Kstatida | Sun 27-Mar-16 07:40 AM |
Member since 12th Feb 2015
2214 posts
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#63162, "Two ideas"
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1. Make it ongoing. Like everyday, an egg is randomly placed (or not an egg, Twist's tear, whatever). _Perhaps_ with a global echo, but not necessarily. Whomever gets it, gets a boost. Totally random, exploration encouraging.
2. Implement a command similar to "bonus", but with regard to "event". So that when an event is planned, it's information is input into the schedule and everyone can see it ingame. This includes Valentine's day Massacre, Trivia, All sorts of demon assaults etc. I understand that sometimes they are spontaneous, but most times they are not (because Twist writes those questions beforehand, right?)
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(Cross Post) Easter Egg Hunt
[View all] , Umiron, Sat 26-Mar-16 10:10 PM
Lots of Fun. Ended up playing all day because of it. nt,
Polmier (Anonymous),
28-Mar-16 02:00 PM, #13
This was a lot of fun. Two very big thumbs up!,
Kalageadon,
28-Mar-16 06:13 AM, #11
Releasing eggs piecemeal is a horrible idea. ,
Lhydia,
27-Mar-16 08:59 AM, #2
Okay. I won't do it again. Sorry. (nt),
Umiron,
27-Mar-16 09:01 AM, #3
=*( n/t,
Lhydia,
27-Mar-16 09:05 AM, #4
Okay I take it back, this has been a good egg hunt. n/t,
Lhydia,
27-Mar-16 06:13 PM, #10
I get it you're joking,
Kstatida,
27-Mar-16 09:19 AM, #5
Pretty sure you still have to turn in the eggs. ,
Lhydia,
27-Mar-16 09:40 AM, #6
See? I was right!,
Kstatida,
28-Mar-16 07:12 AM, #12
RE: Releasing eggs piecemeal is a horrible idea. ,
Demos,
27-Mar-16 10:21 AM, #7
I had questions about how it works. ,
Lhydia,
27-Mar-16 10:33 AM, #8
I'd argue otherwise,
incognito,
27-Mar-16 01:53 PM, #9
Two ideas,
Kstatida,
27-Mar-16 07:40 AM #1
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