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In blackwater swamp, in the cabin and on ekuar outside of it, there are, mixed in with the poison ingrediants, things that look like potions, are flagged as item_potion, but do not have the magic flag when looked at with truesight up.
I don't know if they are supposed to be thief ingredients and non-magical...or potions and magical.....I just didn't think there were supposed to be potions that were non-magical.
**Log begins...first potion from the assassin mob in the cabin**
A small glass potion container with some red liquid lies here.
civilized <70%hp 25%m 100%mv 8567tnl (25.63%) 4 AM> get potion You get a red potion.
civilized <70%hp 25%m 100%mv 8567tnl (25.63%) 4 AM> l potion This tiny glass vial is stoppered with a simple cork. Inside you see a viscous red liquid. Smelling the potion there is a slight fragrent smell of some herbal concoction that comes from it.
A red potion is a potion, made of glass, and weighs 1 pounds 1 ounces.
civilized <70%hp 25%m 100%mv 8567tnl (25.63%) 4 AM> drop potion You drop a red potion.
civilized <70%hp 25%m 100%mv 8567tnl (25.63%) 4 AM> sac potion The gods give you 10 copper coins for your sacrifice of a red potion.
af You are affected by: Skill: 'warcry' modifies save vs spell by -6 for 33 hours. Skill: 'warcry' modifies hit roll by 3 for 33 hours. Skill: 'kotegaeshi' modifies dexterity by -6 for 6 hours. Skill: 'kotegaeshi' modifies strength by -6 for 6 hours. Skill: 'nerve' modifies dexterity by -2 for 4 hours. Power: 'resistance' modifies constitution by 1 for 2 hours. Power: 'truesight' for 1 hours. Power: 'truesight' for 1 hours.
***** ****Then there is the blue one, that Ekuar was holding.
Some black leather leggings lie here. A suit of black leather armor lies here. (Humming) A well crafted long sword with a spider shaped hilt lies here. A black spotted mushroom lies here. A small glass potion container with some blue liquid lies here. A small steel key lies here. The severed fingers of Ekuar lie here.
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