Subject: "Might be part of the nastiness that is (dual) wield..." Previous topic | Next topic
Printer-friendly copy Email this topic to a friend CF Website
Top General Discussions Bug Submissions Topic #2523
Show all folders

Andrlos (Guest)Tue 28-Oct-03 01:52 AM

  
#2523, "Might be part of the nastiness that is (dual) wield..."


          

If a human sized character enlarges and wields a two-handed weapon, they can continue to wield it with another weapon after returning to their normal size.

  

Alert | IP Printer Friendly copy | Reply | Reply with quote | Top

ZulghinlourSun 02-Nov-03 06:20 PM
Member since 04th Mar 2003
9792 posts
Click to send email to this author Click to send private message to this author Click to view this author's profile Click to add this author to your buddy list
#2606, "RE: Might be part of the nastiness that is (dual) wield..."
In response to Reply #0


          

>If a human sized character enlarges and wields a two-handed
>weapon, they can continue to wield it with another weapon
>after returning to their normal size.

I cannot repro. In every case I tried, the dual wield is removed when the enlarge falls.

So long, and thanks for all the fish!

  

Alert | IP Printer Friendly copy | Reply | Reply with quote | Top

    
Andrlos (Guest)Sun 02-Nov-03 09:46 PM

  
#2619, "Sorry, I described that poorly."
In response to Reply #1


          

The two-handed weapon is in the dual wield slot.

  

Alert | IP Printer Friendly copy | Reply | Reply with quote | Top

        
ZulghinlourTue 04-Nov-03 11:34 PM
Member since 04th Mar 2003
9792 posts
Click to send email to this author Click to send private message to this author Click to view this author's profile Click to add this author to your buddy list
#2657, "FNCR (n/t)"
In response to Reply #2


          

n/t

So long, and thanks for all the fish!

  

Alert | IP Printer Friendly copy | Reply | Reply with quote | Top

Top General Discussions Bug Submissions Topic #2523 Previous topic | Next topic