RealShea | Fri 04-Apr-03 09:52 PM |
Member since 04th Mar 2003
68 posts
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#650, "RE: Distention (think that's the term)"
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1) Your original post sounded more like a: "I propose a distention type idea" more than, "I've read the distention help file and don't agree with how it works" kind of post.
2) I wasn't meaning to be a prick or anything. I was simply stating that (and echoing Nepenthe here) every PK situation has a counter to it. Getting killed by that air form shifter, there are places you can hide from them. Getting killed by that thief? Head to the forests. Getting killed by that ranger, stay indoors. Or, as in all cases, gather a bunch of friends and take them out. In that case, it is really the fault of whoever is killed. Sorry, but if you don't believe me, go over to the unofficial site and take a look at all of the logs where the comments in them are like: "Whoa, I almost killed them last time here, and came back to find them right back in the same place." That's all I was trying to say.
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Distention (think that's the term)
[View all] , Racli, Fri 04-Apr-03 12:30 PM
RE: Distention (think that's the term),
nepenthe,
04-Apr-03 04:08 PM, #4
RE: Distention (think that's the term),
Racli,
04-Apr-03 04:52 PM, #7
Agreed and...,
Boldereth,
05-Apr-03 10:06 PM, #10
RE: Distention (think that's the term),
DwE,
04-Apr-03 02:24 PM, #3
RE: Distention (think that's the term),
RealShea,
04-Apr-03 12:44 PM, #1
RE: Distention (think that's the term),
Racli,
04-Apr-03 01:30 PM, #2
RE: Distention (think that's the term),
nepenthe,
04-Apr-03 04:19 PM, #5
RE: Distention (think that's the term),
Racli,
04-Apr-03 04:50 PM, #6
RE: Distention (think that's the term),
RealShea,
04-Apr-03 09:52 PM #8
RE: Distention (think that's the term),
Racli,
05-Apr-03 07:55 AM, #9
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