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Death_Angel | Sun 11-Sep-05 02:56 PM |
Member since 30th Nov 2024
17386 posts
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#7238, "[BATTLE] Gortol the Legend of the Battlefield"
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Gortol the Legend of the Battlefield
DescriptionBroad shoulders and long white hair top this being and if his pale complexion weren't enough, then his twelve feet of height would surely convince you that you are looking at a cloud giant. That, and the fact that he is hovering in the air rather than standing on the ground!
But unlike most of his kind, this flying giant does not wear the usual clothing of his people, or bear the common marks or tattoos of any giant tribe. In fact, if all those other physical characteristics were not obvious you might think this was in fact a regular man, a mere human or other lowland denizen. The clothing, the mannerisms, and even the speech as you hear him talk all denote someone who grew up in the shadow of the Sultan's city, not in the clouds of northern Thera. The clothing has a sturdy though dirty look to them, and they cover virtually all of his body. He's obviously no stranger to combat, with weapons evident, and his eyes have an almost purple, feral glow. All that washes over you as you notice that
Score
Level | 51 | Sex | male | Race | cloud | Ethos | Orderly | Align | Neutral | Class | warrior | Practices | 0 | Trains | 1 | Hometown | Hamsah Mu'tazz | Exp | 592039 | To Level | 21961 | Sphere | Honesty | Age middle-aged, 289 years old (222 hours) | Hit Points | 931 | Mana | 424 | Movement | 862 | Strength | 25 | Intelligence | 16 | Wisdom | 17 | Dexterity | 16 | Constitution | 15 | Charisma | 18 | Carry # | 0/29 | Carry Weight | 0 lb 0 oz | | | Gold | 0 | Silver | 0 | Copper | 0 | Wimpy | 0 | Morale | Moderate | | | Hitroll | 7 | Damroll | 0 | | |
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Gortol's Role Chapter 2,
Death_Angel,
11-Sep-05 02:56 PM, #
Gortol's Role Chapter 3,
Death_Angel,
11-Sep-05 02:56 PM, #
Gortol's Role Chapter 4,
Death_Angel,
11-Sep-05 02:56 PM, #3
Gortol's Immortal Comments,
Death_Angel,
11-Sep-05 02:56 PM, #
Gortol's Role Chapter 1,
Death_Angel,
11-Sep-05 02:56 PM, #2
Gortol's Statistics,
Death_Angel,
11-Sep-05 02:56 PM, #
Gortol's Class Specifics,
Death_Angel,
11-Sep-05 02:56 PM, #
Gortol's Cabal Specifics,
Death_Angel,
11-Sep-05 02:56 PM, #
Gortol's Timeline,
Death_Angel,
11-Sep-05 02:56 PM, #
Gortol's Skill List,
Death_Angel,
11-Sep-05 02:56 PM, #
Gortol's Cabal Powers List,
Death_Angel,
11-Sep-05 02:56 PM, #
Gortol's PK Statistics,
Death_Angel,
11-Sep-05 02:56 PM, #
Gortol's Gank-O-Meter,
Death_Angel,
11-Sep-05 02:56 PM, #1
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Death_Angel | Sun 11-Sep-05 02:56 PM |
Member since 30th Nov 2024
17386 posts
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#7250, "Gortol's Role Chapter 3"
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RoleChapter 3 Why a life fighting magic Added Fri Jul 1 17:23:04 2005 at level 3:As he was raised to prize order, and in need of a cause to dedicate himself, Gortol was always very observant in his early youth. The priests who raised him at the direction of the Perpetuim ensured that his knowledge of thera did not end with the Sultan and the sands. Over the years he lived with them they brought him to all the great cities, Galadon, Tir-talath, Udgaard, Arkham, Seantryn Modan, even so far as Aturi, Hillcrest and Dagdan. They pushed Gortol to speak the common tongue as though born to it, and even taught him the basics of many of the other racial languages, so he could thrive in any environment, and learn from any teacher, no matter who or where. These lessons served him well, and continue to do so. But because of his travels, and his uncommon upbringing, he was also brought into contact with people, and powers, that normal children and youths would not. His travels and his explorations showed him first hand that the single biggest cause of chaos in all Thera is not any one person does, or even what any one country or race does. No. The single largest threat to order in the lands of thera is the unchecked use of magic. Magic disrupts order and the logical manifestations of the universe as nothing else does. In heat, a mage produces cold. In desert, a mage produces water. Born a man, a mage becomes a tiger, as though a natural tiger is not enough. Man - meaning all mortals - could create in thera a more orderly existence, but only if the natural laws are allowed to stand and not be broken by magic. Now, some surely say "what of priests" who channel the power of the gods and can produce similar results? Do they not bend the same order, break the same laws, that magicians do? No. Because deities and their powers, used by mortals of their choosing, are naturally a part of the universe. Magic, is not. Magic is a gaping hole in the order of the universe which needs to be plugged. It leaks in, and is sustained by those magi who use its power. Because some of the gods who prize disorder and chaos fight to maintain such magic, those that might oppose them are checked. But if all magic users were destroyed, all mortal power that flows to those chaos gods would be cut, and they would lose the near-eternal battle. Because of this, Gortol has dedicated himself to the destruction of magic. And lest he fall prey to the very disorder he fights, he remains honest to his cause, and the path he has chosen.
