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JavaMon 04-Jan-21 06:25 PM
Member since 07th Apr 2003
1055 posts
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#23528, "Escape of the Innocent"


          

Problem: Escape of the Innocent can cause a Paladin to violate the Paladin's code.

Escape does an automatic remove curse on everyone in the paladin's party, followed immediately by a word of recall. The problem is that remove curse can fail.

If the paladin removes his own curse, but not a member of his party, he ends up leaving him behind, thereby breaking the Paladin Code (#4) and just being a bad friend to have.

Recommendation: If anyone in the party has "remove curse" fail to remove a curse, the Paladin doesn't word himself so his allies aren't abandoned.

  

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IshuliSat 19-Jun-21 02:29 PM
Member since 13th Feb 2017
2261 posts
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#23833, "Working as intended."
In response to Reply #0


          

We don't tend to code the spells in a way that *forces* you to RP strictly to it.

So if it matters strongly to you, don't use that supp.

Or is it worth the risk?

  

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