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He's stating that a cabal guard died of maledictions when he wasn't in the room, and he didn't get the fetish. I thought it was stated that part was intentional, so that you had to take SOME risks to get your item back, and not run off & let maledictions finish the job if defenders came.
On the flipside of the general "Transmuter bleeding not giving kill" based on organs, flesh, etc....I've not had a maledicting character since the "you landed the killing blow" showed up. Does it tell you that you landed the killing blow when they die away from you from maledicts/fiend/etc?
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