Syntax: color color <affects|basic|exits|improves|objects|roomnames> color <all|off>
Basic : ON - Basic set of highlights (Damage, speech, etc) Affects : ON - Highlight when affects drop Exits : ON - Highlight room exits Improves : ON - Highlight skill & spell improvements Objects : ON - Highlight flags on objects Roomnames : ON - Highlight room names based on terrain
So long, and thanks for all the fish!
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