RE: (DELETED) [FORTRESS] Haeron the Grand Master of Sha...,
Drustrui (Guest),
12-Sep-09 07:55 AM, #6
Yawn.,
Java,
11-Sep-09 06:13 PM, #1
Tribunal leadership is entirely evil,
Artenno (Guest),
11-Sep-09 06:45 PM, #2
You know i thought about it...,
Just observing. (Guest),
11-Sep-09 07:12 PM, #3
There are perfectly fine IC reasons for the orderes....,
Arrna (Guest),
11-Sep-09 08:37 PM, #4
Meh.,
Java,
11-Sep-09 08:58 PM, #5
Too bad, I just met you too!,
Carnon (Guest),
13-Sep-09 08:54 PM, #10
That's just not true..,
Java,
13-Sep-09 11:02 PM, #16
Few random comments,
Elhe (Guest),
13-Sep-09 10:21 PM, #11
You're really misguided.,
Java,
13-Sep-09 10:33 PM, #12
RE: You're really misguided.,
Isildur,
13-Sep-09 10:48 PM, #13
Eh..,
Java,
13-Sep-09 10:58 PM, #15
RE: Eh..,
Isildur,
13-Sep-09 11:35 PM, #18
That's probably true..,
Java,
13-Sep-09 11:54 PM, #19
RE: Few random comments,
Isildur,
13-Sep-09 10:50 PM, #14
You have to be trolling,
Daevryn,
13-Sep-09 11:29 PM, #17
RE: Yawn.,
Ecekai (Guest),
12-Sep-09 08:47 AM, #7
That little fight...,
Java,
12-Sep-09 09:36 AM, #8
Hehe.,
Ssirenia (Guest),
12-Sep-09 01:36 PM, #9
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#85910, "RE: (DELETED) [FORTRESS] Haeron the Grand Master of Sha..."
In response to Reply #0
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Our encounters were toofew to get a real idea but i found your alligator to lack any real bite. Shame you have given up so easy as I was looking forward tofights shen your forms were 'confident'.
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Java | Fri 11-Sep-09 06:13 PM |
Member since 07th Apr 2003
1055 posts
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#85893, "Yawn."
In response to Reply #0
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I hate mages. A lot.
I did find my shield and black wands. The whole process really wasn't that bad, but it does seem to rely on a lot of luck and area knowledge. I think the people whining about it are largely people who search their old wand lists, come up empty, and don't bother searching other logical places. Or people so new at the game, that they don't know where the logical places would be.
Gator/falcon. Both awesome forms. But when almost everyone either flees/quaffs or dies in 2 rounds, things are pretty boring. I think I like the more nuanced PK classes better. The brute force approach just isn't for me.
Arrna- Your "Orders" are pretty retarded. From a logical IC point, they really don't make any sense for most characters. And from a practical OOC sense, you're just preventing players from playing the characters they wanted. For ####s sake, Tribunal leadership is almost entirely evil. You shouldn't have a pact that they can't get wanted. I was going to try to challenge you on them IC, but I just couldn't get into the character.
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#85894, "Tribunal leadership is entirely evil"
In response to Reply #1
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There is no almost in it. But it's the seductive evil! Sorry about that misplaced flag (which I quickly removed)... there are way too many alligators around! Honestly, Gator/Falcon seems pretty amazing, but then what do I know!
Roll a goodie and replace the evil Tribunal leadership please. In all seriousness! Let's see a paladin provincial --> provost.
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#85895, "You know i thought about it..."
In response to Reply #1
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At first i kinda thought the the no attack evil in the cities rules was kinda strange for the zealous fort members. Many times i observed fort members (titled/tattooed ones at that) simply watching with their thumbs up their butts as evil characters were fighting/killing others in cities.
Yesterday at Empire o clock, it kinda hit me. You know the only place for the few fort members still logged on to be safe from the whole imperial council+lich gank were in the cities. It might be hard for many of their roles to ignore not attacking evil unless there was a 'rule' of some sort that said they shouldn't.
I don't know, it just seems this way to me, from an IC point of view it is kinda bleh, but from OOC i can see it serving some purpose.
Maybe.
As for wands, area knowledge and luck? I would agree, alot of luck sometimes. Don't bother searching other logical places? Maybe, i currently know about 60 locations new and old, never found mine, the search got tideous, so i gave up and used limited sources. All that said, I don't play mages anymore.
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#85896, "There are perfectly fine IC reasons for the orderes...."
In response to Reply #1
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... And I thought I explained them all (Not sure, I know I missed it on one of my recent inducts.)
The orders regarding the spire has changed I believe four times since I became Marshall. They only change from IC reasons/discussions. And each time, they are discuss with the majority of the leaders.
