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I hope this is a bug... people can wimpy flee inbetween the two-handed paladin strikes. Doesn't seem to fit with most skills of this sort, so I thought I would mention it. I suppose if it's not a bug, I hope it can be brought up as a gameplay issue.
Haaslett is convulsing on the ground.
(prompt) You bring your a huge runed claymore named 'Light of Mercy' up and across at Haaslett! Your strike of faith DISMEMBERS Haaslett! Haaslett leaves south. Haaslett has fled!
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