Mendos | Tue 27-Jan-15 02:58 PM |
Member since 16th Oct 2013
180 posts
| |
|
#58159, "This is going nowhere."
Edited on Tue 27-Jan-15 03:20 PM
|
It is obvious to me that we cannot find common ground here. Someone gives you a rational response, and logic behind the system, so you change tack and come at your objective from another angle.
"Even if you enjoy practicing (which I'm not sure how someone can enjoy learning non-combat skills especially)"..
Not on you to decide what other players do and do not enjoy.
"it's not good for the environment of the game if you're spending several hours away from everyone else and not interacting"..
Fair enough, but there are other (easier) ways to achieve a higher concentration of players within the existing world. Only one of the requires faster learning rates specifically. I don't see why we would change something that factors in so much and could have unintended consequences, when easier solutions exist?
(And no not easier solutions to your specific character problem, but easier solutions to the problem you stated in your immediate post above, which is lack of interaction and people being too spread out.)
Addendum, before I get back to area writing: You personally make a choice to play a High STR/High INT build at character creation. You personally choose to spam those skills up to maximize advantages over other players.
Those are two choices you make in your play. You cannot blame admins for not shifting goalposts to give a racial build* an even greater power:investment ratio than exists today.
*A racial choice which has already been shown to be competitive, and to be able to go toe to toe with other builds, I might add. Even post DEX changes.
|
|
|
Adjusting the bonus numbers
[View all] , Torak, Sat 24-Jan-15 11:09 PM
RE: Adjusting the bonus numbers,
Umiron,
27-Jan-15 11:06 AM, #4
I should have clarified,
Torak,
27-Jan-15 11:45 AM, #5
No, it was pretty clear.,
Mendos,
27-Jan-15 12:11 PM, #6
Well if I could simplify it from a player perspective,
Torak,
27-Jan-15 01:08 PM, #7
RE: Well if I could simplify it from a player perspecti...,
Verathi,
27-Jan-15 01:42 PM, #8
Even so,
Torak,
27-Jan-15 02:35 PM, #9
This is going nowhere.,
Mendos,
27-Jan-15 03:20 PM #10
Not trying to make a conflict here,
Torak,
27-Jan-15 04:59 PM, #11
Alright chief, no worries..,
Mendos,
28-Jan-15 01:56 PM, #12
Any thoughts on this? nt,
Torak,
27-Jan-15 02:53 AM, #1
Don't like it.,
Mendos,
27-Jan-15 08:31 AM, #2
I don't like it either.,
Deaer (Anonymous),
27-Jan-15 09:17 AM, #3
| |
|