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#1428, "Armadillo"
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I may be wrong, but it seems like the damage that the armadillo takes (with stoneskin up) increased by a point or two...I know, I know, this probably looks like come kind of complaint, and it isn't. It's just that a point-or-two difference adds up REALLY fast, and I want to make sure that it is "supposed" to be that way.
Oh, also, did you guys add some kind of movement penalty to the Ram? Or is that standard for almost every form nowadays?
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Zulghinlour | Fri 18-Jul-03 11:45 PM |
Member since 04th Mar 2003
9792 posts
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#1448, "RE: Armadillo"
In response to Reply #0
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>I may be wrong, but it seems like the damage that the >armadillo takes > with stoneskin up) increased by a point or two...I know, I >know, this >probably looks like come kind of complaint, and it isn't. It's >just >that a point-or-two difference adds up REALLY fast, and I want >to make >sure that it is "supposed" to be that way.
Nope, nothing has changed, and it doesn't take more damage with stone skin than without.
>Oh, also, did you guys add some kind of movement penalty to >the Ram? >Or is that standard for almost every form nowadays?
No idea what you're talking about. If you mean the lag during movement, almost all forms have had something like that in varying degrees. So long, and thanks for all the fish!
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#1450, "RE: What I'm talking about."
In response to Reply #1
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<725mv> w Berring Lane west]
<723mv> e --------------------------------------2mv Waterside Road west]
<721mv> shapeshift ram You flicker and blur into the shape of a grizzled ram. You maintain your speed as you shapeshift. You maintain your phase as you shapeshift.
<721mv> w Berring Lane west]
<717mv> e ---------------------------------------4mv Waterside Road west]
<713mv> shapeshift bobcat You flicker and blur into the shape of a muscular bobcat. You maintain your speed as you shapeshift. You maintain your phase as you shapeshift.
<713mv> w Berring Lane west]
<711mv> e ---------2mv, though it's usually worse than when not in form. Waterside Road west]
<724mv> rev You concentrate a moment and return to your normal shape. You maintain your speed as you shapeshift. You maintain your phase as you shapeshift.
The thing I don't quite "get" is that I get more exhausted in the form of an animal than I would in my human form. I mean....could a human out- run or out-walk a cat, dog, or especially a ram? No way in hell. Animals have much greater stamina. I can understand how an itty-bitty armadillo would take longer and struggle more to get from point A to point B, but most of the animals that shifters can assume should have less lag than a normal person, and walk more easily. I think some forms do, but why not all the ones that it would make sense for? Anyway, I'm not griping, I am just stating what seems obvious to me.
-Ilrahsek-
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Zulghinlour | Sat 19-Jul-03 12:39 AM |
Member since 04th Mar 2003
9792 posts
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#1452, "Ahh yes"
In response to Reply #2
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Every form has an associated movement cost with them. Some forms have minimum movement cost, and all the rest have varying degrees of movement. In some areas like a city it may cost you more than a human, but in other areas, like a mountain, it'll cost you less. The movement costs for forms is constant and by design. So long, and thanks for all the fish!
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Ululari | Sat 19-Jul-03 12:46 PM |
Member since 04th Mar 2003
120 posts
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#1459, "RE: What I'm talking about."
In response to Reply #2
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>The thing I don't quite "get" is that I get more exhausted >in the form of an animal than I would in my human form. I mean... could a >human out-run or out-walk a cat, dog, or especially a ram?
Given enough time, yes.
Many animals can run faster than a human, but for very-long-distance running, there's very little that can beat a human. Well... a human who is in good shape.
For one thing, we run on two legs -- there's some efficiencies there which four legged animals don't have. Four legged animals can put more energy into movement (all four legs, plus using muscles in torso in a major way), but that's a speed advantage, not an endurance advantage.
For another thing, we can dump heat better than most animals (very little fur, lots of sweat glands) -- this means we can keep moving where another animal would have to stop and cool down.
More practically speaking, a lot of real-life aren't very good for long-distance running -- but that's specific to those individuals, and not just because they're human.
But that's real life -- Thera might be different.
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