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Top General Discussions Announcements Code Changes Topic #224
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IshuliSat 04-Dec-21 10:55 AM
Member since 13th Feb 2017
2147 posts
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#224, "December 2021"


          

- Let players see what they just prayed.
- Tweak vivimantic aura healing a bit higher, different calculation.
- Make all undead becomings move all gear to inventory. Helps prevent bad slots you shouldn't have.

  

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UmironThu 09-Dec-21 07:40 PM
Member since 29th May 2017
1495 posts
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#225, "Santa's (Code) Presents"
In response to Reply #0
Edited on Sun 02-Jan-22 03:02 PM

          

* Prompt position (%p) now indicates whether the character is mounted
* New Felar edge: Perceptive Predator
* Members command for Outlander now shows the members' respective branches
* Fix all the lore-related edges (loremaster, faithful seeker, librarian) so they actually boost lore
* Fix tribunal cabal quit message missing punctuation
* Add sleep protection after you've been hit by the sleep spell. It lasts for a tick longer than the sleep. This only prevents re-sleeps and affects nothing else
* Make 'orb of travel' limited
* Orcs now start with 45% in bash
* The train command now shows current and max stat
* Goblin raiders have gained a new skill, raid
* Bards are now better at pen by default
* A new edge: Penurious Penmanship
* Slashing polearms can now shield cleave
* New Azure-touched racial edge 'Guilty By Association'
* A new edge, STUDIED AGGRESSOR, makes Timed Attack a bit more attractive.
* Orcs can now bloodsteep axes, but it comes at a cost.
* New necromancer edge: CORPSE CONTAMINATION
* Fire giant rangers can now be hunters
* The reanimate spell now cares about the level of the corpse used
* Bribe mercenary and dual backstab are now normal thief skills
* Arial bards have their FLOURISH substantially improved

  

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