Alston | Thu 14-Jun-12 10:26 AM |
Member since 07th Sep 2011
858 posts
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#45842, "(EDITED) Re: Mark of the Prey. Could we discuss changing this some how? Ideas enclosed."
Edited on Thu 14-Jun-12 10:33 AM
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Personally I'd like to see all the suggestions I am going to make implemented but would be happy for anything.
1) Make it so that it can not be placed in combat.
2) Make it so that it does not work in revealing rangers. (Explaination below.)
3) Give it a wear off timer in the assassins affects list.
4) Make it increase the assassins stealth abilities against the marked target in that they can hide so well that they are effectively duo in civilized environments against their target only.
5) Give it a save based upon a comparison between the assassins int and wis vs the targets int and wis and the differential between the civilized/wilderness time of the two opponents.
6) Make Locate mark a togglable skill that automatically gives updates on the mark and deducts coinage when ever the assassin enters his guild.
About #2 The reason I would like to see mark not work in wilderness is for a few reasons. Given that it can be used in conjunction with "Locate Mark" to locate marked targets suggests that it is a mark that only the secret society of assassins can detect and is thus something rooted in networks and society. I find myself struggling to see the justification that a streetwise killer is able to head to Yellowstone National Park and hunt down and kill a Delta sniper because he has a mundane method of seeing the unseeable. I'm okay with the bonus remaining for disarming and for the mark retaining it's potency vs the ranger in other areas, especially what I listed above. (Disarming and locating in cities)
Assassins have so many tools for fighting rangers(And every other class) already that I feel they don't need to be able to nullify the rangers biggest offensive move and defensive ability with a 10th level skill. Perhaps allow the ranger/Outie to camouflage but not ambush.
My most PK successful character was a Dark-elven assassin that more or less feasted on rangers in their natural habitat. Enough so that I was able to gather a couple edges from PK's alone. That's huge for me!
The skill just seems magical to me. Certainly more powerful than it should be on a class that's already amazing in all arenas.
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(EDITED) Re: Mark of the Prey. Could we discuss changin...
[View all] , Alston, Thu 14-Jun-12 10:26 AM
One change i would love to see with mark,
Iklahn (Anonymous),
14-Jun-12 06:33 PM, #46
Sold. Done. (n/t),
Daevryn,
14-Jun-12 06:58 PM, #48
Dude, the assassin died. Was the Mark that god-awful po...,
Quixotic,
14-Jun-12 07:31 PM, #50
Lesser Troll. n/t,
Alston,
14-Jun-12 07:35 PM, #51
Per Ray, he is stoned out of his gourd. I advocate clea...,
Quixotic,
14-Jun-12 09:01 PM, #54
Here is my line of thinking,
Iklahn (Anonymous),
15-Jun-12 05:15 AM, #55
Sure,
Quixotic,
15-Jun-12 06:23 AM, #56
Just like people are telling me that a ranger needs to ...,
Alston,
15-Jun-12 08:38 AM, #57
RE:adaptation,
Quixotic,
15-Jun-12 10:48 AM, #58
Not all ranger can do the things you sited. Most can't ...,
Alston,
16-Jun-12 09:14 AM, #63
RE: Not all ranger can do the things you sited. Most ca...,
Daevryn,
16-Jun-12 09:57 AM, #64
I'm just pointing out that not all rangers have the ski...,
Alston,
16-Jun-12 03:52 PM, #67
RE: I'm just pointing out that not all rangers have the...,
Daevryn,
16-Jun-12 07:38 PM, #68
What I am pointing out is that MotP cancels out the ran...,
Alston,
16-Jun-12 09:15 PM, #69
Its not that cut and dry,
Iklahn (Anonymous),
15-Jun-12 04:42 PM, #59
As a nexus ranger going against battle, you have it the...,
