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*** Side note: Was I charged two deaths? ***
<74/657(11%hp) 40/844(4%)m 0%mv 13743tnl> <raining waning> <swamp outdoor 5 AM> af You are affected by: Skill: 'herbal forage' (Offensive) for 43 hours. Spell: 'curse' modifies save vs spell by 16 for 30 hours. Spell: 'curse' modifies hit roll by -8 for 30 hours. Commune: 'essence of oak' modifies save vs breath by -10 for 9 rounds. Skill: 'herbal forage' (Spent) for 17 hours. Physical effect: 'crimson scourge' modifies strength by -8 for 11 hours. Spell: 'blindness' modifies hit roll by -4 for 11 hours. Spell: 'forget' for 2 hours. Skill: 'herbal forage' (Spent) for 9 hours. Commune: 'detect invis' for 33 hours. Skill: 'bark skin' modifies armor class by -63 for 21 hours. Skill: 'herbal forage' (Spent) for 2 hours. Skill: 'eye of equilibrium' for 7 hours. Skill: 'eye of equilibrium' for 7 hours. Skill: 'eye of equilibrium' for 7 hours. Skill: 'eye of equilibrium' for 7 hours. Skill: 'eye of equilibrium' for 7 hours. Commune: 'protection from metals' for 2 hours. Commune: 'call lightning' for 1 hours. Commune: 'carapace' modifies armor class by -176 for 1 hours. Physical effect: 'form bonus' modifies moves by 200 for -1 hours. Physical effect: 'form bonus' modifies dexterity by 3 for -1 hours. The sun rises above the horizon. You are thirsty. You are dying of thirst! You howl in pain as blood flows through the pores of your skin. Your burning, weeping sores DISMEMBERS you! You sure are BLEEDING! Your thirst injures you. You are stunned, but will probably recover. Lacking the energy to maintain your shifted form any longer and locked away from your humanoid form, you degenerate into an amorphous mass and swiftly die. Your bones creak and snap under the strain of your trauma as you shapeshift. Your shapeshifting decimates you! You have been KILLED!!
Your body regains its material form. You have died, but the Carrion Fields are not finished with you yet! Your soul is returned to the realms in the form of a ghost. You will return to your corporeal state in a short while. Be careful, for even a ghost should fear some dangers! You have died, but the Carrion Fields are not finished with you yet! Your soul is returned to the realms in the form of a ghost. You will return to your corporeal state in a short while. Be careful, for even a ghost should fear some dangers!
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Later
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The Edge of the Swamp The water here grows shallow rapidly; you estimate only a few inches deep. From here it's easy to see the shapes coming into view to the west. Sawgrass and cypress trees poke through the water's surface all around you. To the south you make out what appears to be firm ground, a rocky path of some sort trailing along side a large rock formation. A large boulder pokes up through the water.
A patch of gray mushrooms gather on a nearby log. A pile of rotting bandages lies here. The bludgeoned corpse of Grecken lies here. A pile of fist-sized chunks and loose organs are all that remain of a large condor's corpse.
<72/508(14%hp) 247/834(29%)m 55%mv 13743tnl> <lightning waning> <swamp outdoor 12 PM> l in corpse The corpse of Grecken contains: Nothing.
<72/508(14%hp) 247/834(29%)m 55%mv 13743tnl> <lightning waning> <swamp outdoor 12 PM> get ring You get an ancient ring of rock.
<72/508(14%hp) 247/834(29%)m 55%mv 13743tnl> <lightning waning> <swamp outdoor 12 PM> eyeb You raise an eyebrow at the notion.
<72/508(14%hp) 247/834(29%)m 55%mv 13743tnl> <lightning waning> <swamp outdoor 12 PM> 'You're kidding me. You say 'You're kidding me.'
<72/508(14%hp) 247/834(29%)m 55%mv 13743tnl> <lightning waning> <swamp outdoor 12 PM> i You are carrying: (Glowing) an ancient ring of rock
<72/508(14%hp) 247/834(29%)m 55%mv 13743tnl> <lightning waning> <swamp outdoor 12 PM> wear ring You wear an ancient ring of rock on your left finger.
<72/518(13%hp) 247/844(29%)m 55%mv 13743tnl> <lightning waning> <swamp outdoor 12 PM> eq You are using: <worn on finger> (Glowing) an ancient ring of rock <worn on finger> --- <worn around neck> --- <worn around neck> --- <worn on body> --- <worn on head> --- <worn on face> --- <worn on legs> --- <worn on feet> --- <worn on hands> --- <worn on arms> --- <worn about body> --- <worn about waist> --- <worn around wrist> --- <worn around wrist> --- <mainhand wielded> --- <worn as shield> ---
<72/518(13%hp) 247/844(29%)m 55%mv 13743tnl> <lightning waning> <swamp outdoor 12 PM> l in corpse The corpse of Grecken contains: Nothing.
<72/518(13%hp) 247/844(29%)m 55%mv 13743tnl> <lightning waning> <swamp outdoor 12 PM> whois sh <47 Human Nec> Shenkov Canis the Terrible Truth of Night, Advisor to the Chancellor
<72/518(13%hp) 247/844(29%)m 55%mv 13743tnl> <lightning waning> <swamp outdoor 12 PM> tell shenkov So you're going to keep it all huh? You tell Shenkov 'So you're going to keep it all huh?'
<72/518(13%hp) 247/844(29%)m 55%mv 13743tnl> <lightning waning> <swamp outdoor 12 PM> Shenkov tells you 'Check the second corpse.'
<72/518(13%hp) 247/844(29%)m 55%mv 13743tnl> <lightning waning> <swamp outdoor 12 PM> where People near you: (PK) Grecken The Edge of the Swamp
<72/518(13%hp) 247/844(29%)m 55%mv 13743tnl> <lightning waning> <swamp outdoor 12 PM> l The Edge of the Swamp The water here grows shallow rapidly; you estimate only a few inches deep. From here it's easy to see the shapes coming into view to the west. Sawgrass and cypress trees poke through the water's surface all around you. To the south you make out what appears to be firm ground, a rocky path of some sort trailing along side a large rock formation. A large boulder pokes up through the water.
A patch of gray mushrooms gather on a nearby log. A pile of rotting bandages lies here. The bludgeoned corpse of Grecken lies here. A pile of fist-sized chunks and loose organs are all that remain of a large condor's corpse.
<72/518(13%hp) 247/844(29%)m 55%mv 13743tnl> <lightning waning> <swamp outdoor 12 PM> Shenkov tells you 'You'll find that's not the case at all.'
<72/518(13%hp) 247/844(29%)m 55%mv 13743tnl> <lightning waning> <swamp outdoor 12 PM> l in 2.corpse The corpse of a large condor contains: the girdle of endless space a sandy-brown desert cloak a pair of earth-toned gloves some leggings from the snow worm a skin from the snow leopard ( 2) a spiky green wrist guard a pair of spiky green boots a midnight dragon skull the spear of the Nesstaktor a patrolman's steel shield (Glowing) a gray-colored potion a brew with crushed kiadana rock an earth-toned vest a dragon boat (Humming) a black hammer a thin mithril chain a gold coin 74 silver coins 106 copper coins
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