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I get it going down, but shouldn't he want to take me up if he's worried about my safety?
<100%hp 100%m 100%mv 5197tnl civilized none 10sayto 2. How does this work? You say to Koellang the Lift Operator 'How does this work?' Koellang the Lift Operator says to you 'All you got to do is give me the money or the item there, it's quite simple. A bunch of copper should cover the trip one way of course.'
<100%hp 100%m 100%mv 5197tnl civilized none 10 PM> i You are carrying: ( 4) a mithril pickaxe a breastplate from the scales of a Rock Hydra a helm from the scales of a Rock Hydra some armguards from the scales of a Rock Hydra some leggings from the scales of a Rock Hydra some boots from the scales of a Rock Hydra a bowl of hearty stew a potion of returning (Glowing) a floating chest a small piece of stone (Glowing) an orb filled with crackling sparks a small globule of viscous fluid (Humming) a black whip named 'Penitence'
<100%hp 100%m 100%mv 5197tnl civilized none 10 PM> give pickaxe koell You give a mithril pickaxe to Koellang the Lift Operator. The lift operator looks at you and laughs, 'You'll get snuffed faster than a cave rat in Sernat's oven, young one. Come back when you're a bit older.' The lift operator returns your money to you.
<100%hp 100%m 100%mv 5197tnl civilized none 10 PM> l An Odd-Looking Room The tunnel narrows down from the west into a room that feels quite drafty. There is a small alcove carved in the northern wall that looks to be like a transportation mechanism. Large cogs and gears can be seen through vents in the stone wall surrounding it, and a definite recessed chamber runs up the wall disappearing into the ceiling. A stern looking svirfneblin guard stands here looking at you expectantly.
Koellang the Lift Operator stands here.
<100%hp 100%m 100%mv 5197tnl civilized none 11 PM> People near you: (PK) Aard An Odd-Looking Room
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