stones, you are quite sure these
streets are aptly named.

[Exits: east west]
( 2) (Glowing) A silvery ring glints at you.
( 4) A blue bracer marked with a small white circle lies here.
( 2) A blue cape lies here crumpled.
( 2) A blue vest lies here, marked by a white circle.
( 2) A blue steel dagger lies here.
A blue steel sword lies here.
(Translucent) (Barrier) A giant lobster is here displaying its massive pincer claw.

civilized <277hp 428m 964mv 11752tnl (22.68%) 7 AM> w

A giant lobster leaves east.

civilized <277hp 428m 964mv 11752tnl (22.68%) 7 AM> The Gates to the Streets of Anguish
Great gates of iron mark the entrance to the city streets. This is
the flank end of the ruins, where the merchants and often allies of
these looming giants enter the city streets in comfort. Guards walk
the ramparts and you can easily note the glares you get upon entering.
There is a lack of wood on these buildings, much of which are solid stone
that make the foundation of this stronghold. Great spires reach into
the air toward the east, shadowing you as well as most of this narrow
street. You note the sounds of pain that come from further along
the street. There are also cries of hatred and anger that come from
some of the nearby shops and alleys. These streets were aptly named,
as anguish seems to be the only emotion in the air.

[Exits: north east west]
A pile of white cloth lies here in a heap.

civilized <277hp 428m 961mv 11752tnl (22.68%) 7 AM> n
The Outskirts of Ostalagiah
Here lay the outskirts of the citadel of Ostalagiah. Broken ramparts run
along the ends of the city walls, forming an impenetrable barrier of stone.
Ruined flags regarding the once superiority of the city of giants, hang in
defeat as a cold breeze stirs around the ramparts. Small patches of grass
attempt to grow from the cold earth, seeking any form of sunlight that might
breach the dark clouds that loom over these walls. You remain close enough
to the walls that you can smell the stench that fills the streets within.

[Exits: north south]

civilized <277hp 428m 958mv 11752tnl (22.68%) 7 AM> whe
People near you:
Boggdok The Ruined Streets of Anguish
a giant lobster The Ruined Streets of Anguish
(PK) Aulrathdien The Outskirts of Ostalagiah
Kontoln The Breaching of the Walls of

  

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DaevrynThu 04-Apr-13 02:00 AM
Member since 13th Feb 2007
11117 posts
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#2977, "Part 7"
In response to Reply #1


          








civilized <277hp 428m 958mv 11752tnl (22.68%) 7 AM> whe
People near you:
Boggdok The Ruined Streets of Anguish
a giant lobster The Ruined Streets of Anguish
(PK) Aulrathdien The Outskirts of Ostalagiah
Kontoln The Breaching of the Walls of the Ostalagiah Ruins
Ubudhizh The Breaching of the Walls of the Ostalagiah Ruins
(PK) Grinlague A Secluded Forest Trail
(PK) a spotted snow leopard A Secluded Forest Trail

civilized <277hp 428m 958mv 11752tnl (22.68%) 7 AM> n
A Secluded Forest Trail
Here the trail appears to be less dense. Large trees form a small canopy of
shelter from the harsh environment that dwells outside of this forest. The
ground has small patches of grass and moss, most of which has been trampled
in its attempt to grow on this traversed ground. Dead leaves, both brown and
orange litter the path here, as if fall is an eternal season this far south.
You can continue along the path further south and to the north.

[Exits: north south]
(Translucent) Stalking its prey, a snow leopard pads along silently.
Grinlague the gnome is here.
The Enforcer of Galadon is looking for the Slayer.
The Enforcer yells 'I will pursue you to the death, Aulrathdien! To the DEATH!'
You parry the Enforcer's chop.
The Enforcer is in perfect health.

wilderness <277hp 428m 958mv 11752tnl (22.68%) 7 AM>
A spotted snow leopard rakes her claws across your body.
A spotted snow leopard's raking claws grazes you.
A spotted snow leopard's raking claws hits you.
A Secluded Forest Trail
Here the trail appears to be less dense. Large trees form a small canopy of
shelter from the harsh environment that dwells outside of this forest. The
ground has small patches of grass and moss, most of which is trampled in
its attempt to grow on this traversed ground. Dead leaves, both brown and
orange litter the path here, as if fall is an eternal season this far south.
A small turn toward the south and west is here in the forest. Squirrels leap
from the trees and scurry past you, in hopes of gaining some nuts in their
passage. You can continue along the trail to the south and to the west.

[Exits: south west]
You flee from combat!

wilderness <258hp 428m 957mv 11752tnl (22.68%) 7 AM> tt
They aren't here.

wilderness <258hp 428m 957mv 11752tnl (22.68%) 7 AM>
Grinlague has arrived.
A spotted snow leopard has arrived.

wilderness <258hp 428m 957mv 11752tnl (22.68%) 7 AM> s
A Secluded Forest Trail
Here the trail appears to be less dense. Large trees form a small canopy of
shelter from the harsh environment that dwells outside of this forest. The
ground has small patches of grass and moss, most of which has been trampled
in its attempt to grow on this traversed ground. Dead leaves, both brown and
orange litter the path here, as if fall is an eternal season this far south.
You can continue along the path further south and to the north.

[Exits: north south]
The Enforcer of Galadon is looking for the Slayer.
The Enforcer yells 'Your deeds will not go unpunished, Aulrathdien!'
You dodge the Enforcer's chop.
The Enforcer is in perfect health.

wilderness <258hp 428m 956mv 11752tnl (22.68%) 7 AM> s
flee

The rain ceases.
The wounds caused by the ice needles heal.
The Enforcer is in perfect health.

wilderness <291hp 441m 995mv 11752tnl (22.68%) 8 AM> No way! You are still fighting!
Grinlague has arrived.
A spotted snow leopard has arrived.
The Enforcer is in perfect health.

wilderness <291hp 441m 995mv 11752tnl (22.68%) 8 AM> The Outskirts of Ostalagiah
Here lay the outskirts of the citadel of Ostalagiah. Broken ramparts run
along the ends of the city walls, forming an impenetrable barrier of stone.
Ruined flags regarding the once superiority of the city of giants, hang in
defeat as a cold breeze stirs around the ramparts. Small patches of grass
attempt to grow from the cold earth, seeking any form of sunlight that might
breach the dark clouds that loom over these walls. You remain close enough
to the walls that you can smell the stench that fills the streets within.

[Exits: north south]
You flee from combat!

*** And back into the Village for now. ***

People near you:
(PK) Aulrathdien Before a Fortified Hillock

wilderness <291hp 441m 982mv 11752tnl (22.68%) 8 AM>
Grinlague has arrived.
A spotted snow leopard has arrived.

wilderness <291hp 441m 982mv 11752tnl (22.68%) 8 AM>
A spotted snow leopard rakes her claws across your body.
A spotted snow leopard's raking claws injures you.
A spotted snow leopard's raking claws injures you.
Among the Barbaric Huts
The village looks different from this perspective than it did standing on
the hill. For one thing, it is obvious how different the huts are from one
another; some are sturdy, stone-framed dwellings, others are thatched oak,
and still others little more than tarpaulins on a tent-pole held down by
rocks. Another thing is the smell, and the decor. Each hut has in front of
it a trophy -- a testament to the prowess of the one who dwells within.
While some trophies are animal in nature -- several wolf skulls here, a
gargantuan bear-pelt cloak there -- others are (or were) obviously human.
Most of the humanoid corpses are wrapped in flowing robes, often decorated
in archaic runes. All trophies are in various states of decay, and the
odor can get a little overpowering at times.

[Exits: east west]
(Iron) A curved blade of rusted iron lays here on the ground.
(Glowing) A silvery ring glints at you.
A blue steel dagger lies here.
A blue steel sword lies here.
You flee from combat!

wilderness <262hp 441m 981mv 11752tnl (22.68%) 8 AM>
[BATTLE] Kontoln: oorc.

wilderness <262hp 441m 981mv 11752tnl (22.68%) 8 AM> cb And the enforcer is here
[BATTLE] Aulrathdien: And the enforcer is here

*** Rest a couple ticks, berserk, field dressing, and it's on again! ***

wilderness <639hp 424m 990mv 11752tnl (22.68%) 11 AM> People near you:
(PK) Aulrathdien An Open Clearing in the Slaughtering Grounds
(PK) Meris A Path Through the Stone Rubble
(PK) Grinlague A Path Through the Stone Rubble
(PK) a spotted snow leopard A Stone-covered Road Through the Dwarf Forest

*** I catch up... ***

Along the Eastern Road
Constructed of great slabs of closely fitted stone, a wide and well-
traveled road runs to the east and west here. An empty field of freshly
turned earth lies to the north beyond a low stone fence, bordered to the
east and west by a thin screen of tall trees. Beyond this field,
cultivated pastures and small farms spread out to the limit of the
horizon in all directions. Stretching off to the south of the road as
far as the eye can see is a sparse forest of twisted and stunted trees.

[Exits: east west]
Grinlague has arrived.
A spotted snow leopard has arrived.
Meris has arrived.

civilized <639hp 424m 956mv 11752tnl (22.68%) 11 AM>
A spotted snow leopard rakes her claws across your body.
A spotted snow leopard's raking claws injures you.
A spotted snow leopard's raking claws injures you.
You yell 'Help! a spotted snow leopard is clawing me!'
A spotted snow leopard is covered with bleeding wounds.

civilized <610hp 424m 956mv 11752tnl (22.68%) 11 AM> No way! You are still fighting!
Grinlague leaves east.
Meris leaves east.
A spotted snow leopard is covered with bleeding wounds.

civilized <610hp 424m 956mv 11752tnl (22.68%) 11 AM> s
No way! You are still fighting!
A spotted snow leopard is covered with bleeding wounds.

civilized <610hp 424m 956mv 11752tnl (22.68%) 11 AM>
Grinlague has arrived.
Meris has arrived.
A spotted snow leopard is covered with bleeding wounds.

civilized <610hp 424m 956mv 11752tnl (22.68%) 11 AM> flee
Along the Eastern Road
Constructed of great slabs of closely fitted stone, a wide and well-
traveled road runs to the east and west here. Neat rows of green, leafy
vegetables fill a small, cultivated field to the north. Beyond this
pasture, cultivated fields and small farms spread out to the limit of the
horizon in all directions. Stretching off to the south of the road as
far as the eye can see is a sparse forest of twisted and stunted trees.

[Exits: east west]
( 3) A simple white cloak lies crumpled here.
( 3) A steel shield lies here.
( 3) A chainmail vest is here, made of a fine mesh of tiny links.
You flee from combat!

civilized <610hp 424m 955mv 11752tnl (22.68%) 11 AM>
Grinlague has arrived.
Meris has arrived.
A spotted snow leopard has arrived.

*** What I need is to not get stuck fighting this stupid snow leopard while I get tripped and fireballed. I pull back a bit, let them catch up, and engage again. ***

Along the Eastern Road
Constructed of great slabs of closely fitted stone, a wide and well-
traveled road runs to the east and west here. To the north of the road
lies an open pasture of stringy grass, grazed upon by a few skinny heads
of cattle. Beyond this field, cultivated fields and pastures spread out
to the limit of the horizon in all directions, demonstrating quite
clearly why this region is considered the breadbasket of Thera. A sparse
wilderness of twisted and stunted trees grows to the south, in sharp
contrast to the civilized countryside on the opposite side of the road.
Rising above the trees in the distance are the ruined towers and
crumbling spires of an ancient city.

[Exits: east south west]
A simple white cloak lies crumpled here.
A steel shield lies here.
A chainmail vest is here, made of a fine mesh of tiny links.
A sign points south towards the Ruins of Ostalagiah.
(Translucent) Stalking its prey, a snow leopard pads along silently.
(Translucent) Meris the half-drow is here.
Grinlague the gnome is here.
A spotted snow leopard rakes her claws across your body.
A spotted snow leopard's raking claws grazes you.
A spotted snow leopard's raking claws wounds you.
You yell 'Help! a spotted snow leopard is clawing me!'
You deliver a blow of deadly force!
A spotted snow leopard dodges your chaotic blast.
You deliver a blow of deadly force!
A spotted snow leopard dodges your slice.
With a quick blow you deflect a spotted snow leopard's bite aside.
You parry Meris's flaming bite.
You parry Meris's flaming bite.
You parry Grinlague's cleave.
You parry Grinlague's slash.
You parry Grinlague's cleave and return an attack of your own.
Your chaotic blast MANGLES Grinlague!
A spotted snow leopard is covered with bleeding wounds.

civilized <584hp 424m 949mv 11752tnl (22.68%) 11 AM> s
s
No way! You are still fighting!
A spotted snow leopard is covered with bleeding wounds.

civilized <597hp 440m 995mv 11752tnl (22.68%) 12 PM> No way! You are still fighting!
A spotted snow leopard is covered with bleeding wounds.

civilized <597hp 440m 995mv 11752tnl (22.68%) 12 PM>
Amidst the battle's chaos, Grinlague can't find the opening to jab you.
A spotted snow leopard is covered with bleeding wounds.

civilized <597hp 440m 995mv 11752tnl (22.68%) 12 PM>
A spotted snow leopard dodges your chaotic blast.
A spotted snow leopard dodges your chaotic blast.
You parry a spotted snow leopard's bite.
You parry a spotted snow leopard's bite.
A spotted snow leopard is covered with bleeding wounds.

civilized <597hp 440m 995mv 11752tnl (22.68%) 12 PM>
Kontoln has arrived.
A spotted snow leopard is covered with bleeding wounds.

civilized <597hp 440m 995mv 11752tnl (22.68%) 12 PM>
Kontoln leaves west.
A spotted snow leopard is covered with bleeding wounds.

*** One of the two softer targets has to be removed from this equation. ***

civilized <597hp 440m 995mv 11752tnl (22.68%) 12 PM> k grin
You start aiming at Grinlague.
Meris utters the words, 'qaiz ay qare'.
As Meris brings her hands together, a cone of freezing ice shoots out from her fingertips.
Amidst the battle's chaos, Meris's allies provide too much cover for her spell to harm you.
Grinlague is covered with bleeding wounds.

civilized <597hp 440m 995mv 11752tnl (22.68%) 12 PM>
Kontoln has arrived.
Grinlague is covered with bleeding wounds.

civilized <597hp 440m 995mv 11752tnl (22.68%) 12 PM> tr
You hook Grinlague's leg with your foot and push forward to send him sprawling!
Your trip scratches Grinlague.
Kontoln looks at you.
Grinlague is covered with bleeding wounds.

civilized <597hp 440m 995mv 11752tnl (22.68%) 12 PM>
Grinlague parries your chaotic blast and returns an attack of his own.
Grinlague's cleave MUTILATES you!
Grinlague parries your slice.
Grinlague dodges your chaotic blast.
You parry Meris's flaming bite.
You parry Meris's flaming bite.
You parry Grinlague's cleave.
You dodge Grinlague's cleave.
You parry a spotted snow leopard's bite.
You parry a spotted snow leopard's bite.
Grinlague is covered with bleeding wounds.

civilized <558hp 440m 995mv 11752tnl (22.68%) 12 PM>
A spotted snow leopard rakes her claws across your body.
A spotted snow leopard's raking claws injures you.
A spotted snow leopard's raking claws hits you.
Grinlague is covered with bleeding wounds.

civilized <534hp 440m 995mv 11752tnl (22.68%) 12 PM>
You deliver a blow of deadly force!
Your chaotic blast === OBLITERATES === Grinlague!
Grinlague parries your slice.
You deliver a blow of deadly force!
Grinlague parries your slice and returns an attack of his own.
Grinlague's cleave DISMEMBERS you!
You parry Meris's flaming bite.
Grinlague's cleave MUTILATES you!
You parry Grinlague's slash.
You parry Grinlague's cleave.
You parry Grinlague's slash.
You parry a spotted snow leopard's bite.
You parry a spotted snow leopard's bite and return an attack of your own.
Your chaotic blast MUTILATES a spotted snow leopard!
You parry a spotted snow leopard's bite and return an attack of your own.
Your chaotic blast MUTILATES a spotted snow leopard!
Grinlague is gushing blood.

civilized <439hp 440m 995mv 11752tnl (22.68%) 12 PM>
Kontoln looks at Grinlague.
Grinlague is gushing blood.

civilized <439hp 440m 995mv 11752tnl (22.68%) 12 PM>
You deflect Meris's spell!
Your spellbane devastates Meris!
You DISMEMBER Meris!
Grinlague is gushing blood.

