|
This seems to more than half the damage of my forms?
affected by certain prep for: Spell: 'shocking touch' for 4 hours.
You flicker and blur into the shape of a growling wolverine. You maintain your phase as you shapeshift. A merchant's punch misses you. You parry a merchant's punch. Your claw DISMEMBERS a merchant! A merchant is writhing in agony. (15% - 30%)
civilized <728(100%)hp 507(45%)m 817(97%)mv 15728tnl (8.98%)> A merchant's punch misses you. Your claw EVISCERATES a merchant! A merchant is convulsing on the ground. (0% - 15%)
civilized <728(100%)hp 507(45%)m 817(97%)mv 15728tnl (8.98%)> You parry a merchant's punch. Your claw EVISCERATES a merchant! A merchant is DEAD!! You receive 0 experience points (11% bonus). You can't pick anything up. The gods give you 0 copper coins for your sacrifice of the corpse of a merchant.
civilized <728(100%)hp 507(45%)m 817(97%)mv 15728tnl (8.98%)> > rev You concentrate a moment and return to your normal shape. You maintain your phase as you shapeshift.
> l civilized <728(100%)hp 484(43%)m 836(100%)mv 15728tnl (8.98%)> Caravan Road A wide path of gray stones, it cuts through the red sands of the desert, and splits it. A deep gray line thrusts into the chaos of the reds and yellows that surround you to the east and west. Made from large gray stones, worn smooth over time and by many feet. You are amazed at how little damage there is to it. To the east a smaller path, that looks like a crude copy of this great road trails off into the desert.
A pile of copper coins. A pile of silver coins. A traveling merchant from Hamsah Mu'tazz walks along with the caravan. A traveling merchant from Hamsah Mu'tazz walks along with the caravan. A nomad tribesman journies with the caravan, hoping to sell his wares. A large warrior stands here guarding the merchants of the caravan. A large warrior stands here guarding the merchants of the caravan.
> h mer civilized <728(100%)hp 484(43%)m 836(100%)mv 15728tnl (8.98%)> Your shocking touch DISMEMBERS a merchant! A merchant has some small but disgusting cuts. (75% - 90%)
civilized <728(100%)hp 484(43%)m 836(100%)mv 15728tnl (8.98%)> A merchant's punch misses you. Your shocking touch DISMEMBERS a merchant! A merchant is covered with bleeding wounds. (50% - 75%)
civilized <728(100%)hp 484(43%)m 836(100%)mv 15728tnl (8.98%)> You absorb the force of a merchant's punch with leggings of Sorcery. You parry a merchant's punch. Your shocking touch DISMEMBERS a merchant! A merchant is writhing in agony. (15% - 30%)
civilized <728(100%)hp 484(43%)m 836(100%)mv 15728tnl (8.98%)> You parry a merchant's punch. Your shocking touch *** DEMOLISHES *** a merchant! A merchant is DEAD!! You receive 0 experience points (11% bonus). You get a silver coin from the burnt corpse of a merchant. You get 9 copper coins from the burnt corpse of a merchant. The gods give you 0 copper coins for your sacrifice of the burnt corpse of a merchant.
this is without Shocking affect > h mer A merchant dodges your claw. Your claw *** DEMOLISHES *** a merchant! Your claw *** DEMOLISHES *** a merchant! A merchant is convulsing on the ground. (0% - 15%)
civilized <639(87%)hp 1020(91%)m 797(95%)mv 15728tnl (8.98%)> You dodge a merchant's punch. Your claw *** DEVASTATES *** a merchant! A merchant is DEAD!! You receive 0 experience points (13% bonus). A merchant's severed head plops on the ground. You can't pick anything up. The gods give you 6 copper coins for your sacrifice of the corpse of a merchant.
civilized <639(87%)hp 1020(91%)m 797(95%)mv 15728tnl (8.98%)> > h mer Your claw *** DEMOLISHES *** a merchant! Your claw *** DEMOLISHES *** a merchant! Your claw *** DEMOLISHES *** a merchant! A merchant is DEAD!! You receive 0 experience points (13% bonus). You can't pick anything up. The gods give you 2 copper coins for your sacrifice of the corpse of a merchant.
Something strange is going on, I am unsure if this is intentional or not, but it sure is weird.
|