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Elakt (Guest)Wed 02-Nov-05 07:22 AM

  
#8018, "Bug or design?"


          

I had put up a knockout trap in one direction, and then assaulted the person. When he flees he hit my trap and falls unconscious (according to text), but the battle continues like nothing happens and he is able to flee again.. Short log.

====== LOG ==========
You parry Tac's punch.
You dodge Tac's punch.
You parry Tac's punch.
You dodge Tac's punch.
You dodge Tac's punch.
Your thrust EVISCERATES Tac!
A trap is sprung!
Tac gasps and falls unconscious!
Tac dodges your thrust.
Tac is writhing in agony.

<411/609hp 438/438m 456/569mv 10843tnl (24.44%) 5 PM>
Tac leaves up.
Tac has fled!
======= END LOG ======

I can see both sides.
I can see that it could be that I wake him since he never leaves the room and therefore no big effect of the trap. Or he is knocked out and the combat should stop.

  

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ZulghinlourSat 02-Dec-06 02:17 PM
Member since 04th Mar 2003
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#9460, "RE: Bug or design?"
In response to Reply #0


          

>I had put up a knockout trap in one direction, and then
>assaulted the person. When he flees he hit my trap and falls
>unconscious (according to text), but the battle continues like
>nothing happens and he is able to flee again.. Short log.
>
>====== LOG ==========
>You parry Tac's punch.
>You dodge Tac's punch.
>You parry Tac's punch.
>You dodge Tac's punch.
>You dodge Tac's punch.
>Your thrust EVISCERATES Tac!
>A trap is sprung!
>Tac gasps and falls unconscious!
>Tac dodges your thrust.
>Tac is writhing in agony.
>
><411/609hp 438/438m 456/569mv 10843tnl (24.44%) 5 PM>
>Tac leaves up.
>Tac has fled!
>======= END LOG ======
>
>I can see both sides.
>I can see that it could be that I wake him since he never
>leaves the room and therefore no big effect of the trap. Or he
>is knocked out and the combat should stop.

I am pretty sure this is by design, much like if a necromancer casts sleep on someone in combat, the next round they hit them and wake them back up.

So long, and thanks for all the fish!

  

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