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#20210, "Could be a bug, could be design."
Edited on Fri 13-Sep-13 12:42 PM
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When you attempt to morosascharge someone a few odd things happen.
1) If the person can charge set, they charge set you before you even charge at them and you appear to still be unable to enter a command until the number of rounds you were morosascharging for have passed.
2) If a creature has a carapace for deflection then it does the same thing as above and it is deflected in round 0 but you cannot enter another command for however many rounds you would have charged for.
3) A similar thing happens with evasion. If you morsascharge for 3 rounds and the person evades it at the very start you are unable to enter a command until the 3 rounds of what would be your charging the polearm are over. Log below for this one.
<clip>
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Design,
Vilhazarog,
13-Sep-13 12:45 PM, #1
By bad (lazy) design maybe,
Tac,
19-Sep-13 01:20 AM, #2
RE: By bad (lazy) design maybe,
Vilhazarog,
19-Sep-13 01:30 AM, #3
I accept your laziness,
Tac,
24-Sep-13 04:28 PM, #4
RE: By bad (lazy) design maybe,
Marcus_,
24-Sep-13 04:28 PM, #5
RE: By bad (lazy) design maybe,
Vilhazarog,
24-Sep-13 04:31 PM, #6
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Tac | Mon 16-Sep-13 06:38 PM |
Member since 15th Nov 2005
2050 posts
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#20230, "By bad (lazy) design maybe"
In response to Reply #1
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That makes sense for a bash or whatever, but for something like morosa charge or perhaps timed attack, where you are charging up the attempt in advance it makes little sense for them to be able to evade (or whatever) before you've actually made an attempt to strike.
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Tac | Thu 19-Sep-13 07:13 PM |
Member since 15th Nov 2005
2050 posts
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#20235, "I accept your laziness"
In response to Reply #3
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I wouldn't change it either (based on laziness) but it would look better if it came at the charge part. The lag doesn't change but it makes more sense in the setting and doesn't feel as jarring.
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