civilized <439hp 440m 995mv 11752tnl (22.68%) 12 PM> doublethr

Grinlague tries to knock a jagged short sword to the ground, but fails.
Grinlague is gushing blood.

civilized <439hp 440m 995mv 11752tnl (22.68%) 12 PM> You try to strike the same spot with
both your swords.
Your thrust MANGLES Grinlague!
Your thrust MANGLES Grinlague!
Grinlague parries your chaotic blast.
You deliver a blow of deadly force!
Grinlague turns your chaotic blast aside with a quick blow.
Grinlague dodges your slice.
You parry Meris's flaming bite.
You parry Meris's flaming bite.
You parry Grinlague's cleave and return an attack of your own.
Your chaotic blast MASSACRES Grinlague!
You parry Grinlague's slash.
You parry Grinlague's slash.
You parry Grinlague's slash and return an attack of your own.
Your chaotic blast DISMEMBERS Grinlague!
You parry a spotted snow leopard's bite.
You parry a spotted snow leopard's bite and return an attack of your own.
Your chaotic blast MUTILATES a spotted snow leopard!
You parry a spotted snow leopard's bite.
Grinlague is convulsing on the ground.

civilized <439hp 440m 995mv 11752tnl (22.68%) 12 PM>
Amidst the battle's chaos, a spotted snow leopard can't find the opening to rake you.
Grinlague is convulsing on the ground.

civilized <439hp 440m 995mv 11752tnl (22.68%) 12 PM>
Meris utters the words, 'yucandusbarr'.
A ball of fire erupts from Meris's hands, engulfing the area in flames.
Meris's fireball scalds you!
Grinlague is convulsing on the ground.

civilized <408hp 440m 995mv 11752tnl (22.68%) 12 PM>
Kontoln looks at Grinlague.
Grinlague is convulsing on the ground.

civilized <408hp 440m 995mv 11752tnl (22.68%) 12 PM>
Grinlague parries your chaotic blast.
Grinlague parries your slice.
You deliver a blow of deadly force!
Grinlague parries your chaotic blast.
You parry Meris's flaming bite and return an attack of your own.
Your chaotic blast EVISCERATES Meris!
You parry Meris's flaming bite and return an attack of your own.
Your chaotic blast DISMEMBERS Meris!
Grinlague's cleave MUTILATES you!
You parry Grinlague's slash.
You parry Grinlague's cleave.
You parry Grinlague's slash.
You parry a spotted snow leopard's bite and return an attack of your own.
Your chaotic blast MUTILATES a spotted snow leopard!
Grinlague is convulsing on the ground.

civilized <366hp 440m 995mv 11752tnl (22.68%) 12 PM>
You deflect Meris's spell!
Your spellbane devastates Meris!
You DISMEMBER Meris!
Amidst the battle's chaos, Grinlague can't find the opening to jab you.
Grinlague parries your chaotic blast.
Grinlague dodges your slice.
Grinlague parries your chaotic blast.
You parry Meris's flaming bite and return an attack of your own.
Your chaotic blast EVISCERATES Meris!
You dodge Grinlague's cleave.
You dodge Grinlague's cleave.
You parry a spotted snow leopard's bite.
You parry a spotted snow leopard's bite.
You parry a spotted snow leopard's bite.
Grinlague is convulsing on the ground.

civilized <366hp 440m 995mv 11752tnl (22.68%) 12 PM>
Amidst the battle's chaos, a spotted snow leopard can't find the opening to rake you.
Grinlague is convulsing on the ground.

civilized <366hp 440m 995mv 11752tnl (22.68%) 12 PM>
Ubudhizh has arrived.
Grinlague is convulsing on the ground.

civilized <366hp 440m 995mv 11752tnl (22.68%) 12 PM>
Ubudhizh leaves west.
Grinlague is convulsing on the ground.

civilized <366hp 440m 995mv 11752tnl (22.68%) 12 PM>
Kontoln looks at Meris.
Grinlague is convulsing on the ground.

civilized <366hp 440m 995mv 11752tnl (22.68%) 12 PM>
Grinlague parries your chaotic blast.
Grinlague dodges your slice.
Grinlague parries your chaotic blast.
You parry Meris's flaming bite.
A roaring stream of magma erupts from a blunt piece of a magma para-elemental!
Meris's stream of magma smolders you!
You parry Grinlague's cleave and return an attack of your own.
Your chaotic blast MASSACRES Grinlague!
Grinlague is DEAD!!
You land the killing blow against Grinlague.
You parry a spotted snow leopard's bite and return an attack of your own.
Your chaotic blast maims a spotted snow leopard!
A spotted snow leopard is gushing blood.

*** Is that four? I think that's four. ***

civilized <338hp 440m 995mv 11752tnl (22.68%) 12 PM>
Ubudhizh has arrived.
A spotted snow leopard is gushing blood.

*** I know the Enforcer's between me and the Village -- time to back off and get over half HP. ***

civilized <338hp 440m 995mv 11752tnl (22.68%) 12 PM> flee
An Opening in the Forest Trail
You come to a wide opening, barely enough grass to even call a meadow.
Great trees stand at a distance from a city to the south, silent observers
to a great fortress of ruined rock and stone. Not a single creature appears
to be heading to the south, along a small path through the forest. To the
north, you can see the dirt of a wagon-marked road. Perhaps you should turn
back and head there.

[Exits: north south]
You flee from combat!

wilderness <338hp 440m 995mv 11752tnl (22.68%) 12 PM> e
Alas, you cannot go that way.

wilderness <338hp 440m 995mv 11752tnl (22.68%) 12 PM> s
A Secluded Forest Trail
Here the trail appears to be less dense. Large trees form a small canopy of
shelter from the harsh environment that dwells outside of this forest. The
ground has small patches of grass and moss, most of which is trampled in
its attempt to grow on this traversed ground. Dead leaves, both brown and
orange litter the path here, as if fall is an eternal season this far south.
You can continue along the path further south and to the north where lies an
opening.

[Exits: north south]

wilderness <338hp 440m 994mv 11752tnl (22.68%) 12 PM> s
A Secluded Forest Trail
Here the trail appears to be less dense. Large trees form a small canopy of
shelter from the harsh environment that dwells outside of this forest. The
ground has small patches of grass and moss, most of which has been trampled in
its attempt to grow on this traversed ground. Dead leaves, both brown and
orange litter the path here, as if fall is an eternal season this far south.

[Exits: north south]

wilderness <338hp 440m 993mv 11752tnl (22.68%) 12 PM> s
s
A Turn in a Secluded Forest Trail
Here there is an abrupt turn in the forest. To each side rests a small stump
where once grew mighty trees. A brutal cut can still be seen in the wooden
behemoth, marking the severe end of this plant's life. Prints in the ground
are distinctly those of giants, and probably lead toward the ruins further to
the south. Dead leaves of brown and orange litter the ground, marking the
eternal autumn that these woods have come to know. You can continue further
north and east here.

[Exits: north east]

wilderness <338hp 440m 992mv 11752tnl (22.68%) 12 PM> Alas, you cannot go that way.

wilderness <338hp 440m 992mv 11752tnl (22.68%) 12 PM> e
e
A Secluded Forest Trail
Here the trail appears to be less dense. Large trees form a small canopy of
shelter from the harsh environment that dwells outside of this forest. The
ground has small patches of grass and moss, most of which is trampled in
its attempt to grow on this traversed ground. Dead leaves, both brown and
orange, litter the path here, as if autumn is an eternal season this far south.
Low hanging branches scratch at your face, hanging so low that it is almost
painful walking through this brush. A small stump is in the middle of the
path here, cut brutally by what appears to be a massive axe of sorts. You can
continue to the east and west here.

[Exits: east west]

wilderness <338hp 440m 991mv 11752tnl (22.68%) 12 PM> A Secluded Forest Trail
Here the trail appears to be less dense. Large trees form a small canopy of
shelter from the harsh environment that dwells outside of this forest. The
ground has small patches of grass and moss, most of which is trampled in
its attempt to grow on this traversed ground. Dead leaves, both brown and
orange litter the path here, as if fall is an eternal season this far south.
A small turn toward the south and west is here in the forest. Squirrels leap
from the trees and scurry past you, in hopes of gaining some nuts in their
passage. You can continue along the trail to the south and to the west.

[Exits: south west]

wilderness <338hp 440m 990mv 11752tnl (22.68%) 12 PM> e
Alas, you cannot go that way.

wilderness <338hp 440m 990mv 11752tnl (22.68%) 12 PM> s
A Secluded Forest Trail
Here the trail appears to be less dense. Large trees form a small canopy of
shelter from the harsh environment that dwells outside of this forest. The
ground has small patches of grass and moss, most of which has been trampled
in its attempt to grow on this traversed ground. Dead leaves, both brown and
orange litter the path here, as if fall is an eternal season this far south.
You can continue along the path further south and to the north.

[Exits: north south]
The Enforcer of Galadon is looking for the Slayer.

wilderness <338hp 440m 989mv 11752tnl (22.68%) 12 PM> s

The Enforcer yells 'Skullduggery! Aulrathdien, you will know no quarter before this is
done!'
You parry the Enforcer's chop and return an attack of your own.
Your chaotic blast MANGLES the Enforcer!
The Enforcer has a few scratches.

wilderness <338hp 440m 989mv 11752tnl (22.68%) 12 PM> No way! You are still fighting!
The Enforcer has a few scratches.

wilderness <338hp 440m 989mv 11752tnl (22.68%) 12 PM> s
No way! You are still fighting!
The Enforcer has a few scratches.

wilderness <338hp 440m 989mv 11752tnl (22.68%) 12 PM> flee
The Outskirts of Ostalagiah
Here lay the outskirts of the citadel of Ostalagiah. Broken ramparts run
along the ends of the city walls, forming an impenetrable barrier of stone.
Ruined flags regarding the once superiority of the city of giants, hang in
defeat as a cold breeze stirs around the ramparts. Small patches of grass
attempt to grow from the cold earth, seeking any form of sunlight that might
breach the dark clouds that loom over these walls. You remain close enough
to the walls that you can smell the stench that fills the streets within.

[Exits: north [south]]
You flee from combat!
The Enforcer has arrived.
The Enforcer says 'Stand aside. I have a job to do.'
The Enforcer yells 'Skullduggery! Aulrathdien, you will know no quarter before this is
done!'
The Enforcer's chop *** DEMOLISHES *** you!

*** Goddamn Enforcer! ***

A Secluded Forest Trail
Here the trail appears to be less dense. Large trees form a small canopy of
shelter from the harsh environment that dwells outside of this forest. The
ground has small patches of grass and moss, most of which has been trampled
in its attempt to grow on this traversed ground. Dead leaves, both brown and
orange litter the path here, as if fall is an eternal season this far south.
You can continue along the path further south and to the north.

[Exits: north south]
You flee from combat!

wilderness <229hp 440m 986mv 11752tnl (22.68%) 12 PM> s
The Outskirts of Ostalagiah
Here lay the outskirts of the citadel of Ostalagiah. Broken ramparts run
along the ends of the city walls, forming an impenetrable barrier of stone.
Ruined flags regarding the once superiority of the city of giants, hang in
defeat as a cold breeze stirs around the ramparts. Small patches of grass
attempt to grow from the cold earth, seeking any form of sunlight that might
breach the dark clouds that loom over these walls. You remain close enough
to the walls that you can smell the stench that fills the streets within.

[Exits: north [south]]
The Enforcer of Galadon is looking for the Slayer.

civilized <229hp 440m 983mv 11752tnl (22.68%) 12 PM>
The Enforcer yells 'This battle shall be your end, Aulrathdien!'
You remain safe as the Enforcer's chop bounces harmlessly off of greaves of finely wrought
mithril chain.
The Enforcer has a few scratches.

civilized <229hp 440m 983mv 11752tnl (22.68%) 12 PM> ope s
A massive black gate creaks loudly as you open it.
The Enforcer has a few scratches.

civilized <229hp 440m 983mv 11752tnl (22.68%) 12 PM> flee
A Secluded Forest Trail
Here the trail appears to be less dense. Large trees form a small canopy of
shelter from the harsh environment that dwells outside of this forest. The
ground has small patches of grass and moss, most of which has been trampled
in its attempt to grow on this traversed ground. Dead leaves, both brown and
orange litter the path here, as if fall is an eternal season this far south.
You can continue along the path further south and to the north.

[Exits: north south]
You flee from combat!

wilderness <229hp 440m 983mv 11752tnl (22.68%) 12 PM> s
The Outskirts of Ostalagiah
Here lay the outskirts of the citadel of Ostalagiah. Broken ramparts run
along the ends of the city walls, forming an impenetrable barrier of stone.
Ruined flags regarding the once superiority of the city of giants, hang in
defeat as a cold breeze stirs around the ramparts. Small patches of grass
attempt to grow from the cold earth, seeking any form of sunlight that might
breach the dark clouds that loom over these walls. You remain close enough
to the walls that you can smell the stench that fills the streets within.

[Exits: north south]
The Enforcer of Galadon is looking for the Slayer.
The Enforcer yells 'Aulrathdien is a CRIMINAL! PROTECT THE INNOCENT! MORE BLOOOOD!!!'
You parry the Enforcer's chop.
You parry the Enforcer's chop.
The Enforcer's kick devastates you!
The Gates to the Streets of Anguish
Great gates of iron mark the entrance to the city streets. This is
the flank end of the ruins, where the merchants and often allies of
these looming giants enter the city streets in comfort. Guards walk
the ramparts and you can easily note the glares you get upon entering.
There is a lack of wood on these buildings, much of which are solid stone
that make the foundation of this stronghold. Great spires reach into
the air toward the east, shadowing you as well as most of this narrow
street. You note the sounds of pain that come from further along
the street. There are also cries of hatred and anger that come from
some of the nearby shops and alleys. These streets were aptly named,
as anguish seems to be the only emotion in the air.

[Exits: north east west]
A pile of white cloth lies here in a heap.
You flee from combat!

civilized <198hp 440m 978mv 11752tnl (22.68%) 12 PM> flee
You aren't fighting anyone.

civilized <198hp 440m 978mv 11752tnl (22.68%) 12 PM> w
The Gates to the Streets of Anguish
Rusted gates of iron mark the entrance here. An eerie silence is all that
you note while walking through the gates. Dark shadows serve to remind you
that there could be some form of life hiding among the wreckage here. Some
pillars of stone remain here to serve as signs that this was once a city,
or stronghold of sorts. The ruined gates sit to the north of you.

[Exits: east south]
A small pile of gray cloth is lying here.
(Iron) A curved blade of rusted iron lays here on the ground.
A blue steel sword lies here.

civilized <198hp 440m 976mv 11752tnl (22.68%) 12 PM> w
Alas, you cannot go that way.

civilized <198hp 440m 976mv 11752tnl (22.68%) 12 PM> s
w
The Breaching of the Walls of the Ostalagiah Ruins
You climb atop the pile of rubble and ash which once stood as the
western wall of Ostalagiah. It served its purpose well, but not well
enough. It now stands in ruins, smoldering remains of what was once a
mighty city. After many years of war the united fronts finally destroyed
the wall, through which a flood of dwarven, elven and human soldiers came.
After freeing the slaves, ransacking the city and turning the walls to
rubble, the united front turned around and headed back to their respective
homelands to the north. While that ancient war is over, the sight of
distant burning fires and a village settled to the west of here gives one
reason to believe that it is not the only war that occurs throughout these
ruined buildings.

[Exits: north south west]

civilized <198hp 440m 974mv 11752tnl (22.68%) 12 PM> w
whe
Before a Fortified Hillock
A large mound of earth has been pushed up here, forming a strategically
planned barrier to the village just beyond. Behind the earthen barricade
stand the gates -- heavy, massive, fortified iron gates that require much
muscle-power to move -- and beyond them you can see the faces of numerous
huts, most looking as rugged as the hills before you. In the distance,
people move about within the secluded village, and smoke drifts up from
various campfires and cookstoves. The gruff sound of barbaric voices drifts
to you on the wind, as does the occasional burst of laughter and clang of
metal.

[Exits: east west]
A massive giant stands here, prepared to sacrifice himself for the village.
A massive giant says 'Welcome, great warrior.'

wilderness <198hp 440m 970mv 11752tnl (22.68%) 12 PM> Among the Barbaric Huts
The village looks different from this perspective than it did standing on
the hill. For one thing, it is obvious how different the huts are from one
another; some are sturdy, stone-framed dwellings, others are thatched oak,
and still others little more than tarpaulins on a tent-pole held down by
rocks. Another thing is the smell, and the decor. Each hut has in front of
it a trophy -- a testament to the prowess of the one who dwells within.
While some trophies are animal in nature -- several wolf skulls here, a
gargantuan bear-pelt cloak there -- others are (or were) obviously human.
Most of the humanoid corpses are wrapped in flowing robes, often decorated
in archaic runes. All trophies are in various states of decay, and the
odor can get a little overpowering at times.

