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Behavior that is broken: daybreak does not bring you out of hiding
Expected behavior: when the daybreaks 7am I'm guessing, maybe 6am, the orc should be forced out of hiding while in swamp terrain.
see log:
<282hp 483m 1000mv 9 PM swamp> hide You attempt to hide.
<282hp 483m 1000mv 9 PM swamp> hide hide You attempt to hide.
<282hp 483m 1000mv 9 PM swamp> You attempt to hide.
<282hp 483m 1000mv 9 PM swamp> rest;where;sl You rest.
<282hp 483m 1000mv 9 PM swamp> People near you: (PK) Smuerlk The Darkest Part of Blackwater Swamp
<282hp 483m 1000mv 9 PM swamp> You go to sleep.
<282hp 483m 1000mv 9 PM swamp> You feel your pulse slow down.
<367hp 483m 1000mv 10 PM swamp>
Autosaving.
<540hp 483m 1000mv 12 AM swamp> ^rest;where;sl Huh?
<1112hp 483m 1000mv 4 AM swamp> rest;where;sl In your dreams, or what?
<1112hp 483m 1000mv 4 AM swamp> You're already sleeping.
<1112hp 483m 1000mv 4 AM swamp> You wake up and start resting.
<1112hp 483m 1000mv 4 AM swamp> People near you: (PK) Smuerlk The Darkest Part of Blackwater Swamp
<1112hp 483m 1000mv 4 AM swamp> stYou go to sleep.
<1112hp 483m 1000mv 4 AM swamp> You wake and stand up.
<1112hp 483m 1000mv 4 AM swamp> wher People near you: (PK) Smuerlk The Darkest Part of Blackwater Swamp
<1112hp 483m 1000mv 4 AM swamp> hide You attempt to hide.
<1112hp 483m 1000mv 4 AM swamp> st You are already standing.
<1112hp 483m 1000mv 4 AM swamp> ihde Huh?
<1112hp 483m 1000mv 4 AM swamp> ! Huh?
<1112hp 483m 1000mv 4 AM swamp> hide You attempt to hide.
<1112hp 483m 1000mv 4 AM swamp> ! You attempt to hide.
<1112hp 483m 1000mv 4 AM swamp> sl You go to sleep.
<1112hp 483m 1000mv 4 AM swamp> The rising sun brings you out of the shadows.
<1264hp 483m 1000mv 6 AM swamp> who pk <50 Min War> (PK) (WANTED) Jhuutr the Champion of Ancient Ways, Elite Imperial Blade <43 Gnome Shf> (PK) Bracudeli the Elder Sorcerer of Transformation <50 Human Shf> (PK) Khazaar the Grand Master of Shapeshifting <51 W-Elf Bar> (PK) Yrillbink the Grand Mistress of Artistry, Rhyme of Resistanc e <51 Human Con> (PK) Arshut the Planewalker <47 Human Shf> (PK) Daralin the Master of Changelings <51 Elf Tra> (PK) Marbeliel the High Wizard of the Arcane, Initiate of the Jag uar <48 Human Con> (PK) Mahamoth the Viewer of the Spheres <51 Arial War> (PK) Pesawwkt T'ckark the Legend of the Battlefield <49 Felar Ran> (PK) Jkant the Ranger of the Seasons <44 Gnome Shf> (PK) Beaubril the Master of Shapeshifting <46 Human War> (PK) Zennon the Champion of Battlefields <48 Human Shf> (PK) Ciselor the Grand Elder of Changelings <42 Arial War> (PK) Xietio the Commander of Warfare, Magistrate of Ga ladon *51 Orc Ber* (PK) Smuerlk the Chieftain of the Grinning Skulls, Impudent Fleab ag
Players found: 15
<1264hp 483m 1000mv 6 AM swamp> The rising sun brings you out of the shadows.
<1264hp 483m 1000mv 7 AM swamp> The rising sun brings you out of the shadows.
<1264hp 483m 1000mv 8 AM swamp> The rising sun brings you out of the shadows.
<1264hp 483m 1000mv 9 AM swamp> The rising sun brings you out of the shadows. You are ready to set more snares now.
<1264hp 483m 1000mv 10 AM swamp>
Autosaving. The rising sun brings you out of the shadows.
<1264hp 483m 1000mv 11 AM swamp> The rising sun brings you out of the shadows.
<1264hp 483m 1000mv 12 PM swamp> The rising sun brings you out of the shadows.
<1264hp 483m 1000mv 1 PM swamp> The rising sun brings you out of the shadows.
<1264hp 483m 1000mv 2 PM swamp> The rising sun brings you out of the shadows.
<1264hp 483m 1000mv 3 PM swamp> The rising sun brings you out of the shadows.
<1264hp 483m 1000mv 4 PM swamp> vis You step out of the shadows.
<1264hp 483m 1000mv 4 PM swamp>
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