* Limited equipment purging - When you don't log in very often and get hit with the already existing limited equipment purging, it will now not let you keep limited items that are under-limit at the time of that check. You will retain your sleek wands. See https://www.carrionfields.net/helpsearch.php?keywords=hoarding for a reminder on the general process/mechanic.
I'll keep an eye on this for any issues, and adjust accordingly if it doesn't achieve or solve what I want it to.
* Enchant weapon - This spell will no longer remove negative modifiers from weapons on critical failure. Critical failure now also has other consequences.
* Some crash safety stuff, typo fixes (ty Azo), etc.
#282, "Forgecraft and a few things" In response to Reply #0
* Reduced cost of 'Martyr' edge substantially. * Adjust 'Strength of Humility' echoes to better indicate how humble you are (and you are just the humblest, aren't you?) * Forgecraft -- This is the most substantial change this time around. A few things are added to forgecraft which give it a bit more oomph. Firstly, it CAN remove negative stat modifiers from what you forge, and forgeborn are better at that. Secondly, it can repair broken weapons at a substantially reduced cooldown usage to normal.
The shig-ru adaptation has some minor tweaks. A shig-ru, while berserking, now has some trade-offs. This ONLY applies while they are berserking. * Harder to fallback * Will sometimes fail to flee * Will sometimes ignore wimpy