[Exits: east west]
(Iron) A curved blade of rusted iron lays here on the ground.
(Glowing) A silvery ring glints at you.
A blue steel dagger lies here.
A blue steel sword lies here.
(WANTED) Boggdok the svirfnebli is resting here.

wilderness <198hp 440m 969mv 11752tnl (22.68%) 12 PM> People near you:
Boggdok Among the Barbaric Huts
(PK) Aulrathdien Among the Barbaric Huts

wilderness <198hp 440m 969mv 11752tnl (22.68%) 12 PM> rest
You rest.

Autosaving.
You are thirsty.
Your eyes see less truly.

wilderness <256hp 478m 995mv 11752tnl (22.68%) 1 PM>
[Newbie] Morlock: So I know sweep kick now, but there is no command for it?

wilderness <256hp 478m 995mv 11752tnl (22.68%) 1 PM>
[BATTLE] Kontoln: A vinne vighd againn.

wilderness <256hp 478m 995mv 11752tnl (22.68%) 1 PM> cb One down but I'm almost spent.
[BATTLE] Aulrathdien: One down but I'm almost spent.

*** I'll see if I can finish the play-by-play for this session tomorrow. ***




--------------------------------------------------------------------------------


  

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DaevrynThu 04-Apr-13 06:09 PM
Member since 13th Feb 2007
11117 posts
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#2978, "Part 8"
In response to Reply #1


          








Ubudhizh applies a field dressing to your wounds.

Kontoln says to you 'Yoou doo gooood.'

Aulrathdien crosses his blades before him and bows formally.

You say 'I do my best, Stoneback.'

wilderness <522hp 478m 995mv 11752tnl (22.68%) 2 PM>

*** 500 hp is good enough. I run out of the village back on the hunt. ***

Kontoln tells you 'Doo nnood boow doo Shdoonneback.'

*** I roam a bit in the near Village area and don't see anyone I'm looking for, so I come back to the Village to finish healing up. ***

Ubudhizh applies a field dressing to your wounds.

[BATTLE] Aulrathdien: If someone could manage to reap the Enforcer out here that would help my ability to maneuver considerably.

Kontoln tells you 'Yoou are a Baddlerager. Yoou boow doo nnoooonne.'

*** Boggdok and Kontoln help me beat down the Enforcer so he isn't parked two steps from the Village anymore. ***

Kontoln says 'Quick woork oov dad.'

You say 'Thank you both.'

*** Back on the hunt looking for the raiders, a wild necromancer appears! ***

People near you:
Boggdok Along the Eastern Road
(PK) Aulrathdien A Large Crossroads
Ubudhizh Along the Eastern Road
Islinic Along the Eastern Road
(PK) Yzowan Along the Eastern Road

You yell 'Help! I'm being attacked by a cloud giant patrolman!'
You parry a cloud giant patrolman's cleave.
You parry a cloud giant patrolman's cleave.
You parry a cloud giant patrolman's cleave.
A cloud giant patrolman has a few scratches.

*** So much for the element of surprise. I guess the wrong side of the road and roam up and down it mowing down guards looking for him. ***

Grinlague tells you 'Did you ever duel Boggdok?'

You tell Grinlague 'I never did.'

*** Yzowan waits for me. I don't think he's clear on who the predator is in this equation. ***

Along the Eastern Road
Constructed of great slabs of stone, a wide road descends through
overgrown fields of tall grass in a gradual slope towards a broad river
valley to the east. The road continues towards the towering walls and
battlements of Galadon that rise to the west, crowning the top of the
highest elevation for miles around. Cultivated fields, dotted here and
there with small herds of animals, grazing the lush grass for sustenance,
stretch out to the limit of the horizon in all directions save west.

[Exits: east west]
A zombie of the bankguard is here.
A large construct of shining silver stands protectively before its master.
A flesh golem lumbers along, its eyes glowing a dim red in the night.
A shambling mummy sways here, taking grim pleasure in the darkness.
(Invis) (Ghostly) Yzowan the human is here.
You yell 'Die, Yzowan, you sorcerous dog!'
You deflect Yzowan's spell!
Your spellbane DISMEMBERS Yzowan!
You DISMEMBER Yzowan!
You miss Yzowan.
Yzowan has some small but disgusting cuts.

civilized <722hp 422m 968mv 11660tnl (23.29%) 12 AM>
Your chaotic blast MASSACRES Yzowan!
Your slice DISMEMBERS Yzowan!
Your chaotic blast MANGLES Yzowan!
Yzowan fades into existence.
You parry Yzowan's defilement.
You parry Yzowan's defilement.
A zombie of the bankguard screams and attacks you!
You parry a zombie of the bankguard's punch and return an attack of your own.
Your chaotic blast MANGLES a zombie of the bankguard!
Taking advantage of a zombie of the bankguard's forward momentum, you swing a sword at him.
Your chaotic blast MANGLES a zombie of the bankguard!
A shining silver construct screams and attacks you!
You parry a shining silver construct's punch.
You parry a shining silver construct's punch.
A flesh golem screams and attacks you!
You parry a flesh golem's smash.
You dodge a flesh golem's smash.
A mummy screams and attacks you!
You dodge a mummy's pound.
You parry a mummy's pound.
Yzowan is gushing blood.

civilized <722hp 422m 968mv 11660tnl (23.29%) 12 AM> tr
You hook Yzowan's leg with your foot and push forward to send him sprawling!
Your trip scratches Yzowan.
Yzowan is gushing blood.

civilized <722hp 422m 968mv 11660tnl (23.29%) 12 AM>
Your chaotic blast misses Yzowan.
Your slice DISMEMBERS Yzowan!
You deliver a blow of deadly force!
Your chaotic blast >>> ANNIHILATES <<< Yzowan!
Yzowan is DEAD!!
You land the killing blow against Yzowan.
A zombie of the bankguard groans and topples into dust.
A flesh golem groans and topples into dust.
A mummy groans and topples into dust.
A shining silver construct wanders away.

civilized <722hp 422m 968mv 11660tnl (23.29%) 12 AM> where
where
People near you:
(PK) Aulrathdien Along the Eastern Road
(PK) a spotted snow leopard A Large Crossroads

*** Hey there's that leopard! But I hang out to guard Yzowan's corpse a bit. ***

civilized <740hp 470m 995mv 11660tnl (23.29%) 2 AM>
[BATTLE] Ubudhizh: a snow leopard in the ruins
[BATTLE] a massive giant: Intruder! Intruder! Laureena is raiding the Cabal!

[BATTLE] Aulrathdien: Just killed Yzowan, coming.

*** Oh, we're trying to raid again. I abandon corpseguarding and sprint to the Village. More Galadonian patrolmen slow me down on the way. ***

[BATTLE] Ubudhizh: A fine victory

Before a Fortified Hillock
A large mound of earth has been pushed up here, forming a strategically
planned barrier to the village just beyond. Behind the earthen barricade
stand the gates -- heavy, massive, fortified iron gates that glow eerily
in the reflected torch-light -- and beyond them in the darkness you can
just make out the faces of the village huts. The village, like the gate,
is dark and forbidding from this distance, softened not at all by the
occasionally glimpsed lantern or fire. A chill breeze blows from the gates
to the west, bringing with it the gruff sound of barbaric voices and an
occasional burst of raucous, drunken laughter.

[Exits: east west]
(Translucent) a spotted snow leopard is here, fighting a massive giant.
A massive, hunched figure is here, protecting the village throughout the
night.
A massive giant says 'Welcome, great warrior.'

wilderness <740hp 478m 989mv 11630tnl (23.49%) 3 AM>
A spotted snow leopard's bite EVISCERATES a massive giant!
A spotted snow leopard's bite MUTILATES a massive giant!

wilderness <740hp 478m 989mv 11630tnl (23.49%) 3 AM> A spotted snow leopard dodges your
trip.
The cry of an angered snow leopard fills the air.
A spotted snow leopard has a few scratches.

wilderness <740hp 478m 989mv 11630tnl (23.49%) 3 AM>
A spotted snow leopard bites a massive giant.
A spotted snow leopard's bite MUTILATES a massive giant!
A spotted snow leopard has a few scratches.

wilderness <740hp 478m 989mv 11630tnl (23.49%) 3 AM> j

A spotted snow leopard dodges your chaotic blast.
A spotted snow leopard dodges your slice.
A spotted snow leopard's bite MUTILATES a massive giant!
A spotted snow leopard's bite misses a massive giant.
A spotted snow leopard has a few scratches.

wilderness <740hp 478m 989mv 11630tnl (23.49%) 3 AM>
A spotted snow leopard bites a massive giant.
A spotted snow leopard's bite MUTILATES a massive giant!
A spotted snow leopard has a few scratches.

wilderness <740hp 478m 989mv 11630tnl (23.49%) 3 AM>
Ubudhizh has arrived.
A massive giant says 'Welcome, great warrior.'
A spotted snow leopard has a few scratches.

wilderness <740hp 478m 989mv 11630tnl (23.49%) 3 AM>
A massive giant's slash mauls a spotted snow leopard.
A spotted snow leopard dodges your chaotic blast.
A spotted snow leopard dodges your slice.
A spotted snow leopard dodges your chaotic blast.
A spotted snow leopard dodges your chaotic blast.
A spotted snow leopard dodges your chaotic blast.
A spotted snow leopard's bite decimates a massive giant!
A spotted snow leopard has some small but disgusting cuts.

wilderness <740hp 478m 989mv 11630tnl (23.49%) 3 AM> You try to jab through your opponent's
defenses.
Your precise jab leaves a spotted snow leopard bleeding.
Your jab EVISCERATES a spotted snow leopard!
Grinlague has arrived.
A spotted snow leopard has some small but disgusting cuts.

wilderness <740hp 478m 989mv 11630tnl (23.49%) 3 AM>
[BATTLE] Kontoln: Shdoonneback mmuthd thay, hery immbreththed wid yoou. Aulraddienn.
A spotted snow leopard has some small but disgusting cuts.

wilderness <740hp 478m 989mv 11630tnl (23.49%) 3 AM>
Grinlague looks at a massive giant.
A spotted snow leopard bites a massive giant.
A spotted snow leopard's bite maims a massive giant!
A spotted snow leopard has some small but disgusting cuts.

wilderness <740hp 478m 989mv 11630tnl (23.49%) 3 AM>
Grinlague looks at you.
A spotted snow leopard has some small but disgusting cuts.

wilderness <740hp 478m 989mv 11630tnl (23.49%) 3 AM>
A spotted snow leopard dodges your chaotic blast.
A spotted snow leopard dodges your chaotic blast.
A spotted snow leopard dodges your slice.
A spotted snow leopard's bite maims a massive giant!
A spotted snow leopard's bite MUTILATES a massive giant!
A spotted snow leopard's bite MUTILATES a massive giant!
A spotted snow leopard has some small but disgusting cuts.

wilderness <740hp 478m 989mv 11630tnl (23.49%) 3 AM> j
You try to jab through your opponent's defenses.
Your precise jab leaves a spotted snow leopard bleeding.
Your jab DISMEMBERS a spotted snow leopard!
A spotted snow leopard has some small but disgusting cuts.

wilderness <740hp 478m 989mv 11630tnl (23.49%) 3 AM>
Grinlague looks at a spotted snow leopard.
A spotted snow leopard has some small but disgusting cuts.

wilderness <740hp 478m 989mv 11630tnl (23.49%) 3 AM>
A spotted snow leopard bites a massive giant.
A spotted snow leopard's bite decimates a massive giant!
A spotted snow leopard has some small but disgusting cuts.

wilderness <740hp 478m 989mv 11630tnl (23.49%) 3 AM> j

A spotted snow leopard dodges your chaotic blast.
A spotted snow leopard dodges your slice.
A spotted snow leopard dodges your chaotic blast.
A spotted snow leopard's bite EVISCERATES a massive giant!
A spotted snow leopard's bite maims a massive giant!
A spotted snow leopard has some small but disgusting cuts.

wilderness <740hp 478m 989mv 11630tnl (23.49%) 3 AM> You try to jab through your opponent's
defenses.
Your jab misses a spotted snow leopard.
A spotted snow leopard has some small but disgusting cuts.

wilderness <740hp 478m 989mv 11630tnl (23.49%) 3 AM> j

A spotted snow leopard bites a massive giant.
A spotted snow leopard's bite MUTILATES a massive giant!
A spotted snow leopard has some small but disgusting cuts.

wilderness <740hp 478m 989mv 11630tnl (23.49%) 3 AM>
A massive giant's kicked dirt misses a spotted snow leopard.
A spotted snow leopard dodges your chaotic blast.
A spotted snow leopard dodges your slice.
A spotted snow leopard dodges your chaotic blast.
A spotted snow leopard's bite EVISCERATES a massive giant!
A spotted snow leopard's bite EVISCERATES a massive giant!
A spotted snow leopard has some small but disgusting cuts.

wilderness <740hp 478m 989mv 11630tnl (23.49%) 3 AM> You try to jab through your opponent's
defenses.
Your precise jab leaves a spotted snow leopard bleeding.
Your jab DISMEMBERS a spotted snow leopard!
Kontoln has arrived.
A massive giant says 'Welcome, great warrior.'
A spotted snow leopard is covered with bleeding wounds.

wilderness <740hp 478m 989mv 11630tnl (23.49%) 3 AM> j

Kontoln's thirst grazes him.
A spotted snow leopard dodges your chaotic blast.
A spotted snow leopard flows to one side as your slice passes.
A spotted snow leopard dodges your chaotic blast.
A spotted snow leopard dodges your chaotic blast.
A spotted snow leopard's bite maims a massive giant!
A spotted snow leopard's bite MUTILATES a massive giant!
A spotted snow leopard is covered with bleeding wounds.

wilderness <740hp 478m 995mv 11630tnl (23.49%) 4 AM>
A spotted snow leopard bites a massive giant.
A spotted snow leopard's bite MUTILATES a massive giant!
A spotted snow leopard is covered with bleeding wounds.

wilderness <740hp 478m 995mv 11630tnl (23.49%) 4 AM> You try to jab through your opponent's
defenses.
Your precise jab leaves a spotted snow leopard bleeding.
Your jab EVISCERATES a spotted snow leopard!
A spotted snow leopard is covered with bleeding wounds.

wilderness <740hp 478m 995mv 11630tnl (23.49%) 4 AM>
Ubudhizh looks tougher.
Grinlague looks at a massive giant.
A spotted snow leopard is covered with bleeding wounds.

wilderness <740hp 478m 995mv 11630tnl (23.49%) 4 AM>
A spotted snow leopard dodges your chaotic blast.
A spotted snow leopard dodges your slice.
A spotted snow leopard dodges your chaotic blast.
A spotted snow leopard's bite maims a massive giant!
A spotted snow leopard's bite EVISCERATES a massive giant!
A spotted snow leopard is covered with bleeding wounds.

wilderness <740hp 478m 995mv 11630tnl (23.49%) 4 AM>
A spotted snow leopard bites a massive giant.
A spotted snow leopard's bite MUTILATES a massive giant!
A spotted snow leopard is covered with bleeding wounds.

wilderness <740hp 478m 995mv 11630tnl (23.49%) 4 AM> j

Grinlague looks at you.
A spotted snow leopard is covered with bleeding wounds.

wilderness <740hp 478m 995mv 11630tnl (23.49%) 4 AM>
Kontoln drinks water from a metal canteen insulated in a wolf's pelt.
A spotted snow leopard is covered with bleeding wounds.

wilderness <740hp 478m 995mv 11630tnl (23.49%) 4 AM> You try to jab through your opponent's
defenses.
Your precise jab leaves a spotted snow leopard bleeding.
Your jab MUTILATES a spotted snow leopard!
A spotted snow leopard is covered with bleeding wounds.

wilderness <740hp 478m 995mv 11630tnl (23.49%) 4 AM>
Grinlague looks at a spotted snow leopard.
A spotted snow leopard is covered with bleeding wounds.

wilderness <740hp 478m 995mv 11630tnl (23.49%) 4 AM>
A spotted snow leopard dodges your chaotic blast.
A spotted snow leopard dodges your slice.
A spotted snow leopard dodges your slice.
A spotted snow leopard's bite misses a massive giant.
A spotted snow leopard's bite EVISCERATES a massive giant!
A spotted snow leopard is covered with bleeding wounds.