Quixotic,
15-Jun-12 09:59 PM, #61
RE: Dude, the assassin died. Was the Mark that god-awfu...,
Daevryn,
15-Jun-12 09:43 PM, #60
RE: logic,
Quixotic,
15-Jun-12 10:04 PM, #62
RE: Dude, the assassin died. Was the Mark that god-awfu...,
Marcus_,
16-Jun-12 10:00 AM, #65
RE: Dude, the assassin died. Was the Mark that god-awfu...,
Daevryn,
16-Jun-12 10:23 AM, #66
Assassin Magic,
Tsunami,
17-Jun-12 12:30 PM, #70
What about ambush if the assassin is blinded? ,
Alston,
14-Jun-12 08:14 PM, #52
Thank you kindly good sir. NT,
Iklahn (Anonymous),
14-Jun-12 08:41 PM, #53
RE: (EDITED) Re: Mark of the Prey. Could we discuss cha...,
Daevryn,
14-Jun-12 01:52 PM, #10
I do see it. And I think it's over powered for an alrea...,
Alston,
14-Jun-12 02:37 PM, #17
Shamans,
Tsunami,
14-Jun-12 02:40 PM, #18
I don't fight shamans with any character. :) Run away! ...,
Alston,
14-Jun-12 02:44 PM, #20
Yeah,
Tsunami,
14-Jun-12 02:51 PM, #24
Seriously?,
Homard,
14-Jun-12 02:49 PM, #21
I assume every assassin I fail to dirt kick has marked ...,
Alston,
14-Jun-12 03:28 PM, #27
Don't dirt kick.,
Tsunami,
14-Jun-12 03:34 PM, #28
Yes dirt kick.,
Alston,
14-Jun-12 03:57 PM, #30
Well,
Tsunami,
14-Jun-12 04:37 PM, #33
Return to what?,
Alston,
14-Jun-12 04:48 PM, #36
After,
Tsunami,
14-Jun-12 05:10 PM, #40
I'll give you time to think about this. :) n/t,
Alston,
14-Jun-12 05:19 PM, #42
Ah,
Tsunami,
14-Jun-12 05:25 PM, #43
You assume a lot.,
Homard,
14-Jun-12 04:16 PM, #32
Gee I wonder why?,
Alston,
14-Jun-12 04:39 PM, #34
Again, you assume.,
Homard,
14-Jun-12 04:44 PM, #35
I never said it's an I win. I said it's an I quit. Also,
Alston,
14-Jun-12 04:56 PM, #38
Incorrect.,
Homard,
14-Jun-12 05:13 PM, #41
Here I think is the disconnect:,
Daevryn,
14-Jun-12 04:03 PM, #31
Hold that thought. I want to find something for you. b...,
Alston,
14-Jun-12 04:50 PM, #37
Well I can't remember the character, but Ambush is not ...,
Alston,
14-Jun-12 05:00 PM, #39
RE: Well I can't remember the character, but Ambush is ...,
Daevryn,
14-Jun-12 05:55 PM, #45
Having played a few rangers...,
Balta,
14-Jun-12 05:47 PM, #44
RE: (EDITED) Re: Mark of the Prey. Could we discuss cha...,
Malakhi,
14-Jun-12 11:19 AM, #1
To your points.,
Alston,
14-Jun-12 11:36 AM, #2
If the assassin had no chance ...,
Malakhi,
14-Jun-12 11:58 AM, #3
My suggestions do not give an assassin no chance.,
Alston,
14-Jun-12 12:29 PM, #4
Average players,
Tac,
14-Jun-12 01:18 PM, #5
You troll.,
Alston,
14-Jun-12 01:27 PM, #6
You lost to an assassin in the woods with your ranger.....,
Tac,
14-Jun-12 01:51 PM, #9
RE: You lost to an assassin in the woods with your rang...,
Malakhi,
14-Jun-12 01:59 PM, #11
Talking rangers is fun....,
Tac,
14-Jun-12 02:21 PM, #12
Thank you for pointing out the weakness of rangers make...,
Alston,
14-Jun-12 02:23 PM, #14
I think the solution is to play evil ,
Malakhi,
14-Jun-12 02:51 PM, #23
Two things. Look at the PBFs Ranger's vs Assassins and....,
Alston,
14-Jun-12 02:24 PM, #15
PK Stats,
Tsunami,
14-Jun-12 02:36 PM, #16
So what you are saying is Assassins come out on top and...,
Alston,
14-Jun-12 02:43 PM, #19
No...,
Tsunami,
14-Jun-12 02:50 PM, #22
I'm not sure how you are doing it but see what the numb...,
Alston,
14-Jun-12 03:04 PM, #25
Sure,
Tsunami,
14-Jun-12 03:25 PM, #26
I'm was hoping for over all, but thanks and...,
Alston,
14-Jun-12 03:35 PM, #29
You don't get it. You didn't read what I wrote.,
Alston,
14-Jun-12 02:21 PM, #13
And what advice ...,
Malakhi,
14-Jun-12 01:36 PM, #7
Assassins are at the very least equal to any ranger in ...,
Alston,
14-Jun-12 01:50 PM, #8
After you deleted an animist that had third attack...,
TMNS,
14-Jun-12 06:57 PM, #47
Animists need the option to go evil :) n/t,
Malakhi,
14-Jun-12 07:27 PM, #49
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