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Rind (Guest)Mon 01-Sep-03 10:48 AM

  
#1931, "poor little rabbit"


          

***I was knocked out on eastern by a trap thief

<461hp 470m 475mv 11602tnl> civilized - 3 PM <461hp 470m 475mv 11602tnl> civilized - 3 PM
Hauthnor's backstab <<< ERADICATES >>> you!
That really did HURT!
You sure are BLEEDING!
As a tiny, iron dagger tears into you, a gout of blood erupts!
You yell 'Die, Hauthnor, you backstabbing scum!'
Hauthnor is in perfect health.

<111hp 470m 475mv 11602tnl> civilized - 3 PM flee
Beyond the Outskirts of Galadon


You flee from combat!

<111hp 470m 474mv 11602tnl> civilized - 3 PM e
e
Beyond the Outskirts of Galadon


Dust from passing travelers settles softly over a small pool of fresh blood.
A large sack is lying here.
(Translucent) (White Aura) Nezarine is here.
Arild is here.
(White Aura) Hauthnor is here.
A trap is sprung!
You yell 'Argh! I've sprung a trap!'
A small spear fires from the trap striking you!
Your small spear *** DEVASTATES *** you!
You have been KILLED!!

You have died, but the Carrion Fields are not finished with you yet!
Your soul is returned to the realms in the form of a ghost.
You will return to your corporeal state in a short while.
Be careful, for even a ghost should fear some dangers!

A small rabbit yells 'Curses! Rindolor blundered into someone's trap!'
A small spear fires from the trap striking a small rabbit.
A small rabbit's small spear *** DEVASTATES *** him!
A small rabbit is DEAD!!
You hear a small rabbit's death cry.

<1hp 1m 473mv 11602tnl> wilderness - 3 PM <1hp 1m 473mv 11602tnl> wilderness - 3 PM Better stand up first.

<1hp 1m 473mv 11602tnl> wilderness - 3 PM wake
You stand up.

<1hp 1m 473mv 11602tnl> wilderness - 4 PM cb was Hauthnor
Rindolor: was Hauthnor

<13hp 20m 503mv 11602tnl> wilderness - 4 PM wake
You are already standing.

<13hp 20m 503mv 11602tnl> wilderness - 4 PM l
Beside a dense stand of trees
The plains end here at the border of a large forest. The tall grass begins to give way to small bushes and other undergrowth. The wind is not as strong here next to the trees as in the open plains. The trees are very dense, and with the hedges between them all possible openings into the forest are blocked. From within the forest you can hear what sounds to be the calls of a few animals, a welcome change to the eerie quiet of the plains. You can walk parallel to the trees to the north and south, while the plains extend out before you to the east.

** You can go down to get to the Academy (below level 5)


The corpse of a small rabbit lies here, pierced in several places.
A towering menhir looms here.
A pit for sacrifices is in front of the menhir.
(Camouflaged) Alxto is here.
A small rabbit nibbles pleasantly on the tall grass here.

***why would the rabbit be hit in a completely different room? and this makes me think what if someone in my pk range was there, would they be hit?

  

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ZulghinlourThu 04-Sep-03 03:02 PM
Member since 04th Mar 2003
9792 posts
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#1969, "FNCR (n/t)"
In response to Reply #0


          

n/t

So long, and thanks for all the fish!

  

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