wilderness <740hp 478m 995mv 11630tnl (23.49%) 4 AM> j

A spotted snow leopard bites a massive giant.
A spotted snow leopard's bite MUTILATES a massive giant!
A spotted snow leopard is covered with bleeding wounds.

wilderness <740hp 478m 995mv 11630tnl (23.49%) 4 AM> A spotted snow leopard dodges your
jab.
Kontoln looks at a spotted snow leopard.
A spotted snow leopard is covered with bleeding wounds.

wilderness <740hp 478m 995mv 11630tnl (23.49%) 4 AM>
A spotted snow leopard dodges your chaotic blast.
A spotted snow leopard dodges your slice.
A spotted snow leopard dodges your chaotic blast.
A spotted snow leopard dodges your slice.
A spotted snow leopard's bite maims a massive giant!
A spotted snow leopard is covered with bleeding wounds.

wilderness <740hp 478m 995mv 11630tnl (23.49%) 4 AM>
A spotted snow leopard bites a massive giant.
A spotted snow leopard's bite MUTILATES a massive giant!
A spotted snow leopard is covered with bleeding wounds.

wilderness <740hp 478m 995mv 11630tnl (23.49%) 4 AM> j
You try to jab through your opponent's defenses.
Your precise jab leaves a spotted snow leopard bleeding.
Your jab EVISCERATES a spotted snow leopard!
A spotted snow leopard is covered with bleeding wounds.

wilderness <740hp 478m 995mv 11630tnl (23.49%) 4 AM>
A spotted snow leopard dodges your chaotic blast.
A spotted snow leopard dodges your slice.
A spotted snow leopard dodges your chaotic blast.
A spotted snow leopard's bite MUTILATES a massive giant!
A spotted snow leopard is covered with bleeding wounds.

wilderness <740hp 478m 995mv 11630tnl (23.49%) 4 AM> j

A spotted snow leopard bites a massive giant.
A spotted snow leopard's bite devastates a massive giant!
A spotted snow leopard is covered with bleeding wounds.

wilderness <740hp 478m 995mv 11630tnl (23.49%) 4 AM> A spotted snow leopard dodges your
jab.
A spotted snow leopard is covered with bleeding wounds.

wilderness <740hp 478m 995mv 11630tnl (23.49%) 4 AM>
A massive giant's slash injures a spotted snow leopard.
A massive giant's slash mauls a spotted snow leopard.
A spotted snow leopard dodges your chaotic blast.
A spotted snow leopard dodges your chaotic blast.
A spotted snow leopard dodges your chaotic blast.
A spotted snow leopard's bite maims a massive giant!
A spotted snow leopard is gushing blood.

wilderness <740hp 478m 995mv 11630tnl (23.49%) 4 AM> j

Ubudhizh leaves east.
A spotted snow leopard is gushing blood.

wilderness <740hp 478m 995mv 11630tnl (23.49%) 4 AM>
Grinlague looks at you.
A spotted snow leopard is gushing blood.

wilderness <740hp 478m 995mv 11630tnl (23.49%) 4 AM> dth

Ubudhizh has arrived.
A massive giant says 'Welcome, great warrior.'
A spotted snow leopard bites a massive giant.
A spotted snow leopard's bite MUTILATES a massive giant!
A spotted snow leopard is gushing blood.

wilderness <740hp 478m 995mv 11630tnl (23.49%) 4 AM> You try to jab through your opponent's
defenses.
Your precise jab leaves a spotted snow leopard bleeding.
Your jab MUTILATES a spotted snow leopard!
A spotted snow leopard dodges your chaotic blast.
A spotted snow leopard dodges your slice.
A spotted snow leopard dodges your slice.
A spotted snow leopard dodges your chaotic blast.
A spotted snow leopard dodges your chaotic blast.
A spotted snow leopard's bite MUTILATES a massive giant!
A spotted snow leopard's bite MUTILATES a massive giant!
A spotted snow leopard is gushing blood.

wilderness <740hp 478m 995mv 11630tnl (23.49%) 4 AM>
A spotted snow leopard avoids your chaotic blast at the last moment.
A spotted snow leopard dodges your slice.
A spotted snow leopard dodges your slice.
A spotted snow leopard's bite EVISCERATES a massive giant!
A spotted snow leopard's bite maims a massive giant!
A spotted snow leopard is gushing blood.

wilderness <740hp 478m 995mv 11630tnl (23.49%) 4 AM> You try to strike the same spot with
both your swords.
Your thrust EVISCERATES a spotted snow leopard!
Your thrust DISMEMBERS a spotted snow leopard!
Kontoln looks at a massive giant.
A spotted snow leopard is writhing in agony.

wilderness <740hp 478m 995mv 11630tnl (23.49%) 4 AM>
A spotted snow leopard has fled!
A massive giant moves to block a spotted snow leopard's path.
A spotted snow leopard is writhing in agony.

wilderness <740hp 478m 995mv 11630tnl (23.49%) 4 AM>
A spotted snow leopard has fled!
A spotted snow leopard leaves east.

*** Chase to the road... ***

People near you:
(PK) Aulrathdien Along the Eastern Road
Grinlague Along the Eastern Road
(PK) a spotted snow leopard Along the Eastern Road
Yzowan Along the Eastern Road

[BATTLE] Aulrathdien: Which way did the leopard go?

*** I guess Galadon and fight more guards on the way, but Laureena isn't there. I check pk ***

PROTECTED civilized <716hp 378m 993mv 11574tnl (23.86%) 7 AM> who pk
*36 W-Elf War* (PK) [BATTLE] (WANTED) Aulrathdien the Victorious Champion
[41 Human Shf] (PK) Laureena the Sorceress of Transformation
[34 Elf Shf] (PK) Jalestym the Student of Metamorphosis
[33 Gnome Shf] (PK) Napont the Master of Size

civilized <716hp 378m 992mv 11574tnl (23.86%) 7 AM> whoi m
No one of that name is in Thera.

[BATTLE] Aulrathdien: Odd, Maris did not linger long.

*** Back to the road... hey, there's that leopard! ***

People near you:
(PK) Aulrathdien Along the Eastern Road
Grinlague Along the Eastern Road
(PK) a spotted snow leopard Along the Eastern Road

*** I chase, they duck through the Aldevari tunnel, and I lose them. I check by the village: ***

wilderness <740hp 478m 973mv 11511tnl (24.27%) 12 PM> People near you:
(PK) Aulrathdien An Open Clearing in the Slaughtering Grounds
(PK) a boulder hawk A Turn Through the Stone Rubble

civilized <740hp 478m 967mv 11511tnl (24.27%) 12 PM> People near you:
(PK) Aulrathdien The Beginning of the Slaughtering Grounds
(PK) Napont A Turn Through the Stone Rubble

*** But, long story short, I lose him and though I run around a while I don't find him. ***

*** Team Battle has some problems with Klik and snares and I play poor man's ranger spotter for them a while. ***

*** Pop back into Galadon eventually and see this: ***

PROTECTED civilized <740hp 468m 982mv 11446tnl (24.70%) 12 AM> People near you:
(PK) Aulrathdien Inside the East Gate
(PK) Grinlague Inside the South Gate
(PK) Laureena The Hall of Forms

*** Well, I still need to get Laureena. Let's see if I can. I ignore Grinlague and go to raid the guild. ***

Caelruli the Shapeshifter yells 'Help! Aulrathdien is attacking the guild!'
Your chaotic blast EVISCERATES Caelruli the Shapeshifter!
Caelruli the Shapeshifter has a few scratches.

PROTECTED civilized <740hp 478m 982mv 11446tnl (24.70%) 1 AM> whe

Caelruli the Shapeshifter fades into existence.
You parry Caelruli the Shapeshifter's slice.
You parry Caelruli the Shapeshifter's slice.
Your chaotic blast MUTILATES Caelruli the Shapeshifter!
You deliver a blow of deadly force!
Your chaotic blast *** DEMOLISHES *** Caelruli the Shapeshifter!
Your chaotic blast DISMEMBERS Caelruli the Shapeshifter!
Caelruli the Shapeshifter has some small but disgusting cuts.

PROTECTED civilized <740hp 478m 982mv 11446tnl (24.70%) 1 AM>
The edges of Caelruli the Shapeshifter's being stretch and twist and he becomes a
long-tusked boar.
A long-tusked boar has some small but disgusting cuts.

PROTECTED civilized <740hp 478m 982mv 11446tnl (24.70%) 1 AM> People near you:
(PK) Aulrathdien Entrance to the Hall of Forms
(PK) Grinlague The Temple of the Sun
A long-tusked boar has some small but disgusting cuts.

*** But we're not interested. I take a little damage fighting the guildguard and go out to the Weald to rest a tick. ***

Grinlague has arrived.

wilderness <610hp 478m 994mv 11446tnl (24.70%) 2 AM>
You position your body so that Grinlague's dirt kicking cannot succeed.
You yell 'Help! Grinlague just attacked me!'
Grinlague has a few scratches.

wilderness <610hp 478m 994mv 11446tnl (24.70%) 2 AM> l
The Edge of the Feanwyyn Weald
Gnarled oaks, maples and elms loom before you in the darkness, their
twisted, skeletal branches scraping the darkened sky as they creak and moan
with the passage of a chill breeze. The ancient trees grow sparsely here,
fading slowly out of sight as they draw further from the comforting glow of
your dim light. Sudden rustling and snapping sounds shatter the quiet of the
night, conjuring images of creatures best left to childhood nightmares. Thin
tendrils of mist cling faintly to the hardwoods in the darkness, wrapping
them and you in their chill embrace, filling your lungs with the heavy scent
of decay.

[Exits: north east south west]
Grinlague the gnome is here, fighting YOU!
A slender half-elf darts from tree to tree in the blackness.
Grinlague has a few scratches.

wilderness <610hp 478m 994mv 11446tnl (24.70%) 2 AM> frown
What's bothering you?
Grinlague dodges your chaotic blast.
Grinlague parries your slice.
Grinlague parries your slice and returns an attack of his own.
Grinlague's cleave EVISCERATES you!
You parry Grinlague's cleave.
You knock Grinlague's slash harmlessly to the side.
You parry Grinlague's slash.
You parry Grinlague's cleave and return an attack of your own.
Your chaotic blast *** DEMOLISHES *** Grinlague!
You parry Grinlague's slash and return an attack of your own.
Your chaotic blast MANGLES Grinlague!
Grinlague is covered with bleeding wounds.

wilderness <565hp 478m 994mv 11446tnl (24.70%) 2 AM> doublethr
You try to strike the same spot with both your swords.
Your thrust *** DEMOLISHES *** Grinlague!
Your thrust MANGLES Grinlague!
Grinlague is gushing blood.

wilderness <565hp 478m 994mv 11446tnl (24.70%) 2 AM>
Grinlague parries your chaotic blast.
Grinlague parries your slice.
You parry Grinlague's cleave.
You parry Grinlague's cleave.
Grinlague is gushing blood.

wilderness <565hp 478m 994mv 11446tnl (24.70%) 2 AM>
Grinlague gets a wild look in his eyes.
Grinlague is gushing blood.

wilderness <565hp 478m 994mv 11446tnl (24.70%) 2 AM>
Grinlague parries your chaotic blast.
Grinlague dodges your slice.
You deliver a blow of deadly force!
Grinlague dodges your chaotic blast.
Grinlague dodges your slice.
You parry Grinlague's cleave and return an attack of your own.
Your chaotic blast MANGLES Grinlague!
You parry Grinlague's slash.
You parry Grinlague's cleave and return an attack of your own.
Your chaotic blast MANGLES Grinlague!
You parry Grinlague's cleave.
Grinlague is writhing in agony.

wilderness <565hp 478m 994mv 11446tnl (24.70%) 2 AM> tr

Grinlague rolls his eyes, disgusted.
Grinlague is writhing in agony.

wilderness <565hp 478m 994mv 11446tnl (24.70%) 2 AM>
You get in one more shot on Grinlague as he flees.
Your parting blow *** DEMOLISHES *** Grinlague!
Grinlague has fled!
Grinlague leaves east.

Grinlague tells you 'Absurd.'

*** Well, what the hell. You clearly still want to fight. Eventually this happens: ***

At the Altar
You stand before an impressive gold altar. The tallest candelabra are so
tall they hardly cast any light down on the main part of the altar; they
only serve to highlight the highest reaches of the altar. Fortunately, there
are more candelabra lower down, which, along with the light coming through
the stained glass window, provide enough light to see the full magnificence
of this altar. You can exit the temple to the east, the temple continues
to the north and small rooms open to the south and west. A small staircase
descends towards the Academy's entrance.

[Exits: north east south west]
A small nondescript scroll lies here.
A pit for sacrifices is in front of the altar.
Grinlague the gnome is here.
(White Aura) The healer is here, healing the needy.

PROTECTED civilized <697hp 448m 721mv 11446tnl (24.70%) 4 AM>
Twisting your body, you shoot your foot out to send Grinlague's legs out from under him!
Your trip scratches Grinlague.
Grinlague yells 'Help! Aulrathdien tried to trip me!'
Grinlague parries your chaotic blast.
Grinlague parries your chaotic blast and returns an attack of his own.
Grinlague's cleave MUTILATES you!
You parry Grinlague's cleave.
You dodge Grinlague's slash.
You parry Grinlague's cleave and return an attack of your own.
Your chaotic blast *** DEMOLISHES *** Grinlague!
You parry Grinlague's slash and return an attack of your own.
Your chaotic blast MANGLES Grinlague!
Grinlague is covered with bleeding wounds.

PROTECTED civilized <655hp 448m 721mv 11446tnl (24.70%) 4 AM>
Grinlague dodges your chaotic blast.
Grinlague dodges your slice.
You parry Grinlague's cleave.
You dodge Grinlague's slash.
You parry Grinlague's cleave.
You parry Grinlague's cleave.
Grinlague is covered with bleeding wounds.

PROTECTED civilized <655hp 448m 721mv 11446tnl (24.70%) 4 AM>

Grinlague dodges your chaotic blast.
Grinlague parries your chaotic blast.
Grinlague parries your chaotic blast and returns an attack of his own.
Grinlague's cleave DISMEMBERS you!
You stop Grinlague's cleave just before it reaches you.
You parry Grinlague's slash.
You dodge Grinlague's cleave.
You parry Grinlague's slash and return an attack of your own.
Your chaotic blast *** DEMOLISHES *** Grinlague!
Grinlague is covered with bleeding wounds.

PROTECTED civilized <594hp 448m 721mv 11446tnl (24.70%) 4 AM> You trip Grinlague and he
goes down!
Your trip scratches Grinlague.
Grinlague is covered with bleeding wounds.

PROTECTED civilized <594hp 448m 721mv 11446tnl (24.70%) 4 AM>
You feel less tough.
Grinlague is covered with bleeding wounds.

PROTECTED civilized <609hp 465m 806mv 11446tnl (24.70%) 5 AM>
Your chaotic blast *** DEMOLISHES *** Grinlague!
Grinlague parries your slice.
You parry Grinlague's cleave.
You parry Grinlague's slash.
You parry Grinlague's cleave.
Grinlague is gushing blood.

PROTECTED civilized <609hp 465m 806mv 11446tnl (24.70%) 5 AM> call resist

You deliver a blow of deadly force!
Grinlague parries your chaotic blast.
Grinlague parries your slice.
Grinlague parries your chaotic blast.
Grinlague dodges your chaotic blast.
You parry Grinlague's cleave.
You parry Grinlague's slash and return an attack of your own.
Your chaotic blast MANGLES Grinlague!
You parry Grinlague's cleave.
Grinlague is writhing in agony.

PROTECTED civilized <609hp 465m 806mv 11446tnl (24.70%) 5 AM>
Panza has arrived.
You feel tough!
You get in one more shot on Grinlague as he flees.
Your parting blow misses Grinlague.
Grinlague has fled!
Grinlague leaves west.

PROTECTED civilized <609hp 415m 806mv 11446tnl (24.70%) 5 AM>
Panza scans south.

PROTECTED civilized <609hp 415m 806mv 11446tnl (24.70%) 5 AM> n

Grinlague has arrived.

PROTECTED civilized <609hp 415m 806mv 11446tnl (24.70%) 5 AM>
Grinlague leaves north.

*** He lures me to some battlement guards and I decide to play along. ***

On the Northern Battlements
You stand here on the northern wall of Galadon, looking across the
windswept plains to the north and the dark mountains beyond them. To the
south you can look down on a narrow alley in the city of Galadon. The
northeast watch tower is east of here and the wall continues to the west.

