|
ivilized <92%hp 100%m 96%mv 8759tnl (29.36%)> l felar Furry and feral-seeming, he seems unsuited to civilization. He unconsciously clenches and unclenches a clawed fist, eager to sell his goods quickly and return to the wilderness where he feels more at peace. A trapper is in perfect health.
a trapper is using: <mainhand wielded> a bone hunting knife <worn as shield> (Mithril) a felar shield
ivilized <86%hp 100%m 100%mv 8532tnl (31.19%)> sac corpse The gods give you 9 copper coins for your sacrifice of the corpse of a trapper. You split 9 copper coins. Your share is 5 copper coins.
civilized <86%hp 100%m 100%mv 8532tnl (31.19%)> l A Crowded Marketplace This place is much more packed then you would have expected from seeing the size of the rest of the village. You see local farmers and artisans bartering with each other much as you would expect. Here, too, are merchants from all across Thera, of almost every race and origin imaginable. Opposing forces coexist peacefully here, for the moment at least; age-old enemies combat each other with words and prices rather then blades and magic in this place.
( 4) (Mithril) an oddly-shaped shield lies here. The severed head of a trapper is lying here. A sack of wheat is lying here. A sparkling ring of deep purple gem shines here. (White Aura) Taiu the half-drow is resting here. A dwarven merchant is here, drinking and trading. A half-elven merchant is here, buying and selling food and other farm goods.
killed him twice and each time two shields pop out.
|