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Some Assassin (Guest)Tue 07-Dec-04 03:14 PM

  
#6408, "Throw and Assassin vs Assassin"


          

<100%hp 100%m 28%mv 14390tnl 9 AM outdoor civilized>
You dodge Opponent's cut.
Opponent dodges your wrath.
Using her shield, Opponent turns your brilliant radiance aside.
Opponent is in perfect health.

<100%hp 100%m 28%mv 14390tnl 9 AM outdoor civilized>
You manage to roll out of Opponent's throw.
Opponent is in perfect health.

<100%hp 100%m 28%mv 14390tnl 9 AM outdoor civilized> caltr

Opponent grabs hold of your wrist and twists it violently!
With a sickening crunch, Opponent applies kotegaeshi to your wrist!
You can no longer find the strength to wield your cool weapon.
Opponent's kotegaeshi DISMEMBERS you!
Opponent is in perfect health.

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By rolling out if her throw, I evaded her manouvre. I think that would mean that she succeeded at doing the action required to throw me and therefore should be lagged as normal. Especially considering that such a manouvre that has all of a sudden has become obsolete may likely throw you off balance.

Perhaps in this case, throw failure should have 2 round lag?

  

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nepentheFri 18-Feb-05 02:37 PM
Member since 04th Mar 2003
3430 posts
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#6786, "By design."
In response to Reply #0


          

Newbie assassins who don't know better are disadvantaged enough by missing a command, methinks.

  

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