[Exits: east west]
An axe-wielding guard patrols the battlements.
Grinlague the gnome is here.
A mace-wielding guard patrols the battlements.
A sword wielding elite guard patrols the battlements.

PROTECTED civilized <607hp 435m 825mv 11436tnl (24.76%) 6 AM> Alas, you cannot go that way.

PROTECTED civilized <607hp 435m 825mv 11436tnl (24.76%) 6 AM>
You trip Grinlague and he goes down!
Your trip scratches Grinlague.
Grinlague yells 'Help! Aulrathdien tried to trip me!'
Grinlague is writhing in agony.

PROTECTED civilized <607hp 435m 825mv 11436tnl (24.76%) 6 AM>
Your chaotic blast *** DEMOLISHES *** Grinlague!
Grinlague dodges your slice.
You parry Grinlague's cleave.
You parry Grinlague's slash.
Grinlague is convulsing on the ground.

PROTECTED civilized <607hp 435m 825mv 11436tnl (24.76%) 6 AM>
An elite battlement guard leaves west.
A battlement guard leaves west.
A battlement guard leaves west.
Grinlague parries your chaotic blast.
Grinlague parries your chaotic blast and returns an attack of his own.
Grinlague's cleave DISMEMBERS you!
You dodge Grinlague's cleave.
You parry Grinlague's slash.
You parry Grinlague's cleave and return an attack of your own.
Your chaotic blast MANGLES Grinlague!
Grinlague is mortally wounded, and will die soon, if not aided.
Grinlague is nearly dead.

PROTECTED civilized <549hp 435m 825mv 11436tnl (24.76%) 6 AM>
Your chaotic blast *** DEVASTATES *** Grinlague!
Grinlague is DEAD!!
You land the killing blow against Grinlague.
Grinlague spills his guts all over the floor.

PROTECTED civilized <549hp 435m 825mv 11436tnl (24.76%) 6 AM> af
You are affected by:
Skill: 'trophy' for 108 hours.
Skill: 'warcry' modifies save vs spell by -10 for 11 hours.
Skill: 'warcry' modifies hit roll by 6 for 11 hours.
Power: 'resistance' modifies constitution by 1 for 8 hours.
Power: 'truesight' for 4 hours.
Power: 'truesight' for 4 hours.
Skill: 'berserk' modifies armor class by 18 for 2 hours.
Skill: 'berserk' modifies hit roll by 3 for 2 hours.
Skill: 'berserk' modifies damage roll by 7 for 2 hours.
Power: 'spellbane' modifies save vs spell by -15 for 0 hours.

PROTECTED civilized <549hp 435m 825mv 11436tnl (24.76%) 6 AM> l in corpse
The burnt corpse of Grinlague contains:
( 2) a tarnished silver ring
an elaborate beaded onyx belt
( 2) (Magical) (Glowing) an emerald summoning stone
some boots from the scales of a Rock Hydra
some armguards from the scales of a Rock Hydra
a breastplate from the scales of a Rock Hydra
a pair of thick rothe-hide gloves
a skin from the snow leopard
a helm from the scales of a Rock Hydra
a small fishing boat
a cowhide knapsack
( 2) a silver longsword with an iron horseshoe pommel
(Magical) (Glowing) a flame blade
( 2) an onyx and obsidian bracelet
(Humming) the spider axe
a small pruning axe
slime-covered leggings made of charcoal dragonscales
(Iron) a black iron broadsword
(Iron) a black iron longsword
a pair of red dragonscale sleeves
a red dragonscale shield
6 gold coins
79 silver coins
999 copper coins

PROTECTED civilized <549hp 435m 825mv 11436tnl (24.76%) 6 AM> whe
People near you:
a lion Trade Road
Panza On the Eastern Battlements
a great pachyderm High Road
(PK) Aulrathdien On the Northern Battlements
Bardor Trade Road

PROTECTED civilized <549hp 435m 825mv 11436tnl (24.76%) 6 AM>
Panza has arrived.
Grinlague tells you 'And the guards do nothing. Very frustrating.'

Panza frowns.

** That's not how you spell manacles! ***

A great pachyderm has arrived.
The special guard has arrived.
The special guard has arrived.

A lion has arrived.
Purmodin's lieutenant has arrived.
Purmodin's lieutenant has arrived.

*** Okay now it's time to clear out. Which I do. ***

You tell Grinlague 'And the Tribunal is.. slow to respond, as well.'

Grinlague tells you 'When you do die, I will be taking those natural blades.'

You tell Grinlague 'It is your choice.'

Grinlague tells you 'Without them, you are a fraction of the warrior you are witht hem'

*** What can I say? I'm a high dex sword warrior with 100 basically everything, including riposte. ***
*** You probably should loot my damroll gear or something more useful to you instead. ***

Grinlague tells you 'It is unbelievable.'

You tell Grinlague 'Though moonstone is plentiful.'

Grinlague tells you 'Moonstone can be disarmed.'

You tell Grinlague 'True.'

You tell Grinlague 'I think I could replace Taisangu if I had to, but I won't know until I
have to try.'

Grinlague tells you 'Not on your own, you couldn't.'

*** I later found out, not all that hard for me, incidentally. ***

Grinlague tells you 'Though I suspect the Village would be quick to aid you.'

You tell Grinlague 'If I asked I'm sure they would.'

Grinlague tells you 'And you would, after being reduced to a normal standing.'

You tell Grinlague 'I think you place too much faith in blades of stone.'

Grinlague tells you 'Perhaps, though had I prepared even marginally in our fight on equal
footing, you would have easily been bested.'

You tell Grinlague 'I didn't always have one, or even the training to use one.'

[BATTLE] Aulrathdien: It is clear to me that Grinlague believes he should be my better, and
it is very frustrating to him that he isn't.

Grinlague tells you 'And I am quite certain you were much easily dealt with before either
of those things.'

Grinlague tells you 'Though, I merely speculate.'

You tell Grinlague 'I feel I could not refute you without seeming to brag.'

Grinlague tells you 'Our duel gave me the evidence I sought.'

*** Sigh. I tried to tell you what you did right there but you don't want to hear it. ***

You tell Grinlague 'My experience gives me mine.'





--------------------------------------------------------------------------------


  

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DaevrynThu 04-Apr-13 06:10 PM
Member since 13th Feb 2007
11117 posts
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#2979, "Part 9 "
In response to Reply #1


          









*** Snip a bunch of hunting, etc. I see the two shifters and ghost-Grinlague getting XP in Loch Terradian. ***
*** No problem, I'll just kill the two of them while he's a ghost. Laureena teleports and dies, the parrot flies away. ***
*** On my way home... ***

People near you:
(PK) Aulrathdien The Feanwyyn Weald
(PK) Grinlague A Crumbling Road

wilderness <740hp 478m 995mv 11406tnl (24.96%) 7 AM>
Grinlague has arrived.

wilderness <740hp 478m 995mv 11406tnl (24.96%) 7 AM>
You can't see a thing!
Someone's kicked dirt barely scratches you.
You yell 'Someone just kicked dirt in my eyes!'
Someone dodges your chaotic blast.
Someone deflects your slice with careful timing.
Someone dodges your chaotic blast.
Someone parries your chaotic blast.
You parry someone's cleave.
You parry someone's slash.
Someone's slash EVISCERATES you!
Someone is in perfect health.

wilderness <695hp 478m 995mv 11406tnl (24.96%) 7 AM> l
You can't see a thing!
Someone is in perfect health.

wilderness <695hp 478m 995mv 11406tnl (24.96%) 7 AM>
Someone parries your chaotic blast.
Someone parries your slice.
You parry someone's cleave.
You parry someone's cleave.
Someone is in perfect health.

wilderness <695hp 478m 995mv 11406tnl (24.96%) 7 AM>
Someone parries your chaotic blast.
You deliver a blow of deadly force!
Someone swats your slice away from it.
Someone slides a blade into your defenses after bouncing back from its block.
Someone's cleave EVISCERATES you!
You parry someone's cleave and return an attack of your own.
Your chaotic blast *** DEMOLISHES *** someone!
You parry someone's slash and return an attack of your own.
Your chaotic blast *** DEMOLISHES *** someone!
You parry someone's cleave.
You parry someone's cleave.
Someone is covered with bleeding wounds.

wilderness <648hp 478m 995mv 11406tnl (24.96%) 7 AM>
Someone tries to knock something to the ground, but fails.
Someone is covered with bleeding wounds.

wilderness <648hp 478m 995mv 11406tnl (24.96%) 7 AM> ' Do you truly wish to test yourself
again?
You say 'Do you truly wish to test yourself again?'
Someone is covered with bleeding wounds.

wilderness <648hp 478m 995mv 11406tnl (24.96%) 7 AM> j
You try to jab through your opponent's defenses.
Your jab *** DEMOLISHES *** someone!
Someone is covered with bleeding wounds.

wilderness <648hp 478m 995mv 11406tnl (24.96%) 7 AM>
Someone dodges your chaotic blast.
Someone parries your slice.
Someone dodges your chaotic blast.
You parry someone's cleave.
You parry someone's slash.
You dodge someone's cleave.
You parry someone's cleave.
Someone is covered with bleeding wounds.

wilderness <648hp 478m 995mv 11406tnl (24.96%) 7 AM> di
Someone is blinded by the dirt in its eyes!
Your kicked dirt scratches someone.
Someone is covered with bleeding wounds.

wilderness <648hp 478m 995mv 11406tnl (24.96%) 7 AM>
Your chaotic blast MANGLES someone!
Someone parries your chaotic blast and returns an attack of its own.
Someone's cleave MUTILATES you!
You parry someone's cleave.
Someone is gushing blood.

wilderness <608hp 478m 995mv 11406tnl (24.96%) 7 AM>
You get in one more shot on someone as it flees.
Your parting blow MANGLES someone!
Someone has fled!
Someone leaves west.

wilderness <608hp 478m 995mv 11406tnl (24.96%) 7 AM> j
w
But you aren't fighting anyone!

wilderness <608hp 478m 995mv 11406tnl (24.96%) 7 AM> You can't see a thing!

wilderness <608hp 478m 993mv 11406tnl (24.96%) 7 AM> trip grin
They aren't here.
You rub the dirt out of your eyes.
Grinlague wipes the dirt from his eyes.

wilderness <639hp 478m 995mv 11406tnl (24.96%) 8 AM> l
The Feanwyyn Weald
Gnarled oaks, maples and elms fill the forest here, their graceful branches
diffusing the sunlight and dappling the leaf covered ground with an intricate
dance of light and shadow. The crooked limbs of the trees creak and groan,
stirred by the gentle breeze that occasionally caresses the forest. Several
of the trees have been felled, leaving short, stout stumps to dot the
landscape. Small creatures forage through the rich loam of the forest floor,
rustling and crackling the leaves and sticks that carpet the ground. The
scent of the forest fills your nostrils, both new life and ancient death
mixing into a heady, complex aroma that is the essence of the Feanwyyn Weald.
A small stream splashes along happily, dodging roots and rocks as it makes
its way to the southwest.

[Exits: north east south]
Grinlague the gnome is here.

wilderness <639hp 478m 995mv 11406tnl (24.96%) 8 AM> trip grin
You trip Grinlague and he goes down!
Your trip scratches Grinlague.
Grinlague yells 'Help! Aulrathdien tried to trip me!'
Grinlague is gushing blood.

wilderness <639hp 478m 995mv 11406tnl (24.96%) 8 AM>
Grinlague dodges your chaotic blast.
Grinlague dodges your slice.
Grinlague parries your slice.
You deliver a blow of deadly force!
Grinlague parries your chaotic blast.
You dodge Grinlague's cleave.
You parry Grinlague's slash.
You parry Grinlague's slash.
Grinlague is gushing blood.

wilderness <639hp 478m 995mv 11406tnl (24.96%) 8 AM>
A voice echoes throughout the forest, "Slay the defilers!"
Grinlague is gushing blood.

wilderness <639hp 478m 995mv 11406tnl (24.96%) 8 AM>
Grinlague parries your chaotic blast.
Grinlague parries your slice.
Grinlague dodges your slice.
You dodge Grinlague's cleave.
You parry Grinlague's slash.
You parry Grinlague's cleave.
You parry Grinlague's cleave.
Grinlague is gushing blood.

wilderness <639hp 478m 995mv 11406tnl (24.96%) 8 AM>
You get in one more shot on Grinlague as he flees.
Your parting blow MANGLES Grinlague!
Grinlague has fled!
Grinlague leaves east.

Grinlague tells you 'Testing yourself is the natural prerequisite for improvement.'

*** Well, I'm not going to condescend to tell you that you can't beat me if you want to try. ***

*** We go for the Battlements again... ***

Grinlague tells you 'Such should not come as a surprise.'

Grinlague yells 'Help! I am being attacked by Aulrathdien!'
Grinlague deftly ducks under your chaotic blast.
Grinlague is gushing blood.

PROTECTED civilized <663hp 478m 995mv 11406tnl (24.96%) 9 AM>
An elite battlement guard has arrived.
A battlement guard has arrived.
A battlement guard has arrived.
An elite battlement guard yells 'The criminal Aulrathdien is here at Western Battlements!
PROTECT THE INNOCENT!!'
You parry an elite battlement guard's slash and return an attack of your own.
Your chaotic blast *** DEMOLISHES *** an elite battlement guard!
You barely manage to turn an elite battlement guard's slash aside.
You parry an elite battlement guard's slash and return an attack of your own.
Your chaotic blast MANGLES an elite battlement guard!
An elite battlement guard has arrived.
A battlement guard has arrived.
An elite battlement guard yells 'The criminal Aulrathdien is here at Western Battlements!
PROTECT THE INNOCENT!!'
You parry an elite battlement guard's punch.
You parry an elite battlement guard's punch.
An elite battlement guard leaves down.
A battlement guard leaves down.
A battlement guard leaves down.
Grinlague is gushing blood.

PROTECTED civilized <663hp 478m 995mv 11406tnl (24.96%) 9 AM>
You parry an elite battlement guard's slash.
You parry an elite battlement guard's slash and return an attack of your own.
Your chaotic blast MANGLES an elite battlement guard!
You parry an elite battlement guard's slash.
A battlement guard screams and attacks you!
You dodge a battlement guard's smash.
You parry a battlement guard's smash.
You parry a battlement guard's smash.
A battlement guard screams and attacks you!
You dodge a battlement guard's smash.
A battlement guard screams and attacks you!
You parry a battlement guard's chop.
You parry a battlement guard's chop and return an attack of your own.
Your chaotic blast MANGLES a battlement guard!
You parry a battlement guard's chop.
You parry a battlement guard's smash.
A battlement guard's trip misses you.
You parry an elite battlement guard's punch and return an attack of your own.
Your chaotic blast MANGLES an elite battlement guard!
You parry an elite battlement guard's punch.
Your chaotic blast MANGLES Grinlague!
Grinlague dodges your chaotic blast.
Grinlague parries your chaotic blast.
You parry Grinlague's cleave.
You dodge Grinlague's slash.
You parry Grinlague's slash.
You parry Grinlague's slash and return an attack of your own.
Your chaotic blast MANGLES Grinlague!
Grinlague is convulsing on the ground.

PROTECTED civilized <663hp 478m 995mv 11406tnl (24.96%) 9 AM>
You get in one more shot on Grinlague as he flees.
Your parting blow *** DEMOLISHES *** Grinlague!
Grinlague is DEAD!!
You land the killing blow against Grinlague.
Grinlague splatters blood on your armor.

