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Death_AngelFri 23-Jan-04 04:20 PM
Member since 18th Oct 2024
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#292, "[EMPIRE] Dahrozirn the Dark Artisan of Flesh, Imperial Citizen"


          

Dahrozirn the Dark Artisan of Flesh, Imperial Citizen, Imperial Citizen


Description

Tall figure before you seems to have mix of different features.
Stature and complexion of a human, pale grey hair and skin of
a drow. His head posesses slightly pointed small ears. Little
can be seen on featureless face, which rarely changes it's
expression, most of the time meaning nothing to you, yet one
would not doubt intellegence of this man. Dark grey color is
prevailing in his functional dress, which nevertheless is made
from fine cloth. Silver embroidered emblem on his robe reveal
his attachment to one of mage guilds of Thera.

Score

Level51SexmaleRacehalf-drow
EthosOrderlyAlignEvilClasstransmuter
Practices1Trains1HometownBalator
Exp468500To Level22700SphereRevelation/Divination
Age old, 230 years old (464 hours)
Hit Points1085Mana1302Movement870
Strength16Intelligence24Wisdom21
Dexterity17Constitution11Charisma15
Carry #25/29Carry Weight275 lb 10 oz  
Gold96Silver287Copper868
Wimpy300MoraleModerate  

  

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Reply Dahrozirn's Cabal Powers List, Death_Angel, 23-Jan-04 04:20 PM, #
Reply Dahrozirn's PK Statistics, Death_Angel, 23-Jan-04 04:20 PM, #3
Reply Dahrozirn's Cabal Specifics, Death_Angel, 23-Jan-04 04:20 PM, #
Reply Dahrozirn's Role Chapter 1, Death_Angel, 23-Jan-04 04:20 PM, #
Reply Dahrozirn's Role Chapter 2, Death_Angel, 23-Jan-04 04:20 PM, #
Reply Dahrozirn's Role Chapter 3, Death_Angel, 23-Jan-04 04:20 PM, #
Reply Dahrozirn's Skill List, Death_Angel, 23-Jan-04 04:20 PM, #
Reply Dahrozirn's Spell List, Death_Angel, 23-Jan-04 04:20 PM, #2
Reply Dahrozirn's Equipment, Death_Angel, 23-Jan-04 04:20 PM, #
Reply Dahrozirn's Statistics, Death_Angel, 23-Jan-04 04:20 PM, #1

Death_AngelFri 23-Jan-04 04:20 PM
Member since 18th Oct 2024
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#301, "Dahrozirn's Cabal Powers List"


          

Cabal Powers List

Level 25bloodoath72%
Level 32centurions83%

  

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Death_AngelFri 23-Jan-04 04:20 PM
Member since 18th Oct 2024
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#302, "Dahrozirn's PK Statistics"
In response to Reply #0


          

PK Statistics

PK Statistics

Total PK Wins  66
Total PK Losses  15
Total Mob Deaths  19

PK Wins by Class
VS. transmuter  2
VS. thief  2
VS. warrior  19
VS. paladin  8
VS. assassin  5
VS. ranger  6
VS. invoker  1
VS. necromancer  2
VS. bard  1
VS. shaman  2
VS. druid  10
VS. shapeshifter  8

PK Wins by Align
VS. Good  45
VS. Neutral  18
VS. Evil  3

PK Deaths by Class
VS. druid  1

PK Deaths by Align
VS. Good  0
VS. Neutral  0
VS. Evil  0

  

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Death_AngelFri 23-Jan-04 04:20 PM
Member since 18th Oct 2024
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#295, "Dahrozirn's Cabal Specifics"


          

Cabal Specifics

Imperial Donations: 3223159

Dahrozirn's Imperial History

Sun Sep 21 07:48:22 2003 - Lvl:44 Promoted by Yanacek to Echelon 2
Thu Sep 18 14:06:50 2003 - Lvl:42 Demoted by Zulghinlour to Echelon 1
Mon Sep 8 10:19:52 2003 - Lvl:38 Promoted by Yanacek to Echelon 2
Sat Aug 30 08:49:26 2003 - Lvl:31 Promoted by Sevarecan to Echelon 1

Dahrozirn's History of Promoting and Demoting Others

Sat Nov 29 16:52:03 2003 - Lvl:51 Echelon:2 Promoted Trently to Echelon 1
Wed Sep 24 03:21:55 2003 - Lvl:45 Echelon:2 Promoted Aritta to Echelon 1

  

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Death_AngelFri 23-Jan-04 04:20 PM
Member since 18th Oct 2024
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#296, "Dahrozirn's Role Chapter 1"


          

Role

Chapter 1


Notes on descent to Hells
Added Fri Oct 17 13:14:16 2003 at level 51:

Divine Lord Khasolothas called us to Throne Room and the trip began.
During the trip, several times I have seen signs that that his
attention was with us.

