Subject: "Bug with mob wand usage" Previous topic | Next topic
Printer-friendly copy Email this topic to a friend CF Website
Top General Discussions Bug Submissions Topic #24838
Show all folders

JJ (Guest)Mon 20-Mar-23 02:43 AM

  
#24838, "Bug with mob wand usage"


          

I know mobs aren't beholden to the normal rules of lag that PC's have, but is casting and zapping within the same round as expected?

A mage merchant utters the words, 'wunsohar yarh'.
A stabbing headache rips through your skull, disorienting you!
A mage merchant's mental jolt STAGGERS you!
That really did HURT!
A mage merchant's punch misses you.
A mage merchant zaps you with a shaft of fiery yellow citrine.
A mage merchant's hellfire maims you!
That really did HURT!
Your pound grazes a mage merchant.
A mage merchant has some small but disgusting cuts.

I was only fighting one mage merchant, so not a question of multiple same-named mobs.

  

Alert | IP Printer Friendly copy | Reply | Reply with quote | Top

IshuliMon 27-Mar-23 04:38 PM
Member since 13th Feb 2017
2260 posts
Click to send email to this author Click to send private message to this author Click to view this author's profile Click to add this author to your buddy list
#24843, "Working as intended."
In response to Reply #0


          

Mobs are not beholden to the normal rules of lag, and they can have multiple sources of commands that allow them to do neat stuff like that.

That really did HURT!

  

Alert | IP Printer Friendly copy | Reply | Reply with quote | Top

Top General Discussions Bug Submissions Topic #24838 Previous topic | Next topic