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26%hp 5%m 38%mv 4271tnl (64.67%)> civilized 4 AM indoor af You are affected by: Skill: 'trophy' for 40 hours. Physical effect: 'cabal raid' modifies morale by 6 for 27 hours. Commune: 'armor' modifies armor class by -20 for 15 hours. Physical effect: 'cabal raid' modifies morale by 15 for 14 hours. Commune: 'bless' modifies save vs spell by -14 for 12 hours. Commune: 'bless' modifies hit roll by 7 for 12 hours. Spell: 'blindness' modifies hit roll by -4 for 11 hours. Skill: 'recuperate' for 4 rounds. Spell: 'greater malison' modifies armor class by 45 for 9 hours. Power: 'truesight' for 4 hours. Power: 'truesight' for 4 hours. Skill: 'berserk' modifies hp by 51 for 2 hours. Skill: 'berserk' modifies armor class by 13 for 2 hours. Skill: 'berserk' modifies hit roll by 2 for 2 hours. Skill: 'berserk' modifies damage roll by 5 for 2 hours. Power: 'resistance' modifies constitution by 1 for 2 hours.
<26%hp 5%m 38%mv 4271tnl (64.67%)> civilized 4 AM indoor Someone gives you the Ebony Scepter.
<26%hp 5%m 38%mv 4271tnl (64.67%)> civilized 4 AM indoor inv You are carrying: the Ebony Scepter (Magical) a potion of recall ( 2) (Magical) an oil of sight ( 2) (Magical) a potion of teleportation
I know when blind you can see the travel potions but how did someone give me the scepter, and me see it in inventory, all while blind? Is this as intended?
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