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It may have occurred when I tried to throw a supp on him a second time, lost that part of the log civilized <280hp 691m 846mv standing You are affected by: Skill: 'warcry' modifies save vs spell by -13 for 43 hours. Skill: 'warcry' modifies hit roll by 7 for 43 hours. Physical effect: 'cabal raid' modifies morale by 5 for 27 hours. Physical effect: 'cabal raid' modifies morale by 15 for 22 hours. Physical effect: 'water breathing' for 21 hours. Commune: 'sanctuary' for 8 hours. Commune: 'divine intervention' for 2 hours. Commune: 'divine intervention' for 1 hours.
a dragon boat the girdle of endless space
civilized <417hp 561m 839mv sleeping re where sl You wake up and start resting. You feel more secure with the foundations of your faith.
civilized <470hp 648m 851mv resting People near you: (PK) Tolgrumm The Hall of Fire (PK) Ejomhei Eastern Battlements
civilized <470hp 648m 851mv resting You go to sleep.
civilized <470hp 648m 851mv sleeping st You wake and stand up.
civilized <470hp 648m 851mv standing co ferv Insecure in your faith, you fail to reach beyond yourself.
civilized <470hp 615m 851mv standing where People near you: (PK) Tolgrumm The Hall of Fire (PK) Ejomhei Eastern Battlements
civilized <470hp 615m 851mv standing sl You go to sleep.
civilized <470hp 615m 851mv sleeping sc Ejomhei Dergine the Consummate Tactician of War, Imperial High Priest ------------------------------------------------------------------------------- Level : 51 Sex : male Race : half-drow Ethos : Orderly Align : Evil Class : shaman Practices: 4 Trains : 0 Hometown : Balator Exp : 468500 To Level : 22700 Sphere : War Age : middle-aged, 149 years old (330 hours) Hit Point: 470 /939 Mana : 615 /989 Move : 851 /851 Str : 18(19+3) Int : 21(21) Wis : 24(24) Dex : 21(21+1) Con : 9 (12) Chr : 17(19) Carry # : 23/35 Weight : 205 lb 7 oz (Max 352 lbs) Gold : 18 Silver : 36 Copper : 49 Wimpy : 0 hp Morale : Moderate Position : Sleeping Hitroll : 15 Damroll : 11 AC pierce : 8 Armored AC bash : -1 Well armored AC slash : -10 Well armored AC magic : 38 Somewhat armored AC element: 10 Armored vs Spell : -46 Heavily protected vs Paralysis: 0 Not protected vs Breath : 0 Not protected vs Mental : 0 Not protected ------------------------------------------------------------------------------- Summon : You can only be summoned by players within PK range. Corpseguard: You attempt to guard corpses from lower level looters. Rescue : You allow others to rescue you. Give : You do not allow anything to be given to you. Trust : You trust your group and your cabal with questionable spells/supplications. Follow : You accept followers. You are not thirsty. You are definitely hungry. You have focused your warpriest training upon light armor. ------------------------------------------------------------------------------- You are affected by: Skill: 'warcry' modifies save vs spell by -13 for 41 hours. Skill: 'warcry' modifies hit roll by 7 for 41 hours. Physical effect: 'cabal raid' modifies morale by 5 for 25 hours. Commune: 'protection from good' for 22 hours. Physical effect: 'cabal raid' modifies morale by 15 for 20 hours. Physical effect: 'water breathing' for 19 hours. Commune: 'sanctuary' for 6 hours. Commune: 'divine intervention' for 0 hours.
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