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TwistThu 18-Jun-09 09:27 AM
Member since 23rd Sep 2006
3431 posts
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#2016, "Corpse Decay Update"


          

The illustrious Mr. Sebeok has made the following changes to corpses decaying:

1. Normal, run-of-the-mill PC corpses will decay to the pit in less time - probably a few ticks before you unghost. No more dying to the assbag who sees you naked at the pit while you wait for your stuff.

2. PC corpses in noexit rooms will decay in half the time (since usually these are the ones you can't just run back and get your stuff from).

Area explore PC corpses remain as they were before.

  

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StunnaThu 18-Jun-09 04:58 PM
Member since 04th Mar 2003
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#2018, "Great changes"
In response to Reply #0


          

This is really cool. I hadn't really thought about how unfun these were. I think this is a great change.

I am curious though, what is the reasoning behind having stuff go to the pit at all, as opposed to just returning back to you? Is it just so that there is a consequence to dying, or something I'm not seeing? If so, I think the consequences are too steep if I get pit looted and it's not good for me or the guy looting me.

Anyhow... not a big deal, just kinda curious. Thanks for keeping murder shifter from killing me while I wait at the pit.

  

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KalrongThu 18-Jun-09 02:54 PM
Member since 16th Apr 2009
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#2017, "Simply wonderful"
In response to Reply #0


  

          

This is an amazingly wonderful and player friendly addition. Thank you so very much.

  

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