And yes, they won't fit the roles of many chars. But so what? Run with it IC! If you're a goodie that wishes to hunt in the cities, then the fortress ain't for you with it's current leadership. (Yeah, that really sucks, but it's the way it is right now.)
Arrna has a role, and that role is followed. I was made leader, and I won't just flip my role upside down to make it easier for other chars.
Frorania for example, made a HUGE impact on Arrna and her view of the spire. And after a long discussion with her and the leaders, the orders where changed.
I hate to discuss this #### on the forums, but I'm quite tired of people constantly giving me #### for following my role and doing stuff IC.
Anyways, screw you for deleting 1-2 days after induction. With 30+ applicants bugging you, you get kinda annoyed from that.
Though I understand if you get bored, I get bored of shifters too. heh
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#85944, "Too bad, I just met you too!"
In response to Reply #5
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Since you're Java I know that I'm only going to say something you already know... You can disobey Arrna's orders and play your role. Noone can force you to do something you don't want to... just be willing to live with the consequences.
Sorry you didn't enjoy the char - maybe next one will be better.
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#85946, "Few random comments"
In response to Reply #5
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>>Leaders should obviously follow their role. But in most situations, >>they shouldn't force their roles on other people within the cabal.
Go tell it to Baer? She is not only leader(character) but she is also immortal(=admin of game) who sure should not force her role on non-her followers. But as far as I know(I might be wrong but hardly) SHE DOES FORCE her role on other people.
Though sometimes she does not mind that her followers, paladins use evil preps(like wraithform).. let's talk about purity?
Attacking in town: You've been playing as Baer follower paladin for a bit and she does not allow her followers to fight in town, right? So I bet you can live with shifter who does not allowed to attack in towns.
Whole cabal in cf lives by same restrictions, so I bet Fort can try to follow it too for some period of time.
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Java | Sun 13-Sep-09 10:33 PM |
Member since 07th Apr 2003
1055 posts
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#85947, "You're really misguided."
In response to Reply #11
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Baer followers can attack in town, as they please. Baer PALADINS cannot. That's a very distinct difference, that it seems like everyone ignores.
The reason for that is not because Baer the character likes laws, it's because Baer the character interprets the Paladin Code in a very specific way, and she expects her Paladins to interpret and follow the code very specifically, without exception.
And yes I (the player, some guy named Robert that lives in Virginia) can deal with not attacking in town. But should that mean that every character I play live through the same restrictions? I don't think it should. But I've already said my piece on Arrna's rules, so I'll leave it at that.
As far as her followers using evil preps.. does that specific prep actually have an evil flag anywhere? I honestly don't know for sure. But a tatt'ed follower of Baer probably shouldn't use an evil-flagged prep (or any other evil-flagged item). But the spell wraithform itself isn't necessarily evil.
I don't know of any instances when Baer forced her role on non-followers. Granted, her role at times comes in conflict with other PC's roles. But that's to be expected, and she is far from unique in that aspect. So if you're going to make that sort of accusation, I would suggest you do so with specific examples.
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Java | Sun 13-Sep-09 10:58 PM |
Member since 07th Apr 2003
1055 posts
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#85951, "Eh.."
In response to Reply #13
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Most cabals already have a set of requirements/guidelines/whathaveyou.
Leadership should be enforcing those, rather than creating new ones, in addition to the inductions, setting policies/wars/truces with other cabals, motivating members, leading battles, etc etc etc.
Basically, the leader should be responsible for everything the cabal member does. But I don't think that includes creating their own arbitrary rules for how they should behave. Maran existed before Arrna, Maran will exist after Arrna. From an IC perspective, he should know that. By making his rules, he's basically saying that he better knows what the Fort needs than the Immortals and all leaders before him.
And that's all from an IC perspective. From an OOC perspective, it's just ####ing annoying, with no real upshot besides Arrna's player flexing his leadership muscle.
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Daevryn | Sun 13-Sep-09 11:29 PM |
Member since 13th Feb 2007
11117 posts
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#85954, "You have to be trolling"
In response to Reply #11
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Because this is the post of a huge newbie who doesn't know #### about the game, and I was pretty sure you weren't.
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#85912, "RE: Yawn."
In response to Reply #1
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An alligator with 8 ranks on you is vicious and the one time you caught me on the mount unprepared made me wonder why I don't just play offensive shifters.
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#85917, "Hehe."
In response to Reply #7
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To Ecekai:
You can't own noob bards with offensive shifters like you can with your current build thats why!
To Java:
I liked this character, i enjoyed spending time ranking with you on the mountain. You saved my life with whatever it was you wearing that eradicated the heck out of those skeletons....I was so lucky you reacted so fast and intelligently. I can understand your feeling about shifters though, they do seem slighty more plain on the strategic side to me but meh, what do i know.
Good luck on your next.
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