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HOMETOWN HOMETOWNS CITIES Your hometown is where you will recall to (unless it is one of the smaller cities and you have been fighting too recently) and is where the pit is to which your corpse will decay. You can pick one of many cities as your hometown:
- Hamsah Mu'tazz, Galadon, Seantryn Modan, South Dairein, and Balator are for all alignments. - Voralian City is for good and neutral only. - Evermoon Hollow is for good and neutral only wood-elves only. - Arkham, Udgaard, Barovia and Dagdan are for evil and neutral only. - Tir-Talath is for neutral only. - Arial City is for cloud giants and arials only. - Akan is for good and neutral dwarves only. - Blackclaw is for felar only. - Hillcrest is for neutral gnomes only. - Darsylon is for good elves and half-elves only. - Upper Cragstone is for neutral svirfneblin only. - Orcs dwell exclusively in the Grinning Skull village. - Goblins are tribal creatures and do not use registries. - Wood-elves have unique wilderness-based hometowns.
If you wish to change your hometown, visit the registry in Galadon, Udgaard or Seantryn Modan. There is a fee for this service, and you may not be able to change residence into a town which is too crowded at the time. Use the 'hometown' command when at a registry.
Where were you born? aladon, Hamsah Mu'taz, rkham, dgaard, eantryn Modan, alator, the Aria City
***Rolled a human. Either L should not be an option, or the restriction above should be removed in the help file I imagine.
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