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Old Wound helpfile states "A character with this flaw has an old wound which will not heal. In the stress of combat it sometimes reopens."
In practice, if you're already bleeding, the wound can reopen even out of combat and does so very frequently, which extends the bleeding by several hours. This can create an unending cycle of bleeding, even when you're resting/sleeping someplace out of the way. This doesn't seem to be intended.
Recommend the flaw be adjusted so that it only opens when in combat (or possibly when your adrenaline is high).
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