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Anonnnnnnnnn (Guest)Tue 16-Jan-07 06:38 AM

  
#9883, "Orc Demoralize"


          

l
Before a Shadowed Swamp
To the north is a towering mountain of unsteady rock and vegetation. It
rises quit steadily leaving little room to make a climb up its face. The
sky is covered in a dense fog, which prevents you from seeing if the mountain
continues to rise or fall. A thick, putrid stench comes from the waste which
escapes past the palisade to your east and has settled into this area and
to the south in a foul swamp. Dead trees jut from the sloppy mixture of waste
and water, which ripples from the movement of creatures under the surface.



An orcish guard's taunts wear at your resolve.

You are affected by:
Physical effect: 'demoralize' modifies moves by -90 for 20 hours.
Physical effect: 'demoralize' modifies morale by -39 for 20 hours.


The closest orc was two rooms to my north in which I had just fled to rest up. I can assume it's because I was in the village, but I'm not certain. Is this by design?


  

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ZulghinlourTue 16-Jan-07 01:38 PM
Member since 04th Mar 2003
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#9891, "I don't understand..."
In response to Reply #0


          

...what you think the problem is?

So long, and thanks for all the fish!

  

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TacTue 16-Jan-07 01:59 PM
Member since 15th Nov 2005
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#9893, "He doesn't realize it's a ranged thing nt"
In response to Reply #1


          

...

  

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nebelTue 16-Jan-07 02:03 PM
Member since 03rd Oct 2003
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#9894, "The orc wasn't in the same room as him"
In response to Reply #1


          

But that's how it works. You just have to be in the same zone (the orc is yelling at you from afar).

  

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