PROTECTED civilized <663hp 478m 995mv 11406tnl (24.96%) 9 AM> where
People near you:
(PK) Aulrathdien Western Battlements
Vira Butcher Shop
You misdirect a battlement guard's backhand with a fake to your right.
A battlement guard attempts to shatter "Taisangu" the blade of a master assassin, but it
holds firm.
An elite battlement guard has arrived.
A battlement guard has arrived.
A battlement guard has arrived.
A battlement guard has arrived.
A battlement guard has arrived.
An elite battlement guard yells 'The criminal Aulrathdien is here at Western Battlements!
PROTECT THE INNOCENT!!'
You parry an elite battlement guard's slash and return an attack of your own.
Your chaotic blast *** DEMOLISHES *** an elite battlement guard!
You parry an elite battlement guard's slash and return an attack of your own.
Your chaotic blast *** DEMOLISHES *** an elite battlement guard!
You parry an elite battlement guard's slash.
You parry an elite battlement guard's slash and return an attack of your own.
Your chaotic blast *** DEMOLISHES *** an elite battlement guard!
You parry a battlement guard's smash.
You parry a battlement guard's smash.
A battlement guard screams and attacks you!
You parry a battlement guard's chop.
You parry a battlement guard's chop and return an attack of your own.
Your chaotic blast MANGLES a battlement guard!
A battlement guard screams and attacks you!
You parry a battlement guard's chop.
You parry a battlement guard's chop.
A battlement guard screams and attacks you!
You parry a battlement guard's chop.
You parry a battlement guard's chop.
Taking advantage of a battlement guard's forward momentum, you swing a sword at him.
Your chaotic blast *** DEMOLISHES *** a battlement guard!
A battlement guard's chop wounds you.
You parry an elite battlement guard's slash.
You parry an elite battlement guard's slash and return an attack of your own.
Your chaotic blast MANGLES an elite battlement guard!
An elite battlement guard gets a wild look in his eyes.
A battlement guard screams and attacks you!
You parry a battlement guard's smash.
You parry a battlement guard's smash and return an attack of your own.
Your chaotic blast *** DEMOLISHES *** a battlement guard!
You parry a battlement guard's smash.
You dodge an elite battlement guard's punch.
You parry an elite battlement guard's punch.
You parry a battlement guard's smash.
A battlement guard's chop wounds you.
You parry an elite battlement guard's slash.
You parry an elite battlement guard's slash.
An elite battlement guard's slash decimates you!
You can't see a thing!
Someone's kicked dirt scratches you.
You deliver a blow of deadly force!
Your chaotic blast >>> ANNIHILATES <<< someone!
Your slice *** DEMOLISHES *** someone!
Your chaotic blast *** DEMOLISHES *** someone!
Your slice *** DEMOLISHES *** someone!
Someone is writhing in agony.

PROTECTED civilized <599hp 478m 995mv 11406tnl (24.96%) 9 AM>
You parry someone's chop.
You parry someone's chop.
You stop someone's chop with a solid blow.
You parry someone's smash.
You parry someone's chop.
You evade someone's bash, causing it to fall flat on its face.
Someone's bash misses you.
You parry someone's slash.
You parry someone's slash.
You parry someone's slash and return an attack of your own.
Your chaotic blast MANGLES someone!
You parry someone's smash and return an attack of your own.
Your chaotic blast *** DEMOLISHES *** someone!
You parry someone's punch and return an attack of your own.
Your chaotic blast *** DEMOLISHES *** someone!
You dodge someone's punch.
You parry someone's smash.
You parry someone's chop and return an attack of your own.
Your chaotic blast MANGLES someone!
You parry someone's slash.
You stop someone's slash with a solid blow.
You dodge someone's slash.
You parry someone's slash.
Your chaotic blast *** DEMOLISHES *** someone!
You open a massive wound in someone!
Your slice MANGLES someone!
Someone is DEAD!!
You receive 0 experience points (24% bonus).
Someone's severed head plops on the ground.
You can't find it.

PROTECTED civilized <599hp 478m 995mv 11406tnl (24.96%) 9 AM>
Someone attempts to shatter something, but it holds firm.
You misdirect someone's weapon breaker with a fake to your right.
Someone brings something about with a compact backhand swing at you.
Someone's backhanded blow injures you.
Someone brings something about with a compact backhand swing at you.
Someone's backhanded blow wounds you.
Someone attempts to shatter something, but it holds firm.
Someone is in perfect health.

PROTECTED civilized <566hp 478m 995mv 11406tnl (24.96%) 9 AM>
You parry someone's chop.
You parry someone's chop.
You parry someone's chop.
You parry someone's chop.
You dodge someone's chop.
You parry someone's chop.
You parry someone's slash.
You parry someone's slash.
You parry someone's slash.
You parry someone's smash.
You parry someone's punch.
You parry someone's smash.
You parry someone's chop.
You parry someone's slash.
You parry someone's slash.
You parry someone's slash.
Your chaotic blast *** DEMOLISHES *** someone!
Someone dodges your slice.
Your slice MANGLES someone!
Your chaotic blast MANGLES someone!
Your chaotic blast MASSACRES someone!
Someone is covered with bleeding wounds.

PROTECTED civilized <566hp 478m 995mv 11406tnl (24.96%) 9 AM> j
You try to jab through your opponent's defenses.
Your precise jab leaves someone bleeding.
Your jab *** DEMOLISHES *** someone!
Someone is gushing blood.

PROTECTED civilized <566hp 478m 995mv 11406tnl (24.96%) 9 AM>
Someone brings something about with a compact backhand swing at you.
Someone's backhanded blow wounds you.
Someone has arrived.
Someone has arrived.
Someone has arrived.
Someone yells 'The criminal Aulrathdien is here at Western Battlements! PROTECT THE
INNOCENT!!'
You parry someone's slash.
You parry someone's slash.
You dodge someone's slash.
Someone brings something about with a compact backhand swing at you.
Someone's backhanded blow injures you.
Someone jabs its sword at you, past your defenses.
Someone's jab wounds you.
Someone is gushing blood.

PROTECTED civilized <513hp 478m 995mv 11406tnl (24.96%) 9 AM>
You parry someone's chop.
You parry someone's chop.
Someone screams and attacks you!
You parry someone's chop.
You parry someone's chop.
Someone screams and attacks you!
Someone's smash misses you.
You parry someone's slash.
You parry someone's slash.
Someone's slash decimates you!
You parry someone's slash and return an attack of your own.
Your chaotic blast *** DEMOLISHES *** someone!
You parry someone's smash and return an attack of your own.
Your chaotic blast MANGLES someone!
You parry someone's smash.
You parry someone's punch.
You parry someone's punch.
You parry someone's smash and return an attack of your own.
Your chaotic blast MANGLES someone!
You parry someone's smash.
You parry someone's chop.
You parry someone's slash.
You dodge someone's slash.
You parry someone's slash and return an attack of your own.
Your chaotic blast MANGLES someone!
You quickly leap away from someone's slash.
You parry someone's smash and return an attack of your own.
Your chaotic blast MANGLES someone!
You parry someone's chop.
You parry someone's chop.
You parry someone's slash.
You parry someone's slash.
You dodge someone's slash.
You parry someone's slash and return an attack of your own.
Your chaotic blast MANGLES someone!
Your chaotic blast *** DEMOLISHES *** someone!
You open up another wound in someone.
Your slice MANGLES someone!
Your chaotic blast misses someone.
Someone is convulsing on the ground.

PROTECTED civilized <485hp 478m 995mv 11406tnl (24.96%) 9 AM>
Someone breaks your weapon with a mighty blow from its axe!
Something is now broken!
Someone spins the shaft of something, hitting you with its points.
Someone's whirling axe wounds you.
Someone brings something about with a compact backhand swing at you.
Someone's backhanded blow hits you.
Someone brings something about with a compact backhand swing at you.
Someone's backhanded blow wounds you.
Someone whirls something impressively, but fails to hit you.
Someone's whirling axe misses you.
Someone brings something about with a compact backhand swing at you.
Someone's backhanded blow wounds you.
Someone breaks your weapon with a mighty blow from its axe!
Something is now broken!
Someone starts a vicious series of attacks with its swords.
You manage to partially evade someone's attack, but are still hit.
Someone's flurry mauls you.
Someone's flurry mauls you.
Someone's chop wounds you.
Someone's chop wounds you.
You dodge someone's chop.
You dodge someone's chop.
You dodge someone's chop.
You dodge someone's slash.
Someone's slash decimates you!
You remain safe as someone's slash bounces harmlessly off of something.
Someone's slash decimates you!
You dodge someone's smash.
You dodge someone's punch.
You dodge someone's smash.
You dodge someone's chop.
You desperately dodge around someone's chop.
You dodge someone's slash.
You quickly leap away from someone's slash.
Someone's slash devastates you!
You dodge someone's slash.
You dodge someone's smash.
Someone's chop wounds you.
You can't see a thing!
You flee from combat!

PROTECTED civilized <238hp 478m 993mv 11406tnl (24.96%) 9 AM> flee
You aren't fighting anyone.

PROTECTED civilized <238hp 478m 993mv 11406tnl (24.96%) 9 AM> w
Alas, you cannot go that way.

PROTECTED civilized <238hp 478m 993mv 11406tnl (24.96%) 9 AM> w
Alas, you cannot go that way.

PROTECTED civilized <238hp 478m 993mv 11406tnl (24.96%) 9 AM>
Someone tells you 'I'm horribly curious what they pay those guards for.'

PROTECTED civilized <238hp 478m 993mv 11406tnl (24.96%) 9 AM>
Someone has arrived.
Someone has arrived.
Someone has arrived.
Someone yells 'The criminal Aulrathdien is here at Western Battlements! PROTECT THE
INNOCENT!!'
You dodge someone's slash.
You dodge someone's slash.
At the last moment you avoid someone's slash.
Someone decimates you!
You can't see a thing!
You flee from combat!

PROTECTED civilized <210hp 478m 991mv 11406tnl (24.96%) 9 AM> w
Alas, you cannot go that way.

PROTECTED civilized <210hp 478m 991mv 11406tnl (24.96%) 9 AM> w
Alas, you cannot go that way.

PROTECTED civilized <210hp 478m 991mv 11406tnl (24.96%) 9 AM> [Newbie] Anishin: Is there a
benefit to naturally being at your races max strength rather than just boosting it with
stat gear? Other then obviously the extra strength.

PROTECTED civilized <210hp 478m 991mv 11406tnl (24.96%) 9 AM> flee
You aren't fighting anyone.

PROTECTED civilized <210hp 478m 991mv 11406tnl (24.96%) 9 AM> w
w
Alas, you cannot go that way.

PROTECTED civilized <210hp 478m 991mv 11406tnl (24.96%) 9 AM> Alas, you cannot go that way.

PROTECTED civilized <210hp 478m 991mv 11406tnl (24.96%) 9 AM> af
You are affected by:
Skill: 'trophy' for 81 hours.
Physical effect: 'whirl' modifies dexterity by -3 for 9 hours.
Physical effect: 'whirl' modifies strength by -3 for 9 hours.
Power: 'resistance' modifies constitution by 1 for 1 hours.
Physical effect: 'dirt kicking' modifies hit roll by -4 for 0 hours.

PROTECTED civilized <210hp 478m 991mv 11406tnl (24.96%) 9 AM>
Someone has arrived.
Someone has arrived.
Someone has arrived.
Someone yells 'The criminal Aulrathdien is here at Western Battlements! PROTECT THE
INNOCENT!!'
You remain safe as someone's slash bounces harmlessly off of something.
You dodge someone's slash.
Someone yells 'Halt, Aulrathdien, and accept the consequences of your actions!'
You dodge someone's smash.
You dodge someone's smash.
Someone has a few scratches.

PROTECTED civilized <210hp 478m 991mv 11406tnl (24.96%) 9 AM> eq
You are using:
<worn on finger> something.
<worn on finger> something.
<worn around neck> something.
<worn around neck> something.
<worn on body> something.
<worn on head> something.
<worn on face> something.
<worn on legs> something.
<worn on feet> something.
<worn on hands> something.
<worn on arms> something.
<worn about body> something.
<worn about waist> something.
<worn around wrist> something.
<worn around wrist> something.
<mainhand wielded> ---
<worn as shield> ---
Someone has a few scratches.

PROTECTED civilized <210hp 478m 991mv 11406tnl (24.96%) 9 AM>
Someone's smash wounds you.
You can't see a thing!
You flee from combat!

PROTECTED civilized <190hp 478m 989mv 11406tnl (24.96%) 9 AM> flee
You aren't fighting anyone.

PROTECTED civilized <190hp 478m 989mv 11406tnl (24.96%) 9 AM> l
You can't see a thing!

PROTECTED civilized <190hp 478m 989mv 11406tnl (24.96%) 9 AM> s
You can't see a thing!
Someone yells 'This aggression will not stand, Aulrathdien! It will not stand!'
You dodge someone's chop.
Someone yells 'No matter how far you run, Aulrathdien, the long arm of the law will find
you!'
You dodge someone's smash.
Someone yells 'No matter how far you run, Aulrathdien, the long arm of the law will find
you!'
You dodge someone's slash.
You dodge someone's slash.
You dodge someone's slash.
You dodge someone's slash.
Someone is in perfect health.

PROTECTED civilized <190hp 478m 987mv 11406tnl (24.96%) 9 AM> w
No way! You are still fighting!
Someone is in perfect health.

PROTECTED civilized <190hp 478m 987mv 11406tnl (24.96%) 9 AM> flee

Someone brings something about with a compact backhand swing at you.
Someone's backhanded blow wounds you.
You sure are BLEEDING!
You can't see a thing!
You flee from combat!

PROTECTED civilized <170hp 478m 985mv 11406tnl (24.96%) 9 AM> You aren't fighting anyone.

PROTECTED civilized <170hp 478m 985mv 11406tnl (24.96%) 9 AM> flee
You aren't fighting anyone.

PROTECTED civilized <170hp 478m 985mv 11406tnl (24.96%) 9 AM> af
You are affected by:
Skill: 'trophy' for 81 hours.
Physical effect: 'whirl' modifies dexterity by -3 for 9 hours.
Physical effect: 'whirl' modifies strength by -3 for 9 hours.
Power: 'resistance' modifies constitution by 1 for 1 hours.
Physical effect: 'dirt kicking' modifies hit roll by -4 for 0 hours.

PROTECTED civilized <170hp 478m 985mv 11406tnl (24.96%) 9 AM> ber
Your pulse races as you are consumed by rage!

PROTECTED civilized <242hp 448m 935mv 11406tnl (24.96%) 9 AM> l

Someone has arrived.
Someone has arrived.
Someone yells 'The criminal Aulrathdien is here at Western Battlements! PROTECT THE
INNOCENT!!'
You dodge someone's punch.
You dodge someone's punch.
Someone yells 'In the name of order, Aulrathdien, submit your life to my authority!'
You dodge someone's smash.
Someone has some small but disgusting cuts.

PROTECTED civilized <242hp 448m 935mv 11406tnl (24.96%) 9 AM> l
flee
You can't see a thing!
You dodge someone's smash.
You dodge someone's smash.
You dodge someone's punch.
You dodge someone's punch.
Your punch MANGLES someone!
Your punch MASSACRES someone!
Someone has some small but disgusting cuts.

PROTECTED civilized <242hp 448m 935mv 11406tnl (24.96%) 9 AM> You can't see a thing!
Someone has some small but disgusting cuts.

PROTECTED civilized <242hp 448m 935mv 11406tnl (24.96%) 9 AM> You can't see a thing!
You flee from combat!

PROTECTED civilized <242hp 448m 933mv 11406tnl (24.96%) 9 AM> w
Alas, you cannot go that way.

PROTECTED civilized <242hp 448m 933mv 11406tnl (24.96%) 9 AM>
Someone has arrived.
Someone has arrived.
Someone yells 'The criminal Aulrathdien is here at Western Battlements! PROTECT THE
INNOCENT!!'
Someone yells 'Why don't I ever get any protection?'
You dodge someone's punch.
Someone yells 'I will keep the peace, Aulrathdien, even if it means the death of you!'
You dodge someone's smash.
Someone has some small but disgusting cuts.

PROTECTED civilized <242hp 448m 933mv 11406tnl (24.96%) 9 AM> w
No way! You are still fighting!
[Newbie] A helpful mortal: Not that I am aware of.
Someone has some small but disgusting cuts.

PROTECTED civilized <242hp 448m 933mv 11406tnl (24.96%) 9 AM>
You dodge someone's smash.
You dodge someone's smash.
You dodge someone's punch.
Your punch MANGLES someone!
Someone dodges your punch.
Someone dodges your punch.
Someone is covered with bleeding wounds.

PROTECTED civilized <242hp 448m 933mv 11406tnl (24.96%) 9 AM> flee
You can't see a thing!
You flee from combat!

PROTECTED civilized <242hp 448m 931mv 11406tnl (24.96%) 9 AM> af
You are affected by:
Skill: 'trophy' for 81 hours.
Physical effect: 'whirl' modifies dexterity by -3 for 9 hours.
Physical effect: 'whirl' modifies strength by -3 for 9 hours.
Skill: 'berserk' modifies armor class by 18 for 4 hours.
Skill: 'berserk' modifies hit roll by 3 for 4 hours.
Skill: 'berserk' modifies damage roll by 7 for 4 hours.
Power: 'resistance' modifies constitution by 1 for 1 hours.
Physical effect: 'dirt kicking' modifies hit roll by -4 for 0 hours.

