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TacWed 24-May-17 08:00 AM
Member since 15th Nov 2005
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#68250, "Basic Game Literacy - Why It's Hard to Learn How to Play - Extra Credits"


          

https://www.youtube.com/watch?v=QNV2xtiBk5U&list=PLhyKYa0YJ_5CgpIEF_aJw2ABVhTDiCaSO&index=21

And the follow up:

Advanced Game Literacy - Finding Meaning in Games - Extra Credits

https://www.youtube.com/watch?v=OXjJu8eauHo&list=PLhyKYa0YJ_5CgpIEF_aJw2ABVhTDiCaSO&index=22

This is a very serious problem for CF, and is related to the client hurdle I've talked about before. Because CF is based around telnet, which was how the internet worked before ssh and the web, but is functionally a dead protocol now, there are several fairly major hurdles in getting to basic game literacy.

  

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TopicAccretion - Design by Landfill: A Longterm Strategy? - ... [View all] , Tac, Mon 22-May-17 08:42 AM
Reply Basic Game Literacy - Why It's Hard to Learn How to Pla..., Tac, 24-May-17 08:00 AM #5
Reply Lifestyle Games - The Play's the Thing - Extra Credits, Tac, 24-May-17 07:58 AM, #4
Reply Just wanted to say I checked this out., TMNS, 23-May-17 03:20 AM, #1
     Reply Just wanted to say I read your post.., Lhydia, 23-May-17 06:06 AM, #2
     Reply Now check your inbox, Heynonymously (Anonymous), 23-May-17 06:19 AM, #3
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