|
<100%hp 100%m 28%mv 14390tnl 9 AM outdoor civilized> You dodge Opponent's cut. Opponent dodges your wrath. Using her shield, Opponent turns your brilliant radiance aside. Opponent is in perfect health.
<100%hp 100%m 28%mv 14390tnl 9 AM outdoor civilized> You manage to roll out of Opponent's throw. Opponent is in perfect health.
<100%hp 100%m 28%mv 14390tnl 9 AM outdoor civilized> caltr
Opponent grabs hold of your wrist and twists it violently! With a sickening crunch, Opponent applies kotegaeshi to your wrist! You can no longer find the strength to wield your cool weapon. Opponent's kotegaeshi DISMEMBERS you! Opponent is in perfect health.
---
By rolling out if her throw, I evaded her manouvre. I think that would mean that she succeeded at doing the action required to throw me and therefore should be lagged as normal. Especially considering that such a manouvre that has all of a sudden has become obsolete may likely throw you off balance.
Perhaps in this case, throw failure should have 2 round lag?
|