Quislet | Mon 31-Mar-03 12:37 PM |
Member since 04th Mar 2003
240 posts
| |
|
#606, "RE: RP-related pet peeves"
|
N>2) Characters that exhibit great RP among their friends, but N>won't offer word one or any semblance of interaction to their N>enemies. > >I do agree that many just snub your words. Even when they have >killed you, they offer no conversation. Especially thieves and >assassins who quickly hide away lest they are seen. To me, >it's bad RP.
Definitely, which is why if I'm playing someone often unseen, I'll go somewhere relatively safe after a fight so I can be visible for the discussion. It's always best if your enemies know why they died. Sometimes it's good for them to know what to expect from you later on, so they know if they have a nemesis and why (or why not).
N>never remember the "I don't actually have quiet mode on, but I N>might as well" type characters. A year passes and damned if I N>can remember their names. It's the interactors that stick out N>in my mind, the kind of enemies with style that I loved to N>hate, the kind that made CF a blast even when they were N>mercilessly whipping my ass. > >I'd hate those who put quiet mode so that they can practice >'peacefully'. It's bad gameplay for me. Quiet mode should be >used like when conversing with an Imm, or some major cabal >discussions. Even then, I don't put quiet mode.
I played a character with (I think) deaf mode on for the first 20 levels. But I solo levelling and not PKing, so it wasn't really the same thing. It's kind of odd that quiet cuts off almost all communication, yet deaf only blocks tells.
N>3) Characters that can quote their cabal/religion's helpfile N>very nicely, but falter quickly when a discussion/argument N>meanders away from it.
Never done it, not even with my first cabal application. I expected Nighthawk to want something original and suited to my unwritten (as there wasn't any way to back in 95) role before letting me join Entropy. So, that setting the pace for me, I've always gone with an interpretation of the cabal concepts based on the character's pov.
N>4) Cabal leaders or other authority figure characters who are N>afraid to reject applicants, toss out existing cabal members, N>or otherwise be harsh even when it's called for.
I simply can't comprehend this one. If someone screws up and makes a good excuse, they get a warning, and the second screw up gets a boot from the cabal. Same with applicants. If they can't cut it the first time, they can have a second try when they've thought it over or learned from their mistakes. After a second try, they may as well give up. I'll never be a cabal leader though, I tend to have a good enough grasp of things to get in, but not to interview others.
N>5) Players who try to bring the concept of game balance into N>the game. N> N>Yes, you as a player know the game is supposed to balance out N>in some way, shape, or form. For the most part, your N>character probably doesn't have that mentality. I have a very N>hard time even imagining how a statement of the form "X N>skill/spell/power is too overpowered, that's why you killed N>me" could be considered in-character. > >I agree totally with this one. And I am also one who bitch >about certian skills. Usually I come with a pk-mindset when >using the skill. But taking a step back, I'll view it as an RP >point of view. It's not easy as a player becoz you just want >to be more powerful and stronger. > >I have no solutions/suggestions to overcome this. It will and >always be. Even in my AD&D games, players bitch about magical >items and their worths. Heh.
I don't typically enjoy players like that. In dice & paper RPGs, I like to think that magic items should be used as tools for puzzles and aids to RP, not as rewards. Most people don't agree with me.
BTW, that 'you killed me because' is typically whining, and I wish they'd stop. Fortunately it's pretty rare that I run into those people. Plus, they're often wrong about the real reasons, since usually you will not win one on one if you're attacked first. When they're right though, it's something to learn from and prepare for.
N>6) Players who are only capable of playing one type of N>character. > >Everyone likes a certain class. Me included. However, do try >to play other classes, which ended up quite miserably.
Everything old is new again. Every class I felt I had mastered has yet to be mastered again. So instead I'm checking out the classes I never used to play with, like shapeshifters, healers (both still new classes to my pov), warriors, etc. Maybe someday I'll go back to thieves, invokers, and bards.
N>7) The amazing halting role.
I'm only recently getting a proper handle on what a role is really supposed to be, in what Immortals want from it. At first I just put in character background stuff however I felt like writing it, even if the stuff was totally useless to anyone. Now that I have an idea of what they're really for, I can use them better. I think that might be part of why people don't really use the role stuff much, they don't really understand what it's for.
N>10) Recently mentioned in another thread: Characters that N>attempt to speak completely or mostly in a 'different N>language' drive me freakin' nuts. The odd one word here or N>there for flavor? That I have no problem with, especially if N>it's for a concept that doesn't really exist in N>English/common. To try to explain what I mean poorly with N>real-world examples, words like 'karma', 'machismo', or N>'bushido' might succinctly refer to non-Anglo-Saxon-ish N>background concepts.
Ditto. For me, it's all about the comprehension. If I can't make sense of what someone's saying, whether it's a language or an accent, RP with them becomes very unfun. Now, if they're nonsensical like the mad hatter or Yoda, that's sometimes fun. Long term though, it's all annoying.