PROTECTED civilized <242hp 448m 931mv 11406tnl (24.96%) 9 AM>
You rub the dirt out of your eyes.

PROTECTED civilized <261hp 471m 995mv 11406tnl (24.96%) 10 AM> l
Western Battlements
You stand here on the western battlements, gazing out at the vast forest
that stretches as far as the eye can see to the west. The immense forest
swings around the city to the south and to the north it edges the northern
plains. To the east, the city of Galadon is spread out below you. A small
staircase leads down to the River Road below you. The wall arches over the
west gate to the north and continues to the south.

[Exits: north south down]
A citizen of Galadon hurries through here.

PROTECTED civilized <261hp 471m 995mv 11406tnl (24.96%) 10 AM>
An elite battlement guard has arrived.
A battlement guard has arrived.
An elite battlement guard yells 'The criminal Aulrathdien is here at Western Battlements!
PROTECT THE INNOCENT!!'
You dodge an elite battlement guard's slash.
You remain safe as an elite battlement guard's slash bounces harmlessly off of a red-gold
dragon hide.
An elite battlement guard decimates you!
Western Battlements
You stand here on the western battlements, gazing out at the vast forest
that stretches as far as the eye can see to the west. The immense forest
swings around the city to the south and to the north it edges the northern
plains. To the east, the city of Galadon is spread out below you. The
southwest tower is to the south and the wall continues to the north.

[Exits: north south]
A mace-wielding guard patrols the battlements.
A sword wielding elite guard patrols the battlements.
You flee from combat!
A battlement guard yells 'I will keep the peace, Aulrathdien, even if it means the death of
you!'
You dodge a battlement guard's smash.
You dodge a battlement guard's smash.
An elite battlement guard yells 'No matter how far you run, Aulrathdien, the long arm of
the law will find you!'
You dodge an elite battlement guard's punch.
You dodge an elite battlement guard's punch.
An elite battlement guard gets a wild look in his eyes.
A battlement guard has some small but disgusting cuts.

PROTECTED civilized <233hp 471m 993mv 11406tnl (24.96%) 10 AM> flee
Southwest Tower
You stand here in the southwest tower, gazing over the broad forest that
stretches both to the west and south of Galadon. Fortunately, the goblin
threat only comes from the southern forests. The forest to the west is
much larger and darker than the forest to the south, but at least there are
no goblins. The city of Galadon stretches out to the north and east below
you. You can climb higher into the tower or venture out onto the battlements
to the north and east.

[Exits: north east up]
A mace-wielding guard patrols the battlements.
An axe-wielding guard patrols the battlements.
A sword wielding elite guard patrols the battlements.
A dockworker is moving cargo around here.
You flee from combat!
[Newbie] A helpful mortal: yes, if you are maledicted then your strength is lower
A battlement guard yells 'Your crimes, Aulrathdien, will not go unpunished!'
You dodge a battlement guard's smash.
You dodge a battlement guard's smash.
An elite battlement guard yells 'No matter how far you run, Aulrathdien, the long arm of
the law will find you!'
You dodge an elite battlement guard's slash.
You dodge an elite battlement guard's slash.
A battlement guard has some small but disgusting cuts.

PROTECTED civilized <233hp 471m 992mv 11406tnl (24.96%) 10 AM>
A battlement guard yells 'Halt, Aulrathdien, and accept the consequences of your actions!'
You dodge a battlement guard's chop.
A battlement guard has some small but disgusting cuts.

PROTECTED civilized <233hp 471m 992mv 11406tnl (24.96%) 10 AM> flee
On the Southern Battlements
You stand here on the southern wall of Galadon, looking across the forest
and mountains to the south. The general air of the watchmen here seems
more tense than on the other battlements. The verdant blanket of trees
known as the Silverwood lies below the city walls, spreading out along the
land towards the bleak stone of the Shadow Peaks further south. Galadon
stretches out to the north of here. The southwest tower lies to the west
and the wall continues to the east.

[Exits: east west]
You flee from combat!

*** And I finally escape. ***

You tell Grinlague 'Granting your most heartfelt wish, as it happens.'

Grinlague tells you 'I do not follow.'

You tell Grinlague 'Both of my blades chopped in two.'

Grinlague tells you 'Easy enough to repair, for you.'

*** I seriously forgot I could do that! I was just about to sac them. ***

Grinlague tells you 'A plan going well, but the planner not living through to see said plan
to fruition is the most sharp of blades.'

*** Sure enough Grime does the repairs. ***

You tell Grinlague 'Fighting them with my bare hands got ugly in a hurry. I regret I could
not safeguard your things. I hope you find them where they belong.'

Grinlague tells you 'Of course, I know what going up there means in regards to you
safeguarding them.'

You tell Grinlague 'That's reasonable of you.'

Grinlague tells you 'You failed to safeguard the debacle on the northern battlements for
what I assume was the same reason.'

Grinlague tells you 'Though I am curious if Grime can repair wooden and stone blades, as
they are not metal. Something I hadn't given thought of until now. I suspect he can,
however.'

You tell Grinlague 'The battlement guards, in that case, continued down the battlements
without saying hellow.'

Grinlague tells you 'Regardless, I'm quite certain we'll find out soon.'

You tell Grinlague 'But the Provost was finally upon me.'

You tell Grinlague 'It seems he can. Interesting. I have never had to put it to the test
before.'

You tell Grinlague 'I forgot these things were repairable until you mentioned it, in
truth.'

Grinlague tells you 'I curse myself with every word, it seems.'

*** And not long after CF crashes again. ***





--------------------------------------------------------------------------------


  

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DaevrynThu 04-Apr-13 06:33 PM
Member since 13th Feb 2007
11117 posts
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#2980, "Part 10 (Finale)"
In response to Reply #1


          








*** CF comes back up. ***
*** Grinlague and I chat a little more about kinship and how I wouldn't actually need to go on a wood-elf murder spree for moonstone swords. ***

Grinlague tells you 'Huh. You've single handedly made me significantly less healthy today,
whereas I was hardly defeated at all before.'

You tell Grinlague 'I would gladly grant you respite from our conflict, if you would take it.'

Grinlague tells you 'Respite means admitting you are a better bladesman. Granted, I am aware that there is a good bit I could do to, even the field, so to speak.'

Grinlague tells you 'Though I still can't get over what, in my opinion, is a gross and horrible advantage in those blades.'

You tell Grinlague 'Would you feel any better if I claimed to have bested four or five dozen opponents before learning their secrets?'

Grinlague tells you 'Yes and no. I find killing magi at our title preposterously easy based on their...squishiness.'

Grinlague tells you 'I've killed a few myself with relative ease, including a few imperial necromancers who in my opinion should have squished me instead.'

You tell Grinlague 'I do not doubt that.'

Grinlague tells you 'So, in a sense, no, it does not make me feel better.'

*** While roaming around, I run into Wicolo again. This time he's not berserking. ***

Wicolo has arrived.

Wicolo says 'Ya'

Wicolo looks at you.

Wicolo says 'You mean'

Wicolo chuckles politely.

Aulrathdien crosses his blades in a formal bow.

You say 'That is true.'

Wicolo chuckles politely.

civilized <740hp 478m 995mv 11333tnl (25.44%) 2 PM> where
People near you:
Boggdok A Large Crossroads
Busseltoff Along the Eastern Road
Gharotuer Along the Eastern Road
(PK) Grinlague Along the Eastern Road
(PK) Wicolo Beyond the Outskirts of Galadon
Shen Along the Eastern Road
(PK) Aulrathdien Beyond the Outskirts of Galadon

*** Kind of expecting another gnome/orc double team here, but what can you do? I'm not going to run away from them. ***

Wicolo says 'Is rough fight fer sure'

Grinlague has arrived.

Grinlague looks at you.

Grinlague looks at Wicolo.

Grinlague says 'This is a strange gathering.'

Wicolo says 'Is'

You say 'Indeed it is.'

Wicolo chuckles politely.

Grinlague says 'I'm somewhat curious as to how it came to pass.'

You say 'He is not my enemy, truly.'

You say 'Nor you, should you turn aside from your chosen path.'

Wicolo chuckles politely.

Grinlague says to you 'It's a pity. I think the two of us could take you, having thought
about some potential strategies and having spilled a sizeable amount of blood in our
conflicts.'

Wicolo says 'DInkin him nah gonna do dat'

You say 'You are probably correct.'

Wicolo says 'Is most time'


Wicolo says 'Me pretty smart orc'

Grinlague says to Wicolo 'I do hope you join in and assist me with the strategy I presented
you with.'

You can't see a thing!
Someone's kicked dirt barely scratches you.
You yell 'Someone just kicked dirt in my eyes!'
Someone is in perfect health.

civilized <740hp 478m 995mv 11333tnl (25.44%) 7 PM> call spellb
Your hatred of magic surrounds you.
Someone dodges your chaotic blast.
You parry someone's cleave.
You parry someone's slash.
You parry someone's slash.
Someone is in perfect health.

civilized <740hp 428m 995mv 11333tnl (25.44%) 7 PM> flee

You deliver a blow of deadly force!
Someone dodges your chaotic blast.
Someone parries your slice.
Someone parries your chaotic blast.
You parry someone's cleave.
You parry someone's slash and return an attack of your own.
Your chaotic blast MANGLES someone!
You parry someone's cleave.
Someone has some small but disgusting cuts.

civilized <740hp 428m 995mv 11333tnl (25.44%) 7 PM> Someone gets in one more shot as you
flee.
Someone's parting blow EVISCERATES you!
You can't see a thing!
You flee from combat!

civilized <694hp 428m 994mv 11333tnl (25.44%) 7 PM> e
You can't see a thing!

civilized <694hp 428m 993mv 11333tnl (25.44%) 7 PM> Someone leaves west.

civilized <694hp 428m 988mv 11333tnl (25.44%) 7 PM> ber
Someone has arrived.
Your pulse races as you are consumed by rage!

civilized <740hp 398m 938mv 11333tnl (25.44%) 7 PM>
Someone leaves east.

civilized <740hp 398m 938mv 11333tnl (25.44%) 7 PM>
Someone has arrived.

civilized <740hp 398m 938mv 11333tnl (25.44%) 7 PM>
[BATTLE] someone: Mmann dribunnal

civilized <740hp 398m 938mv 11333tnl (25.44%) 7 PM> af

You yell 'Help! I am being attacked by someone!'
You parry someone's cleave.
You are affected by:
Skill: 'trophy' for 47 hours.
Power: 'spellbane' modifies save vs spell by -18 for 13 hours.
Power: 'resistance' modifies constitution by 1 for 7 hours.
Power: 'truesight' for 6 hours.
Power: 'truesight' for 6 hours.
Skill: 'berserk' modifies armor class by 18 for 5 hours.
Skill: 'berserk' modifies hit roll by 3 for 5 hours.
Skill: 'berserk' modifies damage roll by 7 for 5 hours.
Commune: 'armor' modifies armor class by -20 for 1 hours.
Physical effect: 'dirt kicking' modifies hit roll by -4 for 0 hours.
Someone has some small but disgusting cuts.

civilized <740hp 398m 938mv 11333tnl (25.44%) 7 PM> whe
You can't see a thing!
Someone has some small but disgusting cuts.

civilized <740hp 398m 938mv 11333tnl (25.44%) 7 PM>
Someone dodges your chaotic blast.
Someone dodges your chaotic blast.
You parry someone's cleave.
You parry someone's slash.
You parry someone's slash.
Someone's slash MUTILATES you!
Someone has some small but disgusting cuts.

civilized <700hp 398m 938mv 11333tnl (25.44%) 7 PM> di

You are thirsty.
You rub the dirt out of your eyes.
Grinlague has some small but disgusting cuts.

civilized <718hp 416m 995mv 11333tnl (25.44%) 8 PM> Grinlague is blinded by the dirt in his
eyes!
Your kicked dirt scratches Grinlague.
Grinlague has some small but disgusting cuts.

civilized <718hp 416m 995mv 11333tnl (25.44%) 8 PM>
Grinlague's kicked dirt misses you.
Wicolo has arrived.
You deliver a blow of deadly force!
Grinlague dodges your chaotic blast.
Grinlague parries your slice.
Grinlague parries your slice.
You parry Grinlague's cleave and return an attack of your own.
Your chaotic blast *** DEMOLISHES *** Grinlague!
You parry Grinlague's cleave.
Grinlague is covered with bleeding wounds.

civilized <718hp 416m 995mv 11333tnl (25.44%) 8 PM>
Grinlague parries your chaotic blast.
Grinlague parries your slice.
Grinlague parries your chaotic blast.
Grinlague parries your chaotic blast.
Grinlague parries your chaotic blast.
You dodge Grinlague's cleave.
You parry Grinlague's slash.
You parry Grinlague's slash.
You swat Grinlague's slash away from you.
Grinlague is covered with bleeding wounds.

civilized <718hp 416m 995mv 11333tnl (25.44%) 8 PM> ids
Huh?
Grinlague is covered with bleeding wounds.

civilized <718hp 416m 995mv 11333tnl (25.44%) 8 PM> dis

Grinlague parries your chaotic blast.
Grinlague parries your slice.
Grinlague dodges your chaotic blast.
You dodge Grinlague's cleave.
Grinlague is covered with bleeding wounds.

civilized <718hp 416m 995mv 11333tnl (25.44%) 8 PM> You slide "Taisangu" the blade of a
master assassin under a black iron broadsword and pull it from Grinlague's grasp with one
fluid motion!
You disarm Grinlague!
Grinlague is covered with bleeding wounds.

civilized <718hp 416m 995mv 11333tnl (25.44%) 8 PM>
You get in one more shot on Grinlague as he flees.
Your parting blow *** DEMOLISHES *** Grinlague!
Grinlague has fled!
Grinlague leaves west.

[BATTLE] Boggdok: Where are ya Ubud?

People near you:
Boggdok Beyond the Outskirts of Galadon
(PK) Wicolo Along the Eastern Road
(PK) Aulrathdien Along the Eastern Road

People near you:
(PK) Wicolo Along the Eastern Road
(PK) Aulrathdien Along the Eastern Road

Wicolo tells you 'Tried tell him'

Wicolo shrugs indifferently.

[BATTLE] Boggdok: I'm at the east gate.

You chuckle politely.

People near you:
(PK) Wicolo Along the Eastern Road
(PK) Aulrathdien Along the Eastern Road

You say 'For an orc, you're growing on me.'

*** Here we go again. ***

civilized <731hp 441m 995mv 11333tnl (25.44%) 9 PM> whe
People near you:
(PK) Grinlague Beyond the Outskirts of Galadon
(PK) Wicolo Along the Eastern Road
(PK) Aulrathdien Along the Eastern Road

Grinlague has arrived.

Grinlague leaves east.

Grinlague has arrived.

Grinlague gets a black iron broadsword.

Grinlague wields a black iron broadsword.

Grinlague leaves west.

civilized <731hp 441m 995mv 11333tnl (25.44%) 9 PM> where
People near you:
(PK) Grinlague Along the Eastern Road
(PK) Wicolo Along the Eastern Road
(PK) Aulrathdien Along the Eastern Road

Wicolo says 'Him was tryin get me help told him we nah have much chance '

Wicolo shrugs indifferently.

