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Blkdrgn | Fri 19-Mar-10 10:58 PM |
Member since 19th Mar 2010
296 posts
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#2615, "Giants"
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Why do two giants out of three have vulnerabilities but the goodie one doesn't? Also why are wrath and frost easily obtained at young levels that can harm these giants with vulns?
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RE: Giants,
incognito,
20-Mar-10 06:42 PM, #2
RE: Giants,
Valguarnera,
20-Mar-10 06:56 AM, #1
RE: Giants,
Sarien,
15-Jun-10 03:06 PM, #3
They have one more vuln than fire giants...,
Twist,
15-Jun-10 04:03 PM, #4
RE: They have one more vuln than fire giants...,
Sarien,
16-Jun-10 02:13 PM, #5
Twist... ,
TJHuron,
24-Jun-10 02:09 AM, #6
Well fly is a biggie, yeah...,
Twist,
24-Jun-10 10:39 AM, #7
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incognito | Sat 20-Mar-10 06:42 PM |
Member since 04th Mar 2003
4495 posts
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#2617, "RE: Giants"
In response to Reply #0
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Cold vuln is incredibly easy to cover.
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Sarien | Tue 15-Jun-10 03:06 PM |
Member since 14th Feb 2009
740 posts
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#2668, "RE: Giants"
In response to Reply #1
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I'm going to ask you a question mr. V. I have pondered this for a LOOONG long time, but never asked.
What is the justification of cloud giants having 3 vulns. I realize they get perm-flight (somewhat handy)...and that IMO would justify an extra vuln..but 3 vulns seems a bit steep a price to pay.
Especially when they are the following vulns
Divine - (who can't find a wrath weapon, I'd wager someone 20 hrs into their first char has one)
Disease - (Shamans/AP's/Necro's have this on tap..ouch)
Mental - (Shamans/Bards/Trannies have this on tap...)
It just seems a bit extreme counter-balance to their inherent flight, and I wondered if any of you (big guys) thought it was a bit over the top as well.
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Twist | Tue 15-Jun-10 04:03 PM |
Member since 23rd Sep 2006
3431 posts
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#2669, "They have one more vuln than fire giants..."
In response to Reply #3
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...to counteract inherent flight.
Fire giants: vuln cold, vuln mental, resist physical, resist fire Cloud giants: vuln positive/negative, vuln mental, resist physical, resist cold, fly, vuln disease
Yes, positive/negative is easier to get than cold, but it's also harder to have "on a stick" than cold damage.
I think if you asked any fire giant (esp. a rager one) if they'd like to trade gaining perma-fly for gaining a vuln to disease, they'd probably say yes. I would, at least.
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TJHuron | Thu 24-Jun-10 02:09 AM |
Member since 28th Nov 2007
1132 posts
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#2679, "Twist... "
In response to Reply #4
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You did amazing with a cloud rager. You did better than everyone. According to the stats provided on Dio's website. Which are the only stats I have access to.
8 out of 10 cloud giants were ragers, pk wise. What is the correlation? I do not know. My guess its neutrality and flying, great for ragers.
I would make a guess that says most people would sacrifice flying for the vuln wrath instead of disease.
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