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<988/786hp 538/1141m 990mv> 12 AM : civilized : outdoor] -23.04% You tear at a lich's source of negative energy. Your disruption MANGLES a lich! A lich is writhing in agony.
<988/786hp 513/1141m 990mv> 12 AM : civilized : outdoor] -23.04% c disruption
A lich dodges your infernal power. A lich's slice DISMEMBERS a wight! A wight is DEAD!! A wight's heart is torn from his chest. A wight stops following you. A lich yells 'Sekhuroth! Now you die!' You parry a lich's slice. A lich is writhing in agony.
<988/786hp 513/1141m 990mv> 12 AM : civilized : outdoor] -23.04% You tear at a lich's source of negative energy. Your disruption *** DEMOLISHES *** a lich! A lich is writhing in agony.
<988/786hp 488/1141m 990mv> 12 AM : civilized : outdoor] -23.04% A lich reaches for you, but you recoil away from his touch. A lich is writhing in agony.
<988/786hp 488/1141m 990mv> 12 AM : civilized : outdoor] -23.04% c disruption
A lich parries your infernal power. A lich's slice MASSACRES you! A lich's slice MASSACRES you! A lich is writhing in agony.
<644/786hp 527/1141m 990mv> 1 AM : civilized : outdoor] -23.04% You tear at a lich's source of negative energy. Your disruption MANGLES a lich! A lich is writhing in agony.
<644/786hp 502/1141m 990mv> 1 AM : civilized : outdoor] -23.04% A lich claws at your eyes, but misses doing any serious damage. A lich is writhing in agony.
<644/786hp 502/1141m 990mv> 1 AM : civilized : outdoor] -23.04% c disruption
A lich dodges your infernal power. A lich's slice MASSACRES you! You parry a lich's slice. A lich is writhing in agony.
<570/786hp 502/1141m 990mv> 1 AM : civilized : outdoor] -23.04% You tear at a lich's source of negative energy. Your disruption MANGLES a lich! A lich is convulsing on the ground.
<570/786hp 477/1141m 990mv> 1 AM : civilized : outdoor] -23.04% c disruption
A lich reaches for you, but you recoil away from his touch. A lich is unaffected by your infernal power! A lich is unaffected by your infernal power! You parry a lich's slice. A lich is convulsing on the ground.
<570/786hp 477/1141m 990mv> 1 AM : civilized : outdoor] -23.04% You tear at a lich's source of negative energy. Your disruption MANGLES a lich! A lich is convulsing on the ground.
<570/786hp 452/1141m 990mv> 1 AM : civilized : outdoor] -23.04% c disruption
A lich is unaffected by your infernal power! You remain safe as a lich's slice bounces harmlessly off of a thin leather jerkin. Your armor of bones cracks and splinters! A lich's slice MASSACRES you! A lich is convulsing on the ground.
<494/786hp 452/1141m 990mv> 1 AM : civilized : outdoor] -23.04% A lich reaches for you, but you recoil away from his touch. A lich is convulsing on the ground.
<494/786hp 452/1141m 990mv> 1 AM : civilized : outdoor] -23.04% You tear at a lich's source of negative energy. Your disruption MANGLES a lich! A lich is convulsing on the ground.
<494/786hp 427/1141m 990mv> 1 AM : civilized : outdoor] -23.04% c disruption
A lich parries your infernal power. A lich parries your infernal power. Your armor of bones cracks and splinters! A lich's slice MASSACRES you! Your armor of bones cracks and splinters! A lich's slice MASSACRES you! A lich is convulsing on the ground.
<340/786hp 427/1141m 990mv> 1 AM : civilized : outdoor] -23.04% You tear at a lich's source of negative energy. Your disruption === OBLITERATES === a lich! A lich is DEAD!! You receive 133 experience points.
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Your character has the following edges:
Spectral Adept: You more readily assume Wraithform. Golem Crafter: You construct the sturdiest of golems. Gravewalker: You and your Shadows gain resilience within graveyards. Calmed Mind: Serenity infuses your being, and you recover mana more quickly. Undying Will: You readily command the spirits of the deceased. Zombie Lord: You understand the rituals of Animation better than most. Blasphemous Art: Your necromancy is especially offensive to the divine. Black Duelist: You work your offensive magic most comfortably during combat. Disorienting Disruption: Undead are disoriented by your disruptions. Cursebringer: You bring woe upon your enemies with the powers of a Cursebringer. Hex Augur: You possess a preternatural awareness of your own maledictions. Defiler: Nature's defenders name you most foul. Spectral Master: You know the secrets of punishing the incorporeal. Zombie General: You demand coordinated fighting from your minions. Golem Guardian: You invest your golems with a warrior's spirit. Charnel Sanctum: A graveyard is your Charnel Sanctum. Nightcaster: Your magic grows stronger in the darkness. Lucky: You are lucky. Dark Ties: Your dark ties lend your Ccul'gra greater endurance.
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