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GasparFri 15-Jun-12 05:52 PM
Member since 08th Oct 2007
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#45933, "Question on: Thief Traps"


          

I am curious if there is ANY racial stat that makes traps better. And by better, I mean more effective for damage, duration, maledict, and so on. As far as I know, the only thing that makes traps better is their level. A level 40 damage trap ingredient will be better than a similar level 30 damage trap ingredient.

I've always been under the impression that traps are not affected by any stat and that once you set them, the only thing affecting them is the timer until they disappear.

Strength COULD be a factor for loading a heavy counterweight, spring, or mechanism for burst traps, but that doesn't mean CF has the same physics of real life.

  

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