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Expected: Protection heat/cold has fallen and you are camping. Take cold damage and wake, the camp effect for -1 hours is dispelled.
Actual: Protection heat/cold has fallen and you are camping. Cold damage wakes you and you keep the camp effect for -1 hours.
Steps to reproduce: Camp in Frigid Wastelands without protection heat/cold. Allow the cold to hit you to wake. Perma camped and able to move.
Repro Rate: 3/3
Side note: I'd suspect similar things happen in other environmental damage areas, but I know none to test. Being woken when attacked works as it should, tested on felar bandits.
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