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ValguarneraMon 19-Jan-15 01:46 PM
Member since 04th Mar 2003
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#58051, "In practice:"
Edited on Mon 19-Jan-15 03:05 PM

          

Edit: Picked a poor example skill.

Most skills already have success/failure criteria that involve other stats. So an elf may have good technique (high Pincer skill percentage), but still won't Pincer as well as a giant with a much lower skill percentage.

In the long run, the giant comes out ahead, because the technique part (high skill) can be slowly mastered, whereas the elf has no way to make up the STR advantage.

Forcing everything to swing on STR isn't a direction we'll head in.

valguarnera@carrionfields.com

  

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TopicIntelligence impact on learning. [View all] , KoeKhaos, Sun 18-Jan-15 09:58 AM
Reply I disagree/agree to a point., Zephon, 18-Jan-15 07:47 PM, #1
     Reply Oooh! I like that! Make skills learn based off the stat..., KoeKhaos, 19-Jan-15 09:20 AM, #2
     Reply In practice:, Valguarnera, 19-Jan-15 03:05 PM #3
          Reply Tsk, tsk., Tsunami, 19-Jan-15 02:55 PM, #4
          Reply Whoops, Valguarnera, 19-Jan-15 03:03 PM, #5
               Reply what about something similar to what happened with orcs, laxman, 19-Jan-15 04:39 PM, #7
          Reply The original point still stands though?, KoeKhaos, 20-Jan-15 10:37 AM, #11
               Reply RE: The original point still stands though?, Umiron, 20-Jan-15 11:22 AM, #12
                    Reply Fair enough. nt, KoeKhaos, 20-Jan-15 12:46 PM, #13
     Reply RE: I disagree/agree to a point., Tac, 19-Jan-15 04:35 PM, #6
          Reply RE: I disagree/agree to a point., Zephon, 19-Jan-15 08:51 PM, #8
          Reply Not so much lame/boring.., Mendos, 20-Jan-15 05:19 AM, #9
               Reply My idea wasn't so much that any major change needed to ..., KoeKhaos, 20-Jan-15 10:30 AM, #10
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