Kamuela_ | Thu 24-Aug-06 09:21 AM |
Member since 18th Sep 2004
60 posts
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#14206, "RE: Thieves blackjacking"
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In your eyes, what is so dangerous about a decent length blackjack? Other than thug (for pk) and city ties (for stealing), most thieves have a lot of trouble in combat when they can't put their adversary to sleep, and yet still their sleeping effects are usually short lived.
Now add in something like an A-P, who when played right can kick a lot of ass, even without charges, and oh yeah, they get a 6-8 hour sleep to add onto their skillset. Not to mention, A-P sleep seems pretty damn reliable lately. If thieves only "need" a two tick blackjack most of the time, why do A-P's need a 5+ tick sleep?
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Thieves blackjacking
[View all] , Abernyte, Thu 24-Aug-06 02:47 AM
RE: Thieves blackjacking,
nepenthe,
24-Aug-06 07:42 AM, #1
What about city ties blackjack? nt,
Splntrd,
24-Aug-06 08:32 AM, #2
It's short. :P,
nepenthe,
24-Aug-06 08:59 AM, #3
RE: Thieves blackjacking,
Kamuela_,
24-Aug-06 09:21 AM #4
Blackjack is far more reliable then sleep.,
Shadowmaster,
24-Aug-06 09:29 AM, #5
RE: Thieves blackjacking,
nepenthe,
24-Aug-06 09:38 AM, #6
A curious follow-up,
GinGa,
24-Aug-06 12:44 PM, #7
RE: A curious follow-up,
nepenthe,
24-Aug-06 01:52 PM, #8
Bard sleep not initiating combat...,
Tac,
24-Aug-06 03:10 PM, #9
It's a sore point for me also.,
Shadowmaster,
24-Aug-06 03:23 PM, #10
Bards have some nice advantages too though but I don't ...,
Mylinos,
25-Aug-06 10:54 AM, #12
RE: A curious follow-up,
v_vega,
25-Aug-06 10:59 AM, #13
How many more?,
Nivek1,
25-Aug-06 10:21 AM, #11
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