Before we entered the first circle, we had brief discussion of our
responsibilities, and they were assigned to eachof us. As was
explained, it was important that we understood what he could do
and what he should not, as failure to perform could mean death
or even destruction of he whole party. As it will be seen
further that it was the reason we stopped our progress on sixth
circle.

There are two types of inhabitans in Hells: those who are ruled and
those who rule. Among the first kind are different souls and shades.
These are not very interesting: they are void of life, have no
bodies and would only attract a dull necromancer. The only one I
found interesting was Master Aristotle, from whom I obtained his
notes, which I am still reading.

Devils and arch-devils form the real force in Hells. They hold all
the power and the power is them. Even most weak of them are among
the strongest creatures in Thera. Their power and variety growed
as we descended to lower circles. I was amazed by differences
in body complexion and metabolism among them. I learned much about
my own spells and possible effects. It is as if everything you can
imagine can be found somewhere. Further information is availale
to citizens on request.

What was more surprising, at least to me, is that these devils,
managed to create orderly society. Each circle is ruled by
arch-devil. And though we have not been close to one, I have
learned some things about them. Further information can be
obtained on request.

As was ordered by Emperor and High Priest, we strived for the deeper
circles. We made few rests on the way to the city of Dis and only
when it was necessary. Nevertheless, I managed to do what I consider
big personal achievement: peer in very interesting libraries of Thera.
I suspect that there is at least one on each circle, but I have been
in libraries of Fourth and Fifth. I should admit, some of the tomes
which I held in my hands would make a mage to pay all his money and
even more. If only I had more time to examine them...

First library is in the keep of Belial. I suspect that the largest prison
in Hells is also there. We have seen a party of elves and slayed them.
It was strange to meet them there, but quite satisfying.

The waters of river of Styx flow all the way through the Fifth circle.
Not surpising, there were many aquatic devils and I must say that
water enhanced them very much. We had to cross it later, but first
we visited the keep of Mephistopheles whic stands on the shore of
the river.

The magnificant city of Dis is spread over Sixth circle. Furies were
before the gates and we had our first real test of power here. It was
successful... almost. When we had the key which would allow us
the entrance, bard Araekor opened the gates. Priest Arkozian, who
tried to stay away from battle by periodically leaving us, in moment
of chaos ran thorough them. We have later found out that it was
horrible Medusa who turned him to stone. And there as the beginning
of end: we no longer had the one focused on healing wounds with us.

We have made our way to the city and accomplished much, but we knew
that it was not feasible to continue the descent. We have visited
the temple of Dispater, ru

  

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Death_AngelFri 23-Jan-04 04:20 PM
Member since 18th Oct 2024
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#297, "Dahrozirn's Role Chapter 2"


          

Role

Chapter 2


Blood Oath
Added Tue Sep 2 13:14:32 2003 at level 37:

Dahrozirn thinks that he found the way to his new future. After he
approached dark shapeshifter Sevarecan, he quickly found out that
his magical skills and orderly mind could be useful for growing Empire.
A young magician could not miss such opportunity and he feels that
the Blood Oath completely changed his life. He is astonished by new
perspectives that opened to him, but at the same time much is
like he has never seen before. He now often meets people, who are
very different from his previous experiences. He finds out that
discovering motives of that people can be interesting and intriguing.
He does not forget about magical training, trying new spells on
the same people.

  

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Death_AngelFri 23-Jan-04 04:20 PM
Member since 18th Oct 2024
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#298, "Dahrozirn's Role Chapter 3"


          

Role

Chapter 3


Younger years
Added Wed Aug 27 12:36:32 2003 at level 31:

Dahrozirn was born in Udgaard. He was early abandoned by his parents who
thought he was deadly sick and would not be able to survive. He was sold
as slave to a merchant, then to another and finally ended in transmuter's
guild in Hamsah Mu'tazz. First as material for experiments, then he was
healed by a chance. He became an apprentice, later an accepted magician.
He quickly became known book worm until his knowledge allowed to fully
repair his own body. He became a traveler, but he learned the lesson. He
gave himself a promise to never become too weak for others to be able to
control his destiny. He strives to master the magic that will allow him
to become master of himself.

  

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Death_AngelFri 23-Jan-04 04:20 PM
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#299, "Dahrozirn's Skill List"


          

Skill List

Level 1dagger100%
Level 1staff100%
Level 1whip80%
Level 1scrolls93%
Level 1staves100%
Level 1wands100%
Level 1recall100%
Level 1spellcraft100%
Level 5meditation100%
Level 8haggle90%
Level 14trance100%
Level 15fast healing100%
Level 19parry100%
Level 20pugil75%
Level 20lash1%
Level 20pen75%
Level 25hand to hand87%
Level 30second attack100%
Level 33metabolic unity100%

  

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Death_AngelFri 23-Jan-04 04:20 PM
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#300, "Dahrozirn's Spell List"
In response to Reply #0


          

Spell List

Level 1ventriloquate1%
Level 1bioluminescence100%
Level 2detect magic92%
Level 3ocular enhancement100%
Level 4invis100%
Level 4desensitize99%
Level 5adrenal surge81%
Level 6muscular lethargy79%
Level 9adrenal burst81%
Level 10fly100%
Level 11giant strength100%
Level 11mass invis99%
Level 13faerie fog100%
Level 14teleport100%
Level 14metabolic quickening100%
Level 14gill growth100%
Level 15identify100%
Level 15locate object100%
Level 17dispel magic95%
Level 17gill removal98%
Level 18cancellation90%
Level 18earthbind95%
Level 19metabolic slowing100%
Level 21accelerate100%
Level 22fumble96%
Level 22corporeal softening100%
Level 23enlarge100%
Level 24pass door100%
Level 24calcify100%
Level 25corporeal hardening100%
Level 25disrupt flesh97%
Level 26reduce100%
Level 27repair flesh96%
Level 27petrify flesh100%
Level 28word of recall100%
Level 28decalcify100%
Level 29disrupt muscle96%
Level 31augment toxins94%
Level 32disrupt bone100%
Level 34repair bone93%
Level 34spiderhands100%
Level 35malleability76%
Level 36control translucence100%
Level 36duo dimension100%
Level 37neurological disruption100%
Level 41disrupt organ100%
Level 42buoyancy100%
Level 43repair organ90%

  

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Death_AngelFri 23-Jan-04 04:20 PM
Member since 18th Oct 2024
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#293, "Dahrozirn's Equipment"


          

Equipment & Inventory

You are using:
worn on fingerthe ring of fortitude
worn on fingera band of pure gold
worn around necka living Boa Constrictor
worn around neckan unholy symbol of the Spider Goddess
worn on bodyFive-Color Dragonscale Mail
worn on heada pitted black crown
worn on facea lions head mask
worn on legssome spider-skin leggings
worn on feetfirewalker boots
worn on handsgauntlets of black death
worn on armsa plain phylactery
worn about bodya skin from the snow leopard
worn around waistan ornate gold belt
worn on wristthe Bracelet of Longevity
worn on wrista pitted iron bracer
wieldedan eagle inscribed staff
 
You are carrying:
 a green potion
 an opal charm shaped as a five-pointed star
 a sleek sienna rod
 a sleek amber rod
 an opal charm shaped as a five-pointed star
 a sleek sienna rod
 a sleek amber rod
 a black robe of the Magi
 a sleek sienna rod

  

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Death_AngelFri 23-Jan-04 04:20 PM
Member since 18th Oct 2024
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#294, "Dahrozirn's Statistics"
In response to Reply #0


          

Statistics

Adventuring Statistics

Character Created  Wed Aug 20 05:39:54 2003
Quests Completed  9
Exploration Points Found  48
Bonus Experience from Immortals  0
(WANTED) Criminal  1 times
Hours spent at Hero  300 hours
% of lifetime in the wilderness  27 %
% of lifetime in the cities  9 %
% of lifetime in the Inn of the Eternal Star  0 %
% of lifetime caballed  84 %

  

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