|
|
|
RP-related pet peeves
[View all] , nepenthe, Fri 28-Mar-03 07:39 AM
Comments, replies and extra peeves.,
Marcus_,
08-Apr-03 10:57 AM, #59
7) The amazing halting role. - Honesty,
Deavr,
02-Apr-03 11:15 PM, #50
I have sooo much writing to do now!,
Xandrya,
03-Apr-03 01:07 PM, #55
I have a small request.,
Exit,
31-Mar-03 03:24 AM, #41
RE: RP-related pet peeves,
Llohuir,
30-Mar-03 09:34 PM, #39
RE: RP-related pet peeves,
Quislet,
31-Mar-03 12:37 PM #42
RE: RP-related pet peeves,
Sabiene,
29-Mar-03 03:17 AM, #22
RE: RP-related pet peeves,
nepenthe,
29-Mar-03 04:07 AM, #23
Just to play light Devil's Advocate.,
Zefarah,
29-Mar-03 12:19 AM, #20
RE: Just to play light Devil's Advocate.,
Valguarnera,
29-Mar-03 01:59 AM, #21
RE: Just to play light Devil's Advocate.,
nepenthe,
29-Mar-03 04:49 AM, #24
The Dread of trying to inspire RP.,
Zefarah,
30-Mar-03 07:34 PM, #38
I am speechless. I am without speech.,
nepenthe,
31-Mar-03 02:10 AM, #40
Wherein I am boggling at the concept!,
Xandrya,
03-Apr-03 12:59 PM, #54
Very good sentiments and I would like to add something,
Anal_Retentive,
01-Apr-03 04:26 PM, #44
RE: Very good sentiments and I would like to add someth...,
Valguarnera,
01-Apr-03 04:51 PM, #45
I understand this but,
Anal_Retentive,
02-Apr-03 01:17 AM, #46
But, but, but...,
Ululari,
02-Apr-03 06:22 PM, #47
You totally missed my point n/t,
Anal_Retentive,
02-Apr-03 08:35 PM, #48
Thank you for telling me that n/t,
Ululari,
03-Apr-03 03:41 PM, #57
I'll try to clarify a few things,
Savraeth,
02-Apr-03 09:00 PM, #49
RE: The Dread of trying to inspire RP.,
Doge,
03-Apr-03 05:27 PM, #58
RE: Just to play light Devil's Advocate.,
Ladrias,
29-Mar-03 08:58 AM, #25
The first perception is downright wrong,
Xandrya,
29-Mar-03 04:15 PM, #27
RE: Just to play light Devil's Advocate.,
Quislet,
03-Apr-03 01:46 PM, #56
An additional thought about roles:,
nepenthe,
28-Mar-03 10:46 PM, #19
Definitely!,
Xandrya,
29-Mar-03 04:23 PM, #26
Deleted message,
josiah (Anonymous),
29-Mar-03 09:29 PM, #28
No, that can blow up in YOUR face.,
nepenthe,
29-Mar-03 09:41 PM, #29
Deleted message,
josiah (Anonymous),
29-Mar-03 10:04 PM, #30
RE: Let's discuss ethos then.,
Valguarnera,
29-Mar-03 11:47 PM, #31
Deleted message,
josiah (Anonymous),
30-Mar-03 12:09 AM, #32
Uncle Z says 'Shut your festering gob, you tit' (n/t),
Zulghinlour,
30-Mar-03 12:44 AM, #33
Uncle Z also says 'Please don't astroturf here either',
Zulghinlour,
30-Mar-03 02:15 AM, #35
Im sorry, but here is where I put my foot down.,
Korran,
30-Mar-03 09:52 AM, #36
Wow.,
Jhyrbian,
30-Mar-03 01:33 AM, #34
RE: An additional thought about roles:,
General_Malaise,
14-Jul-04 01:43 PM, #61
A few additions:,
Amaranthe,
28-Mar-03 07:56 PM, #18
Felars and Arials,
Xandrya,
31-Mar-03 02:32 PM, #43
RE: Felars and Arials,
Quislet,
03-Apr-03 10:29 AM, #53
RE: A few additions:,
Vashka,
03-Apr-03 03:04 AM, #51
RE: A few additions:,
Quislet,
03-Apr-03 10:09 AM, #52
Marginal aside re: Emotes,
Valguarnera,
28-Mar-03 05:27 PM, #15
RE: Marginal aside re: Emotes,
Racli,
28-Mar-03 06:18 PM, #16
RE: RP-related pet peeves,
Valkenar,
28-Mar-03 03:46 PM, #8
RE: RP-related pet peeves,
nepenthe,
28-Mar-03 04:37 PM, #10
RE: RP-related pet peeves,
Hutto,
28-Mar-03 03:36 PM, #7
RE: RP-related pet peeves,
nepenthe,
28-Mar-03 05:21 PM, #14
RE: RP-related pet peeves,
Hutto,
14-Jul-04 11:22 AM, #60
I'm guilty of some,
jasmin,
28-Mar-03 01:07 PM, #6
RE: I'm guilty of some,
nepenthe,
28-Mar-03 04:47 PM, #11
RE: RP-related pet peeves,
Xandrya,
28-Mar-03 12:54 PM, #4
RE: RP-related pet peeves,
Nivek1,
28-Mar-03 12:29 PM, #5
RE: RP-related pet peeves,
Valkenar,
28-Mar-03 03:58 PM, #9
RE: RP-related pet peeves,
nepenthe,
28-Mar-03 05:19 PM, #13
Boy, I agree with just about everything said.,
permanewbie,
28-Mar-03 10:33 AM, #3
RE: RP-related pet peeves,
Larcat,
28-Mar-03 09:02 AM, #2
RE: RP-related pet peeves,
nepenthe,
28-Mar-03 04:56 PM, #12
RE: RP-related pet peeves,
incognito,
28-Mar-03 08:21 AM, #1
RE: RP-related pet peeves,
Boldereth,
28-Mar-03 07:38 PM, #17
RE: RP-related pet peeves,
Quislet,
30-Mar-03 02:09 PM, #37
| |
|