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Death_Angel | Sun 11-Sep-05 02:56 PM |
Member since 30th Nov 2024
17386 posts
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#7251, "Gortol's Role Chapter 4"
In response to Reply #0
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RoleChapter 4 Origins and fundamental beliefs Added Fri Jul 1 17:10:10 2005 at level 3:Gortol was not raised by cloud giants. How he was bereft from them is unknown to him, and a mystery he would one day like to discover. What he does know is that he was somehow brought or found by the Perpetuim outside the Temple of Red Sands, a swaddled baby giant on the doorstep to the god Trabryn's shrine. Over the centuries hundreds if not thousands of poor mothers have left babies they could not afford to feed at this place. To let the babies languish and die would be a waste, and offended the Perpetuim's sense of order, and so the usual protocol was for one of them to summon a priest and have the priest bring the child to some home in the desert where a child had been lost to the harsh conditions and a mother and father might prize a new baby.
But something was different with Gortol. For reasons known only (for now) to the Perpetuim and Lord Trabryn, the Perpetuim instructed the priests to keep baby and raise it themselves. Thus Gortol has been raised among the many races, humans and half-elves most of all, as they are most common around the Temple. And, unique among all other mortals, he was also raised around the Perpetuim, who would from time to time instruct him and watch his progress. It was they who instilled the love of truth and order in Gortol, though not with any great love for the laws of mortals. Rather, he was raised by them to believe that if you find a cause that may bring order to your surroundings, and you dedicate yourself to it without reservation, forsaking deceit and untruth, then you have found a path to a successful life. Gortol seeks to fulfil this charge, and to fulfil the hidden destiny that surrounds his origins and marked him special to the Perpetuim and Lord Trabryn. He has learned well from the priests and the guards, learning to keep his soul, and body, strong. He dutifully prays to his Lord, and hopes one day to earn his trust and favor. How he will do that is for another chapter.
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Death_Angel | Sun 11-Sep-05 02:56 PM |
Member since 30th Nov 2024
17386 posts
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#7248, "Gortol's Role Chapter 1"
In response to Reply #0
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RoleChapter 1 Order Added Sun Jul 17 15:33:45 2005 at level 20:A long talk with Lord Trabryn, and then an old monk teacher in the Temple was very disturbing and had a great impact upon Gortol. Much thought has he given to both the words and thoughts behind them. He is determined not to fall prey to the lures of chaos, though his path may bring him into its midst. It will be a constant struggle to remain on the path of increasing, rather than decreasing order, and he will need to remain ever vigilant. To that end he has also decided that his path in the village is most drawn to that of the scout. A berserker, though formidable, relies far too much on chaos and chance, without the logical determination needed to enhance order around him. He cannot even control whom he attacks! A scout though, has the methods to see, to discern his true foe, to find a critical weakness, to see the lay of the land and find the path to victory, without becoming dependant upon the chaos of mere luck. Gortol has difficulty putting into words and hopes his day to day life will let the Lord Trabryn rest assured that order is enhanced by Gortol's life.
