|
|
#42105, "Zelmona slices his own head off!"
In response to Reply #0
|
Well, I'm not sure what to say about your end... It was a wierd one. Felt kind of bad as a player for killing you there, I could tell you were done though. If you were/are interested... What I looked like in Tir-Talath...
Spell: 'decay' modifies hp by -5 for 72 hours. Spell: 'decay' modifies strength by -1 for 72 hours. Spell: 'decay' modifies dexterity by -1 for 72 hours. Spell: 'decay' modifies constitution by -1 for 72 hours. Spell: 'weaken' modifies strength by -12 for 31 hours. Spell: 'curse' modifies save vs spell by 13 for 27 hours. Spell: 'curse' modifies hit roll by -6 for 27 hours. Skill: 'vigilance' for 19 hours. Skill: 'vigilance' for 19 hours. Skill: 'poison' modifies strength by -5 for 14 hours. Physical effect: 'crimson scourge' modifies strength by -8 for 13 hours. Spell: 'blindness' modifies hit roll by -4 for 12 hours. Spell: 'faerie fire' modifies armor class by 110 for 8 hours. Skill: 'sleep' for 7 hours.
Then at the end of the 72 hours of decay...
Skill: 'decay' modifies constitution by -7 for 0 hours. Skill: 'decay' modifies hp by -25 for 0 hours. Skill: 'decay' modifies strength by -10 for 0 hours. Skill: 'decay' modifies dexterity by -9 for 0 hours.
Well, good luck with whatever come next for you.
|
|
|
|
|
|
#42104, "You seemed very competant in the brief time we traveled..."
In response to Reply #0
|
Wish we could have done so more often.
Good luck on your next.
|
|
|
|
|