Grinlague has arrived.

civilized <739hp 474m 995mv 11333tnl (25.44%) 10 PM>
You can't see a thing!
Someone's kicked dirt scratches you.
You yell 'Someone just kicked dirt in my eyes!'
Someone is covered with bleeding wounds.

civilized <738hp 474m 995mv 11333tnl (25.44%) 10 PM>
Someone parries your chaotic blast.
Someone parries your chaotic blast.
You dodge someone's cleave.
You dodge someone's slash.
Someone's cleave DISMEMBERS you!
Someone is covered with bleeding wounds.

civilized <679hp 474m 995mv 11333tnl (25.44%) 10 PM> di
Your kicked dirt misses someone.
Someone is covered with bleeding wounds.

civilized <679hp 474m 995mv 11333tnl (25.44%) 10 PM>
Someone hurls itself at you, slamming roughly into your body!
Someone's bash grazes you.
You yell 'Help! Someone is bashing me!'
You parry someone's defilement.
You parry someone's slash.
Someone dodges your chaotic blast.
Someone parries your slice and returns an attack of its own.
Someone's cleave MUTILATES you!
Someone parries your chaotic blast and returns an attack of its own.
Someone's cleave EVISCERATES you!
You parry someone's cleave and return an attack of your own.
Your chaotic blast *** DEMOLISHES *** someone!
You slip an attack towards someone after barely turning his cleave away.
Your chaotic blast *** DEMOLISHES *** someone!
Someone is gushing blood.

civilized <579hp 474m 995mv 11333tnl (25.44%) 10 PM>
Someone tries to knock something to the ground, but fails.
Someone is gushing blood.

civilized <579hp 474m 995mv 11333tnl (25.44%) 10 PM>
You parry someone's defilement and return an attack of your own.
Your chaotic blast *** DEMOLISHES *** someone!
Someone dodges your chaotic blast.
Someone parries your slice.
Someone parries your slice.
Someone dodges your slice.
Someone dodges your chaotic blast.
You parry someone's cleave.
You parry someone's slash.
You parry someone's cleave and return an attack of your own.
Your chaotic blast MANGLES someone!
Someone is gushing blood.

civilized <579hp 474m 995mv 11333tnl (25.44%) 10 PM> doublethr

You dodge someone's defilement.
You parry someone's slash.
Someone parries your chaotic blast and returns an attack of its own.
Someone's cleave EVISCERATES you!
Someone parries your slice.
Someone parries your slice.
Someone barely turns your slice aside.
You parry someone's cleave.
You parry someone's slash.
You parry someone's cleave.
You parry someone's cleave.
You parry someone's cleave and return an attack of your own.
Your chaotic blast *** DEMOLISHES *** someone!
Someone is convulsing on the ground.

civilized <535hp 474m 995mv 11333tnl (25.44%) 10 PM>
Someone presses you forcibly, bearing down on you!
Your chaotic blast *** DEVASTATES *** someone!
Someone is convulsing on the ground.

*** Crushing assault is really good. Watch what happens from here. ***

civilized <535hp 474m 995mv 11333tnl (25.44%) 10 PM>
Someone's defilement DISMEMBERS you!
You dodge someone's defilement.
Someone parries your chaotic blast.
Someone dodges your slice.
Someone parries your chaotic blast.
You dodge someone's cleave.
Someone's cleave DISMEMBERS you!
Someone is convulsing on the ground.

civilized <427hp 474m 995mv 11333tnl (25.44%) 10 PM>
Someone trips you and you go down!
Someone's trip barely scratches you.
Someone is convulsing on the ground.

civilized <427hp 474m 995mv 11333tnl (25.44%) 10 PM>
You dodge someone's defilement.
You dodge someone's slash.
You dodge someone's defilement.
Someone dodges your chaotic blast.
Someone meets your slice with a resounding impact.
You dodge someone's cleave.
You dodge someone's cleave.
Someone is convulsing on the ground.

civilized <427hp 474m 995mv 11333tnl (25.44%) 10 PM>
Someone sends you sprawling with a powerful bash!
Someone's bash grazes you.
Someone is convulsing on the ground.

civilized <420hp 474m 995mv 11333tnl (25.44%) 10 PM>
You dodge someone's defilement.
You dodge someone's slash.
You dodge someone's slash.
You deliver a blow of deadly force!
Someone parries your chaotic blast.
Someone parries your slice.
Someone parries your slice.
Someone parries your chaotic blast.
You dodge someone's cleave.
You remain safe as someone's cleave bounces harmlessly off of something.
Someone is convulsing on the ground.

civilized <420hp 474m 995mv 11333tnl (25.44%) 10 PM>
Someone trips you and you go down!
Someone's trip scratches you.
You rub the dirt out of your eyes.
Grinlague is writhing in agony.

civilized <433hp 478m 995mv 11333tnl (25.44%) 11 PM>
Wicolo's defilement MUTILATES you!
You deftly duck under Wicolo's slash.
Your chaotic blast nearly strikes Grinlague before he turns it away.
Grinlague dodges your slice.
Grinlague parries your slice.
Grinlague's cleave EVISCERATES you!
You twist yourself around Grinlague's slash.
You dodge Grinlague's cleave.
You dodge Grinlague's cleave.
Grinlague is writhing in agony.

civilized <349hp 478m 995mv 11333tnl (25.44%) 11 PM>
Wicolo sends you sprawling with a powerful bash!
Wicolo's bash grazes you.
Grinlague is writhing in agony.

civilized <342hp 478m 995mv 11333tnl (25.44%) 11 PM>
Ejomhei has arrived.
Grinlague is writhing in agony.

civilized <342hp 478m 995mv 11333tnl (25.44%) 11 PM>
You dodge Wicolo's defilement.
You dodge Wicolo's defilement.
Grinlague parries your chaotic blast.
Grinlague dodges your chaotic blast.
You deliver a blow of deadly force!
Grinlague parries your chaotic blast.
You dodge Grinlague's cleave.
Grinlague's slash EVISCERATES you!
You remain safe as Grinlague's slash bounces harmlessly off of greaves of finely wrought
mithril chain.
Grinlague is writhing in agony.

civilized <293hp 478m 995mv 11333tnl (25.44%) 11 PM>
Ejomhei gets some imperial rations from the girdle of endless space.
Grinlague is writhing in agony.

civilized <293hp 478m 995mv 11333tnl (25.44%) 11 PM>
Grinlague's trip misses you.
Grinlague is writhing in agony.

civilized <293hp 478m 995mv 11333tnl (25.44%) 11 PM>
Ejomhei finishes eating some imperial rations.
You dodge Wicolo's defilement.
Wicolo's slash devastates you!
You flow to one side as Wicolo's defilement passes.
Grinlague dodges your chaotic blast.
Grinlague dodges your slice.
Grinlague nimbly sidesteps your chaotic blast.
You dodge Grinlague's cleave.
You nimbly sidestep Grinlague's slash.
You dodge Grinlague's slash.
Grinlague is writhing in agony.

civilized <261hp 478m 995mv 11333tnl (25.44%) 11 PM> You try to strike the same spot with
both your swords.
Your thrust *** DEMOLISHES *** Grinlague!
Grinlague is mortally wounded, and will die soon, if not aided.
Your thrust misses Grinlague.
Grinlague is convulsing on the ground.

civilized <261hp 478m 995mv 11333tnl (25.44%) 11 PM> Closing in, Wicolo savages your face
with his teeth!
Wicolo's savage feeding DISMEMBERS you!
Wicolo sends you sprawling with a powerful bash!
Wicolo's bash grazes you.
Seizing upon your moment of weakness, Wicolo brutally kicks you while you're down!
Wicolo's vicious attack hits you.
Ejomhei looks at you.
Grinlague is convulsing on the ground.

civilized <187hp 478m 995mv 11333tnl (25.44%) 11 PM>
You dodge Wicolo's defilement.
You move out of the range of Wicolo's slash.
Wicolo's defilement EVISCERATES you!
You sure are BLEEDING!
Your chaotic blast *** DEMOLISHES *** Grinlague!
Grinlague is DEAD!!
You land the killing blow against Grinlague.

civilized <138hp 478m 995mv 11333tnl (25.44%) 11 PM>
[BATTLE] Boggdok: Anyone got food?

civilized <138hp 478m 995mv 11333tnl (25.44%) 11 PM> e

You dodge Wicolo's defilement.
You dodge Wicolo's slash.
You dodge Wicolo's slash.
Wicolo dodges your chaotic blast.
Wicolo dodges your slice.
Your slice misses Wicolo.
Wicolo is covered with bleeding wounds.

civilized <138hp 478m 995mv 11333tnl (25.44%) 11 PM>
[BATTLE] Ubudhizh: I do
Wicolo is covered with bleeding wounds.

civilized <138hp 478m 995mv 11333tnl (25.44%) 11 PM>
Wicolo sends you sprawling with a powerful bash!
Wicolo's bash hits you.
You sure are BLEEDING!
Wicolo is covered with bleeding wounds.

civilized <129hp 478m 995mv 11333tnl (25.44%) 11 PM> flee

You dodge Wicolo's defilement.
You dodge Wicolo's slash.
Wicolo's defilement misses you.
You dodge Wicolo's defilement.
Your chaotic blast *** DEVASTATES *** Wicolo!
Your slice *** DEMOLISHES *** Wicolo!
Wicolo is gushing blood.

civilized <129hp 478m 995mv 11333tnl (25.44%) 11 PM>
You dodge Wicolo's defilement.
You dodge Wicolo's slash.
Your chaotic blast *** DEMOLISHES *** Wicolo!
Your slice MANGLES Wicolo!
Your chaotic blast *** DEMOLISHES *** Wicolo!
Wicolo is DEAD!!
You land the killing blow against Wicolo.

Wicolo tells you 'HA'

Wicolo tells you 'You fargin beast'

*** More guards start wandering down the road and I run for the Village since I'm in such poor shape. ***

You tell Wicolo 'Close.'

Grinlague tells you 'Frustrating.'

Wicolo tells you 'Should have whomped instead o bash'

You tell Wicolo 'If either of you had hit me just one more time.'

*** That's overselling it but not by much. ***

Grinlague tells you 'Though taking away your absurd ability to parry and riposte certainly
does seem to even the field out a bit.'

You tell Grinlague 'Oh? What did you do?'

Grinlague tells you 'Crushingassaulted you.'

Grinlague tells you 'I assume it was Ejomhei who pilfered my corpse.'

You tell Grinlague 'It was.'

Wicolo tells you 'Took me gold?'

You tell Grinlague 'The guards twalked in and another blow would have killed me.'

civilized <325hp 450m 995mv 11333tnl (25.44%) 4 AM> whoi e
[51 H-Drw Sha] Ejomhei Dergine the Consummate Tactician of War, Imperial High Priest

You tell Wicolo 'Ejomhei got it I think.'

Grinlague tells you 'Very bothersome. If my trip would have connected, who knows.'

You tell Grinlague 'Not to salt your wounds, but'

You tell Grinlague 'Without this poncho I made from your carcass earlier I wouldn't have
survived that.'

Grinlague tells you 'That's a cruel twist of the knife, wood-elf.'

Grinlague tells you 'I do apologize for getting somewhat short with you. Bearing defeat is
not a burden I do as well I as I should.'

You tell Grinlague 'I understand completely.'

You tell Grinlague 'We should accept hardship as an experience that helps us to become
stronger, but in the moment it is not as easy.'

Grinlague tells you 'It can be. Repetitive, consistent defeat, is what is trying on my
patience.'

*** And shortly thereafter I call it a night. ***





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StraklawThu 04-Apr-13 08:11 PM
Member since 10th Mar 2003
1014 posts
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#2981, "RE: Part 10 (Finale)"
In response to Reply #10


          

Against non-dexy sword specs, crushing assault is godly. Against dexy ones, 24 dex dodge trumps the orc 18 dex dodge (w/ usually a lot of weight for bashing).

Though what's interesting that everyone seems to overlook...natural weapon specialization probably does help you a *LOT*, but more for the fact of improved parry (which means improved parry, flourintine parry, and riposte) than the improved damage.

  

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DaevrynThu 04-Apr-13 09:38 PM
Member since 13th Feb 2007
11117 posts
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#2982, "RE: Part 10 (Finale)"
In response to Reply #11


          


>Though what's interesting that everyone seems to
>overlook...natural weapon specialization probably does help
>you a *LOT*, but more for the fact of improved parry

Yeah. Granted, it's still not far off what an arial sword with its better-than-wood-elf-for-this stats ends up with just right out of the box.

Also, it's a little ironic that there's a gnome-specific edge which is strictly superior in this respect.

(And works with any kind of weapon material.)

  

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orangepoweredFri 05-Apr-13 08:47 AM
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#2984, "RE: Part 10 (Finale)"
In response to Reply #12


          

I would think that though the gnome edge gives you parry based on 25 wisdom that because they have a lower dex it is still slightly inferior to flourintine with 25 dex or 24 dex + natural weapon spec. This is just from my observations.

  

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DaevrynFri 05-Apr-13 05:31 PM
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#2985, "RE: Part 10 (Finale)"
In response to Reply #14


          

You're probably right that a "real" high dex sword warrior is generally better -- there's a LOT of ground to make up, stat and size wise.

  

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ShapaSat 06-Apr-13 12:01 PM
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#2993, "Actually i would make new gnome edge to improve dodge i..."
In response to Reply #15


          

Right now wood-elf warriors are plain much stronger than gnome warriors.

Gnome warriors have 20 dex, doesn't it mean that they barely dodge at all?

So wood-elves have much much better defense - better flourintine + dodge skill, and more offense through new edge and more ripostes. And gnomes only get + about 200 hps ... what doesn't cover everything else.


The funny thing is that there isn't any point to learn Autumn Harvest legacy because improved parry edge means more parries and less dodges so these 2 things won't work well together.



But if the new gnome edge was improving dodge instead of parry then everything would be logical. They are very small and can dodge well because of that and they have an edge and the legacy to improve their dodge. So with these 2 things gnome warriors dodge like 23-24 dex warriors and become less weaker.
23-24 dex warriors can simply get +200 hp legacy to have the same hp and offense/defense as gnome with edge+legacy, but they don't have vuln_blunt.

  

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orangepoweredSat 06-Apr-13 06:07 PM
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#2998, "I like this idea, as it would make gnome a decent dagge..."
In response to Reply #23


          

I like this idea, as it would make gnome a decent dagger option.

  

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ShapaSat 06-Apr-13 07:25 PM
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#3001, "Battle gnomes also don't have any effective way to lag ..."
In response to Reply #28


          

Many maladaction warriors can use the mace as one of their specs to cranial enemies. Svirfnebli battle warriors can also use pincer because of their high strength.

But battle gnomes cannot drink enlarge potions, so anybody who is giant-sized naturally or by potion will not be lagged by the gnome anyhow. Most axes are very heavy so the whirl is usually not an option for gnome. Cranials also won't lag most people because of the size. And misdirect is very bad option for gnome because they loose almost half of their damage (dual wield) this way.

Exotic legacy is also not the best option for gnomes because they already have STSF, Space and Autumn what are the best suited for their race. Also gnomes don't do spec-skills without both Exotic legacy and balance of the sisters legacy.

And vuln_blunt is very very very very huge when compared to dextrous human.


It's all just an information to consider for how much powerful to make an edge to make gnomes at least somewhat balanced as warriors

  

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LhydiaFri 05-Apr-13 06:03 PM
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#2987, "I don't get it.."
In response to Reply #10


          

You post these logs in defense of killing someone multiple times in one day but at the end of the day in each situation its what you chose...your version of not meaning to kill someone is running them down and tripping them?

Not attempting to start a flame war and I damn sure don't mind multikilling people, but how does this make any sense in defense of the actions you were attempting to defend?

  

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DaevrynFri 05-Apr-13 08:06 PM
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#2989, "RE: I don't get it.."
In response to Reply #17


          

I don't know that I'm defending so much as giving the whole story. People can make whatever they want out of it.

All my characters are a little different, but generally speaking if I kill someone, I'll leave them alone for a while unless they want to fight again. If you're pretty much ready to fight again (which you probably are because I typically corpseguard if I can and don't loot a ton) and you clearly want to fight again, I'm going to treat you like an adult and come back at you for real.

I think one way of being a jerk would be to repeatedly in a short time mow down the same person who had no real chance to beat you and who didn't want to fight you, but (to me) a different way of being a jerk would be to be dismissive of an opponent who did think they had a shot and wanted to take it.

Not everyone will agree with that, and that's okay, too.

  

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LhydiaFri 05-Apr-13 08:57 PM
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#2990, "So did you just not have the full story on Buerreunus....."
In response to Reply #19


          

..or whatever his name is before posting your comments on the PBF read round the world that got us here?

  

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DaevrynSat 06-Apr-13 07:49 PM
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#3003, "RE: So did you just not have the full story on Buerreun..."
In response to Reply #20


          

I'm just not exactly sure why it's such a big deal to comment on the somewhat limited range of people that air/water shifter can reliably kill.

  

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MurphySat 06-Apr-13 12:59 AM
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#2991, "You are being sickeningly nice to your enemy."
In response to Reply #10


          

I mean... you're talking to him like you were just two contestants in a tournament, and he lost. He is your mortal enemy, don't you, oidunno, hate him? The "rage" in Battleragers and "hate" in Haters of Magic oughta mean something.

I assume that chivalry was part of your character, not just you trying to convey no hard feelings as a player. I'm just not sure how can this mesh with being a Berserker.

Care to share your thoughts?

  

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DaevrynSat 06-Apr-13 07:50 PM
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#3004, "RE: You are being sickeningly nice to your enemy."
In response to Reply #21


          

>He is your mortal
>enemy, don't you, oidunno, hate him?

Nope. Just not the kind of character or role this was.

He considered there to be a legitimate if remote possibility that he would need to switch sides one day.

  

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