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Death_Angel | Sun 11-Sep-05 02:56 PM |
Member since 30th Nov 2024
17386 posts
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#7239, "Gortol's Statistics"
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StatisticsExperience BreakdownExperience from Cabal raiding | 7450 | Experience from Skill improvements | 13300 | Experience from Exploration | 4750 | Experience from Quests | 14825 | Experience from Commerce | 3605 |
Adventuring StatisticsCharacter Created   | Fri Jul 1 15:56:48 2005
| Quests Completed   | 9 | Exploration Points Found   | 21 | Bonus Experience from Immortals   | 2550 | (WANTED) Criminal   | 6 times | Hours spent at Hero   | 25 hours | % of lifetime in the wilderness   | 24 % | % of lifetime in the cities   | 11 % | % of lifetime in the Inn of the Eternal Star   | 1 % | % of lifetime caballed   | 72 % |
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Death_Angel | Sun 11-Sep-05 02:56 PM |
Member since 30th Nov 2024
17386 posts
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#7240, "Gortol's Class Specifics"
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Class SpecificsWeapon Specializations | Axe | Whip and Flail |
Legacies | Balance of the Sisters | Ward of Blades |
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Death_Angel | Sun 11-Sep-05 02:56 PM |
Member since 30th Nov 2024
17386 posts
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#7241, "Gortol's Cabal Specifics"
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Cabal SpecificsCabal Statistics# of logins with their cabal item   | 68 | # of logins without their cabal item   | 3 | # of logouts with their cabal item   | 62 | # of logouts without their cabal item   | 2 | # of times they lost their cabal item   | 5 | # of times they retrieved their cabal item   | 3 | # of times they took another cabal item   | 11 |
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Death_Angel | Sun 11-Sep-05 02:56 PM |
Member since 30th Nov 2024
17386 posts
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#7245, "Gortol's PK Statistics"
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PK StatisticsPK StatisticsTotal PK Wins   | 52 (1 at level 51) | Total PK Losses   | 22 | Total Mob Deaths   | 19 |
PK Wins by Class | VS. transmuter   | 5 | VS. warrior   | 5 | VS. paladin   | 1 | VS. anti-paladin   | 11 | VS. assassin   | 2 | VS. ranger   | 1 | VS. invoker   | 3 | VS. necromancer   | 10 | VS. bard   | 1 | VS. shaman   | 1 | VS. conjurer   | 3 | VS. berserker   | 1 | VS. shapeshifter   | 8 |
PK Wins by Cabal | VS. None   | 27 | VS. FORTRESS   | 1 | VS. BATTLE   | 1 | VS. HERALD   | 8 | VS. EMPIRE   | 9 | VS. SCION   | 3 | VS. TRIBUNAL   | 3 |
PK Wins by Align | VS. Good   | 13 | VS. Neutral   | 5 | VS. Evil   | 34 |
PK Deaths by Class | VS. warrior   | 6 | VS. ranger   | 1 | VS. necromancer   | 5 | VS. bard   | 1 | VS. shaman   | 5 | VS. conjurer   | 4 |
PK Deaths by Cabal | VS. None   | 11 | VS. FORTRESS   | 1 | VS. OUTLANDER   | 1 | VS. EMPIRE   | 2 | VS. SCION   | 5 | VS. TRIBUNAL   | 2 |
PK Deaths by Align | VS. Good   | 4 | VS. Neutral   | 2 | VS. Evil   | 16 |
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Death_Angel | Sun 11-Sep-05 02:56 PM |
Member since 30th Nov 2024
17386 posts
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#7246, "Gortol's Gank-O-Meter"
In response to Reply #0
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PK Gank-O-MeterPK Gank-O-MeterTotal PK Wins   | 52 | Total PK Assists   | 7 | Average Group Size Per Kill   | 1.25 |
Death's Gank-O-Meter says: Self-Reliant Average Group Size Per Death   | 1.23 |
Death's Ganked-O-Meter says: Murdered By The Self-Reliant
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