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#12278, "Lag bug?"
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** Should this character (Batu?) be able to flee immediately after the disembowel attempt he makes?
378/1186 94% 987/987 (12 PM)(indoor)(fighting)(civilized) flee flee
Yrillbink dodges your infernal power. Yrillbink dodges your infernal power. Yrillbink dodges your infernal power. Yrillbink sags as your axe tears away at her soul! Your infernal power EVISCERATES Yrillbink! You parry Yrillbink's poisonous bite. You parry Yrillbink's poisonous bite. You parry Zennon's wrath. Yrillbink is convulsing on the ground. (0% - 15%)
378/1186 94% 987/987 (12 PM)(indoor)(fighting)(civilized) You attempt a sweeping gut shot, but miss entirely! Your disembowelment misses Yrillbink. Yrillbink is convulsing on the ground. (0% - 15%)
378/1186 94% 987/987 (12 PM)(indoor)(fighting)(civilized) flee The Meeting Chambers of the Citizens
You flee from combat!
**CRAP, should have stayed one round longer and he'd be dead!
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Zulghinlour | Sat 27-Oct-07 10:03 PM |
Member since 04th Mar 2003
9792 posts
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#12308, "Unable to repro this"
In response to Reply #0
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Disembowel gives 2 rounds of lag. So long, and thanks for all the fish!
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#12310, "Did you..."
In response to Reply #1
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see the log on qhcf.net? It was buggy as all get out and might have had something to do with rescue. Needless to say, it happened.
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Zulghinlour | Sat 27-Oct-07 10:40 PM |
Member since 04th Mar 2003
9792 posts
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#12311, "Nope"
In response to Reply #2
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I rarely if ever read the logs.
Got a link? So long, and thanks for all the fish!
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#12319, "Here you go."
In response to Reply #3
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Zulghinlour | Sat 17-Nov-07 01:34 PM |
Member since 04th Mar 2003
9792 posts
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#12467, "I've still got no idea how that could happen (n/t)"
In response to Reply #4
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n/t So long, and thanks for all the fish!
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