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Amaranthe | Sat 29-Jan-05 09:19 PM |
Member since 17th Mar 2003
536 posts
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#512, "Voralian City"
Edited on Sat 29-Jan-05 09:55 PM
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With the age of the Ruined City *finally* coming to a close, we are pleased to announce the grand opening of Voralian City, a new bastion and home for Thera's followers of the Light. See the corresponding helpfile for in-character details.
Over recent months I've taken the mantle of leadership on the stalled project to get it done once and for all, but far be it for me to exclude any of the numerous people who have contributed to this project, not just now but in the past, perhaps too many to mention. A special thanks to Valguarnera who really did blaze through those final nuts and bolts to bring the area live for your enjoyment.
The area also marks the debut of the use of the 'sayto' command for exploration purposes. When using 'sayto' directed at an NPC, you can ask about a variety of subjects in the hope of eliciting a useful or amusing response. I recommend starting with something simple such as 'Hello, 'What's your name?' or 'What's your job?'.
For now, this function is mostly limited to Voralian City, but expect to see it expanded to other areas in the future.
Enjoy!
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Whoa,
kas,
05-Feb-05 11:14 AM, #14
Actually...,
Scrimbul,
30-Jan-05 06:51 PM, #3
RE: Layout:,
Valguarnera,
30-Jan-05 06:54 PM, #4
RE: Layout:,
Evil Genius (Anonymous),
03-Feb-05 11:47 AM, #8
Just have to say....,
Odrirg,
30-Jan-05 12:06 PM, #2
Woot indeed!,
Alarian,
31-Jan-05 08:03 AM, #5
RE: Voralian City,
Qaledus,
29-Jan-05 10:28 PM, #1
Question:,
Enbuergo,
02-Feb-05 02:27 PM, #6
This is accounted for.,
Valguarnera,
02-Feb-05 02:28 PM, #7
RE: Question:,
Amaranthe,
03-Feb-05 04:49 PM, #9
What would really help is...,
Mekantos,
04-Feb-05 01:48 AM, #10
Not going to happen.,
Valguarnera,
04-Feb-05 01:56 AM, #11
Hrm, I think you misunderstood...,
Mekantos,
04-Feb-05 08:36 AM, #12
Uhm, I think he was saying something else entirely.,
Straklaw,
04-Feb-05 08:36 AM, #13
RE: Not going to happen.,
dwimmerling,
05-Feb-05 11:14 AM, #15
RE: Not going to happen.,
Valguarnera,
05-Feb-05 11:16 AM, #16
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kas | Fri 04-Feb-05 09:09 PM |
Member since 20th Oct 2003
52 posts
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#539, "Whoa"
In response to Reply #0
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After coming back from a lengthy break I found myself playing a character with this city as a hometown. To all that where involved in its creation I just have to say it.......whoa. Amazing detail and the historical references and such are just flat out a touch of style. It's about time some of those tribunal imms got what they deserved, and yet again I have to say it whoa.
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#531, "RE: Layout:"
In response to Reply #4
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>"The Voralian Order does not have >whitesteel bulldozers. Of course the streets are in the same >places."
haha
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Odrirg | Sun 30-Jan-05 12:24 AM |
Member since 16th Oct 2004
431 posts
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#514, "Just have to say...."
In response to Reply #0
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Qaledus | Sat 29-Jan-05 09:55 PM |
Member since 09th May 2004
458 posts
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#513, "RE: Voralian City"
In response to Reply #0
Edited on Sat 29-Jan-05 10:28 PM
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Big kudos to Amaranthe for all her hard work in getting us to the final stretch.
This is just a reminder that if you see references to Tar Valon or Ruined City throughout the game, to use the typo command to report them. I'm sure we'll be finding them for a while.
And please post all the bugs to the Bug Board as you find them. We've already picked up a few errant Tribunal issues and a shopkeeper who refuses to sell her wares, but the sooner you report them, the sooner we can fix them!
Qaledus (who snuck into the echoes and was not a big wheel in this)
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Enbuergo | Wed 02-Feb-05 01:07 PM |
Member since 04th Mar 2003
150 posts
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#529, "Question:"
In response to Reply #1
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First of all, long time listener, first time caller...
Why do all traces of Tar Valon and Ruined City need to be removed from the game. They did happen--they did exist, right? They are part of Thera's history. I find this different than, say, Maethien, were reality itself was twisted and it was like Shadar Logoth and Aridhol never actually happened. TV and RC should be in certain characters' historical consciousness, as well as the broad scheme of things.
For example, I'll tell you right now that the Octagonal tower has lots of stuff that refers to Tar Valon. I didn't report this until now, because well, I don't see why it's a problem. The backstory involves TV and the white tower, so why would this need to change--these things were real at one point, and what we have left is...well, you'd have to explore the Octagonal tower to see.
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Amaranthe | Thu 03-Feb-05 03:32 PM |
Member since 17th Mar 2003
536 posts
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#532, "RE: Question:"
In response to Reply #6
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In the interest of becoming an "all original MUD", the intention is for all copywritten material to be removed from the game. Additionally, the use of copywritten material may present potential snags for whatever future CF may have.. for example, if we were to sell a map of Thera in our gift shop to raise money for the MUD, we are now selling an item with copywritten names on it. Not to mention, it just smacks of inconsistent silliness for those familiar with Robert Jordan's series, to have Tar Valon and the White Tower in a world that is decidedly not Robert Jordan's world. I have recommended CF to a few people who upon logging into Tar Valon or walking through Mirkwood ( as it was known in the past ) just quit where they stand because they can't possibly believe a mud that embraces roleplaying to abide by such a hodgepodge of literary references.
With that in mind, the goal is to have references to "Tar Valon" just not exist in the game. Naturally, some characters will retain memories of the place and it'll come up, but ideally that will be reduced over time. References to the city's past in the Voralian City area itself you'll notice are often called the "old city", or something of that nature.
So, no, we're not going to smack you down for mentioning Tar Valon in your roleplay and role, but we want to endorse these names as little as possible.
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Mekantos | Thu 03-Feb-05 05:02 PM |
Member since 06th Dec 2003
796 posts
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#533, "What would really help is..."
In response to Reply #9
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...if a mock-up of this "old city" were put into the past, like Ostalagiah. That would pretty much fix the botched-up, unwanted pieces of CF's timeline in regards to Tar Valon. Making a name for the city, instead of the generic "old city" would be a plus as well.
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Mekantos | Fri 04-Feb-05 02:29 AM |
Member since 06th Dec 2003
796 posts
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#535, "Hrm, I think you misunderstood..."
In response to Reply #11
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(I probably didn't clarify very well)
I didn't mean make something that references Tar Valon in any way. I meant make a city to reference Voralian City. Make the city that "used" to be there, before it became the "Ruined City". That would fix the timeline I think. Or just axe all tar valon stuff and ignore it.
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Valguarnera | Sat 05-Feb-05 11:16 AM |
Member since 04th Mar 2003
6904 posts
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#542, "RE: Not going to happen."